Yuri Sizov
b94eb58d35
Merge pull request #85893 from groud/fix_tilemap_occluders
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Fix TileMap occluders
2023-12-08 18:46:08 +01:00
Yuri Sizov
6269341461
Merge pull request #85054 from miv391/highlight-minimap-error-lines
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Highlight error lines in minimap
2023-12-08 18:45:54 +01:00
Yuri Sizov
07677f0f51
Merge pull request #85885 from YuriSizov/bench-pressing
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Improve engine startup/shutdown benchmarks
2023-12-08 17:12:26 +01:00
Yuri Sizov
9cd9831883
Merge pull request #82887 from aaronfranke/capsule-cylinder-rings
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Reduce minimum capsule/cylinder mesh rings to 0
2023-12-08 16:57:58 +01:00
Yuri Sizov
dcbb18ded8
Merge pull request #85313 from kitbdev/fix-exit-hide
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Fix crash on hiding grandparent Control on mouse exit
2023-12-08 15:23:32 +01:00
Yuri Sizov
44d544fc98
Merge pull request #85120 from dsnopek/gl-lightmap
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OpenGL: Implement rendering of lightmaps
2023-12-08 15:23:27 +01:00
Yuri Sizov
6c86974022
Merge pull request #84122 from kitbdev/fix-dock-visibility
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Fix dock visibility issues
2023-12-08 15:23:09 +01:00
Yuri Sizov
de5583c821
Merge pull request #83698 from BlueCube3310/curve-runtime-draw-improvement
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Improve Curve3D debug drawing
2023-12-08 15:23:03 +01:00
Yuri Sizov
13305d31b5
Merge pull request #83343 from warriormaster12/node-property-duplication
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Fix export variable of type Node pointing to a wrong child node when duplicating
2023-12-08 15:22:59 +01:00
Yuri Sizov
ae4e48246a
Merge pull request #80994 from aitorciki/zoom-from-pan-gesture
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Trigger zoom from pan gestures when pressing ctrl
2023-12-08 15:22:43 +01:00
Yuri Sizov
b6c15736bd
Merge pull request #78997 from Sauermann/fix-owner-crash
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Fix crash caused by stale owner
2023-12-08 15:22:39 +01:00
Yuri Sizov
fc3f40f37d
Improve engine startup/shutdown benchmarks
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- Add contexts to give a better sense of benchmarked areas.
- Add missing benchmarks and adjust some begin/end points.
- Clean up names.
- Improve Android's internal benchmarks in a similar manner.
Co-authored-by: Fredia Huya-Kouadio <fhuya@meta.com>
2023-12-08 12:53:04 +01:00
Gilles Roudière
fcb8d19de0
Fixes TileMap occluders
2023-12-08 10:07:28 +01:00
Mika Viskari
609eb8bc01
Highlight error lines in minimap
2023-12-07 16:26:08 +02:00
David Snopek
bfdcd8559b
Fix overriding `CollisionObject3D::_mouse_enter()` and `_mouse_exit()` from GDExtension
2023-12-06 16:39:43 -06:00
bruvzg
f9c42d9fff
Limit window size updates on title translation change.
2023-12-06 10:51:27 +02:00
Aaron Franke
6ee9edb946
Reduce minimum capsule/cylinder mesh rings to 0
2023-12-05 22:27:23 -06:00
Silc Lizard (Tokage) Renew
5acf6b4ca6
Remove differences of the code between old AnimationTree and Mixer
2023-12-06 02:29:29 +09:00
Rémi Verschelde
36e033bce8
Merge pull request #85312 from YuriSizov/window-and-the-case-of-an-unexpected-shrinkage
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Make sure `Window`'s title is respected before we compute the size
2023-12-05 13:05:23 +01:00
David Snopek
749f60ee36
OpenGL: Implement rendering of lightmaps
2023-12-04 18:34:06 -06:00
Rémi Verschelde
654132cb9c
Merge pull request #85753 from groud/allow_invisible_scene_tiles
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Keep scene tiles even if the TileMap is invisible
2023-12-04 23:29:33 +01:00
Rémi Verschelde
1d520f5d11
Merge pull request #85681 from KoBeWi/continue_but_not_now
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Fix Tween loop initial value
2023-12-04 23:21:34 +01:00
Rémi Verschelde
6a10b99228
Merge pull request #85631 from Malcolmnixon/gltf-convex-decomposition
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Fix memory corruption and assert failures in convex decomposition
2023-12-04 23:20:23 +01:00
Rémi Verschelde
b8ba602e8c
Merge pull request #85569 from TokageItLab/fix-seek-diecrete
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Fix AnimationPlayer seeking for Discrete keys
2023-12-04 23:19:58 +01:00
Rémi Verschelde
e6d83058b9
Merge pull request #85542 from bruvzg/win_title_upd
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Limit window size updates on title change.
