Commit Graph

3727 Commits

Author SHA1 Message Date
Guilherme Felipe b2e78e117c Fix performance for godot's interface 2018-07-01 09:48:03 -03:00
Rémi Verschelde 05cc7020c0
Merge pull request #19886 from AndreaCatania/no3d
Fixes #19845 no 3d Compilation issue
2018-07-01 13:39:14 +02:00
Andrea Catania 08009c75a2 Fixes #19845 no 3d Compilation issue 2018-07-01 12:39:24 +02:00
Andrea Catania 16cf262e34 Fixes #19648 Kinematic body move_and_slide compatibility issue 2018-07-01 11:38:13 +02:00
muiroc 0a36e974da added cylinder shape support 2018-07-01 11:16:54 +02:00
Will Nations a9ea06e73a Fix underline_meta not working in RichTextLabel 2018-07-01 00:15:27 -05:00
Juan Linietsky b3627e29f0 -Fixes to OBJ importer, option to disable optimization
-Fixes to script language, PlaceHolder can now get and check methods
2018-06-30 19:59:16 -03:00
khairul169 8e03715a5c Fix duplicate bug 2018-06-30 17:35:51 +07:00
Michael Alexsander Silva Dias 02181292b8 Minor changes to the AnimationPlayer editor. 2018-06-30 00:12:05 -03:00
Hugo Locurcio 6deb1889d0
Fix the DynamicFont hinting setting being ineffective 2018-06-29 21:38:53 +02:00
Juan Linietsky 0ffec7daf7 Small fixes 2018-06-29 09:13:39 -03:00
Hugo Locurcio 53e94a1ce1
Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
Juan Linietsky eeab3502d5 Changes to how node paths are selected from property, allowing setting a hint. 2018-06-27 20:50:25 -03:00
Juan Linietsky 9bab5134cf The way multiple quaternions being slerped was not good, changed approach to one that seems to work better. 2018-06-27 16:30:48 -03:00
Răzvan C. Rădulescu 07874292d0 Check "done" state in original loop
My first attepmt I added a second loop to check if processing should
stop. This attempts to optimize by using the original loop (one loop).

Also resets `elapsed` time on finish of tween which fixes `tell()`.
2018-06-27 10:17:00 +02:00
Rémi Verschelde be9731459a Style: Apply clang-format to animation_tree.cpp
Fixes issues introduced in c633b77 and de1ff22.
2018-06-27 08:36:26 +02:00
Juan Linietsky de1ff22eae change node graph property and improved some bindings 2018-06-27 03:00:08 -03:00
Juan Linietsky c633b770cb -Add root motion support in AnimationTree.
-Add RootMotionView, to debug root motion in 3D (disabled in runtime)
2018-06-26 19:06:16 -03:00
Rémi Verschelde f036353b93
Merge pull request #19164 from marcelofg55/tilemap_undo2
Improve TileMap undo operations, second try
2018-06-26 20:57:39 +02:00
Răzvan C. Rădulescu 5c914e2d5b Fix and make Tween node less confusing
I've made the following changes:
- make `is_active` the main way of keeping track of tween
  processing/activity, meaning that `is_active` will now return
  `false` if all tween actions have finished or if it isn't started
  or if it was stopped via `set_active(false)` or any other mode
- removed is_stopped because is redundand now

The above meant that we don't have to keep track of yet another variable
`available` since everything is based on `*processing_internal` so I
removed it, likewise it's own local `processing` variable was removed,
as well as the "double" `_set_process` which it feels more like a hack.

What wasn't changed:
- `tell()` still returns max value (i.e. `== get_runtime()` when all
  tweens `finish`)

*More testing is needed*. So far I've tested repeat on/off, delay,
`is_active()` working corretly, `set_active(true), set_active(false)`,
but probably more tests are necessary, all the resets, stops, resume
etc.
2018-06-26 18:16:57 +02:00
Hugo Locurcio 88c23e243f
Fix control pixel snap rounding using floor() instead of round()
This resulted in small leftwards/upwards movement of controls being
faster than it should be.

