Commit Graph

48966 Commits

Author SHA1 Message Date
souplamp
a3917039d1 capitalize skeleton3d plugin dropdown 2022-11-18 15:47:58 -06:00
Adam Scott
5704055d30 Fix cyclic references in GDScript 2.0 2022-11-18 16:41:31 -05:00
ocean (they/them)
ef2aeca5df Add error highlighting for duplicate variables/constants 2022-11-18 15:20:26 -05:00
Rémi Verschelde
c9c09ad608
Merge pull request #68847 from anvilfolk/silly-vs
Add VS's enc_temp_folder to .gitignore
2022-11-18 20:44:22 +01:00
Rémi Verschelde
35ff5ff1aa
Merge pull request #68828 from bruvzg/win_regen_icon
Windows icon export improvements.
2022-11-18 20:44:16 +01:00
Rémi Verschelde
1af7e393be
Merge pull request #68831 from YuriSizov/docs-classref-better-split
Improve class reference split, list variant types separately
2022-11-18 20:43:43 +01:00
ocean (they/them)
8ae66c143b Add VS's enc_temp_folder to .gitignore 2022-11-18 13:42:32 -05:00
bruvzg
ac0ed9ce67
Windows icon export improvements.
Regenerate Windows icon on export to ensure correct icon size order.
Add support for using PNG/WebP/SVG files as an icon for Windows exports.
Allow using WebP/SVG files as icon for macOS exports.
Add option to select generated icons interpolation, and set default interpolation to Lanczos.
2022-11-18 19:42:07 +02:00
Uxeron
721e51ac28 Fixed _get_drag_data getting incorrect position on scaled controls 2022-11-18 19:10:57 +02:00
Rémi Verschelde
d93bec61c3
Merge pull request #68432 from Geometror/generic-math-func-tests
Generic math function tests: Test float and double variants
2022-11-18 16:21:39 +01:00
Rémi Verschelde
c36691394a
Merge pull request #68799 from Chaosus/shader_fix
Prevent stack overflow when setting a shader global value
2022-11-18 16:21:18 +01:00
Rémi Verschelde
c3132b42cb
Merge pull request #66816 from raulsntos/dotnet/readonly
Add `readonly` to C# methods and types that don't mutate
2022-11-18 16:20:29 +01:00
Rémi Verschelde
8ab3e73a79
Merge pull request #64212 from xiongyaohua/curve3d_baking_refactor
Move rotation interpolation to Curve3d and refactor baking
2022-11-18 16:20:14 +01:00
Rémi Verschelde
6b6572963f
Merge pull request #68430 from anvilfolk/check-superclass-member
Fix minor inheritance errors
2022-11-18 16:19:28 +01:00
Rémi Verschelde
58cb11b396
Merge pull request #68710 from BastiaanOlij/fix_vrs
Fix VRS issues
2022-11-18 16:19:22 +01:00
Rémi Verschelde
b1605c6d35
Merge pull request #68801 from vincentmoreschi/vincentmoreschi/master
Add raise -> move_to_front rename line
2022-11-18 16:19:07 +01:00
Yuri Sizov
aac01fbaf8 Improve class reference split, list variant types separately 2022-11-18 15:47:53 +03:00
Silc Renew
7f00fd4ff7 change root motion track candidating method 2022-11-18 17:49:34 +09:00
Eric M
da1589dae6 Refactor get_event_text to a static method, remove high deadzone from event configuration.
* `get_event_text` and `get_device_string` are now static methods (they always could have been)
* Applied 90% deadzone on joypad motion inputs in the configurator had the effect of ignoring most joypad motion inputs. Low ones do not need to be filtered out as JoypadMotion is only considered 'pressed' if it as above 50% strength - and that works well.
2022-11-18 18:18:31 +10:00
trollodel
75177455d9 Move editor class and plugin registrations to a dedicated file 2022-11-18 08:02:08 +01:00
Yuri Rubinsky
e8f9cd8ac5
Merge pull request #68808 from CherrySodaPop/global-instance-uniform 2022-11-18 09:49:49 +03:00
Rémi Verschelde
cca9f78025
Merge pull request #63497 from YuriSizov/docs-split-classref
Split generated RST for class reference based on the base type
2022-11-18 00:03:11 +01:00
Rémi Verschelde
39234e70cc
Merge pull request #67464 from Calinou/contributing-mrp-required
Emphasize the importance of uploading a minimal reproduction project
2022-11-18 00:02:39 +01:00
Rémi Verschelde
a533bd1b93
Merge pull request #68805 from clayjohn/canvas-bg
Finish implementing Canvas Background mode
2022-11-18 00:02:24 +01:00
ocean (they/them)
13be0ab733 Fix ability to overload "script" variable 2022-11-17 17:21:12 -05:00
Lily Garcia
0683bc3783 Fix global uniforms parsed as instance uniform 2022-11-17 17:18:20 -05:00
Chenzo
378d9a630c Add raise -> move_to_front rename line 2022-11-17 16:56:10 -05:00
Yuri Sizov
4a5c179405 Split generated RST for class reference based on the base type 2022-11-18 00:36:09 +03:00
clayjohn
21ac6d7d8e Finish implementing Canvas Background mode 2022-11-17 12:51:26 -08:00
Hugo Locurcio
e032152494
Emphasize the importance of uploading a minimal reproduction project
The field is now required, but "N/A" can be manually entered if
the reproduction steps are trivial and don't require any project
files to be followed.
2022-11-17 21:46:41 +01:00
Rémi Verschelde
7d9923b2e0
Merge pull request #63203 from YuriSizov/a-gaping-hole-in-my-docs
Add more call-to-action notes when documentation is missing
2022-11-17 20:58:05 +01:00
Rémi Verschelde
b41ba331d4
Merge pull request #68792 from bruvzg/rtl_scroll
Fix multithreaded RTL resetting scroll position on resize.
2022-11-17 20:57:59 +01:00
Rémi Verschelde
0d4e91e2a3
Merge pull request #68790 from m4gr3d/fix_keep_screen_on_main
Fix parsing of the `keep_screen_on` display setting
2022-11-17 20:57:49 +01:00
Yuri Sizov
270c810343 Add more call-to-action notes when documentation is missing 2022-11-17 22:33:55 +03:00
Yuri Rubinsky
b3f22ec03c Prevent stack overflow when setting a shader global value 2022-11-17 19:12:04 +03:00
bruvzg
9b14b5b483
Fix multithreaded RTL resetting scroll position on resize. 2022-11-17 16:26:06 +02:00
Fredia Huya-Kouadio
3c75887d41 Fix parsing of the keep_screen_on display setting 2022-11-17 05:54:05 -08:00
Rémi Verschelde
49cc12bf89
Merge pull request #68786 from akien-mga/android-fix-keep_screen_on
Android: Fix parsing `keep_screen_on` setting
2022-11-17 14:44:53 +01:00
Rémi Verschelde
d33e584607
Merge pull request #68732 from AThousandShips/bit_map_polygon_fix
Fix polygon generation in BitMap
2022-11-17 14:44:30 +01:00
Rémi Verschelde
dc28e82b74
Merge pull request #68784 from bruvzg/localize_numeral_system
Add `Control::localize_numeral_system` property to toggle automatic numeral system conversion.
2022-11-17 14:44:21 +01:00
Rémi Verschelde
eb7c3e1ad3
Android: Fix parsing keep_screen_on setting
Boolean stringification changed in Godot 4.0.