2023-12-04 23:15:42 +01:00
Rémi Verschelde
6b21a185e2
Merge pull request #85428 from jsjtxietian/prevent-nullptr-crash-in-AnimationMixer--restore
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Prevent a crash when calling `AnimationMixer::restore` with an invalid resource
2023-12-04 23:14:29 +01:00
Rémi Verschelde
8580874d0f
Merge pull request #85363 from bruvzg/rtl_fx_nl
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[RTL] Fix CharFX character offset calculation.
2023-12-04 23:12:48 +01:00
Rémi Verschelde
c7137673d3
Merge pull request #85269 from Calinou/material-conversion-fix-typo
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Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
2023-12-04 23:11:59 +01:00
Rémi Verschelde
0e4aead7a1
Merge pull request #85258 from smix8/navregion2d_transform
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Fix NavigationRegion2D transform update
2023-12-04 23:11:15 +01:00
Rémi Verschelde
f444818c7e
Merge pull request #84794 from akien-mga/videoplayer-fix-reloading-translation-remapped-stream
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VideoPlayer: Fix reloading translation remapped stream
2023-12-04 23:05:15 +01:00
Rémi Verschelde
74880abd15
Merge pull request #84507 from SaracenOne/terrain_icon_fix
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Fix generating terrain icon with certain image formats.
2023-12-04 23:03:35 +01:00
Rémi Verschelde
4ce65c6190
Merge pull request #83816 from smix8/navobstacle_properties
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Fix missing NavigationObstacle property updates in constructor
2023-12-04 23:00:02 +01:00
Rémi Verschelde
1389d8a23f
Merge pull request #83814 from smix8/navagent_properties
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Fix missing NavigationAgent property updates in constructor
2023-12-04 22:59:38 +01:00
Rémi Verschelde
4bd5ffd669
Merge pull request #83812 from smix8/navregion_properties
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Fix missing NavigationRegion property updates in constructor
2023-12-04 22:59:13 +01:00
Rémi Verschelde
9be2f25c57
Merge pull request #83802 from smix8/navlink_properties
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Fix missing NavigationLink property updates in constructor
2023-12-04 22:58:49 +01:00
Rémi Verschelde
cbae80006c
Merge pull request #82079 from RoyBerube/OutputScroll
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Enable scrolling of output with UI scale changes
2023-12-04 22:57:33 +01:00
Rémi Verschelde
94edf0f9a1
Merge pull request #80326 from MewPurPur/no-exp-with-zero
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Remove exp hint of a few properties
2023-12-04 22:57:09 +01:00
smix8
25bf20d7a5
Fix missing NavigationRegion property updates in constructor
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Fixes missing NavigationRegion property updates in constructor.
2023-12-04 19:50:17 +01:00
Gilles Roudière
25e927e56b
Keep scene tiles even if the TileMap is invisible
2023-12-04 18:39:16 +01:00
bruvzg
56579f397d
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
2023-12-04 08:21:42 +02:00
Jummit
7957354091
Fix push_input only working the first time
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Subviewports didn't update their parent's local_input_handled correctly.
Fixes #76439 .
2023-12-02 20:30:26 +01:00
kit
78e1702adb
fix crash on hiding grandparent on mouse exit
2023-12-02 14:24:56 -05:00
kobewi
20aecefd9b
Fix Tween loop initial value
2023-12-02 20:20:50 +01:00
Marius Hanl
dbee4cde1d
Mark 'gui/theme/custom' and 'gui/theme/custom_font' as basic properties
2023-12-02 16:00:39 +01:00
Ricardo Subtil
fde51aeb28
Ensure slider grabs focus only when it can
2023-12-02 11:06:06 +00:00
Malcolm Nixon
bf7cdc5229
Fix memory corruption and assert failures in convex decomposition
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This PR fixes how triangular faces are decomposed into vertices and indices. The pre-increment resulted in the indices table skipping entry 0 and potentially overrunning the end of the vertices vector.
2023-12-01 16:38:08 -05:00
addmix
5b5ac92de5
Prevent Camera3D.current from being set to true automatically in the editor.
