Commit Graph

834 Commits

Author SHA1 Message Date
Rémi Verschelde 7ed64327a9 Merge pull request #10163 from ISylvox/resoucre-to-resource
Core/io: Fix typo in resource_format_binary
2017-08-11 10:36:33 +02:00
Rémi Verschelde 870696603b Merge pull request #10162 from Noshyaar/patch-1
ResourceImporterScene: fix 'bult' typo
2017-08-11 10:36:23 +02:00
Rémi Verschelde afecc6ae0b Merge pull request #10114 from kubecz3k/nodepath-click
NodePath option to find target in editor node tree
2017-08-11 10:34:17 +02:00
Rémi Verschelde 8e6768c963 Merge pull request #10202 from neikeq/how-do-you-turn-this-on
Improves method bind's detecting of signarute types
2017-08-11 10:29:41 +02:00
Daniel J. Ramirez 9b41333340 Fixes to buses editor
Fixed unselectable bus
Added bus options button
2017-08-10 18:07:24 -05:00
Daniel J. Ramirez e4a9233a83 Hide tilemap menu when no tilemap is selected 2017-08-10 14:48:48 -05:00
Andreas Haas 9d593481f6
Inspector: Right click on resource opens sub-menu.
Fixes #9052
2017-08-10 21:02:31 +02:00
Paulb23 e91bde6521 Fixed undo when converting indent with no changes, issue 9841 2017-08-10 19:23:45 +01:00
Daniel J. Ramirez 03f62495ca Improved add texture as node dialog 2017-08-10 11:40:28 -05:00
Rémi Verschelde 81dde2687f Merge pull request #10164 from djrm/pr_theme_fixes
Visual polishing
2017-08-10 10:46:05 +02:00
Ignacio Etcheverry 2f290038d6 Removes type information from method binds 2017-08-10 07:17:50 +02:00
Jakub Grzesik d2d62122e2 ability to click on spatial subscene to select it 2017-08-09 18:40:02 +02:00
Juan Linietsky dbb6a39722 Moved mirror and rotations to the tile mapen, to avoid taking up too much toolbar space, fixes #6461 2017-08-08 22:46:26 -03:00
Juan Linietsky 950b205609 Clean up canvas item when changing state, closes #5977 2017-08-08 21:12:32 -03:00
Juan Linietsky 90a595ac42 Set some reasonable limits for sending information to the debugger, closes #5848 2017-08-08 20:55:22 -03:00
Daniel J. Ramirez 273d2ab9d4 Several ui improvements (mostly margins)
Improved colors

Added some missing icons
2017-08-08 11:44:37 -05:00
toger5 a9da258a65 fixed loading old theme styleboxes 2017-08-08 18:36:35 +02:00
Juan Linietsky de219e5cbe fix collada crash on invalid (blender internal expored...) file, fixes #6222 2017-08-08 08:14:51 -03:00
Jakub Grzesik 87b881c6fd NodePath option to find target in editor node tree 2017-08-08 13:06:24 +02:00
Juan Linietsky 5e1116da4c Added proper local transform snapping, closes #4985 2017-08-08 07:55:21 -03:00
Juan Linietsky 1939e83a65 Attempt to resolve #4673 2017-08-08 07:13:17 -03:00
Indah Sylvia 51f56a4282 core/io: fix typo 'resoucre' to 'resource' 2017-08-08 12:02:49 +07:00
Poommetee Ketson 023321d59e ResourceImporterScene: fix 'bult' typo 2017-08-08 11:11:14 +07:00
Juan Linietsky f6ad0ccc63 -Errors are printed again to Output, after a long time. Fixes #3373 2017-08-07 22:51:30 -03:00
Thomas Herzog 1f638b206e Merge pull request #10152 from Hinsbart/run_import
ProjectManager: Show error dialog if unable to run project.
2017-08-07 23:57:14 +02:00
Andreas Haas bc034c1d4d
ProjectManager: Show error dialog if unable to run project. 2017-08-07 23:47:43 +02:00
Thomas Herzog 0188ce5c80 Merge pull request #10015 from marcelofg55/master
Implement 32 bit IEEE float WAVE format
2017-08-07 23:11:35 +02:00
Thomas Herzog 12a2d7ee6e Merge pull request #10068 from Cradmon/fix-resource-docker-thumbnail-bug
Fix resource docker thumbnail bug
2017-08-07 23:05:09 +02:00
Thomas Herzog c6cb31aa5e Merge pull request #10133 from homer666/adjust-filesystem-split-mode-height-threshold
Adjust FileSystem dock split mode's height threshold
2017-08-07 22:24:52 +02:00
Juan Linietsky a0d969c560 Revert "fixed loading old theme styleboxes" 2017-08-07 16:00:34 -03:00
Rémi Verschelde 3121b3a4f4 Merge pull request #10141 from ISylvox/lower_case_godot_api
Makes all Godot API's Methods lower_case
2017-08-07 14:59:39 +02:00
Rémi Verschelde b31ba2f187 Merge pull request #10097 from toger5/asset_lib_style_overrides
fixed loading old theme styleboxes
2017-08-07 14:47:27 +02:00
Rémi Verschelde dcadbb8b40 Merge pull request #10087 from volzhs/editor-button-align
Fix label align of button in editor
2017-08-07 14:44:41 +02:00
Rémi Verschelde 722011bb75 Merge pull request #10082 from Noshyaar/pr-viewport2
SpatialEditor: fix "Top", overflow preview button
2017-08-07 14:42:31 +02:00
Rémi Verschelde 307a04268b Merge pull request #10078 from Noshyaar/pr-viewport
SpatialEditor: uniform min/max of fov,znear,zfar
2017-08-07 14:42:03 +02:00
Rémi Verschelde ececefa595 Merge pull request #10067 from toger5/default_extended_script_template
builtin_script_template_improvements
2017-08-07 14:41:08 +02:00
Rémi Verschelde ebf19d72b5 Merge pull request #9878 from toger5/theme_border_settings_change
Theme border settings change + updating styles
2017-08-07 14:07:57 +02:00
Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
homer666 e32abe8072 Adjust FileSystem split mode's height threshold 2017-08-07 13:44:34 +10:00
Juan Linietsky 134b3edf5a Merge pull request #10123 from bojidar-bg/7695-key-kp-enter
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
2017-08-06 21:04:11 -03:00
Juan Linietsky 85945e4367 Added a .gdignore check to ignore specific folders. Closes #8461 2017-08-06 11:43:48 -03:00
Bojidar Marinov 7b7c7c8dc0
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Closes #7695
2017-08-06 16:26:07 +03:00
Juan Linietsky 475e8b28b2 keep default exported script values unless overriden, closes #8127 2017-08-06 09:33:59 -03:00
toger5 f035e4a24a fixed loading old theme styleboxes 2017-08-05 01:33:46 +02:00
Cradmon b8a31d6563 Fix resource docker thumbnail bug 2017-08-04 20:11:17 +01:00
volzhs 9f6f7e0fcf Fix label align of button in editor
Fix #9927
2017-08-04 23:52:36 +09:00
Poommetee Ketson 1cc655a40d SpatialEditor: fix "Top", overflow preview button 2017-08-04 20:46:22 +07:00
toger5 3b2a4cc52a editor: update helps and script panel on theme could change. 2017-08-04 14:57:15 +02:00
toger5 2ab512a07b Builtin script template loading improvements 2017-08-04 14:53:07 +02:00
Poommetee Ketson b8feae4db6 SpatialEditor: uniform min/max of fov,znear,zfar
Clamp FOV to [0.01, 179], Znear and Zfar to [0.01, 10000]
2017-08-04 18:23:10 +07:00
Juan Linietsky 26ff90eaed Full GLTF 2.0 Specification support! cheers! 2017-08-03 19:42:32 -03:00
Andreas Haas 95da12212b
TileMap: Fix infinite loop when trying to bucket-delete empty tiles.