Fixes #67034.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-11-17 14:32:42 +01:00
bruvzg
3add6dcd89
Add Control::localize_numeral_system property to toggle automatic numeral system conversion. 2022-11-17 14:59:56 +02:00
Rémi Verschelde
0b27173919
Fixup TileSet build after #66557
Last rebase was too old, didn't include this API rename.
2022-11-17 13:54:15 +01:00
Rémi Verschelde
2ca972ad01
Merge pull request #66557 from MisterMX/fix/tileset-custom-data-type-reload-editor
fix(tileset): Recreate custom data editor if type has changed
2022-11-17 13:49:02 +01:00
Rémi Verschelde
4829911df2
Merge pull request #64368 from YeldhamDev/tile_editor_label_center
Properly center labels in the TileMap/Set editors
2022-11-17 13:48:53 +01:00
Rémi Verschelde
994c935d97
Merge pull request #63601 from YeldhamDev/tooltip_stuff
Small changes to some tooltips
2022-11-17 13:48:46 +01:00
Rémi Verschelde
725f25487c
Merge pull request #68589 from marzecdawid/remove-default-file-save-filedialog
Remove auto selecting the first file for FileDialog with Save mode
2022-11-17 13:48:33 +01:00
Rémi Verschelde
e1ead0fbd1
Merge pull request #68779 from dzil123/fix_renderdummy_mesh_surface_overflow
RendererDummy - Fix buffer overflow due to stale mesh_get_surface
2022-11-17 13:48:24 +01:00
Rémi Verschelde
2e2a3a5f16
Merge pull request #68778 from bruvzg/ios_icons
[iOS] iOS export improvements.
2022-11-17 13:48:07 +01:00
dzil123
e9d213e0fd RendererDummy fix buffer overflow due to mesh_get_surface 2022-11-17 03:41:55 -08:00