Commit Graph

59014 Commits

Author SHA1 Message Date
Rémi Verschelde bfa687ae55
Merge pull request #84758 from timothyqiu/decompress
Fix crash when saving compressed image as JPG & WebP
2023-11-11 23:06:00 +01:00
Rémi Verschelde 97a102caf6
Merge pull request #84052 from SaracenOne/animtree_readonly_context
Unpress buttons in AnimationTree when switching to read-only mode.
2023-11-11 23:05:37 +01:00
Rémi Verschelde 8179ad558a
Merge pull request #82942 from timothyqiu/circulation
Explain circular references and how to break them
2023-11-11 23:05:11 +01:00
Rémi Verschelde 0625f06246
Merge pull request #82866 from Anutrix/minor-fixes-2023
Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement
2023-11-11 23:04:47 +01:00
Rémi Verschelde ba713c80df
Fix various typos with codespell
Using 2.2.7.dev51+geb4a58fe.
2023-11-11 23:01:24 +01:00
biswas08433 92fe4bb693 Fixes Texture2dParameter node filter option
This bug was appending 2 colons in the generated code.  Fixed it.
2023-11-12 01:59:53 +05:30
Haoyu Qiu 64fb22e17b Fix texture region editor not selecting restored snap mode 2023-11-12 01:41:51 +08:00
Haoyu Qiu c07cd406cb Fix crash when saving compressed image as JPG & WebP 2023-11-12 00:15:49 +08:00
Anutrix 3c82f4a371 Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement 2023-11-11 21:17:19 +05:30
Rémi Verschelde 0e04203293
GLES3: Ensure all ShaderData is properly initialized in set_code
Fixes #84418.
2023-11-11 15:13:23 +01:00
lawnjelly 593cdf00ff [GLES3] Protect against bogus `glGetShaderInfoLog` return values.
On some buggy drivers `GL_INFO_LOG_LENGTH` returns incorrect values, which may lead to incorrectly filling in the log string. This could lead to uninitialized data being attempted to be printed and a crash.
This PR zeros the array to ensure uninitialized data is not used.
2023-11-11 06:56:46 +00:00
Haoyu Qiu b2dcef4928 Explain circular references and how to break them
Also improves the documentation of `weakref`.
2023-11-11 10:07:48 +08:00
Rémi Verschelde e38686f85b
Merge pull request #84723 from lawnjelly/fix_vorbis_inf_loop
Fix OGG Vorbis infinite error spam with corrupt file.
2023-11-10 21:56:59 +01:00
Rémi Verschelde 17a18fad46
Merge pull request #84720 from m4gr3d/fix_missing_gdextension_so_files
Remove Android specific abis from the export preset feature list
2023-11-10 21:56:35 +01:00
Rémi Verschelde 848f93f989
Merge pull request #84716 from YuriSizov/3d-resource-previews-are-out-to-get-you
Abort threaded preview generators on exit
2023-11-10 21:56:10 +01:00
Rémi Verschelde 96fa86f9a0
Merge pull request #84557 from TheSofox/undo-history-sync-fix
Fix for stopping the Undo History being desynchronised from actual Undo queue
2023-11-10 21:55:46 +01:00
Rémi Verschelde 313bffc205
Merge pull request #83357 from raulsntos/dotnet/ConvertCallableToNative(default)
C#: Fix converting default Callables to native
2023-11-10 21:55:22 +01:00
Rémi Verschelde 76d9521801
Merge pull request #82863 from HexagonNico/docs_get_tree
Specify the behaviour of `get_tree()` when the node is not in the scene tree
2023-11-10 21:54:56 +01:00
Rémi Verschelde 7f8edaa238
Merge pull request #82660 from coumcashier/itemlist_height_fix
Fix storing invalid item height values in `ItemList`
2023-11-10 21:54:33 +01:00
Rémi Verschelde 28ada4582e
Merge pull request #82604 from Calinou/editor-camera3d-size-property-hint
Tweak Camera3D `size` property hint to make dragging more useful
2023-11-10 21:54:10 +01:00
Rémi Verschelde 34e34f0945
Merge pull request #82478 from jsjtxietian/fix-AudioStreamRandomizer-random_volume_offset_db-not-working
Fix `AudioStreamRandomizer.random_volume_offset_db` not working
2023-11-10 21:53:45 +01:00
Rémi Verschelde 60e46cfeed
Merge pull request #81697 from nathanjf/master
Add missing documentation for `Skeleton3D` methods
2023-11-10 21:53:14 +01:00
Rémi Verschelde 61b62fc047
Merge pull request #81438 from 0xafbf/patch-2
Fix subpixel layouts in text rendering
2023-11-10 21:52:48 +01:00
Rémi Verschelde 5a0c6a8d69
Merge pull request #80185 from Sauermann/fiix-action-event-doc
Document that `Input.is_action_*` should not be used during input-handling
2023-11-10 21:52:18 +01:00
Markus Sauermann 0baebed41a
Document that `Input.is_action_*` should not be used during input-handling
In most cases `InputEvent.is_action*` is more appropriate during input-handling.
2023-11-10 21:34:50 +01:00
Nico ee9c8cb296 Specify the behaviour of get_tree when the node is not in the scene tree 2023-11-10 20:24:53 +01:00
coumcashier 1533292f09 Fix storing invalid item height values in `ItemList`
The height of the last N items is incorrectly overwritten with
the max height of first row (N = number of columns). This happen
in the first iteration of the while loop. Moving this code inside
if (all_fit) makes sure the last rows height is only updated at
the end when max height (max_h) is calculated for the last row.
2023-11-10 19:54:31 +01:00
Nathan Frank 13e2e4e5d8 Add missing documentation for Skeleton3D methods
Adds description for get/set pose position/rotation/scale.
2023-11-10 19:07:04 +01:00
lawnjelly 188266af47 Fix OGG Vorbis infinite error spam with corrupt file.
When OGG Vorbis encountered unreadable file, it emitted infinite error spam.
This PR returns the full number of frames in the case of error, to prevent infinite loop.
2023-11-10 15:48:28 +00:00
Fredia Huya-Kouadio dce2686e52 Remove Android specific abis from the export preset feature list
The presence of those abis cause them to be included in the set of `p_features` passed to the `gdextension_export_plugin#_export_file(...)` method, which caused them to be lumped in the `features_wo_arch` set.
When trying to find the gdextension library path, we use a predicate with the following logic:

```
[features_wo_arch, arch_tag](String p_feature) { return features_wo_arch.has(p_feature) || (p_feature == arch_tag); }
```

