Rémi Verschelde
3dffe0b967
Merge pull request #63312 from bruvzg/one_click
...
[Export] Add one-click deploy over SSH for the desktop exports.
2023-01-13 18:00:18 +01:00
Raul Santos
f852004cf5
Add `IsFinite` to C# Variants
2023-01-13 17:57:52 +01:00
Henrique Coura
d9ceddd86b
Add unit tests for Curve2D
2023-01-13 13:54:45 -03:00
Gilles Roudière
28f6fcd68f
Fixes TileSet atlas merging not working correctly
2023-01-13 16:50:12 +01:00
Juan Linietsky
6f0e210093
Refactor ProjectSetting overrides
...
* Overrides no longer happen for set/get.
* They must be checked with a new function: `ProjectSettings::get_setting_with_override()`.
* GLOBAL_DEF/GLOBAL_GET updated to use this
This change solves many problems:
* General confusion about getting the actual or overriden setting.
* Feature tags available after settings are loaded were being ignored, they are now considered.
* Hacks required for the Project Settings editor to work.
Fixes #64100 . Fixes #64014 . Fixes #61908 .
2023-01-13 15:13:56 +01:00
Dmitrii Maganov
40613ebd21
GDScript: Fix typing of iterator in for loop
2023-01-13 15:36:11 +02:00
George Marques
3a5e41293c
GDScript: Fix infinite recursion in resolution of enum values
2023-01-13 10:17:30 -03:00
Tomasz Chabora
4668a186db
Reset animation on playback stop
2023-01-13 13:41:37 +01:00
Rémi Verschelde
3c9bf4bc21
Merge pull request #71317 from bruvzg/dash_align
...
Improve dashed line alignment and make it optional.
2023-01-13 09:57:46 +01:00
Rémi Verschelde
a9f3f0c52a
Merge pull request #71315 from smix8/i_see_double
...
Fix duplicate NavigationServer process
2023-01-13 09:57:20 +01:00
Rémi Verschelde
46d8fea41a
Merge pull request #71312 from timothyqiu/node-removed
...
Fix crash when clicking Edit Region after reopening the scene
2023-01-13 09:55:18 +01:00
Rémi Verschelde
04bee38809
Merge pull request #71295 from bruvzg/macos_bg_color
...
[macOS] Avoid color flash on window resizing
2023-01-13 09:54:30 +01:00
smix8
be9224eaa8
Fix duplicate NavigationServer process
...
NavigationServer process was called twice each frame
Also adds 3 missing MONITOR_TYPE entries.
2023-01-13 09:38:32 +01:00
bruvzg
9b2843f14f
Improve dashed line alignment and make it optional.
2023-01-13 10:30:12 +02:00
stmSi
d1bd7539a6
Fix NaN value making infinite loop inside GraphEdit's NOTIFICATION_DRAW
2023-01-13 12:29:29 +06:30
bruvzg
1ed4ed3a16
[macOS] Avoid color flash on window creation and resizing.
2023-01-13 07:39:45 +02:00
Haoyu Qiu
90d3efcaa5
Fix crash when clicking Edit Region after reopening the scene
2023-01-13 11:30:26 +08:00
Bastiaan Olij
478c37deb8
Improving communication of scaling settings to renderer implementation
2023-01-13 12:54:15 +11:00
Rémi Verschelde
7c2768c2f8
Merge pull request #71303 from clayjohn/ref-probe-crash
...
Only setup depth framebuffer properties when not rendering ReflectionProbes
2023-01-13 01:23:05 +01:00
clayjohn
131036a5ef
Only setup depth framebuffer properties when not rendering ReflectionProbes
2023-01-12 16:19:12 -08:00
Rémi Verschelde
7dfcd55567
Merge pull request #71152 from nongvantinh/fix-70981
...
Fix node name in the SceneTreeEditor allows a node to have no name
2023-01-13 00:39:20 +01:00
Rémi Verschelde
14cca21256
Merge pull request #71033 from scurest/obj-vertex-color
...
Add vertex color support to OBJ importer
2023-01-13 00:37:14 +01:00
Rémi Verschelde
f79c58aac5
Merge pull request #71209 from bruvzg/ed_progress_reparent
...
Automatically reparent editor progress dialog to avoid error spam.
2023-01-13 00:29:48 +01:00
Rémi Verschelde
7067c64bcf
Merge pull request #71297 from aaronfranke/file-format
...
Fix file formatting script dependencies and cleanup
2023-01-13 00:29:17 +01:00
Rémi Verschelde
8bd8c4edbc
Merge pull request #71294 from gelvinp/macos_notarization_teamid
...
Require Apple Team ID when using notarytool
2023-01-13 00:23:04 +01:00
Rémi Verschelde
05e1517c8e
Merge pull request #71290 from clayjohn/normal-map-2d
...
