Rémi Verschelde
3f39d97042
Merge pull request #92674 from timothyqiu/playlist-doc
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Improve `AudioStreamPlaylist` class reference
2024-06-03 10:36:06 +02:00
Rémi Verschelde
41e762ca29
Merge pull request #91454 from akien-mga/coverity-checks
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Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
2024-06-03 10:35:38 +02:00
Rémi Verschelde
bc7a7a479e
Merge pull request #73941 from Jummit/active-collection
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Blend import: Allow importing `active_collection_only`
2024-06-03 10:35:34 +02:00
Haoyu Qiu
c387ec04e0
Improve AudioStreamPlaylist class reference
2024-06-02 16:40:33 +08:00
Thaddeus Crews
05203b6a43
SCons: Fix `mono` dependency
2024-06-01 16:37:54 -05:00
Jummit
c182adcd48
Blend import: Ability to import only the active collection
2024-05-31 18:37:14 +02:00
Rémi Verschelde
b201c087ab
Merge pull request #91950 from AThousandShips/panel_sname
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[Scene] Add `SceneStringNames::panel`
2024-05-31 14:16:02 +02:00
Rémi Verschelde
ea4db5c3e1
Merge pull request #91949 from AThousandShips/id_pressed_sname
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[Scene] Add `SceneStringNames::id_pressed`
2024-05-31 14:15:58 +02:00
Rémi Verschelde
62120c7841
Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
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- Fixes #88630 .
- Fixes #92578 .
2024-05-31 09:55:02 +02:00
Rémi Verschelde
7728839247
Rename FBX2glTF binary path setting back to 4.2 name
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This preserves compatibility when upgrading Godot 4.2 projects which relied on that
path being configured in the editor settings.
The old name also makes sense for this one, it's fine for fbx2gltf_path to be under
a generic fbx category which could have more settings also impacting ufbx.
2024-05-30 23:42:11 +02:00
A Thousand Ships
926afccbd8
[Scene] Add `SceneStringNames::panel`
2024-05-30 22:54:50 +02:00
A Thousand Ships
755a0efbb6
[Scene] Add `SceneStringNames::id_pressed`
2024-05-30 22:54:04 +02:00
Rémi Verschelde
ce82984b5c
Merge pull request #92544 from dalexeev/gds-fix-const-non-metatype-subscript
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GDScript: Fix subscript resolution on constant non-metatype GDScript base
2024-05-30 22:38:36 +02:00
Rémi Verschelde
cd53026b2c
Merge pull request #92558 from dalexeev/gds-adjust-inferred-declaration
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GDScript: Do not produce `INFERRED_DECLARATION` on type import
2024-05-30 22:13:52 +02:00
Rémi Verschelde
34fe09dda7
Merge pull request #92386 from AThousandShips/goto_fix
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[GDScript LSP] Fix `show_native_symbol_in_editor`
2024-05-30 22:13:46 +02:00
Danil Alexeev
3fd30ed4ff
GDScript: Do not produce `INFERRED_DECLARATION` on type import
2024-05-30 19:30:07 +03:00
Danil Alexeev
18d8838051
GDScript: Fix subscript resolution on constant non-metatype GDScript base
2024-05-30 17:37:05 +03:00
Rémi Verschelde
2666955011
Merge pull request #92251 from Chaosus/gdscript_fix_new_argument_completion
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Fix completion for `new` arguments
2024-05-30 11:47:54 +02:00
Rémi Verschelde
5f572561c5
Merge pull request #92368 from fire/vsk-csg-gltf-4.3
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Fix GLTFDocument so it can export CSG Meshes correctly.
2024-05-29 22:14:00 +02:00
Rémi Verschelde
d1f6d4c8c3
Merge pull request #92339 from devloglogan/comp-layer-reference-frame
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Apply reference frame transform to `OpenXRCompositionLayer` nodes
2024-05-29 22:13:56 +02:00
K. S. Ernest (iFire) Lee
5a24aec599
Fix GLTFDocument so it can export CSG Meshes correctly.
