Commit Graph

818 Commits

Author SHA1 Message Date
Fabio Alessandrelli a46a643f90 Use an instance variable for ip_type in raw sockets
PacketPeerUDP/StreamPeerTCP/TCP_Server now uses an instance variable
to store the selected ip_type (IPv4/IPv6/ANY, where ANY = dual stack).
All calls to resolve addresses, sending/receving data, connecting/listening
will use that socket type.

(cherry picked from commit 95bdd97768)
2017-01-04 00:46:32 +01:00
Fabio Alessandrelli c030e602e5 Properly handle tcp connection failure
(cherry picked from commit 4f07b595a1)
2017-01-04 00:46:32 +01:00
Fabio Alessandrelli 1a7f14b206 [IPv6] Fix windows build script (link to ws2_32) 2016-12-11 18:12:46 +01:00
Fabio Alessandrelli 754e9aa60a TCP/UDP Listen sockets can now be set to IPv6 only
(cherry picked from commit eb27e993f0)
2016-12-11 18:12:46 +01:00
Fabio Alessandrelli 70a6791150 Fix windows debugger connection problems.
Unify network socket creation between platform.
Ensure IPV6_V6ONLY flag is not set on sockets (allow IPv4 connection in IPv6 socket, dual-stack).

(cherry picked from commit 812908e236)
2016-12-11 18:12:45 +01:00
Fabio Alessandrelli 6e0de0cce8 TCPServer listen now default to IP type ANY (v6 socket with v4 support)
(cherry picked from commit ee69bd81cf)
2016-12-11 18:12:45 +01:00
Fabio Alessandrelli 04def2161e Fix PacketPeerUDP get_packet_port()
Properly convert port field from network to system ordering on incoming packets.

(cherry picked from commit 25e29972a9)
2016-12-11 18:12:45 +01:00
Fabio Alessandrelli b3443fd848 Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto
The address size passed to network system calls now reflects the the actual IP type (v4 or v6).
Fix Windows and OSX ipv6 sockets

(cherry picked from commit 80e911647c)
2016-12-11 12:35:06 +01:00
Ariel Manzur d8b0070b8c added windows support for ipv6, cleaned up unix code
(cherry picked from commit 672225b710)
2016-12-11 12:35:06 +01:00
eska 5ede1a1226 Emit asm.js code into a dedicated file for asm.js export
This helps prevent browser lockups during start-up at the cost of having
to distribute an extra file.
2016-12-04 02:52:14 +01:00
eska 17422f1f86 Add fullscreen features in web export
- Implement fullscreen control, get_window_size, get_screen_size
 - Fix fullscreen resolution
2016-12-04 02:52:14 +01:00
eska 49e22aa83f Fix some mouse bugs in WebAssembly/asm.js
- Emit mouse wheel release events
 - Set button masks, fixes #5092
2016-12-03 15:33:59 +01:00
eska 6d86a63648 OS additions and fixes for WebAssembly/asm.js
- Implement alert, shell_open, set_window_title
 - Add locale lookup, fixes #2477
 - Print without color control sequences
 - Move get_executable_path implementation to OS_JavaScript
2016-12-03 15:33:32 +01:00
Rémi Verschelde a3582fa3cb png: Allow building shared freetype with bundled libpng
This was the behaviour when building Godot 2.1, which allows to build against
Ubuntu 12.04 and its freetype that links old libpng12, while still bundling
libpng16.

(cherry picked from commit 4965ddfaa1)
2016-11-19 14:09:12 +01:00
Rémi Verschelde 326978dcce Revert "libpng: Fix erroneously linking against libpng12 on old distros"
This reverts commits 5fa1bb331a
and ec4be71fad.

Looks like Debian/Ubuntu are not even shipping libpng16 nowadays in their
stable releases, we'll have to go back to statically linking our own
libpng16 to wait for them to stop being 5 years behind everybody.

(cherry picked from commit c32766a482)
2016-11-19 13:40:53 +01:00
Rémi Verschelde 76233a3022 libpng: Same fix as previous commit for server platform
(cherry picked from commit ec4be71fad)
2016-11-19 13:26:30 +01:00
Rémi Verschelde 220bcbf7c0 libpng: Fix erroneously linking against libpng12 on old distros
This bit us for 2.1.1 binaries built on Ubuntu 12.04 LTS where
libpng.pc apparently prioritizes libpng12.

