Commit Graph

1679 Commits

Author SHA1 Message Date
Hein-Pieter van Braam 464e1142c4 Don't crash on previewing an AtlasTexture without a region 2019-02-27 00:44:09 +00:00
Peter Oberrauner 657f83148c Allow Creation of Multiple Collision Shapes for Tiles #24003 2019-02-26 23:45:01 +01:00
Bojidar Marinov 1a397a7878
Consider StaticBody and NavMesh position when converting to a MeshLibrary
Would have added mesh transform, but realized that will cause problems when moving the mesh around the scene for visualization purposes.

Closes #11722
2019-02-26 15:38:23 +02:00
Juan Linietsky f436047cf5 Clear canvas item after rendering font, fixes #23774 2019-02-23 21:31:09 -03:00
Juan Linietsky bfa9be85d3 Remove copy and use instance material override in gizmos, fixes #23783 2019-02-23 20:20:54 -03:00
Juan Linietsky fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
Mariano Suligoy 5a21847f23 TileSetEditor: Show Edition Context by demand 2019-02-23 00:04:31 -03:00
Juan Linietsky 7f63b0e8cd Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Michael Alexsander Silva Dias 3ef8238c1c Make translatable some undo/redo operations in the editor 2019-02-21 16:41:01 -03:00
marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues.
Fixes #25316.
2019-02-20 19:44:12 +01:00
Rémi Verschelde 1f257d3f8c
Merge pull request #26085 from mrcdk/tileset_shape_rectangle
Added a create rectangle button to the tileset editor.
2019-02-20 13:26:51 +01:00
MrCdK 7827c2fd57 Added a create rectangle button to the tileset editor.
It makes easier to create collision shapes covering the full tile.
2019-02-20 12:27:53 +01:00
Rémi Verschelde d1f68e2eaf Add tooltip for in-editor FPS display in 3D viewport
Also enhance Control/Label documentation about tooltips and mouse filter,
as it took me a while to understand why Labels didn't show tooltips.

Closes #26082.
2019-02-20 12:16:22 +01:00
Michael Alexsander Silva Dias 5dfbdbcd0b Enhance theme preview 2019-02-19 21:52:56 -03:00
Rémi Verschelde 6201159a47
Merge pull request #25958 from YeldhamDev/poly2d_edit_disable_fix
Fix Polygon2D Editor interacting with its buttons too soon
2019-02-16 23:16:53 +01:00
Michael Alexsander Silva Dias 637f41e833 Fix Polygon2D Editor interacting with its buttons too soon 2019-02-16 20:13:02 -02:00
Rémi Verschelde 4f6dd779a3
Merge pull request #25913 from Chaosus/fix_gizmo_icons
Fix icon color for gizmos menu when theme changed
2019-02-16 23:06:46 +01:00
Michael Alexsander Silva Dias 8bef68fe6f Better and non-buggy Polygon2D editing disabling 2019-02-16 16:46:09 -02:00
Michael Alexsander Silva Dias aca756fce8 Revert "Disallow polygon2D editing if internal vertices exists, as suggested in #24853"
This reverts commit 419fb45a3e.
2019-02-16 16:43:51 -02:00
Fabio Alessandrelli 1aa1f42963 Fix uninitialized value 2019-02-16 16:01:20 +01:00
Chaosus a51088a7f9 Fix icon color for gizmos menu when theme changed 2019-02-15 20:32:38 +03:00
marxin 7ae160f661 Fix 2 more UBSAN issues (#25217). 2019-02-14 20:47:35 +01:00
Juan Linietsky 419fb45a3e Disallow polygon2D editing if internal vertices exists, as suggested in #24853 2019-02-13 13:11:39 -03:00
Juan Linietsky 7f69da488e Change some editing display options to make it clearer, as requested in #24853 2019-02-13 11:42:05 -03:00
Rémi Verschelde d2765cd04a
Merge pull request #25814 from allkhor/hide_warning_panel
Hide the warning panel when no warnings presents.
2019-02-13 12:56:59 +01:00
allkhor 0137ec3468 Hide the warnings panel when no warnings presents. 2019-02-13 17:01:21 +06:00
Rémi Verschelde 55ca2a7c88
Merge pull request #25821 from akien-mga/sync-class-and-filenames
Ensure classes match their header filename
2019-02-13 08:49:39 +01:00
samHFIT 5e28fa53c4 Fixes issue #25822 2019-02-12 12:30:56 -05:00
Rémi Verschelde c5dcbeb160 Scene: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`

Dropped:
- `scene/resources/bounds.h`
2019-02-12 17:21:48 +01:00
Rémi Verschelde b7cc2bb1e2 Core: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`

Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
2019-02-12 13:34:25 +01:00
Rémi Verschelde ba0a4a942e i18n: Sync translation template with current source 2019-02-10 13:19:03 +01:00
qarmin c8f084b0d5 Fix latest regression error in SpriteFramesEditor 2019-02-09 12:50:19 +01:00
Rémi Verschelde 8253cdbda3
Merge pull request #25692 from YeldhamDev/spriteframes_editor_changes
Small changes to the SpriteFrames editor
2019-02-08 19:52:20 +01:00
Rémi Verschelde 5e837b3f13
Merge pull request #25552 from groud/better_error_message
Displays errors and warnings in a better way in the script editor
2019-02-08 17:03:55 +01:00
Michael Alexsander Silva Dias d3082c99b5 Small changes to the SpriteFrames editor 2019-02-07 22:54:59 -02:00
hsandt 5165a90ef6 [Script Editor] Refactored ScriptTextEditor::_edit_option by extracting EDIT_TOGGLE_COMMENT case
CodeEditor::toggle_inline_comment is now used by both ScriptTextEditor and ShaderEditor
2019-02-04 20:21:08 +01:00
Daniel Rakos 6df53e0401 MeshLibrary export improvements
- From now materials assigned to the MeshInstance (not the Mesh) get exported
  into the MeshLibrary when such materials exist. This enables workflows where
  the MeshLibrary is exported from an imported scene (e.g. GLTF) where the
  materials assigned to the Mesh (not the MeshInstance) get overwritten on
  re-import, thus can't use editor set materials in the exported MeshLibrary
  unless they are assigned to the MeshInstance whose materials get saved with
  the inherited scene thus persist across re-imports.
- When appending to an existing MeshLibrary only generate previews for newly
  added or modified meshes.
- During preview generation transform camera and lights instead of the mesh
  and use the source MeshInstance's transform for the mesh to avoid weird
  previews being generated for meshes with a position dependent material
  (e.g. when using triplanar mapping).
- Adjust the camera angle and light directions used in mesh preview generation
  for better results.
2019-02-03 22:48:35 +01:00
Gilles Roudière 5f981d7fef Displays errors and warnings in a better way in the script editor 2019-02-01 17:20:59 +01:00
Rémi Verschelde 58de384978
Merge pull request #25540 from JFonS/remove_gizmo_errors
Fix gizmo errors on "Align with view"
2019-02-01 14:12:37 +01:00
JFonS 2232d3336e Fix gizmo errors on "Align with view" 2019-02-01 12:16:05 +01:00
Gilles Roudiere 96f25c8b67 Move some tilemap options to the toolbar 2019-01-30 16:06:40 +01:00
volzhs 1c14da3273 Remove unnecessary call VS::get_singleton() twice 2019-01-29 02:55:13 +09:00
Rémi Verschelde 2ad6212a3f
Merge pull request #25372 from JFonS/add_gizmo_docs
Minor fixes and documentation for Spatial Gizmos
2019-01-27 19:06:42 +01:00
JFonS e90fb5b0ab Minor fixes and documentation for Spatial Gizmos 2019-01-27 18:40:01 +01:00
Rémi Verschelde 1bed784c9a
Merge pull request #25380 from godotengine/fix_pivot
Fixes the pivot setting with control nodes
2019-01-27 18:20:06 +01:00
Juan Linietsky a089061120 Fix pixelized previews, but also instances of breaking ImageTexture cache. Closes #25378. 2019-01-27 13:41:47 -03:00
Gilles Roudiere d3619f8743 Disables the Layout menu when a Control node is child of a container 2019-01-27 16:36:10 +01:00
Gilles Roudiere 3cfd80b0bf Fixes the pivot setting with control nodes 2019-01-27 15:51:45 +01:00
qarmin 6c159acf47 Add third point to move Rectangle Shape 2D in two axis 2019-01-25 09:49:28 +01:00
groud 8676370aa5 Fixes Node2D selection not adapting to editor zoom level 2019-01-24 20:43:11 +01:00
Rémi Verschelde 4a184a79e0
Merge pull request #25215 from akien-mga/scripteditor-goto-line
Fix going to script line on VisualScript errors
2019-01-22 12:19:15 +01:00
Rémi Verschelde 79a4c41b22 Fix going to script line on VisualScript errors
Fixes #18103, which was a regression from #16888.
2019-01-22 10:55:55 +01:00
Michael Alexsander Silva Dias f1cd587bbd Make the Texture Region Editor able to edit regions of Sprite3Ds 2019-01-21 16:52:57 -02:00
groud 056ea997e5 Displays the pivot all the time and rotate the icon 2019-01-18 19:30:45 +01:00
Juan Linietsky 541422a4a2 Clean up and fix issues after merging #21701 , closes #21104 2019-01-18 13:01:24 -03:00
Rémi Verschelde e4f1b995cc Fix radio buttons support in ItemListEditorPlugin
This was missed in bf14a6deff.
2019-01-17 16:14:01 +01:00
jlahman b8a524efa3 Fix order of a nullptr test in canvas item editor 2019-01-16 01:11:11 -05:00
Juan Linietsky 96445cd90e Clear internal vertex counter when redrawing polygons, closes #24862. 2019-01-15 15:43:55 -03:00
Juan Linietsky 6f884cc884 Use SceneTreeDock to replace particles node properly, fixes #24162 2019-01-14 13:41:54 -03:00
Rémi Verschelde 0222841357 i18n: Sync translation template with current source 2019-01-14 16:42:58 +01:00
Guilherme Felipe 771fbd282a Show play position of sub state machine
Sub state machine now show the play position of the current state
playing.
2019-01-13 16:00:33 -02:00
Rémi Verschelde 8972c05e80
Merge pull request #24899 from YeldhamDev/poly2duv_editor_undoredo_fix
Fix UndoRedo operations for the new features in the Polygon2D UV Editor
2019-01-11 10:08:05 +01:00
Juan Linietsky 2cd15849f9 Fixes to auto triangle editing in BlendSpace2D 2019-01-10 21:40:46 -03:00
Michael Alexsander Silva Dias 7cef10a503 Fix UndoRedo operations for the new features in the Polygon2D UV Editor 2019-01-10 22:20:06 -02:00
groud c48f92e394 Fixes 2D bones selection 2019-01-09 20:55:04 +01:00
Guilherme Felipe c7d4807b7b Hides error_panel of state machine on the first time. 2019-01-09 15:16:41 -02:00
x2f b50fa06c6d
Fix for issue #24810 (find in files logic)
Match case check box was used for whole words as well as match case.
2019-01-09 00:23:46 -05:00
Juan Linietsky e46f28e02d Removed splits in Polygon editor, replace by internal vertices and polygon support. 2019-01-08 19:11:08 -03:00
Rémi Verschelde ac8ae09bc3 i18n: Sync translation template with current source
Misc fixes to source strings.
2019-01-07 16:57:52 +01:00
Rémi Verschelde db33b03f49
Merge pull request #24814 from YeldhamDev/animtree_editor_statemach_scrolls
Move scrolls in the StateMachine editor inside the panel
2019-01-07 15:11:05 +01:00
Michael Alexsander Silva Dias 67ac8fe359 Move scrolls in the StateMachine editor inside the panel 2019-01-07 00:21:48 -02:00
Guilherme Felipe 59df3ca911 Fix state machine scroll 2019-01-06 12:35:12 -02:00
Rémi Verschelde 495e40cff8
Revert "Fix blend tree generating wrong node names" 2019-01-04 19:45:39 +01:00
Timo Schwarzer 163e0e3ebd
Add thumbnails to LargeTexture 2019-01-03 13:09:25 +01:00
Rémi Verschelde f1d1ecb383
Merge pull request #24686 from YeldhamDev/autotile_grid_separation_fix
Fix incorrect grid snapping in TileSet editor with separation
2019-01-01 19:04:04 +01:00
Rémi Verschelde b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde d1f3b622f0 Fix missing/malformed license headers 2019-01-01 12:46:36 +01:00
Michael Alexsander Silva Dias 07fdd2c702 Fix incorrect grid snapping in TileSet editor with separation 2018-12-31 13:36:51 -02:00
Rémi Verschelde ac46862097
Merge pull request #24506 from JFonS/expose_gizmos
Expose the new gizmo plugin system to scripting
2018-12-30 15:42:30 +01:00
Rémi Verschelde 1d7b69ebbc
Merge pull request #24664 from SoIAS/graph_node_headers_statemachine-24458
Removed graph node headers from state machine nodes
2018-12-30 14:06:58 +01:00
Michael Alexsander Silva Dias 4a91f94c13 Add undo-redo to the TileSet editor, and other improvements 2018-12-30 10:54:03 -02:00
Dawid Wdowiak 58ae20f239 Removed graph node headers from state machine nodes 2018-12-30 09:25:13 +01:00
Michael Alexsander Silva Dias 8aad7ef016 General fixes for the TileSet editor 2018-12-24 18:27:43 -02:00
Guilherme Felipe bacf5124cf Add EDITMODE_PRIORITY for ATLAS_TILE
When editing ATLAS_TILE, now it's possible to enable priority to
randomize subtiles.
2018-12-23 18:56:18 -02:00
Guilherme Felipe 8a202bc223 Fix blend tree generating wrong node names
Now it's possible to connect nodes again.
2018-12-22 12:18:04 -02:00
JFonS 6b15b4f904 Expose the new gizmo plugin system to scripting 2018-12-21 23:56:39 +01:00
Rémi Verschelde be8c0d57c5
Merge pull request #24519 from Chaosus/error_label_fix
Change LinkLabel back to Label in error status bar
2018-12-21 10:14:04 +01:00
Rémi Verschelde f09956c86c
Merge pull request #24513 from YeldhamDev/fix_tileset_editor_draw
Fix small drawing error in TileSet editor
2018-12-21 10:09:00 +01:00
Chaosus 260b5818f1 Change LinkLabel back to Label in error status bar 2018-12-21 11:39:54 +03:00
Michael Alexsander Silva Dias daf54133c2 Fix small drawing error in TileSet editor 2018-12-20 19:52:56 -02:00
Guilherme Felipe 21bad78bd8 Fixes for TileSetEditor and TileMapEditor
[TileSetEditor] Hide Bitmask and Priority for ATLAS_TILE
[TileMapEditor] Hide "Disable autotile" if the selected tile isn't
autotile
Fix #22756, don't update bitmask when tilemode is ATLAS_TILE
2018-12-20 15:31:45 -02:00
Rémi Verschelde 26058376aa
Merge pull request #24462 from guilhermefelipecgs/fix_copy_paste_tilemap
Fix copy/paste for TileMap
2018-12-19 08:43:52 +01:00
Guilherme Felipe 06a929ace7 Fix copy/paste for TileMap
Fix #24440
2018-12-18 22:48:59 -02:00
Michael Alexsander Silva Dias 2b278a5336 Small fixes for the AnimationTree editor 2018-12-18 15:24:22 -02:00
Rémi Verschelde 1621270f26
Merge pull request #24432 from YeldhamDev/animationtree_editor_fixes
General fixes for the AnimationTree editor
2018-12-18 09:08:10 +01:00
Rémi Verschelde 75c6ad9756
Merge pull request #24427 from guilhermefelipecgs/fix_bread_crumb
Fix bread crumb of AnimationTree
2018-12-18 09:06:57 +01:00
Michael Alexsander Silva Dias 3c9ce2406b Make the AnimationTree editor's path section more obvious 2018-12-17 23:52:14 -02:00
Michael Alexsander Silva Dias b86b497cec General fixes for the AnimationTree editor 2018-12-17 21:03:58 -02:00
Guilherme Felipe 317561863d Fix bread crumb of AnimationTree 2018-12-17 17:08:41 -02:00
Rémi Verschelde 28b10ea668 Fix sometimes uninitialized variable warning raised by Xcode 9.4.1
Fixes this warning raised by Travis CI on macOS:
```
editor/plugins/polygon_2d_editor_plugin.cpp:95:6: warning: variable 'skeleton' is used uninitialized whenever 'if' condition is true [-Wsometimes-uninitialized]
        if (!node->has_node(node->get_skeleton())) {
            ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
editor/plugins/polygon_2d_editor_plugin.cpp:106:7: note: uninitialized use occurs here
        if (!skeleton) {
             ^~~~~~~~
editor/plugins/polygon_2d_editor_plugin.cpp:95:2: note: remove the 'if' if its condition is always false
        if (!node->has_node(node->get_skeleton())) {
        ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
editor/plugins/polygon_2d_editor_plugin.cpp:94:22: note: initialize the variable 'skeleton' to silence this warning
        Skeleton2D *skeleton;
                            ^
                             = NULL
```
2018-12-17 12:28:11 +01:00
Michael Alexsander Silva Dias 9d4a996a08 Fix titles in graph editors being invisible when headers are enabled 2018-12-16 23:18:04 -02:00
Guilherme Felipe bcd2659a2f Fix "undo" of the state machine losing node's position 2018-12-16 18:06:26 -02:00
Rémi Verschelde 2f31d31c23
Revert "Use more subtle indentation guides in the script editor" 2018-12-13 19:57:34 +01:00
Rémi Verschelde 17c3c64a80 i18n: Sync translation template with current source
Also French translation update and misc fixes to source strings.
2018-12-13 14:47:24 +01:00
Rémi Verschelde 4d27b1fe4f
Merge pull request #24109 from remorse107/godotengine-path2d-editor-fix
Fixed Path2D Plugin Editor so segments can be split.
2018-12-12 16:02:55 +01:00
Rémi Verschelde c8a5400654
Merge pull request #24241 from Rubonnek/move-to-initializer-list
Moved member variables to initializer list
2018-12-12 09:25:34 +01:00
Wilson E. Alvarez 08f22f1cf0
Moved member variables to initializer list 2018-12-11 18:33:01 -05:00
Michael Alexsander Silva Dias 8f9447310d Enable toggle behaviour for buttons that trigger popups 2018-12-11 19:23:26 -02:00
Mariano Suligoy 1884952ae3 Fix "index -1 out of range" error spam when the Editor is using translations. Fixes #24277 2018-12-11 08:26:36 -03:00
Andrii Doroshenko (Xrayez) feb12559e6 Properly reselect duplicated visual shader nodes
This makes it much easier to drag duplicated nodes away from original ones.
2018-12-10 14:20:58 +02:00
Rémi Verschelde bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00
Rémi Verschelde 3a312dbd32
Merge pull request #20725 from Calinou/textedit-subtle-indent-guides
Use more subtle indentation guides in the script editor
2018-12-09 23:10:32 +01:00
Rémi Verschelde dc54ee18ae
Merge pull request #24236 from Xrayez/fix-20212
Fix duplicating visual shader nodes
2018-12-09 21:45:05 +01:00
Andrii Doroshenko (Xrayez) 86eb6951c7 Fix duplicating visual shader nodes 2018-12-09 15:37:57 +02:00
Michael Alexsander Silva Dias 1bb14971e5 Minor changes to the File menu in the Script Editor 2018-12-08 15:59:15 -02:00
Guilherme Felipe 69f6f787c0 Add Z-Index for Autotile 2018-12-07 18:42:56 -02:00
Robert Morse bce3599bd7 Fixed an issue with the Path2D plugin editor not supporting the capability to split curves as its toolbar buttons originally advertised. 2018-12-07 08:27:36 -06:00
Rémi Verschelde c2e96c65b3
Merge pull request #23327 from YeldhamDev/search_shaders
Added "shader" filter to "Find in Files"
2018-12-07 15:11:32 +01:00
Michael Alexsander Silva Dias d514ac405b Hide "Script" section in the "TilesetEditorContext" 2018-12-07 02:18:02 -02:00
Rémi Verschelde 3f1bec5887
Merge pull request #23977 from YeldhamDev/editor_plugins_improvements
General enhancements to the Polygon2D, TextureRegion, and TileSet editors
2018-12-06 16:26:16 +01:00
David Kennedy 29284f628c Fixes editor crashing when editing autotiles issue #24004 2018-12-06 07:15:48 -03:00
Michael Alexsander Silva Dias e4d0ecce7a General enhancements to the Polygon2D, TextureRegion, and TileSet editors 2018-12-06 03:29:27 -02:00
Rémi Verschelde 99640ac583
Merge pull request #24165 from YeldhamDev/light_occluder_reuse_polygon
Make LightOccluder2D Editor use the AbstractPolygon Editor instead of its own
2018-12-05 08:59:29 +01:00
Michael Alexsander Silva Dias 53764a5ee6 Make LightOccluder2D Editor use the AbstractPolygon Editor instead of its own 2018-12-04 18:25:19 -02:00
Michael Alexsander Silva Dias 3ae5eec366 Add tooltips to GraphEdit node 2018-12-04 15:00:27 -02:00
asheraryam 79ca8e7305 Use filename as fallback instead of the class name for mesh instance loaded by dragging from file to editor. 2018-12-02 23:41:09 +02:00
Rémi Verschelde 8dd00ed176
Merge pull request #24117 from Paulb23/txt_file_last_modified_time
Fix text files constantly asking for reload as no last modified time
2018-12-02 21:45:24 +01:00
Paulb23 69fe17639e Fix text files constantly asking for reload as no last modified time 2018-12-02 16:24:23 +00:00
Michael Alexsander Silva Dias 2823251c2f Fix ItemList editor not hiding on node removal 2018-11-30 01:59:29 -02:00
Aaron Franke cb01268562 Fix many errors found by PVS-Studio
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
2018-11-28 05:03:24 -05:00
Juan Linietsky cdafb7bce2 Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950 2018-11-22 22:23:19 -03:00
Rémi Verschelde da31d63f76
Merge pull request #23680 from YeldhamDev/unified_help_search_revived
Unified Class and Reference Search 2: Resurrection
2018-11-22 16:16:52 +01:00
Rémi Verschelde edbecf5908
Merge pull request #23875 from Chaosus/error_btn
Allows user to click on error line in status bar to jump into error.
2018-11-22 16:06:39 +01:00
Chaosus 1129d83272 Allows user to click on error line to jump into error. 2018-11-22 11:55:36 +03:00
Juan Linietsky 9018e8b132 Add Discrete and Carry blend modes for BlendSpace2D, allows to fix #20135 2018-11-21 16:07:24 -03:00
Ray Koopa fddffa9eb8 Unify editor class and reference search
Co-authored-by: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com>
2018-11-20 20:52:27 -02:00
Michael Alexsander Silva Dias da7d3c5a58 Make opening menus with the same parent on mouse focus explicit 2018-11-20 20:37:45 -02:00
Rémi Verschelde 57b634ad3d
Merge pull request #23813 from JFonS/change_gizmo_default
Change default gizmo visibility and icons
2018-11-20 08:50:18 +01:00
JFonS e5a4fa5281 Change default gizmo visibility and icons 2018-11-18 22:01:09 +01:00
Rémi Verschelde 9eb4b6d91a
Merge pull request #23748 from groud/fix_drag_and_drop_canvas_items
Fixes drag and drog of image files on scaled nodes
2018-11-17 17:20:50 +01:00
Rémi Verschelde efd4228892 EditorSettings: Rename invert_y-axis to invert_y_axis for consistency
No other option uses a dash in its identifier.
2018-11-17 16:19:02 +01:00
groud 60f2e94c08 Fixes drag and drog of image files on scaled nodes 2018-11-16 16:55:28 +01:00
Juan Linietsky 7f347cc31a It is now possible to cancel on 2D polygon editor. RMB (previously close) and ESC will cancel polygon. Closes #15474 2018-11-13 18:50:54 -03:00
Ibrahn Sahir ed337085cf Fixed various uninitialised member variables in editor plugins. 2018-11-11 17:32:47 +00:00
Juan Linietsky d16ce4a8ed Many fixes to script editor remote debugger, closes #13346 2018-11-11 09:16:27 -03:00
Rémi Verschelde f2873e5d06
Merge pull request #23638 from DualMatrix/tileset_spam
Fixed error spam when deleting cell in tileset
2018-11-10 21:53:11 +01:00
DualMatrix b6c386a3b0 Fixed error spam when deleting cell in tileset
Fixes #23556 and should fix #21549
2018-11-10 18:52:52 +01:00
Juan Linietsky eb2d7228cd Make TextureRegion grid settings occupy less space, closes #12679 2018-11-10 08:08:27 -03:00
Rémi Verschelde d4c62e714c
Merge pull request #23578 from Liangdi/master
fix tile set editor crash when drawing polygon shapes
2018-11-09 15:57:31 +01:00
Rémi Verschelde eef2625ae5
Merge pull request #23059 from groud/change_ci_selection
Allow the Container children selection but don't allow them to move
2018-11-09 10:04:34 +01:00
Juan Linietsky 531dc2f435 Proper time tracking in AnimationNodeAnimation, closes #22887 2018-11-08 16:51:45 -03:00
Liangdi 5116c009c9 fix tile set editor crash when drawing polygon shapes 2018-11-08 02:10:13 +08:00
groud 0ec448d21d Fixes icons in itemlist not working 2018-11-07 18:29:24 +01:00
Rémi Verschelde de0d306558
Merge pull request #23383 from groud/better_tilemap_transform
Enhance the tilemap transform buttons
2018-11-06 22:27:29 +01:00
groud 742a9d9023 Fixes uniform scaling issues (for real this time) 2018-11-06 21:51:48 +01:00
groud c2b6a900fc Fixes uniform scaling weird behavior 2018-11-05 23:31:57 +01:00
Michael Alexsander Silva Dias f6d137d3d0 Added "shader" filter to "Find in Files" 2018-11-05 12:13:08 -02:00
Rémi Verschelde 06a133bdd1
Merge pull request #23518 from volzhs/confirmed_already_connected
Fix error with a specific dock layout
2018-11-05 13:06:27 +01:00
Rémi Verschelde 5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch
Fixes #23509.
2018-11-05 08:46:27 +01:00
Rémi Verschelde 935537c531
Merge pull request #23508 from Paulb23/clone_last_line_issue_21811
Fix clone line undo history and extra new line, issue 21811
2018-11-05 08:38:42 +01:00
Rémi Verschelde 4c63772f54
Merge pull request #22622 from JFonS/fix_particle_animation
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
2018-11-05 07:59:30 +01:00
volzhs 9f62f79dbb Fix error with a specific dock layout 2018-11-05 11:45:25 +09:00
Paulb23 6c54cb8bff Fix clone line undo history and extra new line, issue 21811 2018-11-04 18:33:16 +00:00
JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
Remove animation loop from ParticlesMaterial and move it to
SpatialMaterial for 3D particles and Particles2D for the 2D case.