For a `gdextension` config file like the one below, this causes the first android entry (`android.armeabi-v7a = ...`) to always be returned regardless of archs since it always satisfies the predicate.

```
[configuration]

entry_symbol = "example_library_init"
compatibility_minimum = 4.1

[libraries]
linux.x86_64 = "res://libgdexample.so"

android.armeabi-v7a = "res://libgdexample.android.template_release.armeabi-v7a.so"
android.arm32 = "res://libgdexample.android.template_release.armeabi-v7a.so"
android.x86 = "res://x86/libgdexample.android.template_release.x86.so"
android.x86_32 = "res://x86/libgdexample.android.template_release.x86.so"
android.x86_64 = "res://libgdexample.android.template_release.x86_64.so"
android.arm64-v8a = "res://libgdexample.android.template_release.arm64-v8a.so"
android.arm64 = "res://libgdexample.android.template_release.arm64-v8a.so"
```
2023-11-10 07:32:59 -08:00
Rémi Verschelde bdd9034ad0
i18n: Sync translations with Weblate 2023-11-10 16:30:40 +01:00
Rémi Verschelde 8ebb3c7f85
Merge pull request #84717 from akien-mga/ci-web-emscripten-3.1.39
CI: Pin Emscripten to 3.1.39
2023-11-10 16:02:21 +01:00
Rémi Verschelde a6807f8f7d
Merge pull request #84709 from YuriSizov/docs-fix-overridden-reference
Fix a property reference in `EditorSpinSlider` documentation
2023-11-10 16:01:58 +01:00
Yuri Sizov e90ea87b42 Abort threaded preview generators on exit 2023-11-10 15:31:43 +01:00
Yuri Sizov d9c980f1cf Fix a property reference in EditorSpinSlider 2023-11-10 15:30:16 +01:00
Rémi Verschelde 51aff13ef4
CI: Pin Emscripten to 3.1.39
Due to #82865, newer versions can't be used for dlink-enabled Web builds.
This isn't a problem for CI which doesn't use dlink, but it's clearer for
users if our CI version matches the one we use for official builds.
2023-11-10 15:25:08 +01:00
kobewi d9d0cfaf38 Rework input actions to be reliable 2023-11-10 15:24:04 +01:00
Sofox 662522ae5a Fix for stopping the Undo History being desynchronised from actual Undo queue. 2023-11-10 13:04:12 +00:00
Rémi Verschelde 2b987d1c54
Merge pull request #84702 from bitsawer/fix_fog_material_leak
Fix FogMaterial memory leak
2023-11-10 11:34:50 +01:00
bitsawer 0f66bc9ba6 Fix FogMaterial memory leak 2023-11-10 12:13:52 +02:00
Rémi Verschelde 7f49389c4b
Merge pull request #84698 from RandomShaper/fix_doccy
Fix link in the docs about ResourceImporterTextureAtlas
2023-11-10 10:46:30 +01:00
Rémi Verschelde 4eae6f8028
Merge pull request #84669 from akien-mga/doc-displayserver-dont-mess-with-windows
doc: Clarify that `DisplayServer.window_set_*_callback` aren't supported on Window nodes
2023-11-10 10:46:06 +01:00
Rémi Verschelde 8c53a72a49
Merge pull request #84661 from Sauermann/fix-cursor-in-advanced-importer
Fix stuck cursor in Advanced Scene Importer
2023-11-10 10:45:43 +01:00
Rémi Verschelde 804c1926c9
Merge pull request #84648 from NiftyHat/patch-1
Add C# example for the AudioStreamGenerator code snippet
2023-11-10 10:45:20 +01:00
Rémi Verschelde dfe2df989d
Merge pull request #84493 from bruvzg/gde_ios_static_fix
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-10 10:44:56 +01:00
Rémi Verschelde a9c864dc35
Merge pull request #83039 from KoBeWi/it's_always_the_cache
Fix GDScript cache assigning UID as scene path
2023-11-10 10:44:33 +01:00
Rémi Verschelde 38c3e5aae9
Merge pull request #82956 from Chtau/GDScript-external-Editor-Engine-crash
Fixes internal Script Editor crash with External Editor active
2023-11-10 10:43:58 +01:00
Pedro J. Estébanez 29a4707fa5 Fix link in the docs about ResourceImporterTextureAtlas 2023-11-10 09:51:11 +01:00
Duncan "NiftyHat" Saunders 496eaafe49
Add C# example for the AudioStreamGenerator code snippet 2023-11-10 09:28:35 +01:00
kobewi a3627b6e37 Assign temporary path to preloaded resources 2023-11-10 00:43:30 +01:00