(cherry picked from commit 5fa1bb331a)
2016-11-19 13:00:17 +01:00
Pedro J. Estébanez 19ce11b908 Update/fix Android build
Fix wrong path for 32-bit Windows, which fixes #7084
Exclude 32-bit Windows from multi-threaded linking because it's not supported by the NDK
Remove 32-bit Linux as there is no NDK variant for it
(cherry picked from commit 5a26459c06)
2016-11-15 08:44:53 +01:00
Pedro J. Estébanez 221346521c Make Android export quicker (especially on Windows)
(cherry picked from commit 56721e5d9d)
2016-11-15 08:35:15 +01:00
volzhs 3e127ce3fd Fix Directory.dir_exist/get_current_dir for 'res://' on Android
Fix #7014

(cherry picked from commit 8d454ed9a7)
2016-11-15 08:34:51 +01:00
ISylvox 0413d85add vsnc --> vsync
(cherry picked from commit b5c383fd61)
2016-11-15 08:34:43 +01:00
Rémi Verschelde cd828bd5fc server: Allow building against system libraries
(cherry picked from commit 5e360fe178)
2016-11-03 22:55:24 +01:00
Rémi Verschelde ce54b6ea8b scons: Reorder options for clarity
Also prefix all thirdparty-related toggles with `builtin`.

(cherry picked from commit cc95d4448c)
2016-11-03 08:41:10 +01:00
Pedro J. Estébanez f629b1fd3e Improve Android build (Clang + tidyness)
(cherry picked from commit b18ff942be)
2016-11-02 22:34:17 +01:00
Rémi Verschelde eaf803f71e style: Various other PEP8 fixes in Python files
Done with `autopep8 --select=E7`, fixes:

- E701 - Put colon-separated compound statement on separate lines.
- E702 - Put semicolon-separated compound statement on separate lines.
- E703 - Put semicolon-separated compound statement on separate lines.
- E711 - Fix comparison with None.
- E712 - Fix (trivial case of) comparison with boolean.
- E713 - Fix (trivial case of) non-membership check.
- E721 - Fix various deprecated code (via lib2to3).
2016-11-02 22:30:34 +01:00
Rémi Verschelde a7389217f8 style: Fix PEP8 blank lines issues in Python files
Done with `autopep8 --select=E3,W3`, fixes:

- E301 - Add missing blank line.
- E302 - Add missing 2 blank lines.
- E303 - Remove extra blank lines.
- E304 - Remove blank line following function decorator.
- E309 - Add missing blank line.
- W391 - Remove trailing blank lines.
2016-11-02 22:29:36 +01:00
Rémi Verschelde e259bf8bbb style: Fix PEP8 whitespace issues in Python files
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
2016-11-02 22:28:28 +01:00
Rémi Verschelde 561c1f17a1 style: Start applying PEP8 to Python files, indentation issues
Done with `autopep8 --select=E1`, fixes:

- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
2016-11-02 22:26:55 +01:00
George Marques 7a17d72e84 Fix extraneous NULL character on HTML export
Fix #2801

(cherry picked from commit 604ddd691c)
2016-10-30 23:58:41 +01:00
George Marques 52bf8bd168 Fix the hiding of mouse cursor before interaction
Fix part of #6633

(cherry picked from commit 414d58e6c0)
2016-10-30 23:58:32 +01:00
Błażej Szczygieł 85a7105345 SCons: Use colored output if available, change "colored"->"verbose"
(cherry picked from commit 2bf4553fe0)
2016-10-30 14:51:34 +01:00
Rémi Verschelde 5a49e45d21 SCsub: Add python shebang as a hint for syntax highlighting
Also switch existing shebangs to "better" /usr/bin/env python.

(cherry picked from commit fc8ccd5b8c)
2016-10-30 14:51:34 +01:00
Błażej Szczygieł 7143401e25 Theora: Don't compile unnecessary files, rename "x86_opt_*"
(cherry picked from commit 4ffa8f224d)
2016-10-30 14:51:34 +01:00
Rémi Verschelde d96842b80e freetype: Make it a module and split thirdparty library
Comment out the weird workaround for building on Windows at it might
not be needed anymore. Testing needed to confirm.

(cherry picked from commit edbc0c0d0b)
2016-10-30 14:51:33 +01:00
Rémi Verschelde f1bd2f6f56 zlib: Split thirdparty files, simplify scons option
(cherry picked from commit cbf52606f4)
2016-10-30 14:51:33 +01:00
Rémi Verschelde e04ec9565b glew: Split thirdparty files and isolate env
Not fully happy about the way this one interacts with the various
platforms. Maybe the platform_config.h should be generated by the
SCsub instead of passing a define just to know where is the header.

(cherry picked from commit 36738ddda4)
2016-10-30 14:51:33 +01:00
Rémi Verschelde 1022705707 squish: Move to a module and split thirdparty lib
(cherry picked from commit 8311a78df5)
2016-10-30 14:51:33 +01:00
Rémi Verschelde c8a97c3678 mpc: Move to a module and split thirdparty libmpcdec
(cherry picked from commit 5c12c9e69b)
2016-10-30 14:51:33 +01:00
Rémi Verschelde 82e8721715 theora: Move to a module and split thirdparty lib
Same rationale as the previous commits.

(cherry picked from commit cfcc8a20e8)
2016-10-30 14:51:32 +01:00
Rémi Verschelde 4cd640f684 openssl: Move to a module and split thirdparty lib
Same rationale as the previous commits.

(cherry picked from commit 422196759f)

Removed the winrt-specific parts.
2016-10-30 14:51:32 +01:00
Rémi Verschelde 995dcb610c ogg/vorbis/opus/speex: Make them modules and unbundle thirdparty libs
Took the opportunity to undo the Godot changed made to the
opus source. The opus module should eventually be built in its
own environment to avoid polluting others with too many include
dirs and defines.

TODO: Fix the platform/ stuff for opus.
(cherry picked from commit d9a291f641)

speex module was only added while cherry-picking, as speex is removed
in the master branch but we don't want to break compatibility in 2.1.x.
Unbundling wasn't done as the module uses the internal speex_free,
so it would require some more work.
2016-10-30 14:51:31 +01:00
Rémi Verschelde 55414bc573 webp: Make it a module and unbundle libwebp thirdparty files
Note that there are two Godot-specific changes made to libwebp
for the javascript/HTML5 platform. They are documented in the
README.md.

(cherry picked from commit ee3cf211c6)
2016-10-30 14:51:30 +01:00
Rémi Verschelde 575e986bde png: Split library to thirdparty dir and allow unbundling
Uses the new structure agreed upon in #6157, but the thirdparty/ folder
does not behave following a logic similar to that of modules/ yet.

The png driver can't be moved to a module as discussed in #6157, as it's
required by core together with a few other ImageLoader implementations
(see drivers/register_driver_types.cpp:register_core_driver_types())

Dropped the possibility to disable PNG support, it's a core component
of Godot.

(cherry picked from commit 5fef84a135)
2016-10-30 14:51:30 +01:00
Rémi Verschelde 846db09038 Drop nedmalloc which is apparently not used anymore
(cherry picked from commit f63bf12193)
2016-10-30 14:51:30 +01:00
Randy Tan Shaoxian c9d7f77c6f Fixed tiny error in detect.py causing compilation for Android to fail. 2016-10-20 21:17:21 +08:00
Andreas Haas e88a540b91 osx: Support gamepad input.
Fixes #3881

Vibration support is not optimal yet as it doesn't try to emulate the "weak" and "strong" motor strength,
but just takes the parameter with the highest value for the vibration gain.

(cherry picked from commit 8c886b9d7a)
2016-10-18 18:34:16 +02:00
volzhs 00b0f3dfde Fix crash when using Directory.dir_exists(path) on Android
(cherry picked from commit 4a57821349)
2016-10-17 20:50:57 +02:00
Anthony Fieroni b4edaa892d Correct OS architecture detection
Signed-off-by: Anthony Fieroni <bvbfan@abv.bg>
(cherry picked from commit f87e32696d)
2016-10-17 20:48:05 +02:00
Pedro J. Estébanez 82dfaf7af6 Fix compile flags not getting to the Android build
(cherry picked from commit 7f51bb7b1c)
2016-10-09 17:34:36 +02:00
Pedro J. Estébanez 12d4d65668 Improve debug focus behavior
Fix focusing debugged game on Windows
Add re-focusing editor on continue

(cherry picked from commit 66dac878ac)
2016-10-09 17:29:59 +02:00