PouleyKetchoupp
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bb75aec8bc
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Rename WorldMarginShape to WorldBoundaryShape
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2021-09-14 11:16:31 -07:00 |
PouleyKetchoupp
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f9176a39ce
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Make radius & height in CapsuleShape3D independent
Also changed CapsuleMesh to make settings consistent between render and
physics.
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2021-08-11 14:54:53 -07:00 |
Haoyu Qiu
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60298328ca
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Improve NavigationMesh typing, parameter validation and documentation
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2021-08-11 18:18:10 +08:00 |
Aaron Franke
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4e6efd1b07
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Use C++ iterators for Lists in many situations
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2021-07-23 17:38:28 -04:00 |
Rémi Verschelde
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06568bbfdf
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Misc cleanup of header includes
Was looking for misuse of module headers without checking that the module is
actually enabled and got carried away...
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2021-07-15 00:46:43 +02:00 |
Rémi Verschelde
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74dc5e27c8
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Rename `GdNavigationServer` to `GodotNavigationServer`
And rename `gdnavigation` module to simply `navigation`.
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2021-06-30 00:35:18 +02:00 |