This closes #19763.
2018-06-26 17:55:23 +02:00
Rémi Verschelde c8617565d8
Merge pull request #19776 from marcelofg55/tilemap_quadrant_opt
Optimize _recreate_quadrants
2018-06-26 15:37:55 +02:00
Marcelo Fernandez 67a78e020a Optimize _recreate_quadrants 2018-06-26 00:07:48 -03:00
Thomas Herzog 0f45d0aa7d ensure BlendSpace1D syncs animations 2018-06-26 02:41:36 +02:00
Juan Linietsky 8c7da84e1e renamed AnimationGraphPlayer to AnimationTree 2018-06-25 18:40:24 -03:00
Juan Linietsky 87f48e7a3e
Merge pull request #19720 from karroffel/blendspace-1d
add BlendSpace1D animation node
2018-06-25 16:50:33 -03:00
Juan Linietsky 5b035107e3 removed print 2018-06-25 16:47:09 -03:00
Thomas Herzog 0f7c35f955 added BlendSpace1D editor plugin
This commit also fixes a crash in the BlendSpace2D as well as correct
the drawing of the x-zero indicator in the BlendSpace2D editor plugin.
2018-06-25 21:46:12 +02:00
Thomas Herzog 84252f2ec4 added AnimationBlendSpace1D 2018-06-25 21:36:53 +02:00
Thomas Herzog 1ff7aa4c9b rename BlendSpace to BlendSpace2D 2018-06-25 21:36:10 +02:00
Juan Linietsky 4f5a7ebaec State machine animation node 2018-06-25 16:22:41 -03:00
Paulb23 8a168637fe Fixed text drawing too high in TextEdit, issue 15688 2018-06-24 10:38:53 +01:00
Bastiaan Olij c11735facf Fight off some error spam in the editor 2018-06-24 11:54:08 +10:00
chanon 2bdac0a5d9 fix can't set AudioStreamPlayer stream to null 2018-06-22 15:00:57 +07:00
Juan Linietsky 2365fe472b Added auto triangle generation in blend space, using Delaunay. 2018-06-21 22:48:47 -03:00
Juan Linietsky b80946ee0d Fix crashes, ability to add blendpsace into blendtree, ability to delete with delete key 2018-06-21 18:08:11 -03:00
Juan Linietsky a0719533bd Animation Blend Spaces 2018-06-21 15:46:11 -03:00
JFonS c8cf71753c Add render mode to ensure correct normals when using non-uniform scaling 2018-06-21 00:12:12 +02:00
Marcelo Fernandez 8c1c7ff131 Add missing NULL checks for add_child_below_node 2018-06-19 22:47:34 -03:00
Juan Linietsky 0a1c1c660f -Added AnimationGraphPlayer (still missing features)
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-18 22:12:08 -03:00
Rémi Verschelde 2fabb81318 Fix property hint for ReflectionProbe extents 2018-06-16 09:28:54 +02:00
robojumper 4ba6755324 Re-enable scrolling via selecting code beyond edges in text_edit.cpp 2018-06-14 21:29:39 +02:00
Guilherme Felipe 5bae3693bf Fix "find and replace" initializing with wrong size
Fix the code editor outside the allowed limits.
2018-06-13 14:08:04 -03:00
Rémi Verschelde ea5512fc25
Merge pull request #19541 from SaracenOne/ime2
Make LineEdit IME position hook ignore placeholder text
2018-06-13 18:52:43 +02:00
Rémi Verschelde 8efbe9ed3d
Merge pull request #19487 from JFonS/better_3d_select
Improve 3D selection
2018-06-13 18:49:35 +02:00
JFonS 9cd1c20f6a Polished 3D selection 2018-06-13 17:52:37 +02:00
Saracen 9d0bdf69c4 LineEdit IME position will now ignore placeholder text. 2018-06-13 16:42:36 +01:00
Rémi Verschelde d6d8237a5a
Merge pull request #19509 from SaracenOne/ime
IME context detection.
2018-06-13 15:26:50 +02:00
Guilherme Felipe b904c37a54 Fix TabContainer not showing tabs on left when resizing.
Fix #19510.
2018-06-12 15:59:53 -03:00
Saracen c5bdb5b1d8 IME context detection. 2018-06-11 17:22:11 +01:00
clayjohn fafa197ca5 updated some particlematerial properties 2018-06-10 11:15:02 -07:00
Rémi Verschelde fc00af99ce
Merge pull request #19459 from clayjohn/primitive_mesh_ranges
Updated Ranges for Primitive Mesh Properties
2018-06-10 12:48:38 +02:00
Max Hilbrunner e949230837
Merge pull request #18298 from gabrii/TextEditScaledSelection
TextEdit scaled selection
2018-06-09 19:35:48 +02:00
clayjohn 14acc61ce1 updated ranges for primitive meshes 2018-06-08 23:49:00 -07:00
Juan Linietsky 9cb17d7af8 Avoid animation length from ever being completely, fixes #19420 2018-06-08 13:42:45 -03:00
Rémi Verschelde 3aed396a30
Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotation
Fix bugs related to bad handling of rotated/translated shapes in tilemap
2018-06-08 18:15:51 +02:00
Juan Linietsky a8dd5750e2
Merge pull request #19334 from guilhermefelipecgs/fix_popup
Fixes popup_centered_* methods, dialogs with wrong sizes and visual script editor
2018-06-08 13:00:53 -03:00
Rémi Verschelde f35115309b
Merge pull request #19314 from Jellonator/master
Added autotile override
2018-06-08 09:11:49 +02:00
groud 4d78e16bc1 Fixes the bad calculation of margin & anchors when child of Node2D 2018-06-07 21:25:15 +02:00
Guilherme Felipe aa53c032ed Fix regression with cursor shape 2018-06-07 15:12:59 -03:00
Juan Linietsky b659fd6d74 Entirely new (and much improved) animation editor. 2018-06-07 12:52:00 -03:00
Max Hilbrunner 3cd09cd943
Merge pull request #19410 from swarnimarun/tween-stopped
Adding is_stopped method to Tween
2018-06-07 17:49:06 +02:00
steincodes d3483d8c1e Adding is_stopped method to Tween 2018-06-07 17:14:31 +05:30
Pedro J. Estébanez 12a87b257f
Remove default non-zero left margin 2018-06-06 20:10:43 +02:00
Guilherme Felipe 7a3882723c Fix #16069, #19292, #19267 and #18940 2018-06-06 13:16:52 -03:00
Alexander Holland e3fcb7b011 expose lineedit 2018-06-06 01:19:27 +02:00
danvalho 296af5276f SpriteFrames: expose method to get array containing animation names 2018-06-05 13:07:30 +02:00
Rémi Verschelde 2935cd8a58
Revert "Prevent visibility notification from being called twice in object creation" 2018-06-05 12:05:02 +02:00
Marcelo Fernandez c409fe0597 Pause AudioStreamPlayers when SceneTree pauses 2018-06-03 14:01:47 -03:00
Fabio Alessandrelli 348725dfe0 Add option to disable automatic multiplayer poll
Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
2018-06-03 18:58:04 +02:00
Bojidar Marinov d73cdeb248
Fix bugs related to bad handling of rotated/translated shapes in tilemap
Fixup #18529 and #12870
2018-06-03 16:32:23 +03:00
James Beedie 6cbafdea16 Added autotile override 2018-06-02 21:25:09 -04:00
Rémi Verschelde 44b0146953 Revert "Revert "Prevent visibility notification been called twice in object creation""
This reverts commit 4d277b96ad.

