Michael Alexsander
b81843ee6c
Complete docs for GraphEdit/Node and PopupMenu
2020-01-07 22:05:32 -03:00
Tomasz Chabora
078e9c04d2
Mention how to add slots to GraphNode
2019-12-15 23:29:27 +01:00
Rémi Verschelde
4dfea5fc9c
Merge pull request #31389 from Calinou/add-node-comments
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Add an `editor_description` property to Node for documentation purposes
2019-09-03 12:55:22 +02:00
Chaosus89
8fd8589547
Fix resizer icon visiblity on light theme in GraphNode
2019-09-01 09:12:26 +03:00
Hugo Locurcio
9eb10f1e4a
Add an editor_description
property to Node for documentation purposes
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It is implemented using editor-only metadata, in a way similar to
edit locking or Position2D gizmo extents.
This closes #2082 .
2019-08-23 15:53:07 +02:00
Rémi Verschelde
c6cea6e9b3
doc: Add default values to all properties
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Thanks to @bojidar-bg's impressive work in #29380 .
2019-06-30 13:58:07 +02:00
Hugo Locurcio
f7f6115f76
Proofread and improve the whole class reference
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- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
Sean Heffernan
426bcc9941
Change "Return" to "Returns" where necessary in XML documentation
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In many of the XML files it had been noted that when the documentation
refers to a return value, both "Return" and "Returns" are used. This
has now been fixed to only say "Returns".
Fixes #28867
2019-05-23 21:11:24 -07:00
Rémi Verschelde
ab4705a807
Merge pull request #28125 from KoBeWi/code_true_code
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Consistently wrap booleans in [code]
2019-04-22 11:59:16 +02:00
Rémi Verschelde
6af69f851a
doc: Drop unused <demos> tag
2019-04-19 11:03:46 +02:00
Tomasz Chabora
b0846f60c9
Consistently wrap booleans in [code]
2019-04-17 17:13:00 +02:00
Rémi Verschelde
39c868171e
doc: Bump version to 3.2
2019-04-01 12:33:56 +02:00
Michael Alexsander Silva Dias
b86b497cec
General fixes for the AnimationTree editor
2018-12-17 21:03:58 -02:00
Rémi Verschelde
3fa77b3172
doc: Remove status from hardcoded version string
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It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde
3c7a39b40c
doc: Update version string in header
2018-02-19 10:46:33 +01:00
Rémi Verschelde
d516aab8fa
doc: Sync with current source
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Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Rémi Verschelde
e28cdc4654
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
Bojidar Marinov
ad79c70300
Update docs
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[ci skip]
2018-01-12 00:58:22 +02:00
Rémi Verschelde
7dfba3cda9
doc: Fix enum tags thanks to 2bc6db6
2017-11-24 23:16:30 +01:00
Rémi Verschelde
92f07fefcd
doc: Remove setters and getters now exposed via properties/members
2017-11-24 18:10:32 +01:00
Rémi Verschelde
bc75fae579
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
Rémi Verschelde
967bfb0c4a
doc: Remove revision.module_config from version string
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It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
letheed
5ad9be4c24
Rename pos to position in user facing methods and variables
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Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Rémi Verschelde
a4005221f5
doc: Sync classref with current source
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[ci skip]
2017-09-13 08:53:01 +02:00
Juan Linietsky
4f929a0fdf
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
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recognize them.
2017-09-12 17:45:41 -03:00