2023-12-01 02:48:53 -07:00
Silc Lizard (Tokage) Renew
7ed7ea53e6
Fix AnimationPlayer seeking for Discrete keys
2023-12-01 05:26:21 +09:00
Silc Lizard (Tokage) Renew
c380b1296a
Make unstore AnimationLibrary if AnimationTree is assigned Player
2023-12-01 04:50:58 +09:00
bruvzg
5dd11e8eee
Limit window size updates on title change.
2023-11-30 16:04:00 +02:00
Ershn
fce16b6662
Make target_desired_distance affect the navigation of NavigationAgent2D/3D
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When the target is reachable, stop the navigation only when the target is reached.
2023-11-29 23:48:54 +09:00
Mika Viskari
187bb61e7b
Fix horizontal mouse wheeling in 2D editor view
2023-11-28 17:36:02 +02:00
Rémi Verschelde
a0d7649192
Merge pull request #85463 from akien-mga/tilemap-fix-cell_quadrant_size-compat
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TileMap: Fix compatibility code for old `cell_quadrant_size` property name
2023-11-28 13:37:32 +01:00
Rémi Verschelde
efe5c856b8
TileMap: Fix compatibility code for old `cell_quadrant_size` property name
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Fixes #85423 .
2023-11-28 12:44:07 +01:00
Rémi Verschelde
a363269479
AnimationMixer: Validate ObjectID before blend in case the object was freed
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Works around #85365 , but it's likely only a partial fix.
The proper fix would be to remove the Object pointer from the TrackCache
and always go back to the ObjectID before doing operations like this.
2023-11-28 12:27:23 +01:00
Rémi Verschelde
a008a85443
Merge pull request #85411 from TokageItLab/fix-animpbtrack-stop
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Make AnimationPlaybackTrack keep state when stopping
2023-11-28 08:28:25 +01:00
jsjtxietian
937411e152
Prevent a crash when calling AnimationMixer::restore when an invalid reference
2023-11-28 12:54:06 +08:00
Rémi Verschelde
eda44bfe10
Merge pull request #85252 from QbieShay/qbe/fix-radial-inwards-velocity
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Fix radial inwards velocity clamping incorrectly (regression from #83488 )
2023-11-27 21:25:58 +01:00
Rémi Verschelde
a807d4bfa7
Merge pull request #85418 from bruvzg/fix_crash_on_late_enterexit
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Fix crash on late mouse enter/exit event arrival.
2023-11-27 16:01:30 +01:00
bruvzg
bf19ced15d
Fix crash on late mouse enter/exit event arrival.
2023-11-27 08:47:43 +02:00
Silc Lizard (Tokage) Renew
d3a429962f
Make AnimationPlaybakTrack keep state when stopping
2023-11-27 12:14:25 +09:00
HolonProduction
8cc85515af
Suggest scene unique nodes in `get_node` autocompletion
2023-11-26 15:41:29 +01:00
Silc Lizard (Tokage) Renew
c36200b9a1
Check the seek process immediately after playback as a special case
2023-11-26 07:32:34 +09:00
bruvzg
7a59efac32
[RTL] Fix CharFX character offset calculation.
2023-11-26 00:07:46 +02:00
Yuri Sizov
d9677be0ca
Make sure `Window`'s title is respected before we compute the size
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Also removes some suspicious and outdated code that forced this particular
dialog to change size when the warning message changed.
2023-11-24 16:31:41 +01:00
Yuri Sizov
671c04f89f
Fix a crash when trying to restore uncopyable animation tracks
2023-11-24 14:20:30 +01:00
Pedro J. Estébanez
fbb931df8c
Perform safe copies in AnimatedValuesBackup::get_cache_copy()
2023-11-24 11:38:59 +01:00
Rémi Verschelde
066e7d483a
Merge pull request #85284 from Sauermann/fix-enter-hide
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Fix crash when hiding a Control during mouse-entering
2023-11-24 00:01:15 +01:00
Markus Sauermann
3de9afc4a9
Fix crash when hiding a Control during mouse-entering
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gui.mouse_over can be set to `nullptr` in the `NOTIFICATION_MOUSE_ENTER`-
user-callback a few lines above. This case was previously not handled.