Right-clicking when the bucket tool is enabled means "erase all instances of this tile".
So it doesn't make sense to try doing this for empty tiles :P

Fixes #10065
2017-08-03 20:46:13 +02:00
Rémi Verschelde c936e9946e Merge pull request #10046 from Hinsbart/script_open_resource
ScriptEditor: ctrl+click can open scenes & resources.
2017-08-03 13:37:25 +02:00
toger5 2bff914512 border settings doesn't remove necessary borders anymore 2017-08-03 12:10:19 +02:00
Juan Linietsky 5c361485db -Added GLTF scene support (still missing animations and .glb extension)
-Fixed bugs regarding tangent generation in SurfaceTool
2017-08-02 15:43:49 -03:00
Juan Linietsky 6760783b94 Revert "Tweak command-line arguments to make them more UNIX-like" 2017-08-02 15:39:04 -03:00
Andreas Haas 708ddb05af
ScriptEditor: ctrl+click can open scenes/resources.
Closes #9654
2017-08-02 19:23:57 +02:00
Rémi Verschelde d1463554b4 Merge pull request #10014 from Calinou/tweak-command-line-arguments
Tweak command-line arguments to make them more UNIX-like
2017-08-02 10:02:11 +02:00
Hugo Locurcio b9a7997945 Tweak command-line arguments to make them more UNIX-like
Also improves the command-line help text readability.
2017-08-02 09:33:40 +02:00
Rémi Verschelde 89bf19804b Merge pull request #10006 from djrm/pr_theme_fixes
Some theme and usability improvements
2017-08-01 22:25:35 +02:00
Marcelo Fernandez c09428e950 Implement 32 bit IEEE float WAVE format 2017-08-01 12:48:10 -03:00
Rémi Verschelde daad16b7c7 Merge pull request #10009 from marcelofg55/master
Fix possible division by zero crashes on the wav importer
2017-08-01 09:45:50 +02:00
Marcelo Fernandez af6f222b79 Fix possible division by zero crashes on the wav importer 2017-07-31 21:57:58 -03:00
Pedro J. Estébanez c082f4134f Fix equality when assignment intended 2017-08-01 01:58:14 +02:00
Rémi Verschelde 85088275c5 Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
Texture region now updates when changing an Atlas region rect
2017-08-01 00:15:37 +02:00
Daniel J. Ramirez cd8feed0df Some theme and usability improvements
Fixed create script editor dialog not changing extension
Options menu for inspector element is bigger
2017-07-31 13:19:45 -05:00
Poommetee Ketson 6dde105be7 SpatialEditor: fix transform dialog 2017-07-31 20:00:02 +07:00
Rémi Verschelde 3a3915b726 Merge pull request #9990 from GodotExplorer/pr-fix-stretch-ratio
Fix errors with stretch ratio
2017-07-31 14:05:56 +02:00
Geequlim 0b11062d93 Fix property type expose of Control.stretch_ratio.
Fix set integer value from inspector to round instead of floor.
2017-07-31 14:15:38 +08:00
Rémi Verschelde 76005a8e75 Style: Apply clang-format on all files
Thus fixing some invalid changes that had still made it to the master branch.
2017-07-30 22:53:40 +02:00
Rémi Verschelde 5549407308 Revert "PropertyEditor: display "Off" if property is false"
This reverts commit 5adb94e726.
It was actually not a bug, see discussion on #9898.
2017-07-30 22:08:26 +02:00
George Marques 597e5ebedf Merge pull request #9968 from kubecz3k/edit-plugin-hint
ScriptEditor -> 'script_close' signal hint correction
2017-07-29 13:59:07 -03:00
Jakub Grzesik ff5ffeafeb ScriptEditor -> 'script_close' signal hint correction 2017-07-29 14:22:06 +02:00
Poommetee Ketson 93f0177737 PropertyEditor: Fix easing_curve blocking popup input 2017-07-29 17:38:16 +07:00
Juan Linietsky b276d92c8a Few small GI Probe fixes 2017-07-29 00:04:29 -03:00
Rémi Verschelde e224528710 Merge pull request #9943 from kubecz3k/fix-inh-inst-edit
correct RMB options for instanced inherited scene
2017-07-28 11:16:21 +02:00
Rémi Verschelde a4c150d26c Merge pull request #9906 from Noshyaar/pr-theme
ThemeEditor: fix broken dialog
2017-07-28 11:14:21 +02:00
Rémi Verschelde 3866829115 Merge pull request #9879 from RandomShaper/fix-mutating-settings-file
Fix mutating project.godot
2017-07-28 11:10:59 +02:00
Jakub Grzesik 9a838568b6 correct RMB options for instanced inherited scene
When scene is inherited and later instanced as a part of another
scene, only options related to instancing will be visible - same
behavior as in 2.x
closes #9901
2017-07-28 10:32:49 +02:00
Poommetee Ketson 8350e4853e ThemeEditor: fix broken dialog 2017-07-27 14:17:02 +07:00
Rémi Verschelde 7c4a5f1392 Merge pull request #9870 from Noshyaar/pr-fixsave
Fix !save_each_scene saving scenes with no filename
2017-07-27 08:52:34 +02:00
Rémi Verschelde f5c3ee595d Merge pull request #9852 from groud/canvas_editor_update
Some more CanvasItemEditor improvements
2017-07-27 08:52:07 +02:00
Rémi Verschelde fec5157df5 Merge pull request #9904 from Noshyaar/pr-off
PropertyEditor: display "Off" if property is false
2017-07-27 08:46:44 +02:00
Poommetee Ketson 5adb94e726 PropertyEditor: display "Off" if property is false 2017-07-27 13:12:28 +07:00
Marc Gilleron 754679da0a Initialize freelook shortcuts properly 2017-07-27 04:00:23 +02:00
Pedro J. Estébanez 1619aabfe1 Fix mutating project.godot
Namely:
- comment block lost on first save;
- config_version doubled as 3 and null on second save;
- format change on first save.
2017-07-26 16:13:38 +02:00
Poommetee Ketson dd6cb0b404 Fix !save_each_scene saving scenes with no filename
When save_each_scene is false, only scenes that have been saved at
least once are saved. But EditorNode tries to save scenes with no
filename too (they're never saved), so it crashes.
2017-07-26 18:57:34 +07:00
Rémi Verschelde be5adec286 Temporarily disable the Asset Library
Currently it features only plugins for Godot 2.1.x, we need #7147 fixed
to be able to propose only 3.0-compatible plugins in the Asset Library.