Added animation to CPUParticles2D as well as the "Convert to
CPUParticles2D" to the PAarticles2D menu.
2018-11-04 15:58:12 +01:00
groud 952f3004f1 Fixes CollisionShape extends not updating when draggind handles 2018-11-03 19:15:10 +01:00
Rémi Verschelde a3501c096f
Merge pull request #21897 from Calinou/3d-display-camera-coordinates
Display camera coordinates in the 3D viewport's information pane
2018-11-02 11:33:22 +01:00
Pedro J. Estébanez d856ec611a Let TileSet editor sanitize out tiles with wrong textures 2018-11-02 04:54:28 +01:00
Rémi Verschelde 91e5782795
Merge pull request #23311 from YeldhamDev/editor_capitalization_fix
Small capitalization fixes across the editor
2018-11-01 21:37:33 +01:00
Juan Linietsky 755249f7d9
Merge pull request #22311 from Xrayez/fix-22037
Fix blend tree editor updating invalid blend tree node graph
2018-11-01 16:59:48 -03:00
Rémi Verschelde 9000b1a75d
Merge pull request #22938 from groud/open_spriteframes_on_animatedsprites_edit
Opens the SpriteFrames editor when editing an AnimatedSprite
2018-11-01 10:49:38 +01:00
Rémi Verschelde c7928bc27f
Merge pull request #23195 from Liangdi/master
support New TileSet Editor zooming use CTRL/CMD + MouseWheel
2018-11-01 10:37:27 +01:00
groud 0c2ebbe626 Add an overlay on editor to display error messages 2018-10-30 18:53:58 +01:00
groud a05ef683a5 Allow the Container children selection but don't allow them to move 2018-10-30 14:56:55 +01:00
groud bdb5282ea0 Enhance the tilemap transform buttons 2018-10-30 14:43:52 +01:00
Michael Alexsander Silva Dias ec00ec08aa Fix issues with the "Search Results" panel 2018-10-27 22:48:09 -03:00
Michael Alexsander Silva Dias f3835282c4 Small capitalization fixes across the editor 2018-10-26 16:11:36 -03:00
Liangdi aaa7f625df support New TileSet Editor zooming use CTRL/CMD + MouseWheel
fixed code style for clang-format

apply clang-format
2018-10-26 23:58:58 +08:00
Michael Alexsander Silva Dias 46d02bade4 Fix inconsistences in some buttons in the Canvas/Spatial editor menubar 2018-10-25 12:15:39 -03:00
Rémi Verschelde 3f23b2ecf4
Merge pull request #23017 from Calinou/increase-source-font-line-spacing
Increase the source font's line spacing
2018-10-25 17:31:24 +02:00
Rémi Verschelde 48c6844b00
Merge pull request #23171 from capnm/fix-orthogonal-mode-freelook
Disable 'freelook' in the orthogonal mode.
2018-10-25 11:35:32 +02:00
Rémi Verschelde bf737ee8da
Merge pull request #23211 from YeldhamDev/spatial_editor_preview_adjustment
Readjust "Preview" button in Spatial editor
2018-10-25 10:58:50 +02:00
M. Huri b46ba24e3b Repaired mistyped of 'its' on several files. 2018-10-25 07:19:21 +07:00
Martin Capitanio 808b46cfc2 Fix 'Align selection with view' in orthogonal mode
Fixes #23096
2018-10-22 17:05:16 +02:00
Michael Alexsander Silva Dias 36575fe628 Readjust "Preview" button in Spatial editor 2018-10-21 23:06:27 -03:00
Rémi Verschelde 3ac0e8d0df
Merge pull request #23181 from Calinou/tweak-min-panel-sizes-hidpi
Resize some editor panel minimum sizes on hiDPI displays
2018-10-21 11:26:58 +02:00
Timo a94e25016b
Merge pull request #22972 from YeldhamDev/3d_view_perspective_button
Make "Perspective" button look like a actual clickable button
2018-10-21 03:59:59 +02:00
Hugo Locurcio f126b61748
Resize some editor panel minimum sizes on hiDPI displays
This also increases the plugin description TextEdit's height,
so that 3 lines can be viewed instead of just 2 (leaving a few pixels
for the scroll bar).
2018-10-20 22:09:42 +02:00
Martin Capitanio 9548707298 Disable 'freelook' in the orthogonal mode.
Fixes #23095
Thanks @aaronfranke for hints.

Fixes #23078
2018-10-20 12:49:33 +02:00
Dualtagh Murray b902a2f2a7 Fixing warnings generated by MSVC
Fixes #22684.
2018-10-19 11:45:24 +02:00
Rémi Verschelde cb30b60de6
Merge pull request #23112 from groud/fix_viewport_not_updating
Fixes viewport scrollbars not updating with plugins
2018-10-19 11:19:49 +02:00
Michael Alexsander Silva Dias 9d69c34990 Make "Perspective" button look like a actual clickable button 2018-10-18 22:36:59 -03:00
groud ced6f43455 Fixes viewport scrollbars not updating with plugins 2018-10-18 14:06:57 +02:00
Rémi Verschelde 0d8284d3d4
Merge pull request #23037 from SeleckyErik/issue-23036
Hide header and footer in AssetLib when not necessary
2018-10-17 16:13:44 +02:00
Zaven Muradyan b58c46fc9c Add tooltip to skeleton menu button.
Fixes #23008.
2018-10-17 00:53:29 -07:00
Rémi Verschelde 49aa1be9b6
Merge pull request #22738 from akerudesu/script_comments
Improve toggle comment function in script editor
2018-10-16 15:07:07 +02:00
Erik cd759c773d Hide header and footer in AssetLib when not necessary
Reduces visual clutter by hiding pages navigator header and footer in AssetLib if no results are
found or when results fit on one page one page.