2023-11-23 23:25:00 +01:00
kobewi
1c0a0f5fdd
Fix TrackCache memory crash
2023-11-23 20:26:03 +01:00
Rémi Verschelde
bb63963486
Merge pull request #85254 from TokageItLab/bind-reset-animedit
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Bind `_reset`/`_restore` in AnimationMixer
2023-11-23 15:35:15 +01:00
Rémi Verschelde
1524972aa5
Merge pull request #85221 from TokageItLab/clear-seek-flg
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Clear seeked/started flag after seeking/advancing in AnimationPlayer
2023-11-23 15:34:46 +01:00
Hugo Locurcio
70959a9c04
Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
2023-11-23 15:18:03 +01:00
Silc Lizard (Tokage) Renew
f66224dd2d
Bind `_reset`/`_restore` in AnimationMixer
2023-11-23 22:47:52 +09:00
QbieShay
a879e59581
Fixed radial inwards velocity clamping incorrectly (regression from 83488)
2023-11-23 10:32:56 +01:00
smix8
6fdb16af47
Fix NavigationRegion2D transform update
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Fixes NavigationRegion2D transform update.
2023-11-23 07:23:20 +01:00
David Snopek
ce488930ea
Remove GI methods in parentheses from light baking options
2023-11-22 08:42:40 -06:00
Silc Lizard (Tokage) Renew
9c3104292d
Clear seeked/started flag after seeking/advancing in AnimationPlayer
2023-11-22 23:40:53 +09:00
Pedro J. Estébanez
8bebabda18
Let scene replacemnent benefit from certain late pieces of frame logic
2023-11-21 18:32:49 +01:00
Rémi Verschelde
c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
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Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
kobewi
c6c872ba34
Provide more context when scene fails to load
2023-11-20 14:57:00 +01:00
Stanislav Labzyuk
ff59496632
Use disabled icons for CheckBox in DefaultTheme
2023-11-19 22:01:53 +01:00
Pedro J. Estébanez
fe4850c0d0
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
Markus Sauermann
d3d00c7039
Fix crash caused by stale owner
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Adjust `NOTIFICATION_PREDELETE` in `Node` to clean up owned nodes.
Also print a warning, when the owner becomes invalid.
2023-11-17 19:53:58 +01:00
bruvzg
932174fedf
[Editor] Add option to override editor UI layout direction.
2023-11-17 14:56:45 +02:00
Lera Elvoé
60cb44e84c
Add GraphEdit connection layer child as internal
2023-11-17 15:29:39 +03:00
Rémi Verschelde
4065266119
Merge pull request #84968 from groud/fix_tilemap_reparenting
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Update tilemap physics' world2D on reparenting
2023-11-16 14:53:15 +01:00
Rémi Verschelde
6ae6cc0bf5
Merge pull request #84815 from TokageItLab/array-animation
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Rework blending method in `Variant` animation for `Int`/`Array`/`String`
2023-11-16 14:52:00 +01:00
Silc Lizard (Tokage) Renew
80c9533810
Rework blending method in Variant animation for Int/Array/String
2023-11-16 21:37:18 +09:00
Gilles Roudière
dae641625a
Update tilemap physics' world2D on reparenting
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Co-authored-by: Alon Ran <newdefectus@gmail.com>
2023-11-16 11:31:42 +01:00
Alistair Leslie-Hughes
5b6f641e99
Fix sizeof usage for Variant pointers in alloca
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Coverity report this as a non portable usage of sizeof
2023-11-16 07:13:14 +11:00
Rémi Verschelde
56a2b143a2
Merge pull request #84942 from TokageItLab/leak-res-track-cache
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Fix ValueTrack with Resource is leaking
2023-11-15 18:47:10 +01:00
Hugo Locurcio
9f1870ec49
Hide ineffective TextureProgressBar properties in the editor
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Radial fill properties only have an effect when using a radial fill mode.
Stretch margin properties only have an effet when Nine Patch Stretch
is enabled.
2023-11-15 18:35:54 +01:00
Silc Lizard (Tokage) Renew
f853d675e8
Fix ValueTrack with Resource is leaking
2023-11-16 02:12:39 +09:00
Stanislav Labzyuk
ff8797e980
Implement disabled state for Checkbox in Tree
2023-11-15 17:13:34 +01:00
jsjtxietian
4680ced5fa
support updating tooltip after editor description change
2023-11-15 14:27:49 +08:00
Mikael Hermansson
a3278c772e
Fix transform sync in `RigidBody*D::_body_state_changed`
2023-11-15 01:45:45 +01:00
Mikael Hermansson
a98b94758b
Revert "Fix transform notification not getting sent out for RigidBody2D"
2023-11-14 22:17:26 +01:00
Markus Sauermann
fa02d19fd1
Fix internal events not being delivered to some Window types
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`AcceptDialog`, `Popup` and `PopupMenu` no longer subscribe to
"window_input" signal, because that is only sent if it is not an
internal signal.
Instead they receive events in `_input_from_window`. They ensure that
the event is also propagated to their super-function, just like
previously the signals would be treated.