2017-07-25 22:29:42 +02:00
Gilles Roudiere ffe2072741 Change the grid offset when the snap is set as relative 2017-07-25 21:10:43 +02:00
Poommetee Ketson f471afa4a5 Label: update min size when regenerate wordcache 2017-07-25 17:06:16 +07:00
Rémi Verschelde 303370d03d Merge pull request #9702 from groud/canvas_editor_update
[WIP] Canvas editor code clean-up (and improvements)
2017-07-25 08:40:39 +02:00
Poommetee Ketson 24329155eb EditorNode: fix missing distraction-free tooltip 2017-07-24 13:07:53 +07:00
Juan Linietsky 85aa0adeef small grammar fix 2017-07-23 18:55:08 -03:00
Juan Linietsky 66009706c9 -Ability to set default import presets for type
-More presets for scene importer
-Option in scene importer to export root nodes as separate scenes
-Fixed MeshInstance preview
2017-07-23 18:50:25 -03:00
Poommetee Ketson a572eb6453 Suppress get_edited_scene_root error 2017-07-23 22:11:34 +07:00
Rémi Verschelde 38c471bef6 Merge pull request #9765 from Noshyaar/pr-clang
Clang-formatting *.cpp and *.h (some files excluded)
2017-07-23 13:16:48 +02:00
Rémi Verschelde 21497bd501 Merge pull request #9790 from Noshyaar/pr-req
EditorNode: request_attn when behind other windows
2017-07-23 13:15:52 +02:00
Rémi Verschelde bde84112d8 Merge pull request #9788 from Zylann/freelook_modifier
Added configurable modifier key to activate freelook
2017-07-23 13:15:46 +02:00
Rémi Verschelde 5396c7be31 Merge pull request #9774 from Noshyaar/pr-about
Move About dialog to editor_about.cpp
2017-07-23 13:14:04 +02:00
Rémi Verschelde ba7fdcfd02 Merge pull request #9762 from Paulb23/_scipt_close_tab_selection_issue_8400
Fixed script tab selection on file close, issue 8400
2017-07-23 13:09:59 +02:00
Rémi Verschelde 50ab88bf15 Merge pull request #9761 from Noshyaar/pr-fix
ScriptEditor: suppress get_child errors
2017-07-23 13:09:47 +02:00
Rémi Verschelde e3aa9b5191 Merge pull request #9706 from djrm/theme_fixes
Icons can now be added inside line edits (Search icon).
2017-07-23 13:03:53 +02:00
Poommetee Ketson 7b1e15b88c EditorNode: request_attn when behind other windows
The current version requests attention only when minimized
which might not work as expected when it's not minimized
but doesn't have focus.
2017-07-23 14:36:38 +07:00
Marc Gilleron 9d970b11ae Added configurable modifier key to activate freelook 2017-07-23 02:13:08 +02:00
Poommetee Ketson 20d36bf226 Move About dialog to editor_about.cpp 2017-07-23 00:14:44 +07:00
Rémi Verschelde 8495acc510 Merge pull request #9754 from Hinsbart/obj_fix
OBJ Importer: Fix relative path materials.
2017-07-22 13:49:19 +02:00
Rémi Verschelde f0ab3283c0 Merge pull request #9749 from kubecz3k/animtree-slider-fix
AnimationTree nodes sliders fixes
2017-07-22 13:46:36 +02:00
Rémi Verschelde 93422e2ff2 Merge pull request #9743 from Noshyaar/pr-itemlist
Enhanced About dialog, Add ItemList auto_height
2017-07-22 13:42:32 +02:00
Rémi Verschelde 8cf8be6a8d Merge pull request #9742 from quinnyo/project-manager-new-config
updated project manager to use new project.godot values
2017-07-22 13:40:15 +02:00
Rémi Verschelde c4918ca76b Merge pull request #9717 from kubecz3k/plugin-methods-rename
Rename of two EditorPlugin methods
2017-07-22 13:35:05 +02:00
Poommetee Ketson c7c65ca6ba Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
Paulb23 3906134003 Fixed script tab selection on file close, issue 8400 2017-07-22 10:23:19 +01:00
Poommetee Ketson 843589d9d1 ScriptEditor: suppress get_child errors 2017-07-22 14:02:34 +07:00
Andreas Haas 0bc5fca4d5
OBJ Importer: Fix relative path materials. 2017-07-21 20:59:22 +02:00
Jakub Grzesik 0fc4b04f51 AnimationTree nodes sliders fixes 2017-07-21 13:57:46 +02:00
Poommetee Ketson 47c4777ccf Enhanched About dialog, Add ItemList auto_height
Add set/has_auto_height for ItemList to automatically set minimum
size by content.
Add hash to About dialog.
Resize About dialog so that dev list appears in 3 columns.
2017-07-21 14:18:40 +07:00
Quinn Yo 5c62304b78 updated project manager to use new project.godot values 2017-07-21 15:25:22 +10:00
Gilles Roudiere cb3fbf7d32 Make uniform resize possible with side (top, left, right, bottom)
handles.
2017-07-20 22:03:34 +02:00
Gilles Roudiere 2d9873e033 Replaced the hard-to-understand _select by _select_click_on_empty_area and _select_click_on_item.
Added some comments
Removed commented code or useless ones
2017-07-20 19:50:37 +02:00
Gilles Roudiere 0d4b0ecb57 Generalized _find_canvas_items_at_pos to remove _select_canvas_items_at_pos
Removed some useless parameters
Removed old comments
2017-07-20 19:50:37 +02:00
Jakub Grzesik 218b1c223d EditorPlugin methods and signals rename 2017-07-20 19:16:34 +02:00
Martin Capitanio 10e16de3d2 custom_features: fix typo 2017-07-20 11:48:00 +02:00
Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
Daniel J. Ramirez 95f55c8f0d Icons can now be added inside line edits (Search icon).
Fixed window title bar margins.

fixed compilation error
2017-07-19 13:23:16 -05:00
Rémi Verschelde c5ba9d9b7c Merge pull request #9703 from Noshyaar/docs
Add object type hint for docs
2017-07-19 10:00:20 +02:00
Rémi Verschelde d4c73ea2b3 Merge pull request #9565 from kubecz3k/tool-signals
Make more informations available for Tool Plugins about the editor
2017-07-19 09:54:02 +02:00
Poommetee Ketson 49c7620326 Add object type hint for docs 2017-07-19 02:03:34 +07:00
Rémi Verschelde 9cf72d0ae1 Merge pull request #9700 from djrm/button_fixes
Fixed button flat behavior when not in normal state.
2017-07-18 18:14:23 +02:00
Rémi Verschelde ae80d57b31 Merge pull request #9695 from Noshyaar/pr-rcd
EditorNode: remove obsolete comments in constructor
2017-07-18 18:13:43 +02:00
Daniel J. Ramirez 337c1238b9 Fixed button flat behavior when not in normal state.
