Paulb23
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729dc5da83
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Stopped save scene flicker, issue 4118
(cherry picked from commit 9d74b76a69 )
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2016-04-02 22:15:06 +02:00 |
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Ignacio Etcheverry
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d950a13c10
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TileSet Export: Avoid invalid error when merge is enabled but file does not exist
(cherry picked from commit 897b33ce77 )
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2016-04-02 22:05:36 +02:00 |
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Hubert Jarosz
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424a104666
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remove trailing whitespace
(cherry picked from commit 4a4f247914 )
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2016-04-02 22:03:48 +02:00 |
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Franklin Sobrinho
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1bdd5d24cb
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Removed "__editor_plugin_screen__" metadata creation
(cherry picked from commit b79e83ad6f )
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2016-03-06 09:48:15 +01:00 |
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Ariel Manzur
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45a0bbe56e
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adds -pm and -project_manager command line options to start project manager
fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
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2016-02-27 15:27:33 +01:00 |
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Julian Murgia - StraToN
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d86b12a397
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Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810
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2016-02-27 15:27:25 +01:00 |
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Julian Murgia - StraToN
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7191de4670
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Added a setting in editor defining scene tabs close button policy. Fixes #3777
global/always_show_close_button_in_scene_tabs
Default = OFF --> Close button only on active tab
ON --> Close button on all tabs
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2016-02-20 02:45:04 +01:00 |
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Ignacio Etcheverry
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9c1bde4e4b
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Keep 'Play custom scene' button unpressed when not running
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2016-02-18 13:16:31 +01:00 |
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Rémi Verschelde
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01cf698de7
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Remove unimplemented SceneAnimationImport plugin from menu
The code structure is still available if someone wanted to implement it.
Issue #3667 will be kept as a reminder for the added todo.
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2016-02-17 22:26:26 +01:00 |
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Ignacio Etcheverry
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8c0accc4ba
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Added option to restart custom scene
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2016-02-17 20:54:19 +01:00 |
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Ignacio Etcheverry
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d8f06085a2
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Fix _quick_run method (Play custom scene)
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2016-02-17 19:41:19 +01:00 |
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Ariel Manzur
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83b03e1c68
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export from command line
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2016-02-10 03:41:48 -03:00 |
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Juan Linietsky
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92a3b9fb9f
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-Property apply limits to V/H Splits in main editor window. Fixes #3567
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2016-02-08 13:01:54 -03:00 |
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Franklin Sobrinho
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9f5d537993
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Fix animation toolbar
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2016-01-27 11:10:51 -03:00 |
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Juan Linietsky
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1d99e71d94
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defer project export filesystem update if not visible
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2016-01-27 07:23:51 -03:00 |
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Juan Linietsky
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31a4762fea
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Merge pull request #3435 from neikeq/output_focus_steal
Fix Output panel annoying focus steal
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2016-01-25 00:30:14 -03:00 |
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Ignacio Etcheverry
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a3e4914355
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Fix Output panel annoying focus steal
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2016-01-24 16:26:03 +01:00 |
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Juan Linietsky
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6c27df8df6
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-Fixes a bunch of stdout errors, closes #2763 closes #2731
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2016-01-23 19:51:51 -03:00 |
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Juan Linietsky
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5ca338bab6
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-Fixed revert scene, should work proprely now, fixes #2782
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2016-01-23 18:28:30 -03:00 |
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Ignacio Etcheverry
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88fd782060
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EditorNode: Ignore unhandled input if there is a dialog visible
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2016-01-21 23:51:06 +01:00 |
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Juan Linietsky
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74a48a0140
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-Massive editor dialog cleanup
-Added a bottom menu list
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2016-01-17 20:03:57 -03:00 |
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Juan Linietsky
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72fcb8a35b
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-Moved all the "root" input handling for GUI from individual Controls to Viewport.
-Should fix several reported bugs when controls don't have a common parent
This may have added new bugs, so please report if so!