2023-11-14 20:29:17 +01:00
Hendrik Brucker
1a8e676131
Add different grid patterns to GraphEdit
2023-11-14 19:48:31 +01:00
Rémi Verschelde
c26b36e0e5
Merge pull request #84870 from jsjtxietian/add-set-selected-protection
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Make Tree's `set_selected` check if the TreeItem belongs to the tree
2023-11-14 19:31:47 +01:00
Rémi Verschelde
9c67a02259
Merge pull request #84856 from mihe/fix-block-transform-notify
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Fix transform notification not getting sent out for RigidBody2D
2023-11-14 19:31:43 +01:00
clayjohn
ead36fdcc4
Store ArrayMesh path in RenderingServer for use in error messages
2023-11-14 16:27:10 +01:00
Rémi Verschelde
75e0b90f1d
Merge pull request #84874 from bruvzg/rtl_excessive_draw
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[RTL] Fix excessive underline and table border draw calls.
2023-11-14 11:27:55 +01:00
Rémi Verschelde
7c7d9e2169
Merge pull request #83781 from martinfelis/fix-animationplayer-ready-autoplay
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Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready
2023-11-14 11:27:44 +01:00
Martin Felis
f04ec34b78
Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready.
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Fixes #83326 .
The issue was introduced in the refactoring done in 1b95827d3e
.
2023-11-14 08:30:40 +01:00
bruvzg
4a82d3b16d
[RTL] Fix excessive underline and table border draw calls.
2023-11-14 08:31:44 +02:00
jsjtxietian
b79cac6d2d
Make Tree's set_selected check if treeitem belongs to the tree
2023-11-14 11:34:00 +08:00
Rémi Verschelde
8b705af9e5
Merge pull request #84832 from alesliehughes/fix_use_after_free
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Fix VisualShader connection use after free.
2023-11-14 00:03:45 +01:00
Rémi Verschelde
8d731b17f1
Merge pull request #84829 from bitsawer/fix_particle_material_names
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Fix several ParticleProcessMaterial texture names
2023-11-14 00:03:21 +01:00
Alistair Leslie-Hughes
a30dc67007
Fix VisualShader connection use after free.
2023-11-14 07:34:41 +11:00
Mikael Hermansson
9fb0b52608
Fix transform notification not getting sent out for RigidBody2D
2023-11-13 15:44:32 +01:00
kobewi
4296f0a771
Fill remaining global scope constant descriptions
2023-11-13 15:17:10 +01:00
jsjtxietian
306a8eec58
Add protection in RichTextLabel.update_image to prevent crash
2023-11-13 18:01:14 +08:00
bitsawer
7c4d07c5a0
Fix several ParticleProcessMaterial texture names
2023-11-13 05:51:01 +02:00
Rémi Verschelde
64150060f8
Merge pull request #84799 from mihe/fix-83412
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Fix transform changes in `_integrate_forces` being overwritten
2023-11-12 23:01:18 +01:00
Rémi Verschelde
5a5b456fca
Merge pull request #84774 from akien-mga/fix-TTR-in-ERR-WARN-prints
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Don't use TTR/RTR for ERR/WARN prints
2023-11-12 22:59:38 +01:00
Mikael Hermansson
21a3ed1715
Fix transform changes in `_integrate_forces` being overwritten
2023-11-12 19:32:08 +01:00
Rémi Verschelde
7d0c561e02
VideoPlayer: Fix reloading translation remapped stream
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Fixes #43917 .
2023-11-12 15:22:16 +01:00
Rémi Verschelde
8928b2044b
Merge pull request #80281 from KoBeWi/unacceptable
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Assign temporary path to preloaded resources
2023-11-12 12:13:55 +01:00
Rémi Verschelde
15b8185c68
Don't use TTR/RTR for ERR/WARN prints
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We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +01:00
biswas08433
92fe4bb693
Fixes Texture2dParameter node filter option
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This bug was appending 2 colons in the generated code. Fixed it.
2023-11-12 01:59:53 +05:30
Rarysson Guilherme
beeca2ae82
Make ProgressBar show the real percent when allow greater/lesser is checked
2023-11-11 11:18:41 -03:00
Rémi Verschelde
7f8edaa238
Merge pull request #82660 from coumcashier/itemlist_height_fix
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Fix storing invalid item height values in `ItemList`
2023-11-10 21:54:33 +01:00
Rémi Verschelde
28ada4582e
Merge pull request #82604 from Calinou/editor-camera3d-size-property-hint
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Tweak Camera3D `size` property hint to make dragging more useful
2023-11-10 21:54:10 +01:00
coumcashier
1533292f09
Fix storing invalid item height values in `ItemList`
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The height of the last N items is incorrectly overwritten with
the max height of first row (N = number of columns). This happen
in the first iteration of the while loop. Moving this code inside
if (all_fit) makes sure the last rows height is only updated at
the end when max height (max_h) is calculated for the last row.