Also changed some buttons to flat mode
2017-07-18 11:03:06 -05:00
Jakub Grzesik 708d825001 Make available more informations about editor for Tool Plugins 2017-07-18 17:48:19 +02:00
Poommetee Ketson 4c4969f639 EditorNode: remove obsolete comments in constructor 2017-07-18 20:04:20 +07:00
Rémi Verschelde 0afa77a8a2 Merge pull request #9689 from djrm/theme_fixes
Added separators using StyleBoxLine, some theme style fixes
2017-07-18 14:06:04 +02:00
Rémi Verschelde e21ea393ea Merge pull request #9688 from djrm/slider_fix
Fixed slider centering when using SIZE_EXPAND_FILL.
2017-07-18 14:05:54 +02:00
Daniel J. Ramirez 79d85b7ff6 Fixed slider centering when using SIZE_EXPAND_FILL. 2017-07-18 01:50:01 -05:00
Daniel J. Ramirez 17c3422431 Added separators using StyleBoxLine, some theme style fixes, added variant icon 2017-07-18 01:09:19 -05:00
Rémi Verschelde 5a42bbaace Merge pull request #9482 from Noshyaar/pr-ramp
Fix shrunk ColorPickers
2017-07-18 07:52:32 +02:00
Rémi Verschelde fbfb9e79d3 Merge pull request #9681 from Noshyaar/pr-license
Fix Zlib license not extracted
2017-07-18 07:48:02 +02:00
Poommetee Ketson 668d00ff2d Fix ColorPicker to use theme constants 2017-07-18 09:43:16 +07:00
Juan Linietsky bbada82f80 -Reorganized all properties of project settings (Sorry, Again).
(Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too)
2017-07-17 22:18:58 -03:00
Poommetee Ketson e4dc52ba81 Fix Zlib license not extracted 2017-07-18 08:02:56 +07:00
Rémi Verschelde 34c20248b3 Merge pull request #9577 from MarianoGnu/master
Add anchor shortcut to fit parent
2017-07-17 23:14:52 +02:00
Rémi Verschelde 4680effcb3 Merge pull request #9666 from toger5/betterFocusCanvasEditor
Focus box size fix for new theme
2017-07-17 22:36:20 +02:00
Rémi Verschelde 2b8342e308 Merge pull request #9652 from djrm/theme_fixes
Improvements and fixes for the default theme.
2017-07-17 22:36:00 +02:00
redtoorange b2d2116a3a Fixed bug that prevented creating polygons. 2017-07-17 22:17:39 +02:00
Jakub Grzesik c66ccbbf4c Subscene icon tooltip update
Subscene tooltip text changed to 'Open in Editor'
closes #9667
2017-07-17 19:58:36 +02:00
Rémi Verschelde 4fe63ed7a3 Merge pull request #9642 from kubecz3k/checkbox-fix
Fix uncheckable checkboxes in RMB menu. closes #9625
2017-07-17 12:05:29 +02:00
Daniel J. Ramirez a3c2d9a6bd Improvements and fixes for the default theme.
Added customizable border size and window highlight.
2017-07-16 13:23:59 -05:00
toger5 7556aacb03 focus box size fix for new theme 2017-07-16 20:07:06 +02:00
Juan Linietsky 5e361ba2ea Script editor usability fixes 2017-07-15 09:35:29 -03:00
Juan Linietsky 2e73be99d8 Lots of work on Audio & Physics engine:
-Added new 3D stream player node
-Added ability for Area to capture sound from streams
-Added small features in physics to be able to properly guess distance to areas for sound
-Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children
-Fixed KinematicBody API to make it the same as 2D.
2017-07-15 08:32:34 -03:00
Rémi Verschelde e64b82ebfc Some more typo fixes for "threshold"
Looks like @reduz really does not like that word.
2017-07-15 12:01:46 +02:00
Mariano Suligoy 99bda42d4d Add anchor shortcut to fit parent
Also remove old Edit -> Expand to Parent menu option
2017-07-14 10:25:50 -03:00
Jakub Grzesik 7f31cbda4f Fix uncheckable checkboxes in RMB menu. closes #9625 2017-07-14 10:59:11 +02:00
Rémi Verschelde 9fd7beaa93 Merge pull request #9622 from Hinsbart/default_templates
Add default GDScript templates.
2017-07-13 11:51:19 +02:00
Rémi Verschelde 5cd4fdfda5 Merge pull request #9621 from djrm/Icons
Added some missing icons, fixed search button as zoom in some ui elem…
2017-07-13 11:50:28 +02:00
Daniel J. Ramirez 12db63df14 Added some missing icons, fixed some ui icons 2017-07-12 14:11:56 -05:00
Andreas Haas 7ac2b6d3b3
Add default GDScript templates.
Adds some default templates, an empty one (that just extends the base class) and one without the comments.
Note: If you ran a previous build of Godot 3 before, remove or rename the script_templates folder in order to get these.
2017-07-12 20:54:12 +02:00
Poommetee Ketson da8734bd30 EditorHelpBit: fix stylebox error of some instances 2017-07-13 01:27:26 +07:00
Rémi Verschelde 9f0a65b804 Merge pull request #9566 from kubecz3k/tool-open-scn
EditorPlugin ability to open and reload scenes from scn filepath
2017-07-11 16:41:44 +02:00
Rémi Verschelde 3741a57657 Merge pull request #9589 from Noshyaar/ref
Include Git hash in the engine
2017-07-11 16:37:25 +02:00
Poommetee Ketson 5a9eb5ef58 Include Git hash in the engine 2017-07-11 15:57:52 +07:00
Jakub Grzesik 90bcb345b4 EditorPlugin ability to open and reload scns from filepath 2017-07-11 10:22:44 +02:00
Thomas Herzog 34edac54e3 Merge pull request #9510 from kubecz3k/tab-reposition
ability to reposition scene tabs with drag & drop
2017-07-11 00:11:03 +02:00
Thomas Herzog 93dcfe1246 Merge pull request #9559 from Noshyaar/pr-2
ScriptCreateDialog: Fix regressions from #9536
2017-07-10 22:59:02 +02:00
Thomas Herzog aa52f7c8d4 Merge pull request #9572 from Noshyaar/rlts
Fix duplicated resource_local_to_scene
2017-07-10 22:56:12 +02:00
Jakub Grzesik 98897d0415 Ability to toggle script panel visibility 2017-07-10 14:25:06 +02:00
Jakub Grzesik 29c2aabdaf ability to reposition scene tabs with drag & drop 2017-07-10 10:31:15 +02:00
Poommetee Ketson 7c5a19dcd6 Fix crash on closing [empty](*) scene tab 2017-07-10 02:01:12 +07:00
Poommetee Ketson 9ef0d0f96e ScriptCreateDialog: Fix regressions from #9536 2017-07-09 13:36:57 +07:00
Poommetee Ketson 68fdcc4f83 Fix duplicated resource_local_to_scene 2017-07-09 13:26:10 +07:00
Poommetee Ketson 2fd204c35e Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
Rémi Verschelde 0067982f5e Merge pull request #9535 from GodotExplorer/pr-editor-theme-justify
Justify the editor theme style colors
2017-07-08 15:53:37 +02:00
Poommetee Ketson ab948dd3d1 About: center valign copyright label 2017-07-08 20:47:27 +07:00
Rémi Verschelde 9890b1ee4e Merge pull request #9536 from Noshyaar/pr
ScriptCreateDialog: fix open error crash, remember template
2017-07-08 11:03:08 +02:00
Rémi Verschelde 484775e260 Merge pull request #9533 from echo-Mike/bug#7755
Inline documentation request satisfied.
