Rémi Verschelde
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4ea3e4f551
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doc: Sync classref with current source
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2018-08-21 00:35:46 +02:00 |
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Craigory V Coppola
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0dd526e062
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Docs update for several classes
Namely: Dictionary, GraphEdit, Object, TileMap, Script, ScollBar,
ScrollContainer and SplitContainer
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2018-04-19 21:09:53 +02:00 |
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Rémi Verschelde
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cb7fe2c793
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doc: Sync classref with current source
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2018-04-10 10:12:42 +02:00 |
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Rémi Verschelde
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3fa77b3172
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doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
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2018-02-27 13:40:49 +01:00 |
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Rémi Verschelde
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3c7a39b40c
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doc: Update version string in header
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2018-02-19 10:46:33 +01:00 |
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Rémi Verschelde
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d516aab8fa
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doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
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2018-01-25 08:50:56 +01:00 |
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Rémi Verschelde
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e28cdc4654
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doc: Update version string in XML
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2018-01-13 11:43:42 +01:00 |
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Rémi Verschelde
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abf20709af
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doc: Sync classref with current source
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2017-12-18 08:13:58 +01:00 |
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Rémi Verschelde
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bc75fae579
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doc: Update header version for 3.0-beta
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2017-11-24 09:16:52 +01:00 |
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Rémi Verschelde
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967bfb0c4a
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doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
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2017-11-15 20:41:16 +01:00 |
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Rémi Verschelde
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fc09e14366
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classref: Sync with current source
Also fix hyperlink references to same class as per the guidelines.
[ci skip]
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2017-10-22 12:56:17 +02:00 |
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Juan Linietsky
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4f929a0fdf
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Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
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2017-09-12 17:45:41 -03:00 |
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