volzhs
696c47d9ab
Fix bug with saving last select language and remove warning
2016-10-30 23:21:59 +09:00
Rémi Verschelde
0aebddafc1
Revert "make `Container` node aware of `Size Flags`"
...
This reverts commit 6ed15e995d
.
Fixes #6974 .
2016-10-30 15:14:28 +01:00
Rémi Verschelde
914015f3b6
Merge pull request #6962 from henriquelalves/external_editor_focus_bug
...
Won't change editor tabs when using External Editor.
2016-10-30 12:17:28 +01:00
Rémi Verschelde
21828209ec
Merge pull request #6950 from rdb/master
...
Add "Never" underline mode to LinkButton
2016-10-30 12:11:49 +01:00
Rémi Verschelde
1ee1a959ab
Merge pull request #6945 from Hinsbart/script_dnd
...
Ability to drag script files from Filesystem dock to SceneTree dock.
2016-10-30 12:10:45 +01:00
Rémi Verschelde
a23d8eafa3
Merge pull request #6928 from razvanc-r/fix-container
...
make Container node aware of Size Flags
2016-10-30 12:06:30 +01:00
Rémi Verschelde
644e810cef
Merge pull request #6920 from volzhs/dragndrop-2d
...
Improve drag and drop on 2D viewport
2016-10-30 12:06:19 +01:00
Rémi Verschelde
dfec7190b9
Merge pull request #6918 from pkowal1982/tween_fix_k3k
...
Fix regression #6864 caused by #6613
2016-10-30 12:05:42 +01:00
Rémi Verschelde
f1b89f1778
Merge pull request #6887 from leezh/regex_module
...
RegEx re-implemented as a module
2016-10-30 12:02:44 +01:00
Rémi Verschelde
4ed2f98730
Merge pull request #6874 from mateka/issue-6839
...
Option to load script for node (#6839 )
2016-10-30 11:57:56 +01:00
Rémi Verschelde
89001369e7
Merge pull request #6751 from SuperUserNameMan/new_PRNG_for_rand_from_seed
...
xorshift32 PRNG for Math::rand_from_seed()
2016-10-30 10:49:22 +01:00
Rémi Verschelde
426ff9e7ac
Merge pull request #6614 from TheKK/issue5989
...
Make FileDialog directory selection less misleading
2016-10-30 10:46:01 +01:00
Ignacio Etcheverry
33766a4935
Merge pull request #6901 from volzhs/fix-inputevent-compare
...
Fix comparison bug with InputEvent
2016-10-29 22:29:18 +02:00
Henrique L. Alves
13c92099e6
Won't change editor tabs when using External Editor.
...
Fixes issue #3046 .
2016-10-29 11:44:57 -02:00
Pedro J. Estébanez
51ad1c1668
Adopt simpler strategy for big libs on Windows
2016-10-29 03:34:53 +02:00
George Marques
a52cbd65a8
Merge pull request #6937 from SuperUserNameMan/fix_win_standalone_msvc_and_mingw_incompatibilities
...
fix bug introduced by #6501
2016-10-28 20:57:51 -02:00
rdb
d517bc908f
Add "Never" underline mode to LinkButton
2016-10-28 10:52:57 +02:00
Andreas Haas
a3944e66da
Ability to drag script files from Filesystem dock to SceneTree dock.
...
Allows to attach scripts by dragging them onto the target Node.
2016-10-27 16:32:41 +02:00
Rémi Verschelde
8321e48ab0
Merge pull request #6943 from damon-myers/fix-mac-locale
...
Fix locale for macOS-style locales
2016-10-27 14:37:44 +02:00
Damon
1e7f078ce9
Fix locale for macOS-style locales
2016-10-27 07:29:00 -05:00
Zher Huei Lee
9a5ce099f1
Changed RegEx to inherit Resource
2016-10-27 10:27:40 +01:00
Zher Huei Lee
c3b4686082
Added global sub and bounds checking to RegEx
2016-10-27 10:27:40 +01:00
Zher Huei Lee
439d439321
RegEx re-implemented as a module
...
Re-wrote nrex as a module using godot-specific parts and new
features:
* Added string substitutions.
* Named groups are now supported.
* Removed use of mutable variables in RegEx. RegExMatch is returned
instead.
2016-10-27 10:27:40 +01:00
Damon Myers
470ead74db
Change set_locale to fallback to the global language ( #6910 )
2016-10-27 10:36:32 +02:00
Rémi Verschelde
6f09841e24
Merge pull request #6936 from Faless/udp_ntohs
...
Fix PacketPeerUDP get_packet_port()
2016-10-27 09:34:30 +02:00
yg2f
f7773d499d
fix bug introduced by #6501
...
( @Akien : this PR is for current HEAD only, not to be cherry-picked for 2.1.1 )
this is manual revertion of #6501 which introduced a bug that prevented
scons from detecting Mingw under Windows when MSVC was installed.
