Juan Linietsky
69c95f4b4c
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
Juan Linietsky
3f335ce3d4
Texture refactor
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-Texture renamed to Texture2D
-TextureLayered as base now inherits 2Darray, cubemap and cubemap array
-Removed all references to flags in textures (they will go in the shader)
-Texture3D gone for now (will come back later done properly)
-Create base rasterizer for RenderDevice, RasterizerRD
2020-02-11 11:53:26 +01:00
Rémi Verschelde
4faaf6089a
Remove unused #if 0'ed code
2020-01-21 21:41:54 +01:00
Rémi Verschelde
a7f49ac9a1
Update copyright statements to 2020
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Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
PouleyKetchoupp
bdb9149d7e
Fixed missing argument for clear_selection signal in Bezier Curve editor
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Also removed unused clear_selection signal in Animation Track editor (never emitted)
Fixes #32348
2019-09-25 19:35:21 +02:00
Valentin Zagura
fbcb68c15a
Animation Bezier Editor : fix double inserts on undo
2019-09-06 13:59:44 +01:00
Rémi Verschelde
2ee0ca3d43
Merge pull request #31916 from puthre/bezier_editor_zoom
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Animation Bezier Editor - fixed vertical zoom around mouse
2019-09-03 12:31:53 +02:00
Valentin Zagura
e33f13840d
Animation Bezier Editor - fixed vertical zoom around mouse
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Fixed vertical zoom so it zooms around the mouse cursor not around the center of the window.
2019-09-03 00:51:55 +01:00
Valentin Zagura
a5ebed211f
Animation Bezier Editor: Extended zoom in and zoom out limits and fixed guide lines to accomodate sub unit steps and steps other than powers of 5
2019-08-30 15:12:42 +01:00
qarmin
3c154eb93b
Remove unnecessary code and add some error explanations
2019-07-01 12:59:42 +02:00
Ben Hickling
a7ef836c69
Fixed a few issues with the bezier animation track editor, fixed the Travis CI errors, added TTR to bezier value labels and rounded them to 3 decimal points
2019-04-30 10:41:23 +01:00
Michael Alexsander Silva Dias
3ef8238c1c
Make translatable some undo/redo operations in the editor
2019-02-21 16:41:01 -03:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Mateus Felipe C. C. Pinto
e7968954e8
Change color of AnimationPlayer curve to "highlight"
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This is to be consistent with Curve editor and to be less confusing
related to tangent lines color.
2018-12-18 13:46:03 -02:00
willnationsdev
5436abefe4
Refactor editor icon retrieval
2018-09-14 09:27:56 -05:00
Rémi Verschelde
9eb4d4ab2d
Add missing copyright headers
2018-08-29 22:41:17 +02:00
Juan Linietsky
b659fd6d74
Entirely new (and much improved) animation editor.
2018-06-07 12:52:00 -03:00