clayjohn
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21ac6d7d8e
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Finish implementing Canvas Background mode
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2022-11-17 12:51:26 -08:00 |
clayjohn
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8e41221404
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Use raster versions of copy effects for 2D operations when using the mobile renderer
This PR implements a few basic copy operations in raster that weren't available before
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2022-11-10 12:47:26 -08:00 |
Bastiaan Olij
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d139131aab
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Adding Variable Rate Shading support to Godot
Improve GI renderer and add VRS support
Implement render device has_feature and move subgroup settings to limit_get
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2022-07-17 15:42:24 +10:00 |
Bastiaan Olij
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9939cfc4c4
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Split out bokeh_dof and copy effects
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2022-05-11 11:08:56 +10:00 |