(thanks to @vnen for finding this)
AND
it fixes the actual bug that prevented scons from detecting MSVC standalone
compiler ( a confusions between ``VSINSTALLDIR`` and ``VCINSTALLDIR`` )
The freeware Standalone MSVC C++ Build Tools are available here :
http://landinghub.visualstudio.com/visual-cpp-build-tools
2016-10-26 19:29:30 +02:00
Fabio Alessandrelli
25e29972a9
Fix PacketPeerUDP get_packet_port()
...
Properly convert port field from network to system ordering on incoming packets.
2016-10-26 18:27:01 +02:00
Pawel Kowal
20a18907c1
Fix regression #6864 caused by #6613
2016-10-26 15:15:20 +02:00
Rémi Verschelde
c67e3a485d
Merge pull request #6925 from godotengine/ipv6
...
Adding IPv6 support
2016-10-26 14:32:51 +02:00
volzhs
eed9179ea3
Improve drag and drop on 2D viewport
2016-10-26 21:21:01 +09:00
Răzvan Cosmin Rădulescu
6ed15e995d
make `Container` node aware of `Size Flags`
2016-10-26 11:45:16 +02:00
Fabio Alessandrelli
80e911647c
Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto
...
The address size passed to network system calls now reflects the the actual IP type (v4 or v6).
Fix Windows and OSX ipv6 sockets
2016-10-26 08:20:31 +02:00
Rémi Verschelde
c7f9d853e2
Merge pull request #6898 from zaps166/scons-msg-fix
...
"CCFLAGS" are for C and C++ compiler
2016-10-25 21:36:02 +02:00
Rémi Verschelde
d067ec8753
Merge pull request #6906 from volzhs/remove-dead-code
...
Remove dead code in FileSystemDock
2016-10-25 21:27:15 +02:00
volzhs
9605a1d0da
Remove dead code in FileSystemDock
2016-10-23 23:38:49 +09:00
Błażej Szczygieł
d710b265f8
Add WebM module
...
Use already existing libraries: libvorbis and libopus. Also use newly
added libraries: libvpx, libwebm, libsimplewebm.
2016-10-23 02:46:06 +02:00
volzhs
b76a0ca40c
Fix comparison bug with InputEvent
2016-10-23 05:47:36 +09:00
Błażej Szczygieł
ace18d28d2
"CCFLAGS" are for C and C++ compiler
2016-10-22 17:28:10 +02:00
Rémi Verschelde
24337f9c5e
Merge pull request #6884 from vnen/html-export-char
...
Fix extraneous NULL character on HTML export
2016-10-22 13:09:54 +02:00
Rémi Verschelde
7740b3912c
Merge pull request #6882 from vnen/mouse-mode
...
Fix the hiding of mouse cursor before interaction
2016-10-22 13:08:18 +02:00
Rémi Verschelde
ad07b31353
Merge pull request #6881 from vnen/msvc-project-output
...
Fix output binary paths for VS project generation
2016-10-22 13:07:37 +02:00
Randy Tan Shaoxian
638a31d972
Fixed tiny error in detect.py causing compilation for Android to fail.
...
(cherry picked from commit c9d7f77c6f
)
2016-10-22 13:04:13 +02:00
Rémi Verschelde
ee6c5c5c23
Merge pull request #6858 from zaps166/gcc-color-output
...
SCons: Use colored output if available, change "colored"->"verbose"
2016-10-22 12:59:45 +02:00
Rémi Verschelde
3dd405c517
Merge pull request #6857 from zaps166/disable-asserts-in-release
...
Disable asserts in release mode
2016-10-22 12:55:21 +02:00
Henrique Lacreta Alves
853d1ce9f3
Prevent unwanted script editor input on game crash
...
Fixes #6530 .
2016-10-22 12:54:38 +02:00
Rémi Verschelde
f5818c8e63
Merge pull request #6812 from RandomShaper/get-visualserver-clear-color
...
Add/expose VisualServer::get_default_clear_color()
2016-10-22 12:52:40 +02:00
Rémi Verschelde
ac765fd518
Merge pull request #6710 from lordadamson/master
...
fix #6031 when creating a script the default language will be what yo…
2016-10-22 12:48:59 +02:00
Rémi Verschelde
cf3ba3379f
Merge pull request #6564 from SuperUserNameMan/gdscript_opcode_line_opcode_breakpoint
...
fixes #6487 , GDscript compiler ignores OPCODE_LINE and OPCODE_BREAKPOINT in Release mode
2016-10-22 12:45:46 +02:00
Rémi Verschelde
afd86ee240
Merge pull request #6090 from WalasPrime/raytrace_force
...
Added force_raycast_update GDScript method for RayCast[2D]
2016-10-22 12:40:14 +02:00
George Marques
604ddd691c
Fix extraneous NULL character on HTML export
...
Fix #2801
2016-10-20 21:11:13 -02:00