Woops, this wasn't meant to be committed. I just reverted it locally
to test something, nothing wrong with the original commit :)
2018-05-31 15:50:02 +02:00
Rémi Verschelde 4d277b96ad Revert "Prevent visibility notification been called twice in object creation"
This reverts commit d42b17607e.
2018-05-31 12:03:40 +02:00
Chaosus cf38270ef7 Increase settings apply speed and added deferred color apply 2018-05-31 11:33:36 +03:00
Rémi Verschelde 43b7ebf0a0 Style: Apply clang-format (5.0) to some missed files 2018-05-31 09:00:37 +02:00
Gabriel Gavilan b7b63fe034 Improve breakpoints and breakpoint gutter API in TextEdit
Added breakpoint_gutter, is_breakpoint_gutter_enabled, set_breakpoint_gutter_enabled, get_breakpoints, remove_breakpoints.
Fixed breakpoint_toggled signal not fierd when text is edited.
Fixes #18026.
2018-05-30 14:39:44 +02:00
Marcelo Fernandez cadd72793b Improve TileMap undo operations, second try 2018-05-29 19:35:30 -03:00
Fabio Alessandrelli 1400f6fdc4 Refactor RPCMode enum and checks 2018-05-29 20:26:41 +02:00
Jeffs bd29fec042 Issues #19203 and #19204
- Hinge Joint Inspector:
Motor target velocity range changed from [0,4096] to [-200,200] to allow for negative velocity and a reasonable range.
Params bias now allows a zero value to prevent the bullet message of not supporting a non-zero bias.
2018-05-29 09:03:20 -04:00
Max Hilbrunner 4c69a495c9
Revert "RPCMode refactor, more sync modes" 2018-05-29 11:47:52 +02:00
Max Hilbrunner d0b62ce155
Merge pull request #19021 from Faless/rpc_sync_fix
RPCMode refactor, more sync modes
2018-05-29 09:44:03 +02:00
Juan Linietsky c80ac06253
Merge pull request #18691 from Web-eWorks/atlasfixes
Fix Sprite3d using AtlasTexture... Again.
2018-05-27 12:55:42 -03:00
Mintormo 5d28a21454 Added support Python 3 in "make_header.py" file 2018-05-27 12:51:57 +03:00
Zirak c329780ea7 Editor autocomplete won't insert unnecessary quotes
When autocompleting a string (e.g. emit_signal or connect), e.g.