2017-07-08 11:02:52 +02:00
Rémi Verschelde 752d0c0bcf Merge pull request #9514 from Noshyaar/pr-license
About: add thirdparty license info
2017-07-08 11:01:55 +02:00
geequlim b95ba28800 Justify the editor theme style colors 2017-07-08 16:33:42 +08:00
Rémi Verschelde 095f0c956e Fix wrong cast to Node2D instead of Control
As reported by @sanikoyes.
2017-07-08 09:42:48 +02:00
ducdetronquito 566655adc1 [#9292] Renamed Image.put_pixel() to set_pixel(). 2017-07-07 19:05:45 +02:00
Poommetee Ketson a94ea0b9fe ScriptCreateDialog: fix open error crash, remember template 2017-07-07 20:42:39 +07:00
Mike Demchenko 836c8bfacf Inline documentation request satisfied. 2017-07-07 03:01:46 +04:00
Juan Linietsky bd9d98c172 Ability to set rotation and scaling pivot for controls. 2017-07-06 17:42:44 -03:00
Poommetee Ketson da2de8932c About: add thirdparty license info 2017-07-06 14:42:47 +07:00
Juan Linietsky 12a8fedfe6 Some changes to dual paraboloid envmap generation, fixes somme bleeding 2017-07-05 19:39:45 -03:00
Rémi Verschelde c81fd8c687 Merge pull request #9492 from kubecz3k/subscene-click-fix
fix for redundant RMB options for toplevel node
2017-07-05 10:51:31 +02:00
Rémi Verschelde f4ff452a58 Merge pull request #9496 from Noshyaar/pr-itemlist
ItemList: expose methods, in-editor items editing support
2017-07-05 10:20:44 +02:00
Rémi Verschelde 444354b51f Merge pull request #9498 from Noshyaar/pr-license
About: Add License info
2017-07-05 10:16:52 +02:00
anakimluke c1699d807f Removed outdated comment.
closes #78
2017-07-04 21:36:06 -03:00
Poommetee Ketson 272cfdc0c8 About: Add License info 2017-07-04 22:07:43 +07:00
Poommetee Ketson 3aff102fc3 ItemList: expose methods, in-editor items editing support 2017-07-04 20:12:33 +07:00
Jakub Grzesik 5f13b42513 fix for redundant RMB options for toplevel node 2017-07-04 12:50:20 +02:00
Rémi Verschelde 8a23313177 Merge pull request #9447 from Noshyaar/pr
EditorNode: mark opened deleted scenes as unsaved
2017-07-03 23:46:54 +02:00
Rémi Verschelde e54c7d5715 Merge pull request #9457 from TwistedTwigleg/Fixed_Vector3_snap
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
2017-07-03 23:43:33 +02:00
Rémi Verschelde 2036273f94 Merge pull request #9462 from Noshyaar/pr2
SceneTab: MMB or double LMB to create new scene
2017-07-03 23:32:29 +02:00
Rémi Verschelde 1a2ea9ba1b Merge pull request #9465 from Zylann/curve_preview
Added Curve preview thumbnail
2017-07-03 23:28:23 +02:00
Rémi Verschelde e4b42a5da0 Merge pull request #9473 from Noshyaar/pr-author
Authors/About: support for multiple sections
2017-07-03 22:59:34 +02:00
TwistedTwigleg 44ecfb028d Fixed syntax inconsistency in Vector3.snap and Vector3.snapped 2017-07-03 16:29:03 -04:00
Jakub Grzesik 80716a8bf4 Clicking on subscene icon will open it
All options are moved into RMB menu
2017-07-03 16:53:46 +02:00
Juan Linietsky e63c64e256 Clean up normalmapping, make sure tangents are imported correctly. 2017-07-03 10:45:34 -03:00
Poommetee Ketson 21f6cc75a1 Authors/About: support for multiple sections 2017-07-03 09:40:56 +07:00
volzhs 6ed2b0eabc Update visibility icon properly 2017-07-03 00:27:27 +09:00
Rémi Verschelde bb6e73f9c1 EditorNameDialog: Remove unnecessary move_child
Fixes #9377.
2017-07-02 12:50:27 +02:00
Rémi Verschelde 71f6c96288 Script editor help: Prevent loading empty instances from layout 2017-07-02 12:31:34 +02:00
Marc Gilleron c4564233a8 Added Curve preview thumbnail 2017-07-02 01:52:47 +02:00
Rémi Verschelde 0ffb70f0bb Merge pull request #9463 from bojidar-bg/9461-fix-backcompat
Readd tilemap's shape_transform and bugfixes
2017-07-01 21:34:19 +02:00
Andreas Haas bb9daaccff
Animation Editor: Fix trying to stop playback without player.
Fixes #9280
2017-07-01 20:26:41 +02:00
Bojidar Marinov 4d2642b666 Readd tilemap's shape_transform and bugfixes
This reverts commit a808f53020.
2017-07-01 20:56:51 +03:00
Poommetee Ketson 003a49eb66 SceneTab: MMB or double LMB to create new scene 2017-07-01 23:23:16 +07:00
Juan Linietsky a808f53020 Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions to them" 2017-07-01 13:02:04 -03:00
Andreas Haas 8e8e4b30e5
Script create diag: Show extensions for currently selected language only. 2017-07-01 15:19:34 +02:00
Juan Linietsky 2a3e00c8c7 -Many fixes to VisualScript, fixed property names, etc.
-Added ability to set/get a field in GetSet, as well as assignment ops
-Added a Select node
-Fixed update bugs related to variable list and exported properties, closes #9458
2017-06-30 21:35:05 -03:00
Rémi Verschelde e2e73ec906 Merge pull request #9448 from Noshyaar/pr1
EditorNode: request attention when quit while minimized
2017-06-30 19:15:04 +02:00
Bojidar Marinov 80356f925c
Fix #9409, fixup #9370; tileset now has shape transform instead of offset
Fix bad return type in CollisionObject2D, Shape -> Shape2D. Was causing unintended null when casting. (9409)
Fix a misplaced ++ operator. (9370)
Fix merging with exiting tileset duplicating shapes. (9370)
2017-06-30 19:01:20 +03:00
Poommetee Ketson bbcf999e99 EditorNode: request attention when quit while minimized 2017-06-30 08:16:29 +07:00
Poommetee Ketson a7ff7af8ae EditorNode: mark opened deleted scenes as unsaved 2017-06-30 00:55:29 +07:00
Robert Hernandez f0f407e76e Texture region now updates when changing an Atlas
- Removed atlas_changed signal for AtlasTexture
- Changes are now handled by _notify_change
- Removed unneccesary signal connections
- Texture preview now updates in real-time

Fixed TextureRegionEditor constantly regenerating
2017-06-29 10:49:24 -04:00
Juan Linietsky db3b05d289 Reworked translation system
-Label and Button reload translation on the fly
-Resources are loaded and reload depending on locale
2017-06-28 17:01:35 -03:00
Rémi Verschelde f59430beef Merge pull request #9419 from eska014/native-run
Subtle native-run buttons
2017-06-28 07:51:36 +02:00
Rémi Verschelde 7fad30fb9a Merge pull request #9424 from vnen/fix-import-plugin
Fix filesystem update for import plugins
2017-06-28 07:49:37 +02:00
Marc Gilleron 6c1ab2098f Fix curve saving, refined undo/redo 2017-06-28 02:43:30 +02:00
George Marques 0e80dc88ad
Fix filesystem update for import plugins 2017-06-27 20:49:28 -03:00
L. Krause 92367968e7 Use custom native-run icons for Android and HTML5 2017-06-27 21:06:26 +02:00
Rémi Verschelde 6fd4311c27 Change default color of script editor text selection
Supersedes and closes #9388.
