Commit Graph

18757 Commits

Author SHA1 Message Date
Demiu a0640f799b Docs: Fix TileMap::world_to_map description 2019-01-19 15:23:49 +01:00
M. Huri 544015e380 Fixed a typo in 'uwp_device_capabilites' 2019-01-19 20:51:30 +07:00
marxin d9eb6a5b20 Fix #19633 by proper store to &ubo_data.shadow_matrix[1234].
It is not valid in C++ to store into shadow_matrix1[16] with shadow_matrix1[16 * j]
(for j > 0). Even though there's a valid space in a struct after shadow_matrix1.
Knowing that GCC performs aggressive optimizations that eventually lead
to a wrong code. Code has been changed into union where one can either
use shadow_matrix[4 * 16], or individual shadow_matrix1, shadow_matrix2, etc. GCC pragma
is not needed any longer.
2019-01-19 10:25:01 +01:00
Rémi Verschelde 7f9209781c
Merge pull request #25059 from TheCoderNextdoor/TheCoderNextdoor-patch-1
doc: Add missing descriptions to Particles2D
2019-01-19 10:18:58 +01:00
Rémi Verschelde d10f8027a4
Merge pull request #25114 from Calinou/fix-colorpicker-rounding
Fix a rounding error in ColorPicker
2019-01-19 10:00:42 +01:00
Rémi Verschelde 632ff1634b
Merge pull request #25110 from groud/display_pivot
Displays the pivot all the time and rotate the icon
2019-01-19 09:39:33 +01:00
Rémi Verschelde 953432f4b6
Merge pull request #25111 from MelvinWM/master
Editor source status font size, fixes #25039
2019-01-19 09:37:39 +01:00
Rémi Verschelde 50c8019dcd Fix excluding GCC pragmas from Clang
Why the heck does Clang define __GNUC__...
2019-01-19 08:17:32 +01:00
Rémi Verschelde a9fcd574f4 Only define GCC pragmas for GCC 2019-01-19 08:00:17 +01:00
Aditya Banerjee ead285bc7c Added missing descriptions to Particles2D
Missing descriptions of property: normal_map, fract_delta, fixed_fps and method: restart(), capture_rect() of Particles2D were added
2019-01-19 06:17:39 +05:30
Juan Linietsky fdd7ed36bf
Merge pull request #25116 from grantclarke-abertay/master
Fixed Bone Transform Order
2019-01-18 20:36:49 -03:00
Marcin Zawiejski e65bce3083
Replace CreateThread with QueueUserWorkItem
Fixes #24869 stuttering on Windows by reusing long running threadpool threads instead of creating a new thread on each call to Thread::start.
2019-01-19 00:31:10 +01:00
Chris Bradfield 73a7a1a388
Merge pull request #25113 from aaronfranke/doc-kinematic
Improve docs for KinematicBody linear_velocity, fixes #23927
2019-01-18 14:56:37 -08:00
Aaron Franke 763353692b Improve docs for KinematicBody linear_velocity, fixes #23927 2019-01-18 17:48:16 -05:00
Grant Clarke d27ca7eb73 Fixed Bone Transform Order
The bone index being passed to the visual server is not using the process order and results in incorrect skin deformation if the calculated process order is different from the unordered bones Vector.

Incidentally, this never showed when I exported rigged characters from blender using the Better Collada exporter. This bug only materialised when experimenting with the glTF pipeline from Maya.
2019-01-18 22:26:13 +00:00
Hugo Locurcio 4b78306459
Fix a rounding error in ColorPicker
This closes #25063.
2019-01-18 22:19:19 +01:00
Juan Linietsky 93d8f3cdd5 respect mouse mode when setting enter/exit notifications and signals, fixes #19785 2019-01-18 17:53:36 -03:00
Juan Linietsky 682fdf0f74 Use 16 bit indices on phones that dont support 32, fixes #19797 2019-01-18 17:30:12 -03:00
Juan Linietsky 0c54e6344b Fix capture interpolation mode in Animation, closes #24015 2019-01-18 17:07:45 -03:00
groud 056ea997e5 Displays the pivot all the time and rotate the icon 2019-01-18 19:30:45 +01:00
Melvin Winstroem-Moeller b2abbeca4b Editor source status font size, fixes #25039 2019-01-18 19:20:35 +01:00
Juan Linietsky d8b702b566 -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860
-Fixed potential bug in OWC (i dont think anyone had it but..)
2019-01-18 14:15:05 -03:00
Juan Linietsky 541422a4a2 Clean up and fix issues after merging #21701 , closes #21104 2019-01-18 13:01:24 -03:00
Juan Linietsky 580bebda52
Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-change
Fix multiselect change property
2019-01-18 12:37:50 -03:00
Juan Linietsky e3ef52a270
Merge pull request #25101 from hpvb/fix-19633
Work around a GCC optimizer bug at -O3
2019-01-18 12:32:30 -03:00
Hein-Pieter van Braam 6793908a3f Work around a GCC optimizer bug at -O3
This bug has been reported upstream, once it gets fixed we'll add some
version guards to only disable this for specific GCC versions.