Fix for issue #23036
2018-10-15 19:26:57 +02:00
Hugo Locurcio 976b3e3284
Increase the source font's line spacing
This also increases line spacing in license texts in the editor's
About dialog.
2018-10-14 21:39:49 +02:00
merumelu 27596f6031 TileSetEditor: Don't crash when adding invalid files 2018-10-11 17:15:01 +02:00
groud 2b71f52831 Opens the SpriteFrames editor when editing an AnimatedSprite 2018-10-11 17:03:14 +02:00
Unknown c3d40e42ce Improve toggle comment function in script editor. 2018-10-09 19:39:45 +02:00
Rémi Verschelde c5da418b0b
Merge pull request #22698 from Calinou/fix-find-files-hidpi
Fix Find in Files font size on hiDPI displays
2018-10-07 11:43:39 +02:00
Rémi Verschelde bf6dcb9105
Merge pull request #22722 from akien-mga/fix-warnings
Fix more "may be used initialized" warnings from GCC 7
2018-10-07 11:07:13 +02:00
Rémi Verschelde 44d82b3a07
Merge pull request #22752 from aaronfranke/equals-redundant
Remove redundant "== true" and "== false" code
2018-10-07 10:58:45 +02:00
Hugo Locurcio 1a2f6cfcb5
Make the 3D viewport menu button easier to read
This closes #22809.
2018-10-06 23:00:33 +02:00
Aaron Franke 4f7b33cdcf Remove redundant "== false" code
Some of this code has been re-organized.
f
2018-10-06 16:20:41 -04:00
Aaron Franke 37386f112b Remove redundant "== true" code
If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06 16:12:36 -04:00
Hugo Locurcio 7063878243
Fix Find in Files font size on hiDPI displays
This closes #22692.
2018-10-05 21:37:26 +02:00
William Tumeo af10067727 Improve ResourcePreloader editor plugin
Fix #22724 by adding an Open Resource button
Add a Remove button to each tree item
Remove the old Remove button and its useless code
Adjust columns min width
Remove Resource names and move icons to the left
Add a Resource icon fallback
2018-10-05 14:59:10 -03:00
Rémi Verschelde 3e9740ac93 Fix more "may be used initialized" warnings from GCC 7
Fixes the following GCC 7 warnings:
```
core/cowdata.h:269:47: warning: 'alloc_size' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/error_macros.h:163:26: warning: 'nearest_point' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1579:5: warning: 'colormap_size' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1582:12: warning: 'size_height' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1590:23: warning: 'size_width' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1599:29: warning: 'pixel_size' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/math/face3.cpp:207:15: warning: 'tri_max' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/math/face3.cpp:209:15: warning: 'tri_min' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/rasterizer_scene_gles3.cpp:665:22: warning: 'best_used_frame' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/rasterizer_storage_gles3.cpp:865:27: warning: 'blit_target' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/rasterizer_storage_gles3.cpp:980:29: warning: 'blit_target' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/shader_gles3.h:122:9: warning: '<anonymous>.ShaderGLES3::Version::frag_id' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/shader_gles3.h:122:9: warning: '<anonymous>.ShaderGLES3::Version::id' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/shader_gles3.h:122:9: warning: '<anonymous>.ShaderGLES3::Version::vert_id' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/plugins/script_editor_plugin.cpp:1980:31: warning: 'se' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/scene_tree_dock.cpp:840:30: warning: 'new_node' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4259:9: warning: 'a1' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4259:9: warning: 'lll' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4259:9: warning: 'lul' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4260:9: warning: 'a2' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4261:9: warning: 'a3' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4265:3: warning: 'enable_lin' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4294:3: warning: 'enable_ang' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4311:34: warning: 'll' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4311:34: warning: 'ul' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1655:47: warning: 'cone_dirs' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1656:73: warning: 'cone_weights' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/gui/texture_progress.cpp:181:6: warning: 'cp' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/gui/texture_progress.cpp:181:6: warning: 'cq' may be used uninitialized in this function [-Wmaybe-uninitialized]
servers/physics/shape_sw.cpp:1056:19: warning: 'support_max' may be used uninitialized in this function [-Wmaybe-uninitialized]
```
2018-10-04 18:54:20 +02:00
Rémi Verschelde 8068d0217a
Merge pull request #22715 from groud/fix_tilemap_editor
Fixes tilemap editor offset tile selection
2018-10-04 18:20:29 +02:00
Simon Wenner 10718b0961 Fix some cppcheck errors
cppcheck: fix broken pre-processor statement
cppcheck: fix Uninitialized struct members in canvas editor plugin
cppcheck: fix uninitialized struct member: method_api.is_virtual
2018-10-04 18:16:04 +02:00
groud c7725aa98a Fixes tilemap editor offset tile selection 2018-10-04 14:20:03 +02:00
Rémi Verschelde 181af9b484
Merge pull request #22713 from akien-mga/fix-warnings
Fix GCC 8 warnings about potentially unitialized variables
2018-10-04 14:19:05 +02:00
the 8th mage f7a9866417 Fix TileMap editor drawing
the tile cursor did not follow the mouse cursor, and the tile grid was displayed wrong,
because the forward_canvas_draw_over_viewport function used the wrong xform and thus its
map_to_world is not the inverse of the mouse interactor world_to_map, making the tiles
draw from 0,0 of the screen instead of 0,0 of the tile map (which is in a different place)
2018-10-04 13:19:55 +02:00
Rémi Verschelde f48ee838e7 Fix GCC 8 warnings about potentially unitialized variables
Fixes the following GCC 8 warnings:
```
core/image.cpp:730:44: warning: 'mip1_weight' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:293:20: warning: 'mip2' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:293:20: warning: 'mip1' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/audio_stream_preview.cpp:58:19: warning: 'vmax' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/audio_stream_preview.cpp:85:19: warning: 'vmin' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/editor_themes.cpp:306:53: warning: 'preset_contrast' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/plugins/animation_blend_space_2d_editor.cpp:459:27: warning: 'prev_idx' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/plugins/animation_blend_space_2d_editor.cpp:443:27: warning: 'prev_idx' may be used uninitialized in this function [-Wmaybe-uninitialized]
main/tests/test_oa_hash_map.cpp:57:29: warning: 'value' may be used uninitialized in this function [-Wmaybe-uninitialized]
modules/csg/csg.cpp:764:40: warning: 'max_angle' may be used uninitialized in this function [-Wmaybe-uninitialized]
modules/csg/csg_shape.cpp:1945:3: warning: 'face_count' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1593:8: warning: 'cone_aperture' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1592:6: warning: 'cone_dir_count' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/animation/animation_blend_space_2d.cpp:471:8: warning: 'mind' may be used uninitialized in this function [-Wmaybe-uninitialized]

core/os/memory.cpp:94: warning: ignoring #pragma clang diagnostic [-Wunknown-pragmas]
core/os/memory.cpp:95: warning: ignoring #pragma clang diagnostic [-Wunknown-pragmas]
core/os/memory.cpp:98: warning: ignoring #pragma clang diagnostic [-Wunknown-pragmas]
```
2018-10-04 13:08:41 +02:00
Hugo Locurcio 9c1d4f9da2
Use more subtle indentation guides in the script editor 2018-10-03 00:00:25 +02:00
Rémi Verschelde 540db0a0e7
Merge pull request #22329 from DualMatrix/no_select
Made children of Containers not selectable.
2018-10-02 16:39:00 +02:00
Rémi Verschelde c026e3957a Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor]
Fixes the following Clang 7 warnings:
```
editor/editor_help.h:123:7: warning: 'EditorHelpIndex::popup' hides overloaded virtual function [-Woverloaded-virtual]
editor/editor_help.h:95:7: warning: 'EditorHelpSearch::popup' hides overloaded virtual function [-Woverloaded-virtual]
editor/editor_help.h:96:7: warning: 'EditorHelpSearch::popup' hides overloaded virtual function [-Woverloaded-virtual]
editor/plugins/curve_editor_plugin.h:141:15: warning: 'CurvePreviewGenerator::generate' hides overloaded virtual function [-Woverloaded-virtual]
editor/plugins/script_editor_plugin.h:70:7: warning: 'ScriptEditorQuickOpen::popup' hides overloaded virtual function [-Woverloaded-virtual]
editor/quick_open.h:69:7: warning: 'EditorQuickOpen::popup' hides overloaded virtual function [-Woverloaded-virtual]
main/tests/test_io.cpp:53:15: warning: 'TestIO::TestMainLoop::input_event' hides overloaded virtual function [-Woverloaded-virtual]
servers/audio/effects/audio_effect_record.h:69:15: warning: 'AudioEffectRecordInstance::process_silence' hides overloaded virtual function [-Woverloaded-virtual]

core/os/memory.h:119:2: warning: destructor called on non-final 'ContextGL_X11' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'EditorScriptCodeCompletionCache' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'Engine' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'PhysicalBone::JointData' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'VisualServerScene' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'VisualServerViewport' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
```
2018-10-02 13:40:17 +02:00
Rémi Verschelde 106acb27f9
Merge pull request #22568 from dlasalle/#14959
Explicitly show viewport 0 in the SpatialEditorPlugin if the container is large enough.
2018-10-02 11:26:29 +02:00
Rémi Verschelde dd3f6a04db
Merge pull request #21679 from pgruenbacher/spatial_editor_viewport_get_camera
added get_camera_method to spatial editor plugin viewport
2018-10-02 11:23:14 +02:00
Rémi Verschelde 876456754d
Merge pull request #21421 from YeldhamDev/mult_view_changes
Small improvements to the Spatial Editor's multiple viewport mode
2018-10-02 11:22:49 +02:00
Rémi Verschelde b2bba4be44 Fix warnings about invalid logical not on left hand side [-Wlogical-not-parentheses]
Fixes the following Clang 7 warnings and bugs:
```
editor/plugins/curve_editor_plugin.cpp:208:69: warning: logical not is only applied to the left hand side of this comparison [-Wlogical-not-parentheses]
editor/plugins/curve_editor_plugin.cpp:214:43: warning: logical not is only applied to the left hand side of this comparison [-Wlogical-not-parentheses]
```

Changed according to @Zylann's suggestion on
https://github.com/godotengine/godot/pull/22593#discussion_r221699573
2018-10-01 23:21:46 +02:00
Rémi Verschelde b1b625f4f5 Fix various Clang 7 warnings about unused stuff
Namely:
[-Wunneeded-internal-declaration]
[-Wunused-comparison]
[-Wunused-const-variable]
[-Wunused-function]
[-Wunused-private-fields]

Fixes the following Clang 7 warnings:
```
editor/plugins/script_editor_plugin.cpp:1417:20: warning: function '_find_node_with_script' is not needed and will not be emitted [-Wunneeded-internal-declaration]
editor/scene_tree_dock.cpp:1859:14: warning: function '_find_last_visible' is not needed and will not be emitted [-Wunneeded-internal-declaration]

modules/gdscript/gdscript_parser.cpp:7838:19: warning: equality comparison result unused [-Wunused-comparison]

scene/resources/mesh.cpp:549:35: warning: unused variable '_array_types' [-Wunused-const-variable]
scene/resources/mesh.cpp:563:18: warning: unused variable '_format_translate' [-Wunused-const-variable]

drivers/gles3/rasterizer_scene_gles3.cpp:54:28: warning: unused function 'store_transform2d' [-Wunused-function]

core/io/file_access_network.h:50:6: warning: private field 'ml' is not used [-Wunused-private-field]
core/io/file_access_zip.h:93:14: warning: private field 'archive' is not used [-Wunused-private-field]
core/io/resource_format_binary.h:122:6: warning: private field 'bin_meta_idx' is not used [-Wunused-private-field]
core/message_queue.h:47:9: warning: private field 'mutex' is not used [-Wunused-private-field]
main/tests/test_gui.cpp:63:11: warning: private field 'control' is not used [-Wunused-private-field]
modules/gdscript/gdscript_parser.h:558:7: warning: private field 'completion_static' is not used [-Wunused-private-field]
platform/x11/os_x11.h:148:11: warning: private field 'ip_unix' is not used [-Wunused-private-field]
platform/x11/os_x11.h:180:7: warning: private field 'net_wm_icon' is not used [-Wunused-private-field]
platform/x11/os_x11.h:189:6: warning: private field 'audio_driver_index' is not used [-Wunused-private-field]
platform/x11/os_x11.h:190:15: warning: private field 'capture_idle' is not used [-Wunused-private-field]
servers/physics/body_pair_sw.h:79:6: warning: private field 'cc' is not used [-Wunused-private-field]
servers/visual/visual_server_raster.h:62:7: warning: private field 'draw_extra_frame' is not used [-Wunused-private-field]
```
2018-10-01 17:32:12 +02:00
Aaron Franke cd349efb0e Minor nit-picky tweaks in spatial_editor_plugin.cpp
* Orthogonal cameras don't have an FOV that's "near zero". Or zero, or any number of degrees. It's not a measurement of degrees, it's just a fixed width. This comment is more accurate. Also, "terrible" is a better word than "awful" here.

* While I'm editing this file, the "String ortho" variable name could be more intuitive, so I've changed it to "view_mode".

Minor nit-picky changes, I know, but I found it so I may as well improve it.
2018-10-01 02:01:06 -04:00
Dominique LaSalle df06087057 Explicitly show viewport 0 in the SpatialEditorPlugin if the container is large enough. 2018-09-30 10:09:31 -07:00
Rémi Verschelde 62ecb44035 Fix warning about functions defined but not used [-Wunused-function]
Fixes the following GCC 5 warnings:
```
core/io/zip_io.h:128:26: warning: 'zlib_filefunc_def zipio_create_io_from_file(FileAccess**)' defined but not used [-Wunused-function]
core/script_debugger_remote.cpp:110:17: warning: 'ObjectID safe_get_instance_id(const Variant&)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:103:12: warning: 'int _socket_create(IP::Type&, int, int)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:45:15: warning: 'size_t _set_sockaddr(sockaddr_storage*, const IP_Address&, int, IP::Type)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:76:15: warning: 'size_t _set_listen_sockaddr(sockaddr_storage*, int, IP::Type, IP_Address)' defined but not used [-Wunused-function]
editor/editor_fonts.cpp:40:24: warning: 'Ref<BitmapFont> make_font(int, int, int, int, const int*, const Ref<Texture>&)' defined but not used [-Wunused-function]
editor/editor_themes.cpp:85:26: warning: 'Ref<StyleBoxFlat> change_border_color(Ref<StyleBoxFlat>, Color)' defined but not used [-Wunused-function]
editor/import/editor_import_collada.cpp:493:13: warning: 'void _generate_normals(const PoolVector<int>&, const PoolVector<Vector3>&, PoolVector<Vector3>&)' defined but not used [-Wunused-function]
editor/import/editor_import_collada.cpp:524:13: warning: 'void _generate_tangents_and_binormals(const PoolVector<int>&, const PoolVector<Vector3>&, const PoolVector<Vector3>&, const PoolVector<Vector3>&, PoolVector<float>&)' defined but not used [-Wunused-function]
editor/pvrtc_compress.cpp:118:13: warning: 'void _compress_etc(Image*)' defined but not used [-Wunused-function]
modules/etc/image_etc.cpp:89:13: warning: 'void _decompress_etc1(Image*)' defined but not used [-Wunused-function]
modules/etc/image_etc.cpp:93:13: warning: 'void _decompress_etc2(Image*)' defined but not used [-Wunused-function]
modules/gdscript/editor/gdscript_highlighter.cpp:46:13: warning: 'bool _is_whitespace(CharType)' defined but not used [-Wunused-function]
scene/2d/cpu_particles_2d.cpp:510:14: warning: 'float rand_from_seed_m1_p1(uint32_t&)' defined but not used [-Wunused-function]
scene/3d/cpu_particles.cpp:474:14: warning: 'float rand_from_seed_m1_p1(uint32_t&)' defined but not used [-Wunused-function]
scene/resources/default_theme/default_theme.cpp:123:20: warning: 'Ref<Shader> make_shader(const char*, const char*, const char*)' defined but not used [-Wunused-function]
scene/resources/default_theme/default_theme.cpp:130:24: warning: 'Ref<BitmapFont> make_font(int, int, int, int, const int*, const Ref<Texture>&)' defined but not used [-Wunused-function]
```

Had to split `core/io/zip_io.h` into header and .cpp file without 'static' keyword.

