Juan Linietsky
|
af42e244e0
|
Merge pull request #1769 from est31/xml-order
Sort xml files, so order is constant
|
2015-05-01 10:02:58 -03:00 |
|
Gen
|
0bc5b7a146
|
Optimize the code.
|
2015-05-01 18:47:34 +08:00 |
|
est31
|
b2b5143678
|
Sort xml files, so order is constant
Makes xml format work better with version control systems.
|
2015-05-01 03:41:45 +02:00 |
|
Juan Linietsky
|
5c6b31c024
|
-fixed broken lighting in release version of godot for isometric light demo, fixes #1697
|
2015-04-30 11:34:24 -03:00 |
|
Juan Linietsky
|
21939ce08b
|
-some cleanups
-added tesselation function to curve and curve2d
|
2015-04-30 10:06:18 -03:00 |
|
Gen
|
c322eddffb
|
fixed a autowrap bug when word is too length.
|
2015-04-30 12:47:05 +08:00 |
|
Gen
|
57d571a1c4
|
Update label.cpp
|
2015-04-30 00:03:19 +08:00 |
|
Gen
|
02d672753f
|
space is only skipped when autowrap.
|
2015-04-29 23:43:39 +08:00 |
|
Gen
|
6fa342a1b0
|
record the number of space before a word.
|
2015-04-29 16:34:56 +08:00 |
|
Gen
|
ad358562e5
|
record the number of space before a words.
|
2015-04-29 16:34:25 +08:00 |
|
Juan Linietsky
|
7773d70f44
|
bad lookup in grid container corrected, cells are properly aligned again. Fixes #1462
|
2015-04-28 23:10:06 -03:00 |
|
Juan Linietsky
|
fa83cf3c96
|
label properly adjusted to size when inserting key, fixes #1607
|
2015-04-28 22:46:05 -03:00 |
|
Juan Linietsky
|
16a73bccd2
|
Merge branch 'master' of https://github.com/okamstudio/godot
|
2015-04-28 22:06:06 -03:00 |
|
Juan Linietsky
|
98c086edaf
|
-fix forced texture repeat in Polygon2D, now depends on texture.
-added a new function, Camera::is_position_behind to aid to unproject(), fixes #1725
|
2015-04-28 22:05:01 -03:00 |
|
Juan Linietsky
|
870d3c8cc7
|
Merge pull request #1750 from romulox-x/colorarray
fixed ColorArray constructor when taking array as parameter
|
2015-04-28 20:24:32 -03:00 |
|
Gen
|
dfc59d1e00
|
Update label.h
|
2015-04-28 23:07:41 +08:00 |
|
Gen
|
1a6012aff5
|
Update label.cpp
|
2015-04-28 23:06:34 +08:00 |
|
Juan Linietsky
|
c6dce44dd8
|
fixes in handling of DirAccess for resource path on Android, fixes #1447
|
2015-04-28 09:38:07 -03:00 |
|
romulox_x
|
79c36ea5f7
|
fixed ColorArray constructor when taking array as parameter
|
2015-04-27 14:45:54 -07:00 |
|
Juan Linietsky
|
0adca0a7c9
|
-made normalmaps easier in 2D, fixes #1467
|
2015-04-27 08:11:54 -03:00 |
|
Juan Linietsky
|
82cbee2d2d
|
-added set_master_player binding, fixes #1477
|
2015-04-27 00:23:16 -03:00 |
|
Juan Linietsky
|
b312df0561
|
-disabled thread model 2 for the time being, crashes on linux without reason, fixes #1482
|
2015-04-27 00:19:07 -03:00 |
|
Juan Linietsky
|
f54ad9e086
|
made parser accept EOF after "pass", fixes #1488
|
2015-04-26 20:28:41 -03:00 |
|
Juan Linietsky
|
eeb0fcfb41
|
fix quit bug on linux when using alt-f4, fixes #1677
|
2015-04-26 19:02:32 -03:00 |
|
Juan Linietsky
|
79d5b7f258
|
-fixed bodyenter/bodyexit callback of physics bodies, fixes #1739
|
2015-04-26 17:46:20 -03:00 |
|
Juan Linietsky
|
3bcb930e8a
|
properly wake up bodies when a parameter changes, fixes #1740
|
2015-04-26 16:20:00 -03:00 |
|
Juan Linietsky
|
65c96a71bd
|
fix crash on exit for popup, fixes #1676
|
2015-04-26 15:42:02 -03:00 |
|
Juan Linietsky
|
81f36b768d
|
fixes crash related to empty concavecollisionshape, fixes #1709
|
2015-04-26 13:03:01 -03:00 |
|
Juan Linietsky
|
972af0b0cb
|
-Fixed shader commets, /* */ works well and crash is solved, fixes #1711
|
2015-04-26 12:34:42 -03:00 |
|
Juan Linietsky
|
3203a03414
|
Fixed bug in array comparison, fixes #1712
|
2015-04-26 12:12:53 -03:00 |
|
Juan Linietsky
|
d3cbabba3d
|
missing file for bbcode demo
|
2015-04-26 09:48:17 -03:00 |
|
jack
|
d22a13e2e8
|
issue #1715 - menu separator
There was a request for a separator between Open Scene and Save Scene to avoid accidental mis-clicks. So here's that!
