Juan Linietsky
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0e1c66d9fc
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Implement global and per instance shader uniforms.
Adds two keywords to shader language for uniforms:
-'global'
-'instance'
This allows them to reference values outside the material.
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2020-04-17 12:35:41 -03:00 |
Yuri Roubinsky
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bc30f541e6
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Fix shader constant sorting
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2020-04-11 12:40:17 +03:00 |
lupoDharkael
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95a1400a2a
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
Yuri Roubinsky
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aa33db056a
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Prevent shader crash if multiple variables has been declared in 'for'
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2020-03-28 19:51:42 +03:00 |
Juan Linietsky
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a6f3bc7c69
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Renaming of servers for coherency.
VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D
Also renamed corresponding files.
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2020-03-27 15:21:27 -03:00 |