Not fixed yet (static definition in header used in some files but not all):
```
modules/websocket/lws_helper.h:111:13: warning: 'void _lws_make_protocols(void*, int (*)(lws*, lws_callback_reasons, void*, void*, size_t), PoolVector<String>, _LWSRef**)' defined but not used [-Wunused-function]
```

Also fixed a couple other warnings missed in previous commits.
2018-09-29 22:26:12 +02:00
Rémi Verschelde 3a2ca68af3 SCons: Build thirdparty code in own env, disable warnings
Also remove unnecessary `Export('env')` in other SCsubs,
Export should only be used when exporting *new* objects.
2018-09-28 14:07:39 +02:00
Rémi Verschelde c7e646c30a
Merge pull request #22447 from akien-mga/fix-warnings-Wswitch
Fix warnings about unhandled enum value in switch [-Wswitch]
2018-09-28 09:47:29 +02:00
Rémi Verschelde 7b081a7fc8 Fix warnings about unhandled enum value in switch [-Wswitch]
Fixes GCC 5 warnings of the form:

core/io/http_client.cpp:288:9: warning: enumeration value 'STATUS_SSL_HANDSHAKE_ERROR' not handled in switch [-Wswitch]
core/io/marshalls.cpp:806:9: warning: enumeration value 'AABB' not handled in switch [-Wswitch]

Those can be trivial cases where adding a default fallback is the solution,
or more complex issues/hidden bugs where missed values are actually meant
to be handled.
2018-09-27 18:34:30 +02:00
Rémi Verschelde 1b63dd83bd
Merge pull request #22482 from groud/text_rulers
Place the ruler text vertically
2018-09-27 18:13:31 +02:00
groud dfe81b9840 Place the ruler text vertically 2018-09-27 16:50:40 +02:00
Rémi Verschelde cdc411fd54 Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more
Fixes the following GCC 5 warnings:
```
core/os/file_access.cpp:49:19: warning: the address of 'FileAccess::create_func' will always evaluate as 'true' [-Waddress]
servers/audio_server.cpp:192:70: warning: comparison with string literal results in unspecified behaviour [-Waddress]

drivers/gles2/rasterizer_storage_gles2.cpp:4095:90: warning: NULL used in arithmetic [-Wpointer-arith]

modules/gdnative/register_types.cpp:237:3: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
platform/android/export/export.cpp:207:1: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]

modules/gdscript/gdscript.h:150:67: warning: returning reference to temporary [-Wreturn-local-addr]
servers/physics_2d/collision_object_2d_sw.h:119:56: warning: returning reference to temporary [-Wreturn-local-addr]
servers/physics_2d/collision_object_2d_sw.h:123:56: warning: returning reference to temporary [-Wreturn-local-addr]
servers/physics_2d/collision_object_2d_sw.h:127:50: warning: returning reference to temporary [-Wreturn-local-addr]
servers/physics_2d/collision_object_2d_sw.h:131:52: warning: returning reference to temporary [-Wreturn-local-addr]

editor/plugins/skeleton_editor_plugin.cpp:34:36: warning: extra tokens at end of #include directive
modules/bullet/bullet_types_converter.cpp:31:9: warning: #pragma once in main file

editor/import/editor_scene_importer_gltf.cpp:1996:51: warning: name lookup of 'i' changed
modules/visual_script/visual_script_property_selector.cpp:402:45: warning: name lookup of 'E' changed
scene/gui/tree.cpp:1268:25: warning: name lookup of 'i' changed
scene/resources/visual_shader.cpp:808:32: warning: name lookup of 'i' changed
```
2018-09-27 16:33:52 +02:00
Rémi Verschelde d95bbb8922 Fix warnings about set but unused variables [-Wunused-but-set-variable]
Fixes the following GCC 5 warnings:
```
drivers/gles2/rasterizer_canvas_gles2.cpp:814:8: warning: variable 'rt_size' set but not used [-Wunused-but-set-variable]
drivers/gles2/rasterizer_scene_gles2.cpp:2270:11: warning: variable 'vp_height' set but not used [-Wunused-but-set-variable]
drivers/gles2/rasterizer_scene_gles2.cpp:2673:22: warning: variable 'e' set but not used [-Wunused-but-set-variable]
drivers/gles2/rasterizer_scene_gles2.cpp:715:7: warning: variable 'no_cull' set but not used [-Wunused-but-set-variable]
drivers/gles2/shader_gles2.cpp:693:14: warning: variable 'cc' set but not used [-Wunused-but-set-variable]
drivers/gles3/rasterizer_canvas_gles3.cpp:1226:8: warning: variable 'rt_size' set but not used [-Wunused-but-set-variable]
drivers/gles3/rasterizer_scene_gles3.cpp:3039:10: warning: variable 'contrib' set but not used [-Wunused-but-set-variable]
drivers/gles3/rasterizer_scene_gles3.cpp:4504:32: warning: variable 'vp_height' set but not used [-Wunused-but-set-variable]
editor/editor_inspector.cpp:272:9: warning: variable 'guide_color' set but not used [-Wunused-but-set-variable]
editor/editor_themes.cpp:1067:14: warning: variable 'alpha3' set but not used [-Wunused-but-set-variable]
editor/editor_themes.cpp:263:8: warning: variable 'script_bg_color' set but not used [-Wunused-but-set-variable]
editor/plugins/collision_shape_2d_editor_plugin.cpp:326:11: warning: variable 'cpoint' set but not used [-Wunused-but-set-variable]
editor/plugins/mesh_editor_plugin.cpp:72:9: warning: variable 'size' set but not used [-Wunused-but-set-variable]
editor/plugins/shader_editor_plugin.cpp:471:12: warning: variable 'mpos' set but not used [-Wunused-but-set-variable]
editor/plugins/shader_editor_plugin.cpp:89:8: warning: variable 'basetype_color' set but not used [-Wunused-but-set-variable]
editor/plugins/shader_editor_plugin.cpp:90:8: warning: variable 'type_color' set but not used [-Wunused-but-set-variable]
editor/plugins/shader_editor_plugin.cpp:92:8: warning: variable 'string_color' set but not used [-Wunused-but-set-variable]
modules/visual_script/visual_script_editor.cpp:2521:7: warning: variable 'seq_connect' set but not used [-Wunused-but-set-variable]
platform/android/export/export.cpp:580:12: warning: variable 'styles_count' set but not used [-Wunused-but-set-variable]
platform/android/export/export.cpp:584:12: warning: variable 'styles_offset' set but not used [-Wunused-but-set-variable]
platform/osx/export/export.cpp:464:9: warning: variable 'zerr' set but not used [-Wunused-but-set-variable]
scene/2d/tile_map.cpp:260:10: warning: variable 'tcenter' set but not used [-Wunused-but-set-variable]
scene/3d/light.cpp:166:7: warning: variable 'editor_ok' set but not used [-Wunused-but-set-variable]
scene/3d/navigation.cpp:566:11: warning: variable 'closest_navmesh' set but not used [-Wunused-but-set-variable]
scene/gui/rich_text_label.cpp:869:8: warning: variable 'size' set but not used [-Wunused-but-set-variable]
scene/main/viewport.cpp:705:14: warning: variable 'xform' set but not used [-Wunused-but-set-variable]
scene/main/viewport.cpp:706:8: warning: variable 'ss' set but not used [-Wunused-but-set-variable]
scene/main/viewport.cpp:726:14: warning: variable 'xform' set but not used [-Wunused-but-set-variable]
scene/main/viewport.cpp:727:8: warning: variable 'ss' set but not used [-Wunused-but-set-variable]
scene/resources/material.cpp:430:7: warning: variable 'using_world' set but not used [-Wunused-but-set-variable]
servers/visual/shader_language.cpp:2026:7: warning: variable 'all_const' set but not used [-Wunused-but-set-variable]
servers/visual/visual_server_scene.cpp:1383:28: warning: variable 'z_max_cam' set but not used [-Wunused-but-set-variable]
```

Also fixes two [-Wunused-value] warnings:
```
scene/gui/text_edit.cpp:4405:20: warning: statement has no effect [-Wunused-value]
servers/visual/visual_server_scene.cpp:905:48: warning: value computed is not used [-Wunused-value]
```

Some of those are bugs and need further work, they are identified with
`// FIXME` comments.
2018-09-27 16:25:24 +02:00
Rémi Verschelde cda5b0bfe1 Fix warnings about unused variables [-Wunused-variable]
Fixes the following GCC 5 warnings:
```
drivers/gles2/rasterizer_scene_gles2.cpp:1139:15: warning: unused variable 'offset' [-Wunused-variable]
drivers/gles2/rasterizer_scene_gles2.cpp:1205:39: warning: unused variable 'multi_mesh' [-Wunused-variable]
drivers/gles2/rasterizer_storage_gles2.cpp:359:7: warning: unused variable 'srgb' [-Wunused-variable]
drivers/gles2/shader_gles2.cpp:1016:45: warning: unused variable 'texture_hints' [-Wunused-variable]
editor/animation_track_editor.cpp:776:9: warning: unused variable 'keys_to' [-Wunused-variable]
editor/editor_inspector.cpp:273:7: warning: unused variable 'vs_height' [-Wunused-variable]
editor/editor_themes.cpp:202:10: warning: unused variable 'begin_time' [-Wunused-variable]
editor/editor_themes.cpp:239:10: warning: unused variable 'end_time' [-Wunused-variable]
editor/plugins/animation_blend_tree_editor_plugin.cpp:726:17: warning: unused variable 'an' [-Wunused-variable]
editor/plugins/script_text_editor.cpp:1278:8: warning: unused variable 'fold_state' [-Wunused-variable]
main/main.cpp:132:13: warning: 'use_vsync' defined but not used [-Wunused-variable]
modules/cvtt/image_compress_cvtt.cpp:231:8: warning: unused variable 'y_end' [-Wunused-variable]
modules/cvtt/image_compress_cvtt.cpp:311:6: warning: unused variable 'shift' [-Wunused-variable]
modules/gdscript/gdscript_editor.cpp:58:7: warning: unused variable 'th' [-Wunused-variable]
modules/gridmap/grid_map.cpp:1084:6: warning: unused variable 'ofs' [-Wunused-variable]
modules/theora/video_stream_theora.cpp:442:9: warning: unused variable 'tr' [-Wunused-variable]
modules/visual_script/visual_script_editor.cpp:2606:6: warning: unused variable 'count' [-Wunused-variable]
modules/visual_script/visual_script_editor.cpp:2829:6: warning: unused variable 'seq_count' [-Wunused-variable]
modules/visual_script/visual_script_editor.cpp:2844:24: warning: unused variable 'vnode_function' [-Wunused-variable]
modules/websocket/lws_peer.cpp:122:12: warning: unused variable 'peer_data' [-Wunused-variable]
modules/websocket/lws_peer.cpp:135:12: warning: unused variable 'peer_data' [-Wunused-variable]
modules/websocket/lws_peer.cpp:63:12: warning: unused variable 'peer_data' [-Wunused-variable]
modules/websocket/lws_peer.cpp:91:12: warning: unused variable 'peer_data' [-Wunused-variable]
platform/android/export/export.cpp:763:16: warning: unused variable 'node_size' [-Wunused-variable]
scene/gui/rich_text_label.cpp:850:10: warning: unused variable 'x_ofs' [-Wunused-variable]
scene/gui/text_edit.cpp:653:8: warning: unused variable 'tab_w' [-Wunused-variable]
scene/resources/bit_mask.cpp:186:6: warning: unused variable 'i' [-Wunused-variable]
scene/resources/mesh.cpp:549:20: warning: '_array_name' defined but not used [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:107:10: warning: unused variable 'v2' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:108:10: warning: unused variable 'v3' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:109:10: warning: unused variable 'v4' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:110:10: warning: unused variable 'v5' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:111:10: warning: unused variable 'v0n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:112:10: warning: unused variable 'v1n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:113:10: warning: unused variable 'v2n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:114:10: warning: unused variable 'v3n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:115:10: warning: unused variable 'v4n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:116:10: warning: unused variable 'v5n' [-Wunused-variable]
servers/visual/default_mouse_cursor.xpm:2:21: warning: 'default_mouse_cursor_xpm' defined but not used [-Wunused-variable]
```
2018-09-27 16:25:24 +02:00
Rémi Verschelde e5bbcb8bcf Fix warnings for comparison between signed and unsigned integers [-Wsign-compare]
Also turn off -Wsign-compare warnings in the future, we do not consider them important.