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2016-01-16 22:41:10 -03:00 |
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Rémi Verschelde
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d64a9526cd
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Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock
Moved subscene creation from scene menu to an icon on the scene dock
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2016-01-15 14:34:39 +01:00 |
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Rémi Verschelde
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1fc96e2dca
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Merge pull request #3329 from SaracenOne/color_ramp_fix
Color Ramp Editor Plugin Fix
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2016-01-15 13:54:04 +01:00 |
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Juan Linietsky
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d222229149
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properly export sample compression type option
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2016-01-14 11:50:24 -03:00 |
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Juan Linietsky
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4248c84e20
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-Make sure scenes properly update when switching tabs, even if sub-instances changed. Fixes #3201
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2016-01-14 11:06:20 -03:00 |
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Juan Linietsky
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c4cee22510
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Properly fix tab scrolling, fixes #3128, fixes #3314
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2016-01-13 07:39:31 -03:00 |
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Saracen
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0b1f395e7d
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Fixed color ramp editor plugin to allow editing color ramps while in the spatial editor.
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2016-01-12 20:13:45 +00:00 |
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Rémi Verschelde
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0b4c088089
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Merge pull request #3320 from neikeq/ed_layouts_default
Allow to override the default editor layout
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2016-01-11 23:55:36 +01:00 |
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Ignacio Etcheverry
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60adf21bc6
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Allow to override the default editor layout
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2016-01-11 23:51:45 +01:00 |
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Rémi Verschelde
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1f1c3038c2
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Update copyright in remaining files + prints in the UI
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2016-01-11 21:34:22 +01:00 |
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Rémi Verschelde
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cbab728049
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Merge pull request #3276 from TheHX/pr-quick-open
Quick open now can open multiple scenes and scripts
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2016-01-11 11:42:13 +01:00 |
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Juan Linietsky
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6eb742d49f
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-Make a rare corner case where disabling/reenabling mipmaps causes invalid texture state. Fixes #3102
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2016-01-10 21:45:58 -03:00 |
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Juan Linietsky
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027072728e
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restored quit to project list keybinding, but kept change for OSX, closes #3185
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2016-01-10 15:57:24 -03:00 |
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Juan Linietsky
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729ab84a49
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wrong extensions shown when saving resources fixed
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2016-01-10 15:38:47 -03:00 |
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Franklin Sobrinho
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7fa233cd89
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Fix some error messages
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2016-01-09 08:35:57 -03:00 |
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Rémi Verschelde
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e3d4a851b7
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Merge pull request #3280 from neikeq/issue_3227
Fix TileSet not refreshed after exporting without merge
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2016-01-08 18:04:36 +01:00 |
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Ignacio Etcheverry
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b4602567cf
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Fix TileSet not refreshed after exporting without merge
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2016-01-08 17:54:13 +01:00 |
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Ignacio Etcheverry
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43b292de1e
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Scene->Close scene: ask confirmation only when unsaved changes
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2016-01-08 16:53:47 +01:00 |
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Franklin Sobrinho
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7fa3bd4e78
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Quick open now can open multiple scenes and scripts
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2016-01-08 08:27:34 -03:00 |
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Rémi Verschelde
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bc3b1a63ba
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Merge pull request #3208 from nounoursheureux/master
You can now create an inherited scene based on an already opened scene
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2016-01-06 18:31:33 +01:00 |
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Nounours Heureux
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f32a06e470
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You can create an inherited scene based on an already opened scene.
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2016-01-06 17:46:45 +01:00 |
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Rémi Verschelde
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820770e2e0
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Merge pull request #3187 from neikeq/fix_3186
Fix editor layout saving
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2016-01-06 11:58:03 +01:00 |
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Rémi Verschelde
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a82e6f0baa
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Merge pull request #3219 from nounoursheureux/change_subscene_string
Change Import > Sub-Scene to Import > Node from scene
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2016-01-06 11:48:22 +01:00 |
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Juan Linietsky
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e8fbf39f88
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-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
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2016-01-03 17:14:28 -03:00 |
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Nounours Heureux
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1c3a448a32
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Change Import > Sub-Scene to Import > Node from scene
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2016-01-03 18:07:05 +01:00 |
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Ignacio Etcheverry
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fc17ec04fc
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Fix editor layout saving
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2016-01-01 18:48:14 +01:00 |
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George Marques
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5be9ff7b67
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
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Juan Linietsky
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9c38ad0093
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changed shortcuts to be better friends with OSX, closes #2398
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2015-12-31 16:14:04 -03:00 |
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Juan Linietsky
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ff1763e38f
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properly implement save as from script editor, fixes #2415
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2015-12-31 13:12:27 -03:00 |
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