This fixes #19633
2019-01-18 16:31:37 +01:00
Rémi Verschelde 7ae4cb7f7d
Merge pull request #25093 from akien-mga/lerp-returns-variant
GDScript: Fix return value of "lerp" builtin
2019-01-18 12:32:23 +01:00
Rémi Verschelde 6384dd8f2c
Merge pull request #25070 from RedMser/shader_errors_linefix
Fix shader compile error line numbers starting at 0
2019-01-18 11:15:44 +01:00
Rémi Verschelde 7b443073d4
Merge pull request #25086 from CakHuri/typo
[Docs] Fixed a typing glitch in ARVRServer.xml
2019-01-18 11:10:57 +01:00
Rémi Verschelde d024979e84 GDScript: Fix return value of "lerp" builtin
Fixes #25082, fixes #24709.
2019-01-18 10:47:04 +01:00
M. Huri 3b9b684179 [Docs] Fixed a typing glitch in ARVRServer.xml 2019-01-18 14:07:33 +07:00
Ignacio Etcheverry ce36351065
Merge pull request #25080 from neikeq/mm-c
C# Bindings Generator: Fix vararg methods with custom return type
2019-01-18 01:30:43 +01:00
Ignacio Etcheverry e8a1d4babd
Merge pull request #25079 from neikeq/mm-b
C#: Fix trying to build when there's no solution
2019-01-18 01:23:15 +01:00
Ignacio Etcheverry 938a2515cb
Merge pull request #25078 from neikeq/mm-a
C#: Fix crash due to missing gchandle ref null check
2019-01-18 01:19:51 +01:00
Ignacio Etcheverry 8f26c54c40 C# Bindings Generator: Fix vararg methods with custom return type 2019-01-18 01:03:44 +01:00
Ignacio Etcheverry 9cd24b4f6d C#: Fix trying to build when there's no solution
This would cause errors that shouldn't happen unless there was something to build.
2019-01-18 01:03:15 +01:00
Ignacio Etcheverry b48dd1bdaf C#: Fix crash due to missing gchandle ref null check 2019-01-17 23:15:20 +01:00
Juan Linietsky 1efd37f1b7 Fix uninitialized memory error. 2019-01-17 19:12:01 -03:00
Rémi Verschelde 279ddbdf1b
Merge pull request #25075 from efornara/fix-enum-scope
Fix enum scope
2019-01-17 22:57:16 +01:00
Rémi Verschelde 798246c34b
Merge pull request #25076 from groud/fix_filesystem_dock
Fixes crash in the Filesystem dock
2019-01-17 22:54:42 +01:00
groud d4de7cf186 Fixes crash in the Filesystem dock 2019-01-17 20:48:46 +01:00
Emanuele Fornara e1be09d8fd Fix enum scope 2019-01-17 20:29:01 +01:00
Juan Linietsky e0336996ce Add some checks to avoid disaster when making a node the scene root. Fixes #24484 2019-01-17 15:26:38 -03:00
RedMser a285a1cfdf Fix shader compile error line numbers starting at 0. 2019-01-17 19:25:08 +01:00
Hein-Pieter van Braam f958ba5abc
Merge pull request #25069 from vnen/gdscript-fixes
A bit more of GDScript fixes
2019-01-17 18:54:42 +01:00
George Marques 30f02dd421 GDScript compiler: check if subclass exists before comparison
Otherwise these checks might trigger the insertion of an empty value,
leading to crashes.
2019-01-17 14:38:28 -02:00
Juan Linietsky 5e709baba1 Fix keying resource properties, closes #24690 2019-01-17 12:30:34 -03:00
Rémi Verschelde e4f1b995cc Fix radio buttons support in ItemListEditorPlugin
This was missed in bf14a6deff.
2019-01-17 16:14:01 +01:00
Juan Linietsky 56d4b9b1ae Fix functions to get direct contacts from shapes, closes #19618 2019-01-17 12:01:09 -03:00
homer666 5f47e18b0f ItemList: ignore `ui_select` action if Select Mode is not "Multi" 2019-01-18 01:54:24 +11:00