Commit Graph

57334 Commits

Author SHA1 Message Date
jsjtxietian d4ac65bc48 Fix property array tooltip shows wrong ID on later pages
Also do some cleanup, use`element_position` instead of
`begin_array_index + i`
2023-09-07 19:04:28 +08:00
A Thousand Ships 1589efb350 Remove leftover debug print in `FileSystemDock` 2023-09-07 11:19:18 +02:00
bruvzg 1ced1f9c99
[TextServer] Pass Dictionary properties by value and check property values instead of references.. 2023-09-07 11:59:51 +03:00
Rémi Verschelde d63c1a3953
mbedtls: Fix MSVC ARM build after 2.28.3 enabled AES-NI intrinsics 2023-09-07 10:59:26 +02:00
bruvzg 3842694d4f
Fix TextEdit placeholder with Inherited text direction. 2023-09-07 08:26:10 +03:00
jsjtxietian e21a485dbc Fix clear color's alpha value will affects 2D editor in Compatibility mode
When the rt's transparency is false, force the alpha of the clear color to one
2023-09-07 12:56:34 +08:00
Micky 0af2467029 Unexpose Resource.`setup_local_to_scene`
Good riddance.

Also modifies a note in ViewportTexture
2023-09-06 23:38:42 +02:00
Yuri Sizov d8ff69d53c Extract ScriptInstance to simplify includes
This allows to include script_instance.h directly in the
generated gdvirtual.gen.inc, and remove excessive includes
from the codebase.

This should also allow Resource to use GDVIRTUAL macros,
which wasn't possible previously due to a circular dependency.
2023-09-06 22:54:38 +02:00
Yuri Sizov fc01e2e7f6 Add a theme preview switcher to the 2D viewport
This commit adds a new View submenu that allows switching
between the project theme (default), the editor theme, and
the default theme. The last selected option is stored per
project and is restored when reloading the project.
2023-09-06 19:40:43 +02:00
Yuri Sizov 512182f147 Add theme contexts to various parts of the editor
This change defines additional theme contexts for editor
branches to prevent theme leaking between the default
theme, the project theme, and the editor theme.

- Both editor window and EditorNode define an editor-specific
context with the editor theme and the default theme.
- The 2D viewport defines a project-specific context with
the project theme and the default theme.
- Theme editor preview tabs define the default-only context
with the default theme.

Additionally, the default theme context now only includes
the project theme for running projects (both export and debug).
This prevents the project theme from leaking into the editor.

This commit also does a little clean up on the theming aspects
of the EditorNode.
2023-09-06 19:40:43 +02:00
Yuri Sizov 58126e479c Introduce the concept of global theme contexts
This commit adds the default theme context, which replaces
the need to manually check the project and the default theme
all the time; simplifies related code.

It also adds framework for custom theme contexts, to be used
by the editor. Custom contexts can be attached to any node,
and not necessarily a GUI/Window node. Contexts do no break
theme inheritance and only define which global themes a node
uses as a fallback.