2017-06-27 20:47:32 +02:00
George Marques 3509acd415
Fix active plugins property name 2017-06-27 10:53:51 -03:00
Juan Linietsky 51442988b1 Merge pull request #9404 from Zylann/curve_improvement
Curve improvement
2017-06-27 07:53:52 -03:00
Rémi Verschelde 72bf46649e Merge pull request #9360 from GodotExplorer/pr-external-editor-language-check
Better user experience with external text editors.
2017-06-27 08:15:54 +02:00
geequlim 6687484958 Better user expirence with external text editors.
Implements open_in_external_editor for subclasses of ScriptLanguage.
Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor.
2017-06-27 12:55:16 +08:00
Poommetee Ketson 090ddada46 Clean up redundancy in scene save confirmation 2017-06-27 11:08:16 +07:00
Juan Linietsky 3ce046ee0c -Fixed SCREEN_TEXTURE and other related 2D shader parameters.
-Fixded BackBuffercopy object
2017-06-26 22:58:46 -03:00
Rémi Verschelde 90592ccf03 Fix regression in dc18432015
Closes #9407.
2017-06-27 00:57:18 +02:00
Rémi Verschelde f28f2b6ce8 Merge pull request #9402 from nunodonato/selectimportagain
Update import dock when editing a resource from the inspector
2017-06-27 00:09:24 +02:00
Nuno Donato dc18432015 Update import dock when editing a resource from the inspector (improved version)
closes #8139. (just in case it wasn't closed well enough the first time :p)
2017-06-26 23:15:22 +01:00
Marc Gilleron 69b8f61f25 Curve features
- Ability to set tangents as linear
- Indicative min and max values
- CurveTexture doesn't need min and max anymore
2017-06-26 23:41:37 +02:00
Rémi Verschelde 4e12bf19cc Merge pull request #9304 from Noshyaar/pr-save
EditorNode: add Save/Discard/Cancel dialog
2017-06-26 23:29:39 +02:00
Rémi Verschelde 177aff0aaf Merge pull request #9347 from bojidar-bg/7312-quick-input-edit
Allow input mappings to be edited
2017-06-26 23:00:55 +02:00
Rémi Verschelde e65f444726 Merge pull request #9385 from toger5/theme_item_list
margins for item list
2017-06-26 22:56:38 +02:00
Rémi Verschelde f2bc0cc966 Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps
Add one-way collisions and individual shape offsets for tilesets
2017-06-26 22:47:26 +02:00
Rémi Verschelde f7b77e5b76 Merge pull request #9318 from bojidar-bg/readd-normal-tilemap
Add normal map to tilemaps and tilesets
2017-06-26 22:47:11 +02:00
toger5 5374145afa margins for item list
- without margins there are too little gaps on the left and the selecting looks weird
 - also changed the styles for selected and focus so they both have the same size
2017-06-26 13:45:36 -07:00
Rémi Verschelde 5590dd7fb4 Merge pull request #9378 from nunodonato/selectimport
Update import dock when editing a resource from the inspector
2017-06-26 22:34:37 +02:00
Poommetee Ketson a9367ce6bc EditorNode: enhance save/quit dialog 2017-06-27 03:04:47 +07:00
toger5 3d89893cb8 style box margins for Inspector and list. 2017-06-25 17:21:12 -07:00
Nuno Donato 41029c71d2 Update import dock when editing a resource from the inspector 2017-06-25 23:12:34 +01:00
Juan Linietsky d41978eb63 Usability improvements for folding. Unfortunately SpatialMaterial broke compatibility. 2017-06-25 18:57:28 -03:00
Juan Linietsky 760cdbe1a3 -Added folding to property editor, persistent on objects it edits
-Some changes to tree to support this properly
2017-06-25 17:31:22 -03:00
Bojidar Marinov 207feb2f87
Add one-way collisions and individual shape offsets for tilesets
As requested in #9318
Accidentially fixes #2231 as well
2017-06-25 21:47:30 +03:00
Rémi Verschelde e5d890c23a i18n: Update template and sync translations 2017-06-25 14:19:51 +02:00
Rémi Verschelde d9813ba826 i18n: Sync translations with Weblate
Adds Finnish translation.
2017-06-25 14:16:14 +02:00
Bojidar Marinov 8804c24d82
Allow input mappings to be edited
Closes #7312
2017-06-25 14:35:34 +03:00
Juan Linietsky 83ae9a5e28 Ability to restart particle system with a function call 2017-06-25 08:01:50 -03:00
Poommetee Ketson 1453d67145 EditorNode: enhance quit dialog 2017-06-25 08:04:34 +07:00
Poommetee Ketson 14fa4190b3 EditorNode: add Save/Discard/Cancel dialog 2017-06-25 08:04:34 +07:00
Poommetee Ketson e3998528e0 BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
Rémi Verschelde a2e4b80ff5 Merge pull request #9345 from nunodonato/animproperties
Update some property names for animation keys.
2017-06-24 23:52:31 +02:00
Juan Linietsky 898d8fd557 Merge pull request #9353 from Zylann/gradient_refactor
GradientTexture now uses a Gradient
2017-06-24 18:13:56 -03:00
Rémi Verschelde 68891baa1b Merge pull request #9281 from Zylann/fix_freelook_keyboard
Fixed freelook conflict with text inputs
2017-06-24 23:06:04 +02:00
Rémi Verschelde 44c7210387 Merge pull request #9249 from Noshyaar/pr-colorpick
ColorPicker: fix DPI, hue & color update issues
2017-06-24 23:02:02 +02:00
Marc Gilleron 2bb1638b0a GradientTexture now uses a Gradient
- Added gradient property
- Deleted duplicate code
2017-06-24 21:50:44 +02:00
Andreas Haas cc2cd20870
Capitalize template names in script dialog. 2017-06-24 15:37:27 +02:00
Nuno Donato c207c06173 Update some property names for animation keys.
Added rect_rotation too.
Fixes #9337
2017-06-24 10:39:57 +01:00
Juan Linietsky 6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap
-Added ability to disable individual collisionshape/polygon
-Moved One Way Collision to shape, allowing more flexibility
-Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer.
-Modifying a CollisionPolygon2D on the fly now works, it can even be animated.

Will port this to 3D once well tested. Have fun!