|
2015-04-25 22:45:49 -04:00 |
|
jack
|
ffbe3eeff9
|
Set name on window management demo's engine.cfg
|
2015-04-25 22:22:04 -04:00 |
|
jack
|
d066c06e36
|
Set name on rich text bbcode demo's engine.cfg
|
2015-04-25 22:21:09 -04:00 |
|
jack
|
f62e09150e
|
Set name on truck-town demo's engine.cfg
|
2015-04-25 22:20:06 -04:00 |
|
jack
|
891db1e112
|
Set name on isometric-light demo's engine.cfg
|
2015-04-25 22:18:57 -04:00 |
|
Juan Linietsky
|
330351c613
|
properly update emitting property when emit timeot is used, fixes #1716
|
2015-04-25 10:36:37 -03:00 |
|
Juan Linietsky
|
ec00cd5c41
|
-Resolved light clipping issue due to wrong global rect cache, fixes #1722
|
2015-04-25 10:32:34 -03:00 |
|
Juan Linietsky
|
52e2f4606f
|
-Objects with BlendMode!=MIX do not get affected by CanvasModulate, fixes #1724
|
2015-04-24 23:46:42 -03:00 |
|
Juan Linietsky
|
f971ae32e1
|
casting line into physics on negative space now works properly, fixes #1726
|
2015-04-24 22:41:31 -03:00 |
|
Juan Linietsky
|
1f8e3117dd
|
Ability to convert from nodes or other non resource with a get_rid() function to a rid
|
2015-04-24 20:45:07 -03:00 |
|
Juan Linietsky
|
807a811fad
|
changed some shortcuts in text editor, maybe fixes #1732
|
2015-04-24 16:25:27 -03:00 |
|
Juan Linietsky
|
7006fe3cc4
|
Corrected rectangle intersection, fixes #1731
|
2015-04-24 16:08:05 -03:00 |
|
Juan Linietsky
|
4fb905ed29
|
Merge branch 'master' of https://github.com/okamstudio/godot
|
2015-04-24 15:09:47 -03:00 |
|
Juan Linietsky
|
115f55e972
|
local changes
|
2015-04-24 15:09:35 -03:00 |
|
Juan Linietsky
|
b09a8bd32f
|
fix to collada import crash
|
2015-04-23 22:42:52 -03:00 |
|
Juan Linietsky
|
5e03874571
|
Merge branch 'master' of https://github.com/okamstudio/godot
|
2015-04-22 23:31:09 -03:00 |
|
Juan Linietsky
|
c43dfddb65
|
Changed collada importer to properly handle ALL blend shape arrays, fixes problems with animated normals, uvs, etc.
|
2015-04-22 23:29:03 -03:00 |
|
Juan Linietsky
|
1721ef17d6
|
disable apply modifiers by default in export flag
|
2015-04-22 18:20:29 -03:00 |
|
Juan Linietsky
|
66c71c21df
|
resolved some cases wehre built-in doc is not properlt generated, fixes #1719
|
2015-04-22 00:25:13 -03:00 |
|