Contexts propagate NOTIFICATION_THEME_CHANGED when one of their
global themes changes. This ensures that global themes act just
like themes assigned to individual nodes and can be previewed
live in the editor.
2023-09-06 19:40:43 +02:00
A Thousand Ships 380db4d03e Remove unnecessary validity checks from `Button` and `TextureRect`
The one in `TextureRect` appears to be a leftover from earlier code, and
the one in `Button` was copied from there.
2023-09-06 16:39:06 +02:00
Yuri Sizov 8449592d92
Merge pull request #81336 from YuriSizov/editor-true-base-icon-lookup
Check the native base of scripts when resolving icons
2023-09-06 16:10:33 +02:00
Yuri Sizov 21c5f86d5d Check the native base of scripts when resolving icons 2023-09-06 15:20:07 +02:00
Yuri Sizov 2282fc5de9 Merge pull request #81368 from m4gr3d/relax_android_plugin_v1_deprecation
Relax restriction on loading v1 Android plugins on Godot 4.2+
2023-09-06 14:49:43 +02:00
Yuri Sizov 2ced50f310 Merge pull request #81365 from bruvzg/ios_export_ext
[iOS export] Switch export target extension based on export type.
2023-09-06 14:49:40 +02:00
Yuri Sizov 3a585a6bcf Merge pull request #81346 from timothyqiu/interning
Avoid text substitution in EditorHelp messages
2023-09-06 14:49:37 +02:00
Yuri Sizov 008dc63fe6 Merge pull request #81344 from AThousandShips/folder_color_fix
Fix saving editor folder colors
2023-09-06 14:49:34 +02:00
Yuri Sizov 07176632a6 Merge pull request #81339 from bruvzg/macos_fix_mvk_live_resize
[macOS] Fix live resize with the latest MoltenVK version.
2023-09-06 14:49:30 +02:00
Yuri Sizov 4ac6b648b4 Merge pull request #81337 from RedworkDE/ci-compat-fetch
CI: Compat checks: Make fetching the reference API more robust
2023-09-06 14:49:27 +02:00
Yuri Sizov d2cc6897d4 Merge pull request #81299 from jsjtxietian/Reload-built_in-script-after-create-to-allow-drag-nodes-into-it
Fix an error when dragging nodes into built-in scripts because script does not inherit Node
2023-09-06 14:49:24 +02:00
Yuri Sizov c5562d1058 Merge pull request #81288 from darksylinc/matias-index16
Use 16-bit index buffers instead of 32 when unnecessary
2023-09-06 14:49:20 +02:00
Yuri Sizov 16957fd35b Merge pull request #81286 from lemilonkh/unshaded-materials-ignore-fog
Implement render mode `fog_disabled` and BaseMaterial3D setting Disable Fog
2023-09-06 14:49:16 +02:00
Yuri Sizov 6f87ab7244 Merge pull request #81268 from timothyqiu/icon-scale-changes
Fix ItemList not updating when icon scale changes
2023-09-06 14:49:13 +02:00
Yuri Sizov 102f42a48d Merge pull request #81121 from jsjtxietian/fix-crash-in-make_mesh_previews
Fix a crash when enable a tool plugin uses `make_mesh_previews`
2023-09-06 14:49:09 +02:00
Yuri Sizov 356624ce6d Merge pull request #80807 from aaronfranke/gltf-skin-mesh-comment
GLTF: Add a comment for skinned mesh tree placement
2023-09-06 14:49:06 +02:00
Yuri Sizov 3c63dce3cd Merge pull request #80573 from KoBeWi/2k_lines_of_changes_created_at_2AM
Add EditorStringNames singleton
2023-09-06 14:49:02 +02:00
Rémi Verschelde bceac8c34f
Merge pull request #81340 from akien-mga/web-workaround-emscripten-3.1.42-lto-bug
Web: Workaround Emscripten 3.1.42+ LTO regression
2023-09-06 13:50:39 +02:00
Fredia Huya-Kouadio 12d96eeaef Relax restriction on loading v1 Android plugins on Godot 4.2+ 2023-09-06 02:59:44 -07:00
bruvzg 26951000ab
[iOS export] Switch export target extension based on export type. 2023-09-06 11:58:43 +03:00
bruvzg 1cb63fc719
[TextServer] Use locale or first span language to select preferred direction for neutral text. 2023-09-06 08:50:08 +03:00
jsjtxietian 7e3a762369 Fix a crash when enable a plugin uses `make_mesh_previews`
The bug happens when plugin tree is propagating mouse events
(so it is blocked), but EditorProgress's dtor will make main editor
focused and call update_plugins immediately
 which will update the blocked tree.
2023-09-06 11:11:07 +08:00
jsjtxietian d32348c686 Reload built-in script after create to allow dropping nodes into it 2023-09-06 10:03:27 +08:00
Alexander Hartmann 40046bcf60 Fix go to parent folder in EditorFileDialog 2023-09-06 01:01:04 +02:00
Rémi Verschelde 0a7f75ec7b
Merge pull request #80740 from m4gr3d/godot_android_plugin_refactor_main
Godot Android plugin re-architecture
2023-09-06 00:09:07 +02:00
Aaron Franke 908716529d
GLTF: Add a comment for skinned mesh tree placement
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-05 12:19:31 -05:00
Milan Gruner 45a33cc749 Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog 2023-09-05 18:15:02 +02:00
Haoyu Qiu e350034251 Avoid text substitution in EditorHelp messages 2023-09-05 23:15:34 +08:00
A Thousand Ships 1083ce4466 Fix saving editor folder colors
Also clears setting if none are assigned
2023-09-05 16:57:15 +02:00
ajreckof 19632eaf50 Change precedence in rules to make location after proper casing. 2023-09-05 16:16:21 +02:00
RedworkDE e36bd595fa CI: Compat checks: Make fetching the reference API more robust 2023-09-05 15:27:44 +02:00
bruvzg 208b379986
[macOS] Fix live resize with the latest MoltenVK version. 2023-09-05 16:21:08 +03:00
Yuri Sizov 332bc469c4 Merge pull request #81330 from timothyqiu/unmatched-brackets
Fix unmatched brackets in the documentation
2023-09-05 15:14:39 +02:00
Yuri Sizov 95b00b11b0 Merge pull request #81328 from bruvzg/str_minus_zero
[String] Fix string conversion for -0.0 float values.
2023-09-05 15:14:36 +02:00
Yuri Sizov 59d3a36fbe Merge pull request #81327 from bruvzg/hb811
HarfBuzz: Update to version 8.1.1
2023-09-05 15:14:33 +02:00
Yuri Sizov 14cfed57b5 Merge pull request #81326 from bruvzg/font_update
Update and properly list versions of the built-in fonts.
2023-09-05 15:14:30 +02:00
Yuri Sizov 36cc4754f5 Merge pull request #81305 from YuriSizov/theme-fix-tests-shadowing
Fix ThemeDB initialization in tests
2023-09-05 15:14:27 +02:00
Yuri Sizov 3604b46bda Merge pull request #81300 from bitsawer/fix_empty_shader_handling
Fix empty shader resource loading
2023-09-05 15:14:24 +02:00
Yuri Sizov cfdc016038 Merge pull request #81296 from AThousandShips/blend_fix
Fix incorrect cast when animating `int`
2023-09-05 15:14:21 +02:00
Yuri Sizov d90918194f Merge pull request #81295 from aaronfranke/fix-compile-no-3d
Fix compiling with 3D disabled due to unused navigation variable
2023-09-05 15:14:17 +02:00