romulox_x
187c000ab5
removed unnecessary clear, which prevented root viewport from working right when told not to clear
2015-10-01 13:30:10 -07:00
Juan Linietsky
e055247b17
-Added ability to use cubic interpolation on image resize (little more quality on non-po2 resizing)
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-Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar
2015-10-01 16:25:36 -03:00
volzhs
1630f0ad35
fix miss bind for Node::find_node
2015-09-30 21:55:31 +09:00
Jack Gold
f36d0fe4c5
Small readability fixes for the in-game class reference - fixes #2515 and #2393 (text spacing and top/left padding for the text area, respectively).
2015-09-29 22:38:23 -04:00
punto-
0840303a9c
Merge pull request #2548 from romulox-x/iCloud
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Initial iCloud implementation
2015-09-28 17:20:16 +02:00
Juan Linietsky
8154dff3d0
Merge pull request #2528 from MarianoGnu/sprite-edit
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SpriteRegionEditor
2015-09-28 09:32:42 -03:00
MarianoGNU
3e6aaec193
Add SpriteRegionEditor and update Polygon2DUVEditor
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Both with snap and grid support
2015-09-28 00:06:06 -03:00
Jorge Araya Navarro
7a008afc67
XML to Open Project Wiki implemented
2015-09-27 19:25:13 -06:00
steve
b4daeda48b
improved iCloud build option description
2015-09-27 17:21:32 -07:00
steve
1fe5cc8e1d
Initial iCloud implementation, supporting key value pairs
2015-09-27 16:54:20 -07:00
Juan Linietsky
f141df95a6
Merge pull request #2546 from akien-mga/windows-stderr
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Hide stderr when trying to detect mingw binaries on posix
2015-09-27 11:41:44 -03:00
Rémi Verschelde
be51861310
Hide stderr when trying to detect mingw binaries on posix
2015-09-27 16:31:19 +02:00
Jorge Araya Navarro
f95f099eb2
Adding the new Python file
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This script works different compared to the other, for instance, it
requires Python 3.x to run. It also have more sophisticate flags to
run. And finally this file conforms to PEP8.
This script is not finished yet, though.
2015-09-26 23:55:00 -06:00
Juan Linietsky
afbb0ca8d7
Merge pull request #2543 from akien-mga/documentation-update
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Documentation update: Sample{,Library,Player,Player2D}
2015-09-26 19:15:54 -03:00
Rémi Verschelde
7c1a79089a
Update documentation for all Sample* classes
2015-09-26 23:58:12 +02:00
Rémi Verschelde
2caf1548a5
Fix return type of get_reverb_room
2015-09-26 23:58:11 +02:00
Juan Linietsky
9e54b5c62b
Merge pull request #2538 from akien-mga/polyphony
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Small renaming and bug fixing in SamplePlayer
2015-09-26 18:31:23 -03:00
Rémi Verschelde
092f84642c
Rename voice_set_volume argument to p_volume to avoid confusion
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This argument is indeed expected to be a volume on a linear scale (not dB),
typically from 0.0 to 1.0, though it can go higher than 1.0.
2015-09-26 22:43:34 +02:00
Rémi Verschelde
3d7740ba17
Fix default/filter/* parsing in _get
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Closes #2542 . The actual flaw was identified by @reduz.
Also fix a typo.
2015-09-26 21:06:12 +02:00
Rémi Verschelde
1e147c4945
Fix some copy-paste mistakes in linear/db volume functions
2015-09-26 21:06:12 +02:00
Rémi Verschelde
3bf24eeb6b
Rename _voice_count to _polyphony in SamplePlayer to be consistent with SamplePlayer2D
2015-09-26 21:06:12 +02:00
Juan Linietsky
c858515785
Fixed theora playback. Removed theoraplayer.
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Still need to get proper audio output latency in some platforms.