Fixes the following GCC 5 warnings:
```
core/node_path.cpp:279:24: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
core/oa_hash_map.h:169:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
core/oa_hash_map.h:314:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
drivers/gles2/shader_gles2.cpp:985:23: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
drivers/gles3/rasterizer_storage_gles3.cpp:1075:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
drivers/pulseaudio/audio_driver_pulseaudio.cpp:343:34: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
editor/editor_plugin.cpp:525:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
editor/editor_properties_array_dict.cpp:747:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
editor/plugins/spatial_editor_plugin.cpp:2078:20: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
editor/plugins/spatial_editor_plugin.cpp:4096:27: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
editor/plugins/sprite_editor_plugin.cpp💯20: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/cvtt/image_compress_cvtt.cpp:122:23: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/cvtt/image_compress_cvtt.cpp:134:77: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/cvtt/image_compress_cvtt.cpp:339:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/etc/image_etc.cpp:222:34: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/gdnative/register_types.cpp:242:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/gdnative/register_types.cpp:258:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/opensimplex/simplex_noise.cpp:200:13: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/opensimplex/simplex_noise.cpp:222:13: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/opensimplex/simplex_noise.cpp:246:13: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/android/export/export.cpp:1085:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/android/export/export.cpp:1489:23: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/android/export/export.cpp:1623:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/iphone/export/export.cpp:206:20: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/iphone/export/export.cpp:356:20: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/iphone/export/export.cpp:406:20: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/iphone/export/export.cpp:493:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/3d/audio_stream_player_3d.cpp:420:23: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/resources/audio_stream_sample.cpp:565:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/resources/audio_stream_sample.cpp:571:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
servers/audio/audio_rb_resampler.cpp:156:36: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
```

The following warnings were not fixed, as they implied casting for no gain:
```
core/io/packet_peer.cpp:228:38: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
core/io/resource_format_binary.cpp:109:11: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
drivers/gles2/rasterizer_scene_gles2.cpp:144:57: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
drivers/unix/file_access_unix.cpp:249:46: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/3d/voxel_light_baker.cpp:889:14: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/3d/voxel_light_baker.cpp:1020:14: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/3d/voxel_light_baker.cpp:1154:14: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/3d/voxel_light_baker.cpp:2255:38: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/resources/bit_mask.cpp:336:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
servers/audio/audio_stream.cpp:141:49: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
servers/audio/audio_stream.cpp:150:19: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
servers/audio/audio_stream.cpp:154:19: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
servers/audio_server.cpp:86:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
servers/audio_server.cpp:89:17: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
```
2018-09-27 16:25:23 +02:00
Rémi Verschelde d8b30d42f5 Fix warnings for operator precedence disambiguation [-Wparentheses]
Fixes the following GCC 5 warnings:
```
core/io/resource_format_binary.cpp:1721:29: warning: suggest parentheses around arithmetic in operand of '|' [-Wparentheses]
core/typedefs.h:108:24: warning: suggest parentheses around comparison in operand of '!=' [-Wparentheses]
editor/plugins/spatial_editor_plugin.cpp:2202:58: warning: suggest parentheses around comparison in operand of '!=' [-Wparentheses]
editor/plugins/spatial_editor_plugin.cpp:5002:12: warning: suggest explicit braces to avoid ambiguous 'else' [-Wparentheses]
main/input_default.cpp:346:59: warning: suggest parentheses around '-' inside '<<' [-Wparentheses]
main/input_default.cpp:348:60: warning: suggest parentheses around '-' inside '<<' [-Wparentheses]
main/input_default.cpp:579:57: warning: suggest parentheses around '-' inside '<<' [-Wparentheses]
modules/gridmap/grid_map_editor_plugin.cpp:613:14: warning: suggest explicit braces to avoid ambiguous 'else' [-Wparentheses]
modules/theora/video_stream_theora.cpp:335:34: warning: suggest parentheses around '+' in operand of '&' [-Wparentheses]
modules/theora/video_stream_theora.cpp:336:35: warning: suggest parentheses around '+' in operand of '&' [-Wparentheses]
modules/visual_script/visual_script_property_selector.cpp:215:38: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
scene/gui/rich_text_label.cpp:424:84: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
scene/gui/rich_text_label.cpp:512:80: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
scene/gui/scroll_container.cpp:173:36: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
scene/gui/scroll_container.cpp:173:86: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
scene/gui/tree.cpp:1419:98: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
```
2018-09-27 10:29:48 +02:00
Rémi Verschelde 2b084352b9 Fix warnings on non-static data member initializers (C++11 feature)
We're not formally using C++11 yet so those trigger compilation warnings
(at least with GCC 5):

./main/input_default.h:122:30: warning: non-static data member initializers only available with -std=c++11 or -std=gnu++11
  CursorShape default_shape = CURSOR_ARROW;
                              ^

Note: We may allow those eventually (especially for non-int static const),
but most of current occurrences were inconsistent with all other classes.

See also http://www.stroustrup.com/C++11FAQ.html#member-init
2018-09-27 10:29:48 +02:00
Hugo Locurcio c4770a5b5d
Tweak some editor texts' capitalization, use "Go to" instead of "Goto"
This also fixes a typo in the `debugger/debug_with_external_editor`
shortcut.
2018-09-25 22:51:13 +02:00
Rémi Verschelde 298a6ad73c
Merge pull request #22290 from groud/add_2dimensional_scale
Add both X and Y scale in the scale editor
2018-09-25 10:25:13 +02:00
groud bad5ec61b1 Add both X and Y scale in the scale editor 2018-09-25 09:50:25 +02:00
Chaosus 943d0a90f5 Added viewport border color setting for canvas item editor 2018-09-24 16:16:40 +03:00
DualMatrix 44e996fdc5 Made children of Containers not selectable.
Made children of Containers not selectable.
2018-09-23 22:26:05 +02:00
Andrea Catania a3bdcb901f Correctly freed PhysicalBoneEditor 2018-09-22 11:27:30 +02:00
Andrea Catania 855a440071 Removed node from physical_bone_plugin 2018-09-22 10:14:52 +02:00
Andrii Doroshenko (Xrayez) e343610b0e Fix blend tree editor updating invalid blend tree node graph
Editing unreferenced blend tree caused SIGSEGV when updating node graph.

Fixes #22037
2018-09-21 12:48:26 +03:00
Juan Linietsky d9e88bccbe
Merge pull request #22295 from groud/fix_2D_IK
Fixes 2D Inverse Kinematic
2018-09-20 17:55:37 -03:00
groud de01b7941d Fixes 2D IK 2018-09-20 22:33:49 +02:00
Rémi Verschelde 76ca46d1f4
Merge pull request #22225 from groud/fix_draw_on_viewport
Fixes drawing of the 2D plugins on the 3D view
2018-09-20 21:45:16 +02:00
Rémi Verschelde f93a69cb6e
Merge pull request #22287 from Chaosus/fix_warning
Fix "This control can't grab focus." warning spam
2018-09-20 21:41:53 +02:00
Rémi Verschelde 46d8a28314
Merge pull request #22094 from elasota/fix-visual-shader
Fix VisualShader code overwrites and save failures
2018-09-20 18:46:20 +02:00
Rémi Verschelde 14632cf88f
Merge pull request #22239 from Chaosus/fix_vs_connection
Disconnects previous visual shader node before making a new connection
2018-09-20 18:46:02 +02:00
Rémi Verschelde 69ee33896a
Merge pull request #21426 from groud/add_files_to_tree_view
Add files to tree view
2018-09-20 18:32:13 +02:00
Rémi Verschelde 9136f1287e
Merge pull request #22282 from ibrahn/spatial_editor_origin_init
fix branch on uninit in spatial_editor_plugin
2018-09-20 15:50:41 +02:00
Chaosus e4c8efd051 Fix "This control can't grab focus." warning spam 2018-09-20 15:29:38 +03:00
Ibrahn Sahir ce15cf8ebc fix branch on uninit in spatial_editor_plugin
Moved the initialisation of origin_enabled up a bit, to be inited before
it's accessed in _init_grid. A step towards cleaner valgrind output and
removes an opportunity for a random occurance of the origin/grid
z-fighting issue.

Also removed unused variable last_grid_snap to avoid later confusion.
2018-09-20 13:06:13 +01:00
Rémi Verschelde 0a6626a5d1
Merge pull request #22268 from DualMatrix/highlight_no_save
Fixed syntax highlighting setting not being saved
2018-09-20 13:51:33 +02:00
DualMatrix 494354c835 Added ability to hide edit lock and groups in editor view
Added ability to hide edit lock and groups in editor view
2018-09-20 11:35:26 +02:00
DualMatrix 4efcf9c943 Fixed syntax highlighting setting not being saved
Fixed syntax highlighting setting not being saved
2018-09-20 11:31:53 +02:00
groud c3e66536cc Fixes polygon editor blocking other editor actions (move, scale...) 2018-09-19 14:26:04 +02:00
groud e1c92e32e6 Fixes selection of toplevel CanvasItems in the editor 2018-09-19 11:05:24 +02:00
Chaosus a3fdaa4f21 Disconnect previous visual shader node connection before new connect 2018-09-19 10:30:45 +03:00
Rémi Verschelde 58c8c05012
Merge pull request #22096 from elasota/fix-visual-shader-colors
Fix visual shader color constants not retaining edits
2018-09-19 08:40:49 +02:00
groud 5172642c32 Fixes drawing of the 2D plugins on the 3D view 2018-09-18 20:00:07 +02:00
Michael Alexsander Silva Dias 75d5d81b8a Remove unnecessary "OK"s text settings 2018-09-15 21:40:50 -03:00
Rémi Verschelde 437af1450e
Merge pull request #22111 from Chaosus/unification
Few unification fixes for canvas_item and spatial editor toolbars
2018-09-16 01:26:36 +02:00
Chaosus 2fe0365661 Few unifications between canvas_item and spatial editors 2018-09-15 18:44:26 +03:00
Rémi Verschelde 2cf024ed91
Merge pull request #22069 from scayze/fix_reload_scripts
Fix scripts not reloading when edited externally
2018-09-15 15:10:56 +02:00
elasota 37595e183d Fix visual shader color constants not retaining edits 2018-09-15 02:47:38 -04:00
elasota f5c7d64492 Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. 2018-09-14 22:30:48 -04:00
Rémi Verschelde d934cbcbc9 Set default CanvasItemEditor zoom shortcut to KEY_EQUAL
At least on en_US QWERTY (and various QWERTY-derived variants)
and fr_FR AZERTY, "+" is an indirect key obtained by pressing
"Shift" + "=", so using "=" in the binding makes it easier to
access.

It doesn't work this way on other layouts like de_DE QWERTZ though,
but since 'script_editor/zoom_in' also uses KEY_EQUAL, setting
the same for consistency.

Fixes #22067.
2018-09-14 21:42:47 +02:00
Manuel Strey ebd518c9c9 fix scripts not reloading when edited externally 2018-09-14 17:24:12 +02:00
willnationsdev 5436abefe4 Refactor editor icon retrieval 2018-09-14 09:27:56 -05:00
groud b2633a97b9 Add thumnails to the tree view 2018-09-14 10:14:33 +02:00
Rémi Verschelde ae8f984cf3
Merge pull request #21730 from reisraff/fixing_key_shortcut
#21500 Fixing key shortcut
2018-09-13 12:09:17 +02:00
Rémi Verschelde 6c20c3a534
Merge pull request #21819 from DualMatrix/built-in-script
Made editor automatically open the scene of built in scripts
2018-09-13 11:27:22 +02:00
Rémi Verschelde 1a16dabfb5
Merge pull request #21982 from luzpaz/misc-typos
Misc. typos
2018-09-13 10:59:00 +02:00
luz.paz 08bde5b2de Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Rémi Verschelde 68cc2cf3bf
Merge pull request #21997 from akien-mga/fix-script-name
Fix default script name in ScriptCreateDialog
2018-09-12 16:42:54 +02:00
Rémi Verschelde f98d946cd9
Merge pull request #21934 from groud/add_scale_mode
Add a scale mode to the 2D editor
2018-09-12 14:24:33 +02:00
Rémi Verschelde fb77cdf2f2 Fix default script name in ScriptCreateDialog
It would default either to '.gd' when created from the script editor,
or to 'res:///NodeName.gd' (three '/') when created from the scene tree dock.
2018-09-12 12:29:50 +02:00
Rémi Verschelde c7fc3dcab3
Merge pull request #21878 from RyanStein/bugfix-14400
Make `_sort_list_on_update` true before opening files, fixes 14400
2018-09-12 11:18:10 +02:00
Rémi Verschelde 1db4b307f9
Merge pull request #21984 from groud/fix_2D_selection
Fix 2D selection
2018-09-12 11:13:36 +02:00
Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
groud 9dc81e6ca7 Fix 2D selection 2018-09-11 20:58:01 +02:00
groud 2f316bc608 Add a scale mode to the 2D editor 2018-09-11 17:48:57 +02:00
Rémi Verschelde 45b609f46a Replace last occurrences of PropertyEditor by EditorInspector
Updates the following plugins:
- ConnectionsDialog
- ScriptEditorDebugger
- ItemListEditorPlugin

Also drop now unnecessary compatibility methods.
2018-09-11 16:09:19 +02:00
Hugo Locurcio 621a5457ed
Display camera coordinates in the 3D viewport's information pane 2018-09-11 00:04:09 +02:00
Rémi Verschelde 96014b6391
Merge pull request #21911 from groud/fix_locked_nodes
Fixes 2D nodes lock not working
2018-09-10 23:43:25 +02:00
groud 1d83f36a26 Fixes 2D nodes lock not working 2018-09-09 22:17:54 +02:00
Ryan Stein 1cdc04c9c4 Check for double-colon on open recent script. 2018-09-08 22:26:05 -04:00
Ryan Stein 7fdb8f72c0 Make `_sort_list_on_update` true before opening new help or script files in the ScriptEditor. 2018-09-08 14:33:54 -04:00
DualMatrix 3f672307d7 Made editor automatically open scenes of built in scripts.
Made editor automatically open scenes of built in scripts when attempting to open that script.
2018-09-07 00:34:39 +02:00
Rémi Verschelde 8804eb8c06
Merge pull request #21707 from JFonS/fix_instanced_selection
Fix selection of instanced scenes in 3D
2018-09-05 18:11:56 +02:00
Rémi Verschelde 5fe01d4cfc Move ParticlesMaterial code to its own resource file
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense
to have as a common resource. It also allowed to disable compilation of
Particles (3D) when using 'disable_3d'.

Also cleaned up includes in SpatialEditorGizmos and some other places,
as well as dropped dead code in material_editor_plugin.cpp.
2018-09-04 11:32:56 +02:00
paul gruenbacher 8c14cd5b69 added get_camera_method to spatial editor plugin viewport
amend

added get_camera_method to spatial editor plugin viewport
2018-09-03 14:00:21 -04:00
Rafael Reis d1d1f4a776 #21500 Fixing key shortcut 2018-09-03 11:39:07 -03:00
JFonS 4a412943d4 Fix selection of instanced scenes in 3D 2018-09-02 22:31:03 +02:00
Hugo Locurcio af139af69e
Fix some editor shortcuts' default values not being set properly
This also changes the uppercase/lowercase/capitalize shortcuts
to Shift+F4, Shift+F5 and Shift+F6 respectively to avoid conflicts
with the new Find Next shortcut.

This closes #21612.
2018-09-01 16:20:47 +02:00
JFonS 07d9b7af7a Fix regression #21262 in Path Gizmo
closes #21262
2018-08-30 14:24:24 +02:00
Rémi Verschelde 9eb4d4ab2d Add missing copyright headers 2018-08-29 22:41:17 +02:00
Marcelo Fernandez 20bea1e231 Unexpose TileMap set_celld 2018-08-29 09:00:00 -03:00
Rémi Verschelde 6c8aa939e4
Merge pull request #21539 from yurchor/master
Fix minor typos and word puzzles
2018-08-29 12:21:33 +02:00
Yuri Chornoivan 06e73522dc Fix vformat(), minor typos and word puzzles 2018-08-29 11:50:39 +03:00
Rémi Verschelde b6c170165c
Merge pull request #21485 from JFonS/fix_selection
Saner selection code for instanced scenes in 3D,  should close #21447
2018-08-29 10:08:41 +02:00
Rémi Verschelde 7e79fb80db Fix z-fighting on origin grid lines in spatial editor
Fixes #21264.
2018-08-29 09:27:50 +02:00
Tommi Komulainen aded18104b Scale the Item List Editor window size with the editor scale
Makes the dialog bigger and more usable on HiDPI screens.

Fixes #21520
2018-08-28 19:17:29 +02:00
Rémi Verschelde ac38b7e97b
Merge pull request #21496 from tko/macos-complete
[macOS] change "Complete Symbol" shortcut to not conflict with Spotlight
2018-08-28 07:40:55 +02:00
Tommi Komulainen c2f0b4c9c6 [macOS] change "Complete Symbol" shortcut to not conflict with Spotlight
The default shortcut for Spotlight search is Command+Space so try not to
use it. Instead use Ctrl+Space similar to Xcode.
2018-08-27 20:39:43 +02:00
Tommi Komulainen 464756ec0f [macOS] fix conflicting keybindings for (Find and) Replace...
```
Play Scene        Command+R           (no change)
Replace...        Command+R        => Option+Command+F
Find Function...  Option+Command+F =>   Ctrl+Command+J
```

On macOS Option+Command+F is commonly used for Find and Replace so use
it instead to avoid conflicting with "Play Scene"

And as Option+Command+F is currently used by "Find Function..." rebind
the latter to Control+Command+J which is the Xcode shortcut for
"Jump to Definition"

Fixes #19817
2018-08-27 20:28:24 +02:00
Rémi Verschelde 9df5ddae29
Merge pull request #21456 from MarianoGnu/tileset_editor
TileSet editor Fixes
2018-08-27 17:49:02 +02:00
Omicron 71397e0e17
Typo in text string
reported by Yuri Chornoivan on weblate
2018-08-27 16:12:48 +02:00
JFonS b58bb95c86 Saner selection code for instanced scenes in 3D, should close #21447
Selecting instanced scenes still doesn't work properly because gizmos are not being added to instanced nodes.
I will probably work on fixing all the shenanigans around selection, but that will take some time.
This part of the code should work better for the moment.
2018-08-27 16:02:49 +02:00
Rémi Verschelde fc1d464f1f
Merge pull request #21381 from YeldhamDev/members_help_overview_fix
Fix Members/Help Overview getting their items deselected when a tooltip appears
2018-08-27 09:43:00 +02:00
Rémi Verschelde 0f4ba4481a
Merge pull request #21432 from JFonS/fix_material_convert
Fix "Convert To ShaderMaterial" option not working, closes #20891
2018-08-27 08:55:41 +02:00
Michael Alexsander Silva Dias df4f3aecd8 Fix Members/Help Overview getting their items deselected when a tooltip appears 2018-08-26 23:55:45 -03:00
Mariano Javier Suligoy c64ab97063 TileSet editor Fixes
Properly draw navigation and oclusion polygons for SINGLE type tiles. Fixes #21398
Add some checks for TileID validation before accessing to it's properties. Fixes #21397
Fix 'Keep inside region' snap option for tiles with SINGLE_TILE mode. Fixes #21402
Restore hability to asign/unasign an script to a tileset. Fixes #20886
2018-08-26 17:10:01 -03:00
JFonS ee06cfe6e5 Fix "Convert To ShaderMaterial" option not working, closes #20891 2018-08-26 12:25:41 +02:00
Michael Alexsander Silva Dias 7d13f6ad30 Small improvements to the Spatial Editor's multiple viewport mode 2018-08-25 17:43:27 -03:00
Mariano Suligoy 1f4a891a9c Texture Region: Cache auto-slice information into the texture. Fixes #11503 2018-08-25 09:02:05 -03:00
Rémi Verschelde 0b67d1665d Style: Fix previous commits from @reduz 2018-08-24 16:50:29 +02:00
Rémi Verschelde f733c6470d
Merge pull request #21110 from natrim/particles2d_editor
Particles2D: fix editing Visibility Rect from new inspector
2018-08-24 15:31:31 +02:00
Rémi Verschelde cd945e28de
Merge pull request #21272 from paulloz/tilemap-tools-enhancements
tilemap_editor: change move and duplicate tools
2018-08-24 15:18:06 +02:00
Rémi Verschelde 571dab7d1e
Merge pull request #21356 from akien-mga/drop-shadergraph
Drop old ShaderGraph code, obsoleted by VisualShader
2018-08-24 15:02:26 +02:00
Rémi Verschelde 52466d57e9 Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
Juan Linietsky 0161e95f01 some checks for node removed, may fix #20863 2018-08-24 08:29:40 -03:00
Paul Joannon 3f1b977263
tilemap_editor: change move and duplicate tools
* Move now behaves like a Cut
* Duplicate now behaves like a Copy
* You can continue Pasting after Cut or Copy
2018-08-24 11:58:01 +02:00
Rémi Verschelde e22f0515c9 Drop old ShaderGraph code, obsoleted by VisualShader 2018-08-24 11:49:08 +02:00
Juan Linietsky bffaa835fc -Fix blend tree rename, closes #20210
-Fixed activity lines in blend tree
2018-08-23 16:44:10 -03:00
JFonS 927f9f283f Remove material errors after opening new project, fixes #21073 2018-08-23 10:50:30 +02:00
Michael Alexsander Silva Dias 6fa1b5eca7 Add option to move Tile/GridMap editors to another side 2018-08-22 19:18:23 -03:00
Michael Alexsander Silva Dias 5c6be1aea5 Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors 2018-08-22 16:52:38 -03:00
Mariano Javier Suligoy 810b73c01e Display tile ID along with name
Fixes #20895.
2018-08-22 14:35:50 +02:00
Rémi Verschelde 0e6551d8e2
Merge pull request #21274 from YeldhamDev/meshlib_editor_fixes
Fix MeshLibrary editor
2018-08-22 01:54:59 +02:00
Laurent Van Acker 4d6a6e0813 Add modulation of tiles from tileset in palette and editor draw 2018-08-22 01:36:43 +02:00
Michael Alexsander Silva Dias d0f55ab6e4 Fix MeshLibrary editor 2018-08-21 19:06:52 -03:00
Rémi Verschelde 404ee1a56b Style: Fix issues that went past CI 2018-08-21 21:28:06 +02:00
Hugo Locurcio dd4fe8588b
Fix occasional crash when downloading assets from the Asset Library
This is caused by GitHub not publishing a Content-Length header in
all cases (it only does so if the file was requested recently),
which in turn made `String.humanize_size()` try to humanize a size of
-1 byte (as returned by HTTPRequest when no Content-Length
is contained in the response).
This crashed the editor due to a division by zero.