2017-06-23 23:39:52 -03:00
Juan Linietsky 683f50bef4 Merge pull request #9312 from BastiaanOlij/osx_export
Osx export
2017-06-23 23:22:51 -03:00
Marc Gilleron 659897cfb8 Added Curve resource
- New resource for curves in y(x) form
- CurveTexture now has a Curve
- Curve and CurveTexture share the same editor
2017-06-24 01:01:36 +02:00
Thomas Herzog c5e0c6a336 Merge pull request #9307 from nunodonato/shadererrorline
highlight the correct error line in shader editor
2017-06-23 02:19:40 +02:00
Juan Linietsky 54815b9dde project and scene swapped, sorry could never get used to it :(
Also reorganized menus a bit.
2017-06-22 18:04:03 -03:00
Bojidar Marinov 2edb082c7e
Add normal map to tilemaps and tilesets
Fixes #9310
2017-06-22 18:15:50 +03:00
BastiaanOlij 5b44f092f9 Reimplement export module for OSX 2017-06-23 00:01:55 +10:00
Mariano Javier Suligoy 320c1af616 Merge pull request #9293 from MarianoGnu/master
Fix regresion on Texture Region Editor Plugin. Fixes #9282
2017-06-22 07:56:01 -03:00
Nuno Donato be2f7f4172 highlight the correct error line in shader editor 2017-06-21 21:09:41 +01:00
Juan Linietsky 95560e02c5 2D GPU Particles working.. 2017-06-21 16:26:26 -03:00
Andreas Haas e80d61038b
Fix EditorImportPlugin::get_preset_count
Was missing a const...
2017-06-20 21:25:12 +02:00
Mariano Suligoy 2b7a826553 Fix regresion on Texture Region Editor Plugin. Fixes#9282 2017-06-20 16:05:36 -03:00
Marc Gilleron 0fd66a4f8f Fixed freelook conflict with text inputs 2017-06-20 02:50:25 +02:00
Thomas Herzog 86407aebc5 Merge pull request #8407 from Jylhis/popup_item_select_hide
Update PopupMenu hiding
2017-06-20 00:20:21 +02:00
Poommetee Ketson 443e58e88c ColorPicker: fix DPI, hue & color update issues 2017-06-20 04:00:05 +07:00
Thomas Herzog 6b93455b6b Merge pull request #9099 from kubecz3k/plugin-camera-expose
EditorPlugin can request user inputs from editor 3d view
2017-06-19 22:43:33 +02:00
Juan Linietsky 8928509f09 Merge pull request #9256 from MarianoGnu/master
Fix ColorPicker's screen pick functionality
2017-06-19 13:32:24 -03:00
Mariano Suligoy f5185e7ba6 Fix ColorPicker's screen pick functionality 2017-06-19 09:23:57 -03:00
Konrad Nowakowski 6592df74d8 Fix image lock on preview image generating 2017-06-19 12:00:32 +01:00
Kryptocron 4bee1d98fa Added option to not save a scene when played. 2017-06-17 03:04:50 -07:00
Juan Linietsky b19225bfce -Fix freezes caused by etccomp2, closes #9183
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
2017-06-16 21:49:37 -03:00
Rémi Verschelde 8a03a29233 Merge pull request #9225 from bojidar-bg/attempt-fix-fs-dock
Fix EditorFileSystem duplicating root folder in new folders
2017-06-16 23:56:07 +02:00
Bojidar Marinov c89d9720f0
Fix EditorFileSystem duplicating root folder in new folders
Also, add some uninitialized variables into constructors (I like to applease cppcheck).
Also, remove unused md_count.
Fixes #3662.
2017-06-16 23:32:46 +03:00
Andreas Haas 16622fccd2 Merge pull request #9221 from volzhs/fix-scene-tab-theme
Fix scene tab color not updated when theme changed
2017-06-16 19:48:09 +00:00
George Marques 7966ebe6fa
Complete changing of resource extensions
Some places were missing in e42d59f.
2017-06-16 15:42:18 -03:00
volzhs d2f72ca923 Fix scene tab color not updated when theme changed 2017-06-17 03:00:57 +09:00
ageazrael a89658fdb8 Fixed ‘CreateNewAnimation’ window wrong size. 2017-06-16 17:52:49 +02:00
Rémi Verschelde 8b1bc9da88 Merge pull request #9208 from Calinou/tweak-default-fov
Increase the default perspective camera FOV
2017-06-16 17:51:04 +02:00
BastiaanOlij 9483613138 Godot 3.0 primitives as resources for use with MeshInstance
Adds the following resources:
- CapsuleMesh: a capsule object
- CubeMesh: a cube that can be subdivided
- CylinderMesh: a cylinder
- PlaneMesh: a horizontal plane that can be subdivided
- PrismMesh: a prism shape
- SphereMesh: a sphere
- QuadMesh: reintroduction of the original quadmesh

Removes the old Quad and TestCube nodes
2017-06-16 21:40:23 +10:00
Rémi Verschelde 3fadbe2172 Merge pull request #9201 from vnen/rename-extensions
Rename Godot-specific resource extensions
2017-06-16 13:01:10 +02:00
Hugo Locurcio cdcc3c919b Increase the default perspective camera FOV
This does not affect existing projects, but will affect newly-created
editor settings and Camera nodes.
2017-06-16 12:07:07 +02:00
Rémi Verschelde 3e7bbf2ca3 Merge pull request #9196 from volzhs/scene-tab
Enhance scene tabs
2017-06-16 08:14:45 +02:00
volzhs fc2fe7ebd1 Enhance scene tabs
- show scene thumbnail on hover
- resize if has many tabs
- show full scene file name with current edited scene
- can be customized EditorSettings > Interface > Scene Tab
- close scene with mouse middle button
2017-06-16 13:21:05 +09:00
George Marques e42d59f01e
Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
Rémi Verschelde dc6642bc13 Merge pull request #9102 from Faless/debugger_listen_show_error
Editor now shows error when debug port is in use
2017-06-15 00:08:44 +02:00
Juan Linietsky c1df35037f get rid of button array 2017-06-14 18:27:44 -03:00
Rémi Verschelde 19017a760c Merge pull request #9158 from Hinsbart/script_templates
Add ability to use custom script templates.
2017-06-14 23:11:41 +02:00
Rémi Verschelde 80de0c35df Merge pull request #9160 from karroffel/color-ramp-rename
renamed occurances of ColorRamp with Gradient
2017-06-14 23:09:30 +02:00
Rémi Verschelde be31151199 Merge pull request #9174 from volzhs/file-mode-toggle
Make toggle between thumbnail and list for file dialog on editor
2017-06-14 22:47:50 +02:00
volzhs 7dde056d48 Make toggle between thumbnail and list for file dialog on editor 2017-06-14 23:00:39 +09:00
Karroffel 23c5fa8687 renamed occurances of ColorRamp with Gradient
ColorRamp got renamed to Gradient recently, reduz missed some occurances though.
2017-06-14 01:24:04 +02:00
Juan Linietsky a8e845a474 Merge pull request #8548 from tagcup/etc2comp
Add ETC1/ETC2 compression support though etc2comp.
2017-06-13 19:17:13 -03:00
Andreas Haas 8361b1ce07 Add ability to use custom script templates.
Templates will be loaded from .godot/script_templates
For now they're disabled for GDNative.