2023-11-10 19:54:31 +01:00
bitsawer
0f66bc9ba6
Fix FogMaterial memory leak
2023-11-10 12:13:52 +02:00
kobewi
a3627b6e37
Assign temporary path to preloaded resources
2023-11-10 00:43:30 +01:00
Rémi Verschelde
0e6160a00f
Merge pull request #81525 from KoBeWi/tweening_the_impossible
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Check if property exists before tweening
2023-11-09 20:03:53 +01:00
Rémi Verschelde
c2246a5a6f
Merge pull request #84668 from YuriSizov/gui-dont-warn-when-popup-subs-are-nameless
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Allow auto-generated node names in `PopupMenu::add_submenu_item`
2023-11-09 18:10:35 +01:00
Rémi Verschelde
f7a701587e
Merge pull request #84662 from YuriSizov/gui-warn-about-autowrapping
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Warn about autowrapped labels in containers
2023-11-09 18:09:25 +01:00
Rémi Verschelde
d36cc7313e
Merge pull request #84547 from kitbdev/mouse-notif-3
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Make Mouse Enter/Exit notifications match Mouse Events
2023-11-09 18:08:37 +01:00
Yuri Sizov
edcad2ea88
Allow auto-generated node names in `PopupMenu::add_submenu_item`
2023-11-09 17:12:41 +01:00
Yuri Sizov
58a3cfa192
Warn about autowrapped labels in containers
2023-11-09 16:33:46 +01:00
kit
d24d73ba31
Make mouse-enter/exit notifications match mouse event propagation
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`NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes
the areas of children control nodes if the mouse filters allow it.
In order to check if a Control node itself was entered/exited, the newly
introduced `NOTIFICATION_MOUSE_ENTER_SELF` and
`NOTIFICATION_MOUSE_EXIT_SELF` can be used.
Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
2023-11-09 09:11:59 -05:00
rsburke4
f191330968
Node3D children using top_level in different position in-editor vs. runtime
2023-11-09 05:10:35 -05:00
Rémi Verschelde
cfcb0a1efc
Merge pull request #84605 from bruvzg/fix_list_al
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[RTL] Fix list bullet alignment.
2023-11-08 19:10:47 +01:00
Rémi Verschelde
f0c52c0e35
Merge pull request #84576 from clayjohn/mesh-tangents-always
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Create tangent array if mesh created without tangents
2023-11-08 19:09:36 +01:00
Rémi Verschelde
491160c33d
Merge pull request #83888 from KoBeWi/remove_all_properties_instead_of_adding_one
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Fix TileMap layer reverts and defaults
2023-11-08 19:08:19 +01:00
bruvzg
e1c6dd522b
[RTL] Fix list bullet alignment.
2023-11-08 08:26:30 +02:00
clayjohn
031f221b9d
Create tangent array if mesh created without tangents
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This extends our previous change to ensure that compressed meshes have tangents
Now we ensure tangents are always used. This greatly simplifies our compression code at the cost of a small amount of bandwidth
2023-11-07 14:24:23 +01:00
rsburke
76377230ac
Fixed CPUParticle tangential force to match GPUParticle implimentation
2023-11-07 08:02:43 -05:00
Hugo Locurcio
079f1c8ead
Display a revert icon on ColorPicker's old sample
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This denotes that the color can be clicked to revert to the old color.
2023-11-07 10:04:39 +01:00
Saracen
35c105e796
Fix generating terrain icon with certain image formats.
