Aaron Franke
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548de64742
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Use a more specific type for Area2D/3D body signals
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2021-02-24 00:05:54 -05:00 |
Marcel Admiraal
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5fa12da6f9
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Rename the final parameter of area_shape_entered-exited local_shape.
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2021-01-09 13:34:59 +00:00 |
Marcel Admiraal
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a77173b335
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Update area-body_shape_entered-exited signal documentation.
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2021-01-09 13:34:50 +00:00 |
Marcel Admiraal
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daa084d004
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Rename Area3D audio_bus_name getter and setter
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2020-12-10 08:31:14 +00:00 |
Tomasz Chabora
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ebca7d4e4e
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Correct the doc about linear damping
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2020-10-13 11:41:18 +02:00 |
Aaron Franke
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439be614f4
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Link to demos from within the class reference
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2020-10-01 23:57:21 -04:00 |
Hugo Locurcio
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c73c327bab
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Reference the online documentation in collision layer/mask properties
See https://github.com/godotengine/godot-docs/pull/3863.
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2020-08-03 13:58:51 +02:00 |
Rémi Verschelde
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d567c15aed
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doc: Fix parsing typed arrays in makerst.py
`Type[]` typed arrays will link to `Type`, as it's likely the most
interesting information for the user.
And sync classref with current source.
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2020-04-24 17:50:20 +02:00 |
Rémi Verschelde
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eaaee63b62
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doc: Update classref with node renames
A few extra renames for classes which were missed in last week's PRs.
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2020-03-30 18:23:02 +02:00 |