Ideas for further improvements:

- Add a "Save as Template" option to the script editor, as it can normally only save to res://
- Support more placeholders / custom placeholders
2017-06-13 20:03:08 +00:00
Juan Linietsky 831860695c Fix empty shader related crash, closes #8314 2017-06-12 19:23:37 -03:00
Juan Linietsky 42b2d52c88 Properly adjust the visible editor rect and make limits respected, closes #8328 2017-06-12 16:19:12 -03:00
Andreas Haas 5f1603ca45
EditorSettings: Default game window placement to Centered.
Fixes #8890
2017-06-12 21:06:37 +02:00
Unknown d8b65b1657 EditorPlugin can request user inputs from editor 3d view 2017-06-12 17:55:15 +02:00
Juan Linietsky 61c82f4356 Restored everything related to information polling, and added information box for viewport. 2017-06-11 18:13:04 -03:00
Juan Linietsky 4d50c7ad8c Restored multiple viewport function, as well as view modes. 2017-06-11 15:52:03 -03:00
Juan Linietsky ec015a32ae Multiple 3D viewports are not operational. 2017-06-11 11:29:51 -03:00
Zher Huei Lee 9ecdf522bd Added EditorPlugin.remove_import_plugin()
Allows addons with import extensions to clean up properly on
removal.
2017-06-11 17:18:22 +08:00
Fabio Alessandrelli b76275ab12 Fix `network/debug/remote_port` editor setting not working properly 2017-06-10 23:34:35 +02:00
Fabio Alessandrelli fc1368bee0 Editor now shows error when debug port is in use 2017-06-10 23:34:24 +02:00
alexholly 935f730170 renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
Rémi Verschelde 63fd693c1e Merge pull request #9060 from pixelpicosean/scroll-to-pan-canvas-item-editor-3.0
Add settings to pan canvas editor with scrolling
2017-06-09 10:48:59 +02:00
Juan Linietsky 612ab8fcdb -Restored multithread capability to VisualServer
-Restored resource previews!
2017-06-09 00:24:18 -03:00
Sean Bohan 45b71ac2d0 Add settings to pan canvas editor with scrolling
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive.

2 new settings are added to “editors/2d”:

scroll_to_pan: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom
pan_speed: use this value to change scroll speed
2017-06-08 18:05:41 +08:00
Rémi Verschelde 7a3d557622 Merge pull request #9089 from nunodonato/autoopennew
Automatically edit new project after creating it in project manager. Fixes #9075
2017-06-08 07:39:09 +02:00
Rémi Verschelde 7570d9589d Merge pull request #9085 from groud/fix-audio-bus-buttons
Fix: audio buses buttons hard to see if pressed or not
2017-06-08 07:38:38 +02:00
Rémi Verschelde 932694e759 Merge pull request #9092 from Noshyaar/pr-run
Fix unsaved scene not running after save
2017-06-08 07:36:24 +02:00
Rémi Verschelde 606b4ee9df Merge pull request #9051 from toger5/fixedScriptEditorListSeperation
fixed spacing for script editor script list
2017-06-08 07:34:27 +02:00
Rémi Verschelde 89a7fb3530 Merge pull request #9090 from nunodonato/autorun
Run project after selecting main scene. Fixes #9077
2017-06-08 07:32:31 +02:00
Poommetee Ketson 6b7021ad90 Fix unsaved scene not running after save 2017-06-08 11:38:31 +07:00
Nuno Donato 1ab0a779d8 Run project after selecting main scene. Fixes #9077 2017-06-07 23:31:53 +01:00
Nuno Donato 9fd41416a9 Automatically open new project after creating it in project manager.
Fixes #9075
2017-06-07 22:50:24 +01:00
Juan Linietsky 5bf810b5db -Added proper access to depth texture from shader
-Split Mesh into Mesh (abstrat class) and ArrayMesh, to allow to proper mesh primitives, as well as streamable meshes in the future.
2017-06-07 18:20:04 -03:00
Gilles Roudiere 0e5daa7436 Fix: audio buses buttons hard to see if pressed or not 2017-06-07 19:38:03 +02:00
Andreas Haas 5f5d629c8a Merge pull request #9070 from Noshyaar/pr-help2
Fix Script Editor stealing focus on class search text changed
2017-06-07 18:59:37 +02:00
toger5 50e5c7f980 fixed overlapping of temp. colors (script editor)
+ added a little bit more spacing to the scripts in the script list.
the temp colors now expand to the vseperation, instead of having the same size than the stylebox
2017-06-07 02:41:08 -07:00
toger5 9774c8260f added style for panel class 2017-06-06 21:11:13 -07:00
Poommetee Ketson 6e1bcb2b44 Fix Script Editor stealing focus on class search text changed 2017-06-07 07:46:26 +07:00
Rémi Verschelde b21e68c8bc Merge pull request #9007 from noshyaar/pr-about
AboutBox: update copyright, add contributors list
2017-06-05 16:49:50 +02:00
Rémi Verschelde f8d7670e82 Merge pull request #9038 from AlexHolly/rect2-rename-pos
renamed all Rect2.pos to Rect2.position
2017-06-05 15:52:05 +02:00
Rémi Verschelde d3afecf681 Merge pull request #8974 from Paulb23/script_overview
Added script overview
2017-06-05 15:42:12 +02:00
Rémi Verschelde f09f1456b3 Merge pull request #9050 from vnen/fix-run-window-size
Update window size property names for editor run
2017-06-05 08:52:58 +02:00
Juan Linietsky 40959acef2 Quick access list to subresources on RMB 2017-06-05 00:12:19 -03:00
Juan Linietsky 01198cb896 Removed stupid right arrow to edit resource. Now simply click it.. 2017-06-04 20:35:45 -03:00
George Marques 18d7ab21df
Update window size property names for editor run 2017-06-04 19:55:24 -03:00
toger5 c33eff4bf9 project manager, fixed siing of sort button 2017-06-04 13:54:19 -07:00
alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
Andreas Haas 9bc5348961
InputEvent: Renamed "pos" property to "position"
Make the naming consistent with other classes.
2017-06-03 11:26:39 +02:00
Andreas Haas d58a58402e Merge pull request #8971 from noshyaar/pr-help
EditorHelp: Help>Class now switch to script editor
2017-06-01 21:04:11 +02:00
Poommetee Ketson db439308e6 About: add contributors list 2017-06-01 18:15:15 +07:00
Ferenc Arn 6a9c990da7 Add ETC1/ETC2 compression support though etc2comp.
Remove rg-etc1 code. Also updated travis to use ubuntu 14.04.

Fixes #8457.
2017-05-31 18:59:00 -05:00
Juan Linietsky a134f58fb3 rewritten PBR implementation to make it friendlier with Blender 2017-05-31 20:29:56 -03:00
Poommetee Ketson ef7d1b1571 EditorHelp: Help>Class now switch to script editor 2017-05-31 23:54:54 +07:00
Juan Linietsky 5567e898d1 Several fixes related to PBR and Environment 2017-05-30 08:56:19 -03:00
Paulb23 a4e222ae71 Added members overview 2017-05-29 12:56:33 +01:00
Juan Linietsky bb20f230ad -Added .hdr format support
-Added default environment editor setting
-Added environment created by default in new projects
-Removed default light and ambient from spatial editor, to make the editor more PBR compliant
2017-05-28 21:48:05 -03:00