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-13 00:17:28 +01:00
Clay John
21893140eb
Merge pull request #71289 from RandomShaper/avoid_color_flash
...
Avoid color flash on window creation and resizing
2023-01-12 14:39:41 -08:00
Aaron Franke
06450bfb0f
Fix file formatting script dependencies and cleanup
2023-01-12 16:25:21 -06:00
Patrick Gelvin
8495224d13
Require Apple Team ID when using notarytool
...
Adds a requirement that the Team ID is specified when
notarizing with the new notarytool.
Fixes #70307
2023-01-12 15:00:07 -07:00
Rémi Verschelde
e62f57f51d
Merge pull request #70904 from huangjiaminhhh/master
...
Fix for navmesh baking when parsing StaticBody colliders
2023-01-12 22:24:37 +01:00
clayjohn
b514e20fb5
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-12 13:15:31 -08:00
Rémi Verschelde
c2790ec2b9
Merge pull request #68450 from KoBeWi/bracket_escapist
...
Allow to escape closing brackets in CFG tags
2023-01-12 21:53:15 +01:00
Pedro J. Estébanez
03b96c1c4b
Implement color flash avoidance for Windows
2023-01-12 21:42:51 +01:00
Pedro J. Estébanez
d0e37cd04c
Add framework for avoidance of color flash in new windows
2023-01-12 21:42:51 +01:00
Rémi Verschelde
886f7f8290
Merge pull request #71248 from rsjtdrjgfuzkfg/opengl-texture-format
...
OpenGL: Support FORMAT_{ETC2,DXT5}_RA_AS_RG
2023-01-12 21:11:44 +01:00
Rémi Verschelde
6dba67c27d
Merge pull request #71247 from rsjtdrjgfuzkfg/etcpak
...
etcpak: Fix ETCPAK_TYPE_ETC2_RA_AS_RG
2023-01-12 21:10:49 +01:00
Lyuma
fd25bb50ab
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
...
Removes all 3D modification resources. SkeletonIK3D is a node and still supported.
Remove deprecated Skeleton3D functionality for 4.0, so we can add it back in 4.x.
Remove local_pose_override feature from Skeleton3D and BoneAttachment3D.
Expose Skeleton3D::get_version() so IK scripts/extensions can cache bones.
Note: This change only affects 3D. SkeletonModification2D will work as before.
2023-01-12 12:04:53 -08:00
Rémi Verschelde
aaa5158ff9
Merge pull request #70733 from vonagam/fix-assigning-untyped
...
GDScript: Fix some issues with assignments that involve untyped things
2023-01-12 20:08:55 +01:00
Rémi Verschelde
318af8f36c
Merge pull request #71272 from MewPurPur/fix-frame-selection
...
Fix the Frame Selection (Shift + F) functionality in the 2D editor
2023-01-12 20:08:31 +01:00
Rémi Verschelde
800216924c
Merge pull request #70787 from peastman/cylinder
...
Analytic sphere-box, sphere-cylinder, and capsule-cylinder collisions
2023-01-12 20:08:03 +01:00
Rémi Verschelde
f82352be87
Merge pull request #70660 from Malcolmnixon/collision_sphere_capsule
...
Fix sphere-capsule collision logic
2023-01-12 20:07:02 +01:00
Rémi Verschelde
797fb296f0
Merge pull request #58517 from KoBeWi/size_matters
...
Add expand modes to TextureRect
2023-01-12 20:06:26 +01:00
Rémi Verschelde
73ab514657
Fix style issue in ShapeCast3D after #68409
...
Somehow that PR didn't run the CI checks.
2023-01-12 19:28:58 +01:00
VolTer
1fa5597520
Fix the Frame Selection functionality
2023-01-12 19:13:00 +02:00
Rémi Verschelde
40b9c246b6
Merge pull request #71197 from adamscott/add-default-virtual-path-gdscript
...
Add default virtual `gdscript://` path to `GDScript` instances
2023-01-12 17:56:09 +01:00
Rémi Verschelde
9332d17c87
Merge pull request #71258 from TechnoPorg/doc-editor-export-platform
...
Document EditorExportPlatform
2023-01-12 17:54:59 +01:00
Rémi Verschelde
def592114f
Merge pull request #70700 from vonagam/fix-abstract-extends
...
GDScript: Fix extending abstract classes, forbid their construction
2023-01-12 17:19:51 +01:00
Rémi Verschelde
d20ebe98c4
Merge pull request #68409 from Jasuse/shapecast3d_dbg_shape_fix
...
Fix debug shape of `ShapeCast3D` not updating on `Shape` change
2023-01-12 17:19:20 +01:00
kobewi
dfc4367a47
Add expand modes to TextureRect
2023-01-12 17:06:03 +01:00
Dmitrii Maganov
274d49790d
GDScript: Fix extending abstract classes, forbid their construction
2023-01-12 17:47:10 +02:00