2023-11-06 22:19:54 +00:00
Roy Berube
a7b2e090ad
Enable scrolling of output with UI scale changes
2023-11-06 12:17:49 -07:00
DinDotDout
15ec132ea2
Fix ColorPicker shape icon is invisible until shape is changed
2023-11-06 18:08:48 +01:00
Yuri Sizov
b7449a3d1a
Merge pull request #84419 from YuriSizov/core-remove-orphan-notification
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Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification
2023-11-06 13:23:21 +01:00
Yuri Sizov
dfcbc1d758
Merge pull request #84405 from KoBeWi/no_escaping_the_RESET
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Fix RESET not effective when saving inactive scene
2023-11-06 13:23:18 +01:00
Yuri Sizov
e5f1cbfe2a
Merge pull request #84376 from YuriSizov/animation-unexpose-internal-property
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Unexpose internal data property of `AnimationLibrary`
2023-11-06 13:23:15 +01:00
Yuri Sizov
623b905d2e
Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification
2023-11-06 12:16:32 +01:00
jsjtxietian
d920bdeda5
Fix visual shader's screen_uv input preview uses position of node
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rather than a sample area like uv
2023-11-06 11:20:42 +08:00
Danni
734166f796
Ensure Camera2D scroll is updated on transform like 3.x
2023-11-05 18:01:34 -05:00
warriormaster12
de1dc6c8d4
Fix node property duplication
2023-11-04 10:45:38 +02:00
kobewi
8d71095622
Fix RESET not effective when saving inactive scene
2023-11-03 12:58:56 +01:00
Yuri Sizov
f1426a533d
Merge pull request #84390 from TokageItLab/patch-packed-array-anim
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Add `PackedArray` to the list of enforcing `Discrete` for `AnimationMixer`
2023-11-03 12:52:31 +01:00
Silc Lizard (Tokage) Renew
a33884943f
Add PackedArray to the list of enforcing Discrete for AnimationMixer
2023-11-03 09:35:17 +09:00
Arseny Kapoulkine
2b8215a196
Fix dramatically overallocated normal weights
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The weight is per-attribute scalar (X, Y, Z), not per-vertex; this was
the case even before the library update so this appears to be an
oversight.
2023-11-02 14:17:41 -07:00
Arseny Kapoulkine
c5f73a1783
Update thirdparty/meshoptimizer to v0.20
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Note: this change completely overwrites the meshoptimizer library source
(from git SHA c21d3be6ddf627f8ca852ba4b6db9903b0557858)
without including any patches; a distance error metric patch is still
needed and will be reapplied in the next commit.
The changes elsewhere are due to a signature change for
meshopt_simplifyWithAttributes.
2023-11-02 14:10:39 -07:00
Yuri Sizov
e4ea16e37f
Merge pull request #84261 from KoBeWi/Schrödinger's_colliders
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Fix rotated tile collision not working at runtime
2023-11-02 20:34:07 +01:00
Yuri Sizov
f2de1137d9
Unexpose internal data property of `AnimationLibrary`
2023-11-02 18:57:39 +01:00
Rémi Verschelde
c6c4728440
Merge pull request #84303 from bitsawer/fix_material_texture_updates
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Fix several Material texture parameter updates
2023-11-01 22:33:23 +01:00
Aitor Guevara
6b45694836
Trigger zoom from pan gestures when pressing ctrl
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Enables zooming using pan + ctrl on macOS trackpads / Magic Mouse.
Windows and Linux don't emit pan gesture events, so shouldn't be
affected. Not tested on Android.
2023-11-01 17:49:04 +01:00
Rémi Verschelde
3d0041ff97
Merge pull request #84287 from bruvzg/rtl_img_resize_and_dropcap_flow
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[TextServer] Fix line breaks for dropcap and resizing embedded objects.
2023-11-01 15:11:20 +01:00
Rémi Verschelde
cfbccdbf44
Merge pull request #84183 from jsjtxietian/fix-activate_item_by_event-crash
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Fix `activate_item_by_event` infinite recursion crash
2023-11-01 15:10:08 +01:00
jsjtxietian
137b25cf53
Fix `activate_item_by_event` infinite recursion crash
2023-11-01 10:29:59 +08:00
Michael Alexsander
62ab9bf1c4
Fix `NOTIFICATION_WM_SIZE_CHANGED` firing if the size hasn't changed
2023-10-31 22:58:12 -03:00
bitsawer
1ec97a7b91
Fix several Material texture parameter updates
2023-11-01 03:10:46 +02:00
bruvzg
9ad55dc32d
[TextServer] Fix line breaks for dropcap and resizing embedded objects.
2023-10-31 22:39:42 +02:00
David Crespo
0be873bed2
Add compability rename of (v)align properties of Label
2023-10-31 14:39:57 -05:00
kobewi
b63533bf3f
Fix rotated tile collision not working at runtime
2023-10-31 18:22:26 +01:00
bruvzg
75d22aa816
[RTL] Fix underline/strikethrough line color changes.