This closes #21200.
2018-08-20 20:21:56 +02:00
Juan Linietsky c1bd768ca2
Merge pull request #18822 from QbieShay/master
Added spring arm node
2018-08-20 14:21:04 -03:00
Juan Linietsky c7e4527a88 Massive rewrite to AnimationTree. Many APIs changed in order to:
-Reuse resources
-Expose properties in AnimationTree
2018-08-20 13:39:16 -03:00
Rémi Verschelde 5d09877da8
Merge pull request #21154 from Chaosus/grid_2d_color
Added setting to change color of 2d editor grid
2018-08-19 14:17:55 +02:00
Chaosus 66c25d4829 Added possibility to change color of 2d editor grid 2018-08-19 10:04:16 +03:00
QbieShay bb14ef5623 added spring arm node. 2018-08-18 14:34:42 +02:00
Hugo Locurcio 442029b1c0
Fix the 3D grid flickering when the origin is enabled 2018-08-17 23:22:03 +02:00
Natrim 6ad0f4ebe8 Particles2D: fix editing Visibility Rect from inspector
+ renamed generate_aabb to generate_visibility_rect to prevent future confusions
2018-08-17 12:25:48 +02:00
Markar e46c2dbf74 Fix bucket fill behaviour when selecting multiple tiles 2018-08-17 01:55:21 +02:00
Natrim e11e080fa2 Particles2D: set emitting if not set before generating Visibility Rect
and removed not needed running zeroing
 in ParticlesEditor::_generate_aabb
2018-08-16 15:35:12 +02:00
Rémi Verschelde 1c17c2b9b3
Merge pull request #21023 from Paulb23/fix_reopening_text_file
Fix re-opening of TextFiles when its already being edited.
2018-08-15 23:16:19 +02:00
Rémi Verschelde bec8c7770c
Merge pull request #21022 from Paulb23/create_text_files
Ability to create TextFiles.
2018-08-15 23:15:14 +02:00
Paulb23 6741e7a15d Added method to create TextFiles 2018-08-15 21:09:34 +01:00
Rémi Verschelde e92777c1ee
Merge pull request #21007 from guilhermefelipecgs/disable_camera_interpolation
Disable camera interpolation when switching scene tabs
2018-08-15 09:03:53 +02:00
Rémi Verschelde eef39bcb84
Merge pull request #21010 from YeldhamDev/tile_editors_changes
Changes to the TileSet and TextureRegion editors
2018-08-15 01:14:53 +02:00
Rémi Verschelde 859f3bf5a9
Merge pull request #20873 from ttencate/master
Allow middle-click to close scripts
2018-08-15 01:10:21 +02:00
Paulb23 81bf150cdc Fix re-opening of TextFiles when its already being edited 2018-08-14 23:44:55 +01:00
Guilherme Felipe ae788125a0 Disable camera interpolation when switching scene tabs
Fix #11764
2018-08-14 19:25:27 -03:00
Rémi Verschelde 78a6cd9e09
Merge pull request #20977 from malbach/Particles3D_AABB
Particles3D: set emitting if not set before generating AABB
2018-08-14 20:20:28 +02:00
Michael Alexsander Silva Dias 609d97b6d4 Changes to the TileSet and TextureRegion editors 2018-08-14 14:02:47 -03:00
Thomas ten Cate d867f11820 Allow middle-click to close scripts
Fixes #20871
2018-08-14 18:01:06 +02:00
Rémi Verschelde 0322081ec5
Merge pull request #20744 from Zylann/fix_viewport_lock_rotation
Initialize default lock rotation in constructor
2018-08-14 15:49:04 +02:00
Rémi Verschelde 22c3fcb20b
Merge pull request #20760 from Calinou/improve-assetlib-download-ux
Improve the asset library download UX
2018-08-14 15:48:31 +02:00
Rémi Verschelde c8414007ad
Merge pull request #20835 from Calinou/use-standard-button-texts-2
Tweak some editor button texts
2018-08-14 15:45:34 +02:00
Rémi Verschelde 892667878a
Merge pull request #20848 from Calinou/improve-3d-manipulator-gizmo
Improve the 3D manipulator gizmo
2018-08-14 15:43:52 +02:00
Rémi Verschelde 641dd15b1d
Merge pull request #20953 from hpvb/fix-20322
Don't try to update the visual shader graph if it doesn't exist yet
2018-08-13 20:47:24 +02:00
malbach 334922de8f Particles3D: set emitting if not set before generating AABB 2018-08-13 18:02:06 +02:00
Rémi Verschelde 0d96902a0c
Merge pull request #20731 from YeldhamDev/scr_editor_context_fix
Fix wrong context menu when right-clicking script/doc files
2018-08-13 13:35:53 +02:00
Rémi Verschelde 68ab428d4d
Merge pull request #20155 from Tunous/line-edit-clear
Add clear button to search fields
2018-08-13 12:54:57 +02:00
Rémi Verschelde 2062d6126d
Merge pull request #20587 from groud/fix_2deditor_scrollable_zone
Fixes bugs on the 2D editor scrollable area
2018-08-13 09:03:34 +02:00
Hein-Pieter van Braam 2a02f44ad9 Don't try to update the visual shader graph if it doesn't exist yet
When setting shader mode on a visual shader that was just created in the
editor we try to _update_graph(). However, the graph does not yet exist
in the visualshadereditor. This gets populated in
VisualShaderEditor::edit() which hasn't been called yet.

This PR simply changes the logic to not try to update the non-existent
graph.

This fixes #20322
2018-08-12 22:33:35 +02:00
Juan Linietsky 15530ce2c5 Fix gizmos submenu 2018-08-12 10:20:32 -03:00
Juan Linietsky 64595f0f6a
Merge pull request #20928 from JFonS/gizmo_enabling
Improvements on the gizmo disabling menu and icon selection bugfix
2018-08-11 19:20:08 -03:00
JFonS ac51da2eb6 Improvements on the gizmo disabling menu and icon selection bugfix 2018-08-11 23:07:00 +02:00
Łukasz Rutkowski 81fb81de9d Do not use theme to set LineEdit right_icon 2018-08-11 12:04:26 +02:00
Łukasz Rutkowski e8a435c8cd Add clear text button to LineEdit
- Add pressed state to clear button
- Enable clear button on all inputs with search icon
- Remove duplicate clear buttons
- Fix rendering of icon for center and right alignments
- Add clear button to more search fields
- Add clear icon to default theme
- Add method to control enabled state of clear button
- Add property to enable clear button from inspector
2018-08-11 12:04:26 +02:00
George Marques eb48119821
Added system for GDScript warnings
- Count and panel per script.
- Ability to disable warnings per script using special comments.
- Ability to disable warnings globally using Project Settings.
- Option to treat enabled warnings as errors.
2018-08-10 16:00:47 -03:00
MAriano Javier Suligoy ce87a30e45 New TileSet Editor 2018-08-09 20:38:02 -03:00
Juan Linietsky fbb5ca4d97
Merge pull request #20584 from JFonS/gizmo_enabling
New gizmo structure and gizmo disabling menu
2018-08-09 16:27:59 -03:00
JFonS 59fd18ab1a New gizmo structure and new gizmo disabling menu 2018-08-09 20:58:39 +02:00
Hugo Locurcio dcca20027c
Improve the 3D manipulator gizmo
Its size now takes into account the editor scale and the viewport's
half resolution setting. It is now also more detailed.
2018-08-09 16:34:18 +02:00
Hugo Locurcio 147f7fbdcf
Tweak some editor button texts 2018-08-09 11:22:11 +02:00
Hugo Locurcio c1108a4d17
Improve the asset library download UX
The progress bar is now correctly set to 0% while initiating
the download and is hidden once the download is completed.
2018-08-06 21:37:59 +02:00
Marc Gilleron 65215a7829 Initialize default lock rotation in constructor 2018-08-05 19:24:11 +01:00
Hugo Locurcio 1368bcfc53
Use a standard "OK" text for confirmation buttons in error dialogs
[ci skip]
2018-08-05 16:49:22 +02:00
Michael Alexsander Silva Dias 9194e42175 Fix wrong context menu when right-clicking script/doc files 2018-08-05 04:53:36 -03:00
AndreaCatania b7e66188df Implemented IK 2018-08-04 11:25:07 +02:00
groud eb7f4ddcce Fixes bugs on the 2D editor scrollable area 2018-07-30 01:05:13 +02:00
Juan Linietsky 317dee95de It is now possible to import images as a separate resource, closes #5738 and likely many others 2018-07-29 16:45:23 -03:00
Juan Linietsky 0fcc28b6f3
Merge pull request #15269 from ianb96/context_menu_improvements
Context Menu Improvements
2018-07-29 12:31:20 -03:00
Rémi Verschelde b5b8f52d4f
Merge pull request #15310 from remorse107/Cinema-Mode
Added "Cinema Mode" so that the spatial editor can actively track the...
2018-07-27 08:12:22 +02:00
Robert Morse 75947b1b72 Add "Cinematic Preview" to the Spatial Plugin Editor. 2018-07-26 19:15:28 -05:00
Max Hilbrunner 6cf5eb8e37
Merge pull request #20022 from EIREXE/snap_to_floor
Add snap to floor functionality to the editor
2018-07-26 22:31:03 +02:00
Ian 1bb13e95a8 context menu improvements 2018-07-26 08:58:35 -04:00
Rémi Verschelde eab105310b
Merge pull request #19257 from volzhs/edit-visual-script
Open internal visual script editor while use external editor is on
2018-07-26 10:36:01 +02:00
Alex Roman af725094d7 Add snap to floor functionality to the editor 2018-07-26 08:34:40 +02:00
Rémi Verschelde 4c5f0844e1
Merge pull request #19758 from kyledayton/feature/spatial-viewport-lock-rotation
Add lock rotation feature to spatial editor viewport
2018-07-26 08:31:20 +02:00
Kyle Dayton 46ec1deba5 Add lock rotation feature to spatial editor viewport 2018-07-25 21:37:04 -05:00
Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit
This commit makes operator[] on Vector const and adds a write proxy to it.  From
now on writes to Vectors need to happen through the .write proxy. So for
instance:

Vector<int> vec;
vec.push_back(10);
std::cout << vec[0] << std::endl;
vec.write[0] = 20;

Failing to use the .write proxy will cause a compilation error.

In addition COWable datatypes can now embed a CowData pointer to their data.
This means that String, CharString, and VMap no longer use or derive from
Vector.

_ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug
builds. This is a lot faster for Vector in the editor and while running tests.
The reason why this difference used to exist is because force-inlined methods
used to give a bad debugging experience. After extensive testing with modern
compilers this is no longer the case.
2018-07-26 00:54:16 +02:00
Paulb23 6696b16685 Fix crash on doc right click, issue 20429 2018-07-25 19:24:06 +01:00
volzhs 6bdec4ffb6 Open internal visual script editor while use external editor is on 2018-07-25 11:59:31 +09:00
Max Hilbrunner b92c432313
Merge pull request #19225 from Paulb23/open_all_files_in_script_editor
Open all files in script editor
2018-07-24 21:52:11 +02:00
Marcelo Fernandez ff95bbc6c4 Fixed Bucket Fill tool 2018-07-24 13:11:38 -03:00
Max Hilbrunner 81fd48eb1e
Tilemap editor: Fix crash introduced in #17582 2018-07-24 17:42:24 +02:00