Commit Graph

4 Commits

Author SHA1 Message Date
Rémi Verschelde 9b636a2ccd Input: Drop obsolete versions of SDL gamecontrollerdb
The 204 and 205 are the older, SDL 2.0.4 and 2.0.5 compatible mappings,
but since all new mappings have only been added to the main
gamecontrollerdb.txt which overrides the older entries, it doesn't make
much sense for us to keep the old databases.

We do not support the SDL2 half axes and inverted axes features from
gamecontrollerdb.txt, but this only impacts the specific controllers
which can use those features, the rest are parsed and used properly.

As for godotcontrollerdb.txt, it doesn't make sense for us to maintain
our own custom mappings instead of submitting them upstream. The only
exception is the Javascript and UWP platforms for which no bindings are
available upstream, so we keep those entries.

(cherry picked from commit 510e83498e)
2020-05-01 10:56:58 +02:00
Rémi Verschelde 7163551a3b Input: Add mapping for X-Box One S controller on Linux
Also PR'ed upstream, so could be removed from the Godot file
and synced with upstream if/when merged:
https://github.com/gabomdq/SDL_GameControllerDB/pull/222

Fixes #18167.
2018-10-02 09:14:47 +02:00
Rémi Verschelde 7c000cde62 Sync controller mappings DB with SDL2 community repo 2018-09-27 09:54:21 +02:00
Carter Anderson 40b0c55834 Generate controller mapping class from one or more SDL2 database files 2018-03-05 22:23:49 -08:00