    emit_signal('visibility_c')
                            ^

where "^" is the cursor, hitting <tab> would insert an unnecessary
quote, breaking the string:

    emit_signal('visibility_changed'')

This commit adds a small lookahead, so the end result will be as the
user probably expected:

    emit_signal('visibility_changed')
2018-05-26 21:13:42 +00:00
Max Hilbrunner 7e8b7a7815
Merge pull request #18379 from ZDDM/18-04-23-audiostream-docs
Fully expose the data variable in AudioStreamSample and AudioStreamOGGVorbis
2018-05-26 18:22:05 +02:00
Max Hilbrunner 140822cc8f
Merge pull request #18885 from Gamblify/AnimationTreeExposePos
Expose animation pos to user for AnimationNodes in AnimationTree
2018-05-26 18:18:07 +02:00
Fabio Alessandrelli 9de4ffde61 Refactor RPCMode enum and checks 2018-05-26 10:43:43 +02:00
Bastiaan Olij 660bebec94 Check for 0 roll influence 2018-05-26 08:26:39 +10:00
Max Hilbrunner 47cfdfe2ee
Merge pull request #19120 from Keetz/master
Take tween speed into account when calculating runtime
2018-05-25 16:17:55 +02:00
Rasmus Ketelsen c518b96362 Take tween speed into account when calculating runtime 2018-05-25 15:05:45 +02:00
Rémi Verschelde 37cda57959
Merge pull request #19151 from Web-eWorks/freelook-fixes
Revert #14753, as it is buggy and no longer necessary.
2018-05-25 12:52:14 +02:00
Rémi Verschelde f5bc7156b7
Merge pull request #19139 from KidRigger/master
Ensures CMD+left and CMD+right only valid for OSX.
2018-05-25 12:00:57 +02:00
Rémi Verschelde d522bf3b9f
Merge pull request #18752 from danilo2205/enhanced_path_follow
Up Vector for Curve3D and OrientedPathFollow Implementation
2018-05-25 10:17:37 +02:00
Webster Sheets 1198662b2b Revert #14753, as it is buggy and no longer necessary. 2018-05-24 16:10:25 -04:00
Anish 5d3108acbb Ensures CMD+left and CMD+right only valid for OSX.
Fix in #18370 is now only valid for OSX and is reverted for other OS.

Fixes #19042
2018-05-24 15:04:22 +05:30
danilo2205 dc639d334a Up vector implementation and OrientedPathFollow. 2018-05-20 19:51:56 -03:00
Ibrahn Sahir 2abec59db9 fix for TextEdit::set_text firing signals it shouldn't.
Removing some _changed signals in set_ functions.
Includes revert of commit 384625aa31
2018-05-19 19:38:13 +01:00
Rémi Verschelde d6c15bd96a
Merge pull request #19017 from toger5/fix_no_a_input_script_editor_osx
fixed capital A osx
2018-05-18 20:04:31 +02:00
toger5 6476b708d9 fixed capital A osx 2018-05-18 19:46:40 +02:00
toger5 0e015f6023 fixed scrolling in new ispector when using trackpad pan gesture 2018-05-18 18:47:39 +02:00
Juan Linietsky 9b5275b135 -Hid texture flags by default so they dont take so much space
-make curve texture preview not so large, so its easier to embed the editor
2018-05-18 12:37:18 -03:00
Rémi Verschelde b003b7d846
Merge pull request #18978 from Chaosus/cubebugfix
Fix property bug in CubeMesh which prevent it from changing in inspector
2018-05-18 12:47:55 +02:00
Rémi Verschelde e8dce91481
Revert "Fix color-picker sliders" 2018-05-18 01:49:45 +02:00
Mariano Javier Suligoy 7eddb80b27
Merge pull request #18960 from isaacremnant/autotile_3x3_minimal
Restore support for minimal 3x3 autotile sets
2018-05-17 19:57:55 -03:00
Martin Capitanio c58e155580 Fix color-picker sliders 2018-05-17 23:27:29 +02:00
Juan Linietsky 4b5227ff77 -Ability to open resources in the same window
-Plenty of fixes and improvements to new inspector
-Fixes that were needed to make inspector work better
2018-05-17 18:03:05 -03:00
Chaosus b3fccc5778 Fix bug in CubeMesh 2018-05-17 19:46:03 +03:00
isaacremnant e4f0ac558d Restore support for minimal 3x3 autotile sets 2018-05-17 09:49:14 -04:00
Marcelo Fernandez b9023715e2 Fix missing return on Navigation2D::get_closest_point_owner 2018-05-17 09:07:25 -03:00
Rémi Verschelde 802ddc6e94
Merge pull request #18862 from endragor/remove-font-width-ceiling
Ceil char width within Label instead of Font
2018-05-17 09:31:22 +02:00
Gustav Lund da8fe2f31d Expose the animation pos to the user for AnimationNodes in AnimationTrees 2018-05-17 09:15:47 +02:00
Mariano Javier Suligoy ba134d44b8
Merge pull request #15909 from authenticate/tilemap_fix
TileMap Navigation Fixes
2018-05-16 20:22:19 -03:00
Rémi Verschelde 2cf36651b9
Merge pull request #18814 from PJB3005/18-05-12-imagetexture-load-error
ImageTexture.load returns an error code.
2018-05-16 23:23:08 +02:00
Guilherme Felipe 35024d4e7b Add missing copyright headers 2018-05-16 14:50:44 -03:00
Rémi Verschelde 93c4274941
Merge pull request #18928 from BastiaanOlij/fix_viewport_flags
Store flags so it isn't lost when viewport isn't setup yet
2018-05-16 15:11:20 +02:00
Bastiaan Olij 0fc4f22522 Store flags so it isn't lost when viewport isn't setup yet 2018-05-16 22:19:45 +10:00
Juan Linietsky dfd1331690 Allow editing of some unbound properties when hinted (or no range hinted) 2018-05-16 09:13:41 -03:00
Juan Linietsky 031a445368 Add note about color picker deferred initialization 2018-05-16 08:04:46 -03:00
Juan Linietsky 66dc73f3ca
Merge pull request #18922 from volzhs/fix-segfault
Fix segfault at quiting editor
2018-05-16 08:02:09 -03:00
Rémi Verschelde b49cb7d879
Merge pull request #18917 from ReyAnthony/master
Fix Camera2D drag margin property is affected by zoom property #18912
2018-05-16 11:06:01 +02:00
volzhs e639db0529 Fix segfault at quiting editor 2018-05-16 16:54:04 +09:00
Rémi Verschelde 69cafb6044
Merge pull request #18910 from PJB3005/18-05-15-fix-textedit-param
Fix missing registration for new param of TextEdit::cursor_set_line.
2018-05-16 02:38:21 +02:00
Rémi Verschelde 6f4a90592f
Merge pull request #18909 from ianb96/getcharwidthfix
fix get_char_width for non-latin characters
2018-05-16 02:32:40 +02:00
James 69ee7945d7 Fixing a bug where tilemap navigation would not be accurate after a tilemap exits and then re-enters the tree. Fixing a bug where deleting a tile and then querying navigation would result in an incorrect path if both happened within the same frame. 2018-05-15 20:14:37 -04:00
Anthony Rey c8a42f98cc Fix Camera2D drag margin property is affected by zoom property #18912 2018-05-16 01:53:38 +02:00
Juan Linietsky 005b69cf6e -New inspector.
-Changed UI resizing code, gained huge amount of speed.
-Reorganized timer sync to clean up behavior (sorry forgot commit this before)

-
2018-05-15 17:14:31 -03:00
Pieter-Jan Briers 0f303c9f43 Fix missing registration for new param of TextEdit::cursor_set_line.
This caused Mono glue gen to fail and other bugs to appear
(such as in Visual Script)
2018-05-15 21:53:42 +02:00
ianb96 ce434bca82 fix get_char_width for non-latin characters 2018-05-15 15:32:09 -04:00
Ian e1fff4bc09 TextEdit word wrap 2018-05-14 16:17:48 -04:00
Pieter-Jan Briers 622a754584 ImageTexture.load returns an error code. 2018-05-14 19:11:41 +02:00
Ruslan Mustakov d5a0b5f35b Ceil char width within Label instead of Font
Some classes use Font::get_char_size directly and not only for
autowrapping. RichTextLabel is one such example. So this commit
reverts aa8561d (PR #17504) and instead ceils character width within
Label. This makes sure Label autowraps correctly while not affecting
other Font clients.

Fixes #18835.
2018-05-14 20:32:14 +07:00
Rémi Verschelde aba499965c
Merge pull request #18851 from groud/fix_animatedsprite
Updates frame timeout when changing speed scale
2018-05-14 08:30:22 +02:00
Rémi Verschelde dd2aba021c
Merge pull request #18853 from YeldhamDev/gui_cppcheck_fixes
Fixed some warnings found with Cppcheck
2018-05-14 07:39:54 +02:00
Rémi Verschelde e036eb648b
Merge pull request #18782 from toger5/fix_no_a_input_script_editor_osx
fixed 'A' input not registered in osx script editor
2018-05-14 07:24:34 +02:00
Michael Alexsander Silva Dias 7f72d6476b Fixed some warnings found with Cppcheck. 2018-05-14 02:14:56 -03:00
groud d7f25f7adb Updates frame timeout when changing speed scale 2018-05-13 23:29:06 +02:00
Hein-Pieter van Braam 3cfb9df325
Revert "Use fake audio playing property in editor" 2018-05-13 21:37:08 +02:00
Hein-Pieter van Braam 24dbe5e310
Merge pull request #17367 from ShyRed/audio_playing_
Use fake audio playing property in editor
2018-05-13 21:35:44 +02:00
Juan Linietsky dc7060973c
Merge pull request #18764 from AndreaCatania/rag
Improved API to active / deactive ragdoll
2018-05-13 15:34:48 -03:00
Hugo Locurcio 814989e106
Add support for bilinear bars in TextureProgress
These bars will extend from the center to the left and right of
the node, or from the center to the top and bottom of the node
depending on the option selected.

The Clockwise and Counter Clockwise mode will expand the progress
bar both ways in a circular fashion.
2018-05-12 10:23:06 +02:00
Ruslan Mustakov f34ea810fe Update oversampling of outlines after window size change
Fixes #18774.
2018-05-11 13:59:56 +07:00
toger5 d927e972d1 fixed a input not registered in osx script editor 2018-05-11 04:30:05 +02:00
AndreaCatania 5f66734d2d Implemented physics material
Hidden a function

Fixed travis static check
2018-05-11 03:23:09 +02:00
Andrea Catania 5a0119f9e2 Improved API to active / deactive ragdoll 2018-05-10 21:05:00 +02:00
Gabriel Gavilan b0069bb118 Apply viewport scale to selection update methods. Changed to propper fix sugested by reduz 2018-05-09 20:37:50 +02:00
Charly Mourglia b09e0454bb Consider TextEdit paste operation complex.
Not considering a paste operation as a complex one ends up
adding an unneeded extra step when pasting over a selection.

This fixes issue #18325
2018-05-09 14:07:06 +02:00
Deluvi 215150cfbf get_word_at_pos considers simple and double quotes
When using the get_word_at_pos function in TextEdit, the function would
return a full string only if this string is surrounded by double quotes
and not by simple quotes.

With this fix, get_word_at_pos will return the full string, whether be a
string surrounded by simple or double quotes.

Fixes #17437
2018-05-09 08:33:57 +02:00
Marcelo Fernandez e64bbcc429 Fix some enums missing its bind 2018-05-08 21:14:31 -03:00
Max Hilbrunner e744d12e56
Merge pull request #18709 from Faless/multiplayer_docs
Rename multiplayer_api to multiplayer, add docs
2018-05-09 01:41:01 +02:00