Commit Graph

10 Commits

Author SHA1 Message Date
Thaddeus Crews e0e8ce1fc0
SCons: Colorize warnings/errors during generation 2024-04-28 16:24:48 -05:00
Adam Scott bd70b8e1f6
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
Fabio Alessandrelli 5eed870a6a [Web] Use fvisibility=hidden for side module when dlink_enabled.
This hugely reduces the number of exports, making it acceptable for
browsers.

Note that dlink + threads is still not working due to upstream issues
with the pthread emulation library.

Should hopefully be solved once emscripten move to native WASM threads.
2023-07-17 13:18:02 +02:00
David Snopek 310bf39cd3 Get WebXR fully working in Godot 4! 2022-12-01 21:46:30 -06:00
David Snopek 398ee08375 Add multiview to the opengl3 driver 2022-10-21 21:00:32 -05:00
Fabio Alessandrelli a06602363c [Web] Add the "serve" and "run" scons targets.
You can now run the test HTTP server by calling:

scons p=web serve

If you also wish to run the browser, call instead:

scons p=web run

The default listen port is 8060, but can be overriden via the env
variable GODOT_WEB_TEST_PORT which must be a valid integer.
2022-10-12 22:29:35 +02:00
Fabio Alessandrelli 6bbde346ab [Web] Add feature detection helpers to JS Engine class. 2022-09-17 11:21:17 +02:00
Geequlim 48f9069f3a Rename JavaScript singleton to JavaScriptBridge 2022-09-02 21:11:15 +08:00
Fabio Alessandrelli f958f00283 [Web] Require threads, rtti, allow optimize=speed.
Update export names (web[_dlink]_[release|debug].zip).

The Build with dynamic linking is broken due to high number of imports
in output wasm (likely emscripten regression issue 15487).
2022-08-30 20:01:19 +02:00
Fabio Alessandrelli d20b32186f [Web] Rename JavaScript platform to Web.
Also rename export name from "HTML5" to "Web".
2022-08-29 11:52:00 +02:00