2015-09-26 14:50:42 -03:00
Juan Linietsky
d5579b1506
Merge pull request #2458 from TheHX/text_edit_hscroll
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Fix HScrollBar of TextEdit
2015-09-26 08:49:47 -03:00
Juan Linietsky
10e7871091
Merge pull request #2533 from eska014/fix-visibility-notification-propagation
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Fix propagation of `NOTIFICATION_VISIBILITY_CHANGED`
2015-09-26 00:59:19 -03:00
Juan Linietsky
6f0df4e80c
Merge pull request #2534 from eska014/unpress-hidden-buttons
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Fix BaseButtons remaining pressed when hiding while pressed down
2015-09-26 00:53:38 -03:00
eska
6ee2a84e8a
Clarify `BaseButton::is_pressed()` documentation
2015-09-26 05:48:51 +02:00
eska
ce2faae2c5
Fix BaseButtons remaining pressed when hiding them while pressing them down
2015-09-26 03:06:42 +02:00
eska
b9bb2ab9c0
Fix propagation of NOTIFICATION_VISIBILITY_CHANGED
2015-09-26 02:23:19 +02:00
Juan Linietsky
875eb7fe51
Merge pull request #2532 from akien-mga/documentation-update
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Documentation update: TileSet and Timer
2015-09-25 15:56:26 -03:00
Rémi Verschelde
4abc7f5740
Update documentation for TileSet and Timer
2015-09-25 20:45:00 +02:00
Rémi Verschelde
c69ea708fa
Sync classes reference template with current code base
2015-09-25 17:54:24 +02:00
Bojidar Marinov
a0dffc2942
Update mi.name
2015-09-25 18:51:04 +03:00
Bojidar Marinov
721d9a58c7
Removed a badly listed parameter from funcRef::call_func...
2015-09-25 18:41:42 +03:00
Juan Linietsky
52eebdc001
Merge pull request #2449 from leezh/label-valign-fix
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reworked Label class
2015-09-25 11:29:49 -03:00
Juan Linietsky
447c319f2c
Merge pull request #2502 from vnen/fix-itemlist-typo
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Fix ItemList typo in binding
2015-09-25 11:27:50 -03:00
Juan Linietsky
9962518ffd
Merge branch 'master' of https://github.com/okamstudio/godot
2015-09-24 18:07:13 -03:00
Juan Linietsky
82a3304458
Added ability to set custom mouse cursors. Not hardware accelerated yet.
2015-09-24 18:06:15 -03:00
Juan Linietsky
f6957eb154
Merge pull request #2514 from akien-mga/reference-edition
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Document TileMap class
2015-09-24 18:05:10 -03:00
Juan Linietsky
06d21dfafa
Merge pull request #2523 from leezh/boxcontainer-align
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added alignment to BoxContainer
2015-09-24 10:16:31 -03:00
Zher Huei Lee
c38808b5b1
added alignment to BoxContainer
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Allows aligning contents of VBoxContainer and HBoxcontainer without
having to insert expanding spacers.
2015-09-24 14:07:53 +01:00
Ricardo Pérez
2a90186a8e
Disable filters for tilemap in 2D Platformer demo
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Fixes #2452
2015-09-24 12:03:06 +02:00
Bojidar Marinov
d9583f8a72
Add missing \n to world_wrap. Close #2516
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The issue was that world_wrap would skip over newlines, without adding them to the output.
2015-09-24 10:17:06 +03:00
Rémi Verschelde
d55274b5b0
Document TileMap class
2015-09-23 23:05:47 +02:00
Juan Linietsky
20a1c765db
Merge pull request #2512 from bojidar-bg/patch-2
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Flip < and > in String::xml_escape.
2015-09-23 15:43:37 -03:00
Bojidar Marinov
ca11b2fa4b
Fix _xml_unescape, as suggested by @reduz
2015-09-23 21:40:24 +03:00
Bojidar Marinov
a7f0846a6b
Flip < and > in String::xml_escape. Close #2511
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Before > referred to < and < to >, which is incorrect...
2015-09-23 21:33:31 +03:00
Juan Linietsky
eea52d44c7
Merge pull request #2504 from vnen/fix-collisionshape-add-bug
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Check if shape is valid before referencing it
2015-09-23 12:46:15 -03:00
Juan Linietsky
52ad0b0b2a
Merge pull request #2509 from bojidar-bg/reference-update
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Update descriptions for Vector2 and Vector2Array
2015-09-23 11:50:34 -03:00
Juan Linietsky
a3ed71806d
Merge pull request #2508 from bojidar-bg/patch-1
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Fix a bug with doctool
2015-09-23 11:43:03 -03:00
Bojidar Marinov
f41ed99df2
Update descriptions for Vector2 and Vector2Array
2015-09-23 17:41:02 +03:00