2023-10-31 09:34:43 +02:00
Rémi Verschelde
17a575625e
Merge pull request #84159 from clayjohn/uv-compression
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Fix multiple issues with UV compression
2023-10-30 23:19:45 +01:00
Rémi Verschelde
bb997d787d
Merge pull request #84127 from quirkylemon/get-type-variations
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Include empty type variations in `Theme::get_type_list`
2023-10-30 23:18:58 +01:00
clayjohn
3f5c16dd9e
Fix multiple issues with UV compression
2023-10-30 23:11:34 +01:00
QuirkyLemon
b3970336ce
Added variations to get_type_list()
2023-10-30 10:27:38 -05:00
Rémi Verschelde
ceaa8333f3
Merge pull request #84028 from QbieShay/qbe/fix-damp-fric
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Fix friction being in the correct if/else branch
2023-10-30 16:26:40 +01:00
kit
a2674463fa
fix dock visibility issues
2023-10-30 10:52:07 -04:00
QbieShay
8f2a2ece80
Fix friction being in the correct if/else branch
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-10-30 15:00:02 +01:00
aXu-AP
16e0fcd04a
Show selected end of line in TextEdit
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Continues selection box at the end of line if eol/carriage return is selected.
2023-10-30 12:49:30 +02:00
Rémi Verschelde
2f1f1206a9
Merge pull request #84180 from bruvzg/text_mesh_offset
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[Text Mesh] Fix incorrectly cached glyph offsets.
2023-10-30 10:20:32 +01:00
Rémi Verschelde
5eb5a99379
Merge pull request #84165 from clayjohn/softbody-bug
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Ensure SoftBody3D does not use compressed mesh format.
2023-10-30 10:19:43 +01:00
Rémi Verschelde
ad9297ee8c
Merge pull request #84097 from stoofin/plane-mesh-tangent
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Fix PlaneMesh tangents for 'Face X' orientation
2023-10-30 10:18:57 +01:00
Rémi Verschelde
47101c0cb1
Merge pull request #84056 from QbieShay/qbe/fix-orbit-z
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Fix wrong rotation matrix for orbit z velocity
2023-10-30 10:18:33 +01:00
Rémi Verschelde
e2c79bcb95
Merge pull request #82471 from SaracenOne/recache_bone_attachment
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Reimport bone attachment fixes
2023-10-30 10:18:00 +01:00
bruvzg
2a06594ff2
[Text Mesh] Fix incorrectly cached glyph offsets.
2023-10-30 10:56:28 +02:00
clayjohn
1d9554103c
Ensure SoftBody3D does not use compressed mesh format.
2023-10-29 22:45:47 +01:00
Rémi Verschelde
9144457484
Merge pull request #84103 from QbieShay/qbe/fix-turbulence
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Fix turbulence post rework
2023-10-28 21:40:15 +02:00
Rémi Verschelde
214405350f
Merge pull request #84113 from BlueCube3310/texture2d-dropdown-fix
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Change dropdown type filter from Texture to Texture2D in certain nodes
2023-10-28 18:36:32 +02:00
Rémi Verschelde
e2645d8a52
Merge pull request #84109 from clayjohn/disable-disable_2d
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Revert "Add a Disable 2D property to Viewport"
2023-10-28 18:36:09 +02:00
Rémi Verschelde
191195a303
Merge pull request #84060 from AThousandShips/get_set_fix
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Fix invalid return from some more `_get/_set`
2023-10-28 18:34:58 +02:00
Rémi Verschelde
a379beeaa8
Merge pull request #84029 from QbieShay/qbe/fix-last-flag
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Fix damp as friction not updating shader code
2023-10-28 18:34:34 +02:00
QbieShay
3b9cd04e1f
fixed turbulence post rework.
2023-10-28 18:31:01 +02:00
BlueCube3310
bd67e0a0bc
Change dropdown type filter to Texture2D in certain nodes
2023-10-28 17:39:47 +02:00
QbieShay
a764e42860
fixed wrong rotation matrix for orbit z velocity
2023-10-28 15:03:36 +02:00
Rémi Verschelde
17da2c5b53
Merge pull request #83963 from YeldhamDev/try_active_tabs_first
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Fix disabled tabs being selected when removing the current one
2023-10-28 12:31:38 +02:00
Rémi Verschelde
51875ac998
Merge pull request #83678 from qycyfjy/master
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Fixing visual shader crash when arranging
2023-10-28 12:30:51 +02:00
Andrés Botero
acae382010
Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D
2023-10-28 01:23:38 -05:00
stoofin
6099d9f3d1
Fixed PlaneMesh tangents for 'Face X' orientation
2023-10-27 21:43:54 -07:00
Saracen
4b671eec0e
Reimport bone attachment fixes:
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Assign bone_idx to GLTF importer to fix serialization.
Notifies Skeletