Rémi Verschelde
b48cc669e2
Merge pull request #16169 from hungrymonkey/issue_16160
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Change function signature from float to double to match type get_doub…
2018-02-14 15:50:47 +01:00
Fabio Alessandrelli
67b600d957
Add mbedtls module
2018-02-14 01:26:23 +01:00
Marlon Henry Schweigert
87adf9cfba
Display set_nodelay to GDScript
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Pass enabled arg
Rename set_nodelay to set_no_delay
Add description to the method
Change description
2018-01-30 13:22:15 -02:00
hungrymonkey
d2f1c87063
Change function signature from float to double to match type get_doubleCloses #16160
2018-01-29 15:45:46 -08:00
Rémi Verschelde
9f479f096c
Fix typos in code and docs with codespell
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Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Rémi Verschelde
6c46787749
doc: Replace some more "val" with "value" + sync
2018-01-17 10:43:23 +01:00
Paul Joannon
e08b6c9a9c
fix set_stream_peer binding in PacketPeer
2018-01-12 14:25:05 +01:00
Bojidar Marinov
9b8e8b2220
Bind many more properties to scripts
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Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
Ruslan Mustakov
a6157245b1
Dont print error when loading resource from cache
2018-01-11 20:46:18 +07:00
Juan Linietsky
50b975548d
Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828
2018-01-06 16:38:36 -03:00
Rémi Verschelde
e4213e66b2
Add missing copyright headers and fix formatting
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Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde
b50a9114b1
Update copyright statements to 2018
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Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Juan Linietsky
b3a1bf3245
Use a different strategy for path remaps, try loading from a remap file instead.
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This ensures multiple PCK exports still work.
2017-12-18 11:21:49 -03:00
Fabio Alessandrelli
92067b4714
Remove "const" from PacketPeer get_packet/get_var
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They are NOT constant methods, as state by the comment message,
they fetch the last packet and then forget about it, actively
changing the state of the object.
2017-12-15 17:14:17 +01:00
Fabio Alessandrelli
206275f3e7
Fix javascript build error and improve #14604
2017-12-15 15:35:18 +01:00
Juan Linietsky
433cb6f490
fix compile issue
2017-12-15 09:04:57 -03:00
Juan Linietsky
251433847f
-Added new scene conversion to binary on export (disabled by default, please test)
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-This method works by directly converting text to binary, so the scene does not need to be loaded and saved
2017-12-15 08:39:26 -03:00
Rémi Verschelde
108a36f515
Merge pull request #14604 from mhilbrunner/http-defaults
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HTTP cleanup & better defaults
2017-12-15 07:53:38 +01:00
Juan Linietsky
93a63a5e1a
GDScript files are converted to binary on export now.
2017-12-14 15:34:47 -03:00
mhilbrunner
966c054fc9
HTTP cleanup & better defaults
2017-12-14 10:59:42 +01:00
mhilbrunner
a7abb459c9
HTTPClient: Add PATCH method and missing HTTP status codes
2017-12-12 10:56:18 +01:00
Rémi Verschelde
a845411454
Style: Re-apply clang-format over recent invalid additions
2017-12-10 01:27:02 +01:00
Rémi Verschelde
13c2ff9320
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
Rémi Verschelde
d5ca9e2f6f
Style: Apply clang-format again on all files
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Fixes issues introduced by newer clang-format versions or commits
pushed directly without using the clang-format pre-commit hook.
2017-12-07 08:02:00 +01:00
Rémi Verschelde
e6f3253f7d
Merge pull request #12603 from GodotExplorer/beautify-json
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Add indent and sort keys support for JSON.print
2017-12-06 23:53:05 +01:00
Rémi Verschelde
c7e53f1934
Fix javascript build after bc2e8d99
2017-11-27 08:17:28 +01:00
Juan Linietsky
bc2e8d99e5
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
Juan Linietsky
0300522189
Merge pull request #13176 from bojidar-bg/allow-subproperty-set
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Fix combatibility with older .scn files
2017-11-22 08:46:34 -03:00
Bojidar Marinov
3eb7858a3a
Fix combatibility with older .scn files
2017-11-22 13:34:43 +02:00
Rémi Verschelde
613d374bc5
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
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Allow for getting/setting "dotted" properties of objects
2017-11-21 22:44:14 +01:00
Bojidar Marinov
0cf9597758
Allow for getting/setting indexed properties of objects using get/set_indexed
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Performance is around the same as using pure set() through GDScript.
2017-11-21 20:58:21 +02:00
Ruslan Mustakov
d42c5646a5
Return and repair file logging
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And make it configurable, too.
2017-11-21 16:43:44 +07:00
Ferenc Arn
d28763a4c1
Rename Rect3 to AABB.
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Fixes #12973 .
2017-11-17 11:01:41 -05:00
Leon Krause
2970061a73
Implement HTTPClient in HTML5 platform
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Limitations:
- Subject to same-origin policy
- No persistent connection (but simulated for compatibility)
- No blocking mode
- No StreamPeer access
- No chunked responses
- Cannot disable host verification
2017-11-13 00:58:29 +01:00
Geequlim
f7168bf217
Add indent and sort keys support for JSON.print
2017-11-07 11:52:45 +08:00
Karroffel
1386647cdf
make ConfigFile sections ordered
2017-11-04 14:08:21 +01:00
Karroffel
38d56c8351
make ConfigFile use OrderedHashMap
2017-11-03 14:33:19 +01:00
Rémi Verschelde
568e905604
Merge pull request #12423 from tagcup/zstd_1.3.2
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Update zstd to 1.3.2.
2017-10-27 20:28:59 +02:00
Ferenc Arn
f3436a841a
Add an option to use zstd's recently introduced long range matching (off by default).
2017-10-27 12:26:13 -04:00
Ferenc Arn
01815e9b5f
Update zstd to 1.3.2.
2017-10-26 16:41:47 -04:00
Leon Krause
d1102cb37d
Remove HTTPClient::send_body_text and ::send_body_data
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These were never implemented, the request* methods provide parameters to
send body data as part of the client's requests.
2017-10-26 22:25:35 +02:00
Rémi Verschelde
6361e24f29
Cleanup unnecessary debug prints
2017-10-21 20:41:07 +02:00
Ruslan Mustakov
27b537cfca
Fix rotated logger naming and backup deletion
2017-10-20 10:34:46 +07:00
Ruslan Mustakov
6106fd88d4
Remove junk output
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Remove several prints that were added for engine debugging, but are
of no use to the end user, and only pollute the editor and game logs.
2017-10-13 12:40:19 +07:00
Ruslan Mustakov
73e86187bc
Define va_copy with --std=c++03 ( fixes #11979 )
2017-10-10 12:09:59 +07:00
Rémi Verschelde
e5fcf0ee76
Merge pull request #11947 from eska014/fix-obj-marshalling
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Fix exporting projects with custom input event actions
2017-10-09 00:04:28 +02:00
Leon Krause
c05c334de7
Fix binary marshalling of Objects
2017-10-08 20:13:46 +02:00
Andreas Haas
fd1d886cf8
Merge pull request #11853 from endragor/long-string-logging
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Fix logging of long strings via RotatedFileLogger
2017-10-06 13:16:21 +02:00
Juan Linietsky
3d87b70f7a
Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
2017-10-05 15:34:34 -03:00
Ruslan Mustakov
01ebcfe841
Fix logging of long strings via RotatedFileLogger
2017-10-05 16:16:20 +07:00