Commit Graph

14 Commits

Author SHA1 Message Date
Fredia Huya-Kouadio
b162e7ac39 Fix the logic to restart the Godot application 2022-05-23 13:15:25 -07:00
Fredy Huya-Kouadio
32ace78a3e Update Meta hand tracking version
https://developer.oculus.com/blog/presence-platforms-hand-tracking-api-gets-an-upgrade/
2022-04-27 21:14:49 -07:00
Fredia Huya-Kouadio
a3b445d7e8 Remove duplicate resizable settings
(cherry picked from commit f1a7caf9bb)
2022-04-13 11:43:49 +02:00
Fredia Huya-Kouadio
4ff726b933 Update resize settings:
- Unlock resizing for the Godot Editor
- Add an option to specify whether a game is resizeable for the Godot template

(cherry picked from commit 3f299e9255)
2022-04-13 11:43:49 +02:00
Fredia Huya-Kouadio
5deeb38a70 Fix XR Android manifest metadata
- Adds the parameters for supported Meta devices, which is required to access some device specific capabilities
- Remove the 'com.samsung.android.vr.application.mode' metadata when we're not using the VrApi plugin
2022-01-26 08:58:47 -08:00
Rémi Verschelde
a627cdafc5
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Rémi Verschelde
45aac0b9e9
Merge pull request #55768 from m4gr3d/config_hand_tracking_frequency_3x 2021-12-09 23:05:06 +01:00
Fredia Huya-Kouadio
4f6ce8a7ba
Enable configuration of the android:excludeFromRecents activity attribute.
(cherry picked from commit cfa81ff32a)
2021-12-09 23:03:19 +01:00
ne0fhyk
9d22ad3c9b Add support for configuring the xr hand tracking frequency mode 2021-12-09 12:26:06 -08:00
Fredia Huya-Kouadio
9c50bcabed Add support for OpenXR export configurations. 2021-11-20 06:59:36 -08:00
Rémi Verschelde
42d385b312
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.

`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 13:23:38 +02:00
Rémi Verschelde
c7f4e1d5dd
Android: Properly validate godot_project_name_string for Android special chars
Fixes #52659.

(cherry picked from commit 9204a3a50e)
2021-10-26 18:23:47 +02:00
ne0fhyk
35a98d305b Add support for Play Asset Delivery.
This only adds support for a subset of Play Asset Delivery: this causes a single install-time asset pack to always be present, but doesn't add support for dynamically downloaded asset packs.
2021-09-15 06:02:53 -07:00
ne0fhyk
0cfbe354d7 Refactor Android platform export structure. 2021-09-09 10:48:29 -07:00