demolke
0468bea899
Add per-bone meta to Skeleton3D
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Individual bones are not represented as `Node`s in Godot, in order to support meta functionality for them the skeleton has to carry the information similarly to how other per-bone properties are handled.
- Also adds support for GLTF import/export
2024-09-16 16:26:15 +02:00
SaracenOne
f44bce2ee0
Add support for resource conversion plugins in filesystem dock.
2024-09-16 15:11:40 +01:00
Raffaele Picca
1df0159b36
Added a more detailed error message when instatiating a scene with missing export properties.
2024-09-16 16:08:55 +02:00
Rémi Verschelde
a75bacebef
Merge pull request #97072 from iscke/string-doc-not
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Remove outdated note about `not` operator with String and StringName
2024-09-16 15:25:51 +02:00
Rémi Verschelde
ab55a40f0c
Merge pull request #97070 from KoBeWi/snaming_ur_inputs
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Use `SNAME` for `ui` actions in Viewport
2024-09-16 15:25:47 +02:00
Rémi Verschelde
964a9ec03b
Merge pull request #96684 from HolonProduction/that-was-a-bit-too-smart
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LSP: Don't use smart resolve for completion
2024-09-16 15:25:44 +02:00
Rémi Verschelde
6311dd2e4c
Merge pull request #94684 from Musicgun47/soft-body-overhaul-ui
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Fix `SoftBody3D` pinned points interaction
2024-09-16 15:25:37 +02:00
elle
90aad071f5
Remove outdated note about `not` operator with String and StringName
2024-09-16 21:51:18 +09:30
kobewi
d805f38dba
Use SNAME for ui actions in Viewport
2024-09-16 14:09:26 +02:00
Joel Fortier
a58ae8e1c6
Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
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Fix erratic behaviour when modifying pinned_points via inspector
2024-09-16 21:30:31 +09:30
Rémi Verschelde
6daa6a8513
Merge pull request #97063 from rcadena/d97062-unexpected-debugger-line
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Remove debug print from Android `DisplayServer.screen_get_scale` implementation
2024-09-16 13:36:09 +02:00
Rémi Verschelde
a6d84bc0ce
Merge pull request #97059 from Gaktan/fix_weird_msvc_compilation_error
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Fix weird MSVC compilation error
2024-09-16 13:36:06 +02:00
Rémi Verschelde
b573994730
Merge pull request #97045 from Calinou/doc-scenemultiplayer-auth-timeout
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Document SceneMultiplayer `auth_timeout` being in seconds
2024-09-16 13:36:02 +02:00
Rémi Verschelde
2b9ea12068
Merge pull request #97037 from aaronfranke/epnp-4d
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Add "4D" to EditorPropertyNameProcessor
2024-09-16 13:35:58 +02:00
Rémi Verschelde
c86fcccf68
Merge pull request #97033 from Daylily-Zeleen/daylily-zeleen/fix_sort_custom_description
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Fix description of `Array.sort_custom()`.
2024-09-16 13:35:54 +02:00
Rémi Verschelde
a90660f5e2
Merge pull request #97018 from TokageItLab/add-quart-anim-cap
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Add missing "Quad" capture TransitionType enum hint
2024-09-16 13:35:51 +02:00
Rémi Verschelde
f91c1a7b88
Merge pull request #97000 from Hilderin/fix-editor-doc-cache-locked-on-editor-startup
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Fix `editor_doc_cache` locked by `adb` process on editor startup
2024-09-16 13:35:46 +02:00
Rémi Verschelde
e516b059e0
Merge pull request #96996 from WhalesState/vslider
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Fix `VSlider` grabber area.
2024-09-16 13:35:42 +02:00
Rémi Verschelde
903f15d0fb
Merge pull request #96975 from Kiisu-Master/fix-docs-typo-render-time-function
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Fix typo in RenderingServer docs
2024-09-16 13:35:39 +02:00
Rémi Verschelde
4215dfdff7
Merge pull request #96973 from Riteo/pointing-the-obvious
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Wayland: Simplify cursor code and fix custom cursors
2024-09-16 13:35:35 +02:00
Rémi Verschelde
ebe8f36458
Merge pull request #96970 from bruvzg/macos_lib_path
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[macOS] Fix dynamic library lookup for system libraries.
2024-09-16 13:35:32 +02:00
Rémi Verschelde
7174e2192b
Merge pull request #96967 from m4gr3d/update_android_editor_flavors
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[Android editor] Update the Android editor flavors
2024-09-16 13:35:28 +02:00
Rémi Verschelde
41066484ff
Merge pull request #96965 from Repiteo/style/gdscript-editorconfig
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Style: Consolidate & migrate GDScript `.editorconfig`
2024-09-16 13:35:25 +02:00
Rémi Verschelde
46d9db565b
Merge pull request #96904 from RandomShaper/fix_previewer_deadlock
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ResourceLoader: Fix deadlocks caused by the resource changed feature
2024-09-16 13:35:21 +02:00
Rémi Verschelde
86b40fe637
Merge pull request #96902 from SaracenOne/animation_selection_box
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Fix selection box + scrolling in animation editor.
2024-09-16 13:35:18 +02:00
Rémi Verschelde
391849d232
Merge pull request #96867 from L2750558108/remove-gui-key-event-accepted-shit
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Remove useless `Viewport::gui.key_input_accepted`
2024-09-16 13:35:13 +02:00
Rémi Verschelde
89cf031c94
Merge pull request #96866 from Mickeon/documentation-XRPose-name
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Improve wording on XRPose's `name` description
2024-09-16 13:35:09 +02:00
Rémi Verschelde
f7daa0fb2f
Merge pull request #96856 from RandomShaper/selfdestruct_correctness
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Object: Let debug lock handle callee destruction within call chain gracefully
2024-09-16 13:35:06 +02:00
Rémi Verschelde
08c5ce1d9c
Merge pull request #96797 from Repiteo/core/typed-dictionary-bracket-fix
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Core: Fix `operator[]` for typed dictionaries
2024-09-16 13:35:02 +02:00
Rémi Verschelde
d4735ebd97
Merge pull request #96776 from aXu-AP/detach-script-undo
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Make detach script non-destructive operation
2024-09-16 13:34:58 +02:00
Rémi Verschelde
6b67d440ce
Merge pull request #96731 from aXu-AP/uv-editor-no-texture
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Allow opening of polygon editor without texture
2024-09-16 13:34:54 +02:00
Rémi Verschelde
3b714ded01
Merge pull request #96725 from HolonProduction/lsp-omit
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LSP: Omit some values based on specification version 3.17
2024-09-16 13:34:50 +02:00
Rémi Verschelde
a9364a9e75
Merge pull request #96468 from aaronfranke/gltf-append-node
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GLTF: Add `append_gltf_node` to GLTFState
2024-09-16 13:34:46 +02:00
Rémi Verschelde
55ab2f7174
Merge pull request #96404 from larspet/path2d-selection
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Fix Path2D editor not updating gizmos on selection in scene tree
2024-09-16 13:34:42 +02:00
Rémi Verschelde
4d35402c1c
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
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Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-09-16 13:34:38 +02:00
Rémi Verschelde
8ebfd89359
Merge pull request #96024 from Ryan-000/expose_get_rpc_config
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Expose `get_rpc_config` and `get_node_rpc_config`
2024-09-16 13:34:34 +02:00
Rémi Verschelde
9fd431f078
Merge pull request #96002 from Hilderin/fix-resource-script-reload-external-editor
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Fix script properties reload from external editor
2024-09-16 13:34:30 +02:00
Rémi Verschelde
67c9708eb8
Merge pull request #95915 from BlueCube3310/betsy-bc1
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Betsy: Add caching and BC1 compression support
2024-09-16 13:34:26 +02:00
Rémi Verschelde
91553f5811
Merge pull request #94246 from theashtronaut/fix-astar-partial-path
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Fix AStar2D, AStar3D, AStarGrid2D from not returning a path when the destination is disabled/solid even with `allow_partial_path` option
2024-09-16 13:34:22 +02:00
Rémi Verschelde
fb3c7c8647
Merge pull request #94091 from Repiteo/style/format-yaml
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Style: Format `.yaml`/`.yml` files
2024-09-16 13:34:19 +02:00
Rémi Verschelde
ac80ba71e2
Merge pull request #93500 from anniryynanen/multi-press
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Improve button behavior when multiple mouse buttons are used at the same time
2024-09-16 13:34:15 +02:00
Rémi Verschelde
5b2eececfd
Merge pull request #93372 from KoBeWi/instant_folders,_like_instant_noodles,_but_for_storing_files
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Don't rescan filesystem when adding new directory
2024-09-16 13:34:09 +02:00
Rémi Verschelde
8c6210a3eb
Merge pull request #92290 from clayjohn/LOD-fixes
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Use distance to AABB surface to calculate Mesh LOD instead of using supports
2024-09-16 13:34:04 +02:00
Rémi Verschelde
b92fe32ae1
Merge pull request #67531 from Sauermann/fix-drag-n-drop
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Enable Drag and Drop between SubViewports and Windows
2024-09-16 13:33:57 +02:00
Micky
3ecf346f12
Allow JOY_AXIS_INVALID in InputEventJoypadMotion's `axis`
2024-09-16 12:12:27 +02:00
patwork
3038de4245
Fix for GLES3 radiance cubemap update
2024-09-16 11:32:36 +02:00
Robert Cadena
42b0e91ee4
Remove debug print from Android `DisplayServer.screen_get_scale` implementation
2024-09-16 11:17:26 +02:00
Pedro J. Estébanez
bb77520599
Object: Add tests about the safety of tail destruction
2024-09-16 09:58:47 +02:00
Gaktan
453f32ae0a
Fix weird MSVC compilation error
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For some reason, MSVC doesn't appreciate uint8 math with enum constants
2024-09-15 23:13:24 +02:00
Anni Ryynänen
2033510a65
Improve button behavior when multiple mouse buttons are used at the same time
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- To emit `pressed`, buttons require that the press was initiated while hovering.
- Controls can't grab focus from a mouse click if they're not hovered.
- Hovers are updated both before and after a handled mouse button event.
2024-09-15 19:06:10 +03:00