Commit Graph

53816 Commits

Author SHA1 Message Date
Rémi Verschelde bbecc8ae0d
Merge pull request #70234 from Rindbee/fix-uid-lost
Fix the uid field of the tscn/res file is lost when the external dependency is updated
2023-04-25 16:16:47 +02:00
Rémi Verschelde 6aac8af6f1
Merge pull request #69318 from Sauermann/fix-refresh-gui-events
Fix scene reload crash related to mouse cursor update
2023-04-25 15:36:26 +02:00
Rémi Verschelde aa622dae53
Merge pull request #76431 from RandomShaper/fix_doc_help_cache
Improve reliability of editor docs cache
2023-04-25 14:44:17 +02:00
Rémi Verschelde 5e383f3e3d
Merge pull request #76428 from bruvzg/finder_open
[macOS] Implement OS::shell_show_in_file_manager()
2023-04-25 14:44:13 +02:00
Rémi Verschelde 0093660351
Merge pull request #76246 from Proggle/tilemap-rid-layer-report
TileMap: Add method to fetch the layer for a given body
2023-04-25 14:44:10 +02:00
Rémi Verschelde ae7872fd02
Merge pull request #76199 from needleful/incremental_search_property
Add allow_search property to ItemList and Tree to control incremental search
2023-04-25 14:44:06 +02:00
Rémi Verschelde c89b3710cb
Merge pull request #76168 from MewPurPur/justify-gradient-reverse-not-reversing
Document why Gradient.reverse() doesn't reverse constant gradients
2023-04-25 14:44:02 +02:00
Rémi Verschelde 92e5f4f73a
Merge pull request #76037 from theromis/master
iOS splash screen rotation fix
2023-04-25 14:43:53 +02:00
bitsawer e55c6bfb7b Fix ShaderMaterial uniform type changes 2023-04-25 15:01:56 +03:00
Rémi Verschelde 53191928e5
Merge pull request #76345 from reduz/fix-thread-ids
Fix thread IDs.
2023-04-25 13:20:46 +02:00
Proggle 093cb90077
TileMap: Add method to fetch the layer for a given body 2023-04-25 12:49:50 +02:00
Rémi Verschelde a91a16e636
Merge pull request #76413 from YuriSizov/editor-unimation-untrack-unedit-unplugin
Unexpose `AnimationTrackEditPlugin` as not implemented
2023-04-25 12:38:41 +02:00
Pedro J. Estébanez e1ce0340b7 Improve reliability of editor docs cache 2023-04-25 11:40:56 +02:00
Yuri Sizov 0562decf34 Unexpose AnimationTrackEditPlugin as not implemented 2023-04-25 11:38:17 +02:00
bruvzg a97225c753
[macOS] Implement OS::shell_show_in_file_manager() 2023-04-25 11:48:41 +03:00
Rémi Verschelde e54ebaf0eb
Merge pull request #76421 from timothyqiu/editor-dialog
Fix inconsistent file dialog settings usage
2023-04-25 10:01:06 +02:00
Rémi Verschelde fa40b0fdba
Merge pull request #76410 from YuriSizov/docs-highligh-editor-only
Create an "Editor-only" section in the online class reference
2023-04-25 10:00:42 +02:00
Rémi Verschelde a98997bb45
Merge pull request #76404 from sodaJar/gdrep
Fix wrong file name on function call error
2023-04-25 10:00:19 +02:00
Rémi Verschelde 367ad3545d
Merge pull request #76315 from RandomShaper/vk_fix_barriers
Fix issues with Vulkan layout transitions
2023-04-25 09:59:55 +02:00
Rémi Verschelde 7b2d142808
Merge pull request #76084 from timothyqiu/nested-folders
Make create folder popup support nested folders
2023-04-25 09:59:31 +02:00
Rémi Verschelde 8cc1762398
Merge pull request #76105 from anvilfolk/tooltip
Fix @export variable tooltips not showing up in Inspector in scripts with inner classes
2023-04-25 09:59:06 +02:00
Rémi Verschelde ed62d965eb
Merge pull request #75429 from MewPurPur/Literally-cant-have-a-functioning-level-editor-because-of-this-please-helppp
Fix PackedScenes created with PackedScene.pack() have their exported nodes become null
2023-04-25 09:58:41 +02:00
Rémi Verschelde 15d952147c
Merge pull request #74101 from RandomShaper/fix_gds_obj_temps
Fix edge cases of object lifetime when signals involved
2023-04-25 09:58:17 +02:00
Rémi Verschelde be00dcd724
Merge pull request #73656 from TokageItLab/expose-3d-tracks
Expose interpolation methods for 3D track in `Animation` class
2023-04-25 09:57:52 +02:00
Rémi Verschelde 76d33d187f
Merge pull request #69698 from Daylily-Zeleen/daylily-zeleen/show_in_explorer
Implement and expose OS::shell_show_in_file_manager()
2023-04-25 09:57:27 +02:00
Rémi Verschelde d5b8a0fc37
Merge pull request #69266 from aaronfranke/gltf-physics
Implement physics support in the GLTF module
2023-04-25 09:56:58 +02:00
Daylily-Zeleen b12ced0a26 Implement and expose OS::shell_show_in_file_manager() 2023-04-25 11:29:32 +08:00
Haoyu Qiu 2ccc9e1456 Fix inconsistent file dialog settings usage
* Project Manager ignores display mode settings.
* EditorFileDialog's default display mode and show hidden files settings
  are not updated when corresponding editor settings change.
2023-04-25 09:11:57 +08:00
Yuri Sizov 3ae282b452 Create an "Editor-only" section in the online class reference
This helps to find such classes without digging
through the rest of the class reference.
Editor-only classes can still be found under
your normal "Node" and "Resource" types.

This also fixes a typo and a missed case from the recent platform docs PR.
2023-04-24 21:06:55 +02:00
Silc Renew fac8a918f9 Expose interpolation methods for 3D track in Animation class 2023-04-25 01:45:14 +09:00
Rémi Verschelde 14c582bca8
Merge pull request #76403 from bitsawer/reduce_hashmap_size
Optimize HashMap size
2023-04-24 16:49:12 +02:00
Rémi Verschelde 9098698d17
Merge pull request #76396 from Rindbee/fix_line_spacing_not_update_in_code_editor
Fix `line_spacing` in code editor will not take effect immediately on change
2023-04-24 16:48:48 +02:00
Rémi Verschelde 60a335b24b
Merge pull request #76394 from bruvzg/macos_1013
[macOS] Bump min. version to 10.13, and remove deprecated code.
2023-04-24 16:48:25 +02:00
Rémi Verschelde b5ddafcab2
Merge pull request #76374 from OverloadedOrama/more-tab-container-signals
Add missing `TabBar` signals to `TabContainer`
2023-04-24 16:48:01 +02:00
Rémi Verschelde 700ce30644
Merge pull request #76364 from timothyqiu/expansion
Fix layout list not resizing in editor layout dialog
2023-04-24 16:47:38 +02:00
Rémi Verschelde 5462006118
Merge pull request #76363 from timothyqiu/whats-undo-redo
Translate undo/redo messages in settings dialogs
2023-04-24 16:47:13 +02:00
Rémi Verschelde e36e0a61e2
Merge pull request #76352 from MewPurPur/add-physical-bone-icon
Add missing PhysicalBone2D icon
2023-04-24 16:46:48 +02:00
Rémi Verschelde f64544a960
Merge pull request #76311 from aaronfranke/t2d-basis-det
Expose `determinant` in Transform2D, rename internal method
2023-04-24 16:46:24 +02:00
Rémi Verschelde 1f76ad0286
Merge pull request #76279 from TheSecondReal0/buttongroup-unpress
Add an option for ButtonGroups to be unpressed
2023-04-24 16:46:00 +02:00
Rémi Verschelde c0ee2b4968
Merge pull request #76145 from manueldun/usability-auto-indent
Fix auto-indentation in typed arrays, comments, and after colon
2023-04-24 16:45:35 +02:00
Rémi Verschelde 91bcfa8896
Merge pull request #76122 from spanzeri/fix_animation_snap_slider_crash
Fix editor spin slider remaining editable if set read_only during and edit and fix related animation player crash
2023-04-24 16:45:09 +02:00
Rémi Verschelde d45c6fd591
Merge pull request #76095 from adamscott/fix-rename-lsp-variables
[LSP] Fix GDScript inner method variable rename
2023-04-24 16:44:44 +02:00
Rémi Verschelde 13544fb508
Merge pull request #75759 from TokageItLab/reimplement-grouped-statemachine
Rework for nested `AnimationNodeStateMachine`
2023-04-24 16:44:21 +02:00
Rémi Verschelde 4970c52a7a
Merge pull request #75640 from bruvzg/mem_info
[OS] Implement and expose to scripting APIs `get_memory_info` method instead of old `get_free_static_memory`.
2023-04-24 16:43:55 +02:00
Rémi Verschelde 54b0e8123e
Merge pull request #75605 from anvilfolk/type-base
Make GDScript type not found errors more informative.
2023-04-24 16:43:32 +02:00
Rémi Verschelde ee38afc350
Merge pull request #75016 from timothyqiu/watch-out
Fix TouchScreenButton not redrawn when texture changes
2023-04-24 16:43:06 +02:00
Rémi Verschelde dfee04ae2a
Merge pull request #74632 from davthedev/tabs-hover
Add theming support for hovered tabs
2023-04-24 16:42:38 +02:00
sodaJar 464a299d2e Fix wrong file on function call error 2023-04-24 15:30:51 +02:00
bitsawer 723f2f342f Optimize HashMap size 2023-04-24 16:18:58 +03:00
Juan Linietsky a37c30dfc9 Fix thread IDs.
On Linux, thread IDs were not properly assigned with the current approach.
The line:
`std::thread new_thread(&Thread::callback, _thread_id_hash(thread.get_id()), p_settings, p_callback, p_user);`
does not work because the thread ID is not assigned until the thread starts.

This PR changes the behavior to use manually generated thread IDs. Additionally, if a thread is (or may have been created) outside Godot, the method `Thread::attach_external_thread` was added.
2023-04-24 15:13:58 +02:00