Commit Graph

9026 Commits

Author SHA1 Message Date
Rémi Verschelde 0450f269f8
Merge pull request #56566 from mortarroad/master-fix-import-dock-multiple
Fix the importer dock being blank when selecting multiple files.
2022-01-06 20:16:09 +01:00
Rémi Verschelde bd1aa669cb
Merge pull request #56145 from V-Sekai/auto_rm_3
Move functionality automatically setting roughness/metallic on texture assignment to editor callback
2022-01-06 18:34:35 +01:00
Morris Tabor 542b893436 Fix the importer dock being blank when selecting multiple files.
Broken in cff0a1a896
2022-01-06 18:32:24 +01:00
SaracenOne 901f376671 Move metallic and roughness automated assignment to an inspector UndoRedo
callback.
2022-01-06 16:07:26 +00:00
SaracenOne 941ea38b9a Prevent saving branches in foreign scenes 2022-01-06 15:04:12 +00:00
Rémi Verschelde a2a4ec7cb5
Merge pull request #56376 from pycbouh/theme-tombe-les-theme-properties 2022-01-06 11:33:43 +01:00
Rémi Verschelde ad07a339ee
Merge pull request #56504 from Chaosus/fix_code_editor_goto_error 2022-01-06 09:39:10 +01:00
Rémi Verschelde 3662105f8b
Merge pull request #56479 from V-Sekai/import-options 2022-01-05 20:44:42 +01:00
Rémi Verschelde 8f6cba3a44
Merge pull request #56398 from KoBeWi/cooler_picker 2022-01-05 17:42:48 +01:00
Rémi Verschelde 3fcae531e2
Merge pull request #55293 from LlamaLad7/master 2022-01-05 16:42:17 +01:00
Rémi Verschelde 6af77c7b09
Merge pull request #53684 from TokageItLab/orthogonal-mode 2022-01-05 16:05:40 +01:00
Rémi Verschelde 75c06289c4
Merge pull request #56517 from bruvzg/fix_export_utf8 2022-01-05 15:08:27 +01:00
Rémi Verschelde 63d9308b4b
Merge pull request #56047 from piiertho/feature/osx-sign-directory 2022-01-05 14:38:17 +01:00
bruvzg d2573c1636
Fix decoding UTF-8 filenames on unzipping. 2022-01-05 14:31:20 +02:00
kobewi 77eb25421e Fix names of scenes dropped onto viewport 2022-01-05 13:11:18 +01:00
Rémi Verschelde e9c50c9c50
Merge pull request #56240 from KoBeWi/frankenstein's_PR 2022-01-05 11:00:18 +01:00
Rémi Verschelde ab68384b85
Merge pull request #52997 from dalexeev/callback-name-setting 2022-01-05 10:29:56 +01:00
K. S. Ernest (iFire) Lee 07a39684a0 options dict is now passed to _import_scene. 2022-01-05 01:07:54 -08:00
Rémi Verschelde 6d4ed65f4c
Merge pull request #56483 from vnen/gdscript-warning-annotation
Add annotation to ignore warnings
2022-01-05 09:05:56 +01:00
Yuri Roubinsky eb95cdd690 Prevent error emitting when clicking on error in code text editor 2022-01-05 08:55:33 +03:00
Danil Alexeev d0185402b5
Add Default Callback Name editor setting
Adds the "interface/editors/default_signal_callback_name" editor setting,
which allows you to specify the format of the default callback name
in the Signal Connection Dialog.
2022-01-04 20:46:10 +03:00
Rémi Verschelde deefce7bb5
Merge pull request #56362 from V-Sekai/preview_node_sanitize
Clean preview node of all nodes which are not derived from VisualInstances
2022-01-04 17:20:13 +01:00
Rémi Verschelde 851fb16350
Merge pull request #56305 from Calinou/rename-lod-threshold 2022-01-04 15:28:06 +01:00
George Marques 923b7b2748
Remove action to ignore warning in the script editor
The way to ignore warnings changed so this isn't valid anymore.
2022-01-04 09:52:13 -03:00
Rémi Verschelde 42312f066b
Merge pull request #53313 from KoBeWi/debinded_konnekt 2022-01-04 12:22:46 +01:00
Rémi Verschelde 2d07789ad1
Fix compilation error after 4c30963 2022-01-04 10:40:17 +01:00
Rémi Verschelde 6994602e4f
Merge pull request #56429 from PucklaMotzer09/tile_set_editor_hide 2022-01-04 10:22:47 +01:00
Rémi Verschelde 4c3096350f
Fix shadowing warning after #52611 2022-01-04 10:19:31 +01:00
Rémi Verschelde b609ab3b9c
Merge pull request #52611 from KoBeWi/outsider_resources 2022-01-04 10:01:53 +01:00
Rémi Verschelde 7f66c16c03
Merge pull request #51206 from clayjohn/Vulkan-ASSGI 2022-01-04 10:00:17 +01:00
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Rémi Verschelde 5cb6f39014
Merge pull request #56444 from Calinou/3d-editor-freelook-sensitivity-scale-with-zoom 2022-01-03 20:44:37 +01:00
Rémi Verschelde 98b3ba1842
Merge pull request #53957 from fabriceci/new-template-workflow 2022-01-03 20:40:33 +01:00
Rémi Verschelde 20563b081b
Merge pull request #56327 from pycbouh/editor-theme-goes-brrr-but-then-halts
Make the theme editor correctly stop updating after it was hidden
2022-01-03 20:13:28 +01:00
Rémi Verschelde de066d56a2
Merge pull request #56153 from Chaosus/shader_uniform_limit_warning
Add a shader warning when the uniform buffer limit is exceeded
2022-01-03 17:43:05 +01:00
Yuri Roubinsky fd9c92d4ab Add a shader warning when the uniform buffer limit is exceeded 2022-01-03 16:24:56 +03:00
Rémi Verschelde 1032c2c434
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding 2022-01-03 14:10:41 +01:00
Rémi Verschelde b5807f5f1b
Merge pull request #55312 from YeldhamDev/theme_editor_undo 2022-01-03 14:09:09 +01:00
Rémi Verschelde 6a8a66d88a
Merge pull request #56259 from Chaosus/fix_property_editor_resize 2022-01-03 13:08:00 +01:00
fabriceci 9d5b807059 Improve editor template workflow
Co-Authored-By: jmb462 <jmb462@gmail.com>
2022-01-02 21:52:09 +01:00
Hugo Locurcio fb4261b82f
Scale freelook sensitivity with zoom in the 3D editor
When using a FOV scale lower than the default (using Alt + mouse wheel),
the mouse sensitivity is now scaled to make it easier to use freelook
to look at distant objects.

This does not affect orbiting and panning.
2022-01-02 20:07:19 +01:00
PucklaMotzer09 65881a9734 Correctly show and hide tile set editor panel 2022-01-02 15:22:51 +01:00
luz paz a124f1effe Fix various typos
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
2022-01-02 01:03:58 -05:00
kobewi 9568789a9d Improvements to EditorResourcePicker 2022-01-01 13:51:42 +01:00
Yuri Sizov fe283fd07a Correctly use fallback Theme values as last resort 2021-12-31 18:53:43 +03:00
SaracenOne 45b8bb745e Clean preview_node of all none VisualInstances 2021-12-30 14:07:56 +00:00
Michael Alexsander 3764dce409 Add undo/redo capabilities to the theme editor 2021-12-30 00:30:50 -03:00
Yuri Sizov fad3138af7 Make the theme editor correctly stop updating after it was hidden 2021-12-29 23:40:01 +03:00
Hugo Locurcio df09bc38cb
Rename Lod Threshold to Mesh Lod Threshold
This makes it more obvious that the setting only affects mesh LOD,
not manual (H)LOD achieved using visibility ranges.
2021-12-29 00:11:50 +01:00
Pierre-Thomas Meisels 5e0e4f209a OSX: Add signing of directory structure in Library when exporting for OSX.
OSX: Add exporting of folder structure in PlugIns when exporting for OSX.
2021-12-28 14:39:42 +01:00