2024-05-29 07:10:45 -07:00
devloglogan
6a8f2f00ac
Apply reference frame transform to OpenXRCompositionLayer nodes
2024-05-29 07:52:54 -05:00
Rémi Verschelde
dbc6f2af1d
Merge pull request #92241 from dalexeev/gds-fix-lambda-captures-non-local-vars
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GDScript: Fix lambdas capturing non-local variables
2024-05-28 16:21:42 +02:00
Rémi Verschelde
607fa8229b
Merge pull request #92422 from groud/fix_navigation_baking_crash
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Fix crash when baking TileMap navigation
2024-05-28 15:49:57 +02:00
Rémi Verschelde
bf2deacee1
Merge pull request #92359 from DanielSnd/fix-multiplayer-spawner-free-node-bug
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Fix Multiplayer Spawner freeing node after client disconnected Issue
2024-05-28 15:49:37 +02:00
Gilles Roudière
1a380db62a
Fix crash when baking TileMap navigation
2024-05-27 10:46:54 +02:00
A Thousand Ships
e6ab22d450
[GDScript LSP] Fix `show_native_symbol_in_editor`
2024-05-26 16:33:19 +02:00
Yuri Rubinsky
fc2b82188b
Fix completion for `new` arguments
2024-05-26 13:47:22 +03:00
Daniel Snd
1a9d95f933
Fix Multiplayer Spawner freeing node after client disconnected Issue
2024-05-25 13:34:33 -03:00
Aaron Franke
d3a58e57b8
Rename accessor GLTFType to GLTFAccessorType, fix verbose prints, doc
2024-05-24 03:21:13 -07:00
K. S. Ernest (iFire) Lee
24f56008ac
Add bake_fps for FBXDocument, GLTFDocument and both import-export.
2024-05-23 09:09:36 -07:00
Rémi Verschelde
782a0261cb
Merge pull request #92196 from lyuma/gltf_anim_library_import_as_bones
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Support Import As Skeleton Bones on glTF and AnimationLibrary import
2024-05-23 08:59:13 +02:00
patwork
1a89ae70eb
Upgrade to eslint 9
2024-05-22 11:32:25 +02:00
Rémi Verschelde
c40c89f94c
Merge pull request #90457 from Chubercik/ruff-formatter
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Replace `black` formatter with `ruff`
2024-05-22 09:26:42 +02:00
Danil Alexeev
4b692959de
GDScript: Fix lambdas capturing non-local variables
2024-05-22 10:07:31 +03:00
Jakub Marcowski
d9f8ef68df
Update pre-commit hooks configuration to use `ruff` instead of `black`
2024-05-21 18:02:29 -05:00
Rémi Verschelde
4c0d5e59bf
Merge pull request #92200 from devloglogan/composition-layer-viewport-fix
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Allow `OpenXRCompositionLayer` property `layer_viewport` to always be assigned `nullptr`
2024-05-21 23:19:03 +02:00
Rémi Verschelde
03aa82849d
Merge pull request #92197 from lyuma/better_fbx_defaults
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FBX: Change trimming default and use FBX2glTF for compatibility
2024-05-21 23:18:59 +02:00
Rémi Verschelde
d916423327
Merge pull request #92181 from smix8/recast_vertices_dup
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Remove duplicated vertices after 3D NavigationMesh bake
2024-05-21 23:18:53 +02:00
Rémi Verschelde
aa20f54cb7
Merge pull request #92137 from BastiaanOlij/fix_fb_swapchain_foveation
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OpenXR: Fix updating swapchain for foveation
2024-05-21 23:18:45 +02:00
Lyuma
c433754d34
fbx: change import option defaults
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ufbx has special logic to handle animation/trimming, and most users expect trimming to be on.
For existing projects, we should upgrade files0 to FBX2glTF to preserve node compatibility.
2024-05-21 07:58:36 -07:00
devloglogan
3d7b712c86
Allow OpenXRCompositionLayer property layer_viewport to be assigned to nullptr
2024-05-21 07:52:40 -05:00
smix8
4128c7b311
Remove duplicated vertices after 3D NavigationMesh bake
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Removes duplicated vertices that may exist on shared polygon corners after a ReCast navigation mesh bake.
2024-05-21 14:18:32 +02:00
Lyuma
ef486db569
Support Import As Skeleton Bones on glTF and AnimationLibrary import
2024-05-21 03:19:35 -07:00
Rémi Verschelde
c0eb347946
Merge pull request #91557 from AThousandShips/dotnet_doc_fix
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[C#] Unexpose `GodotSharp`
2024-05-21 11:22:40 +02:00
Rémi Verschelde
0cf42d6273
Merge pull request #88919 from nongvantinh/fix-88834
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Revise implementation of C# `Aabb.GetSupport` to match the implementation in `core`
2024-05-21 11:22:36 +02:00
Bastiaan Olij
6582be0c50
OpenXR: Fix updating swapchain for foveation
2024-05-20 12:23:56 +10:00
Rémi Verschelde
daa81bbb7d
Merge pull request #92087 from Repiteo/scons/windows-color-fix-maybe
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SCons: Fix potential Windows ANSI exception
2024-05-19 11:21:18 +02:00
Rémi Verschelde
c63383fa88
Merge pull request #92035 from rune-scape/rune-gdscript-invalid
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GDScript: Fix segfault on invalid script
2024-05-19 11:21:14 +02:00
Rémi Verschelde
4ce95d684c
Merge pull request #91653 from HolonProduction/autocompletion-analyze-recursively-but-leave-the-parser-alone
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Autocompletion: Analyze CLASS types as they are encountered
2024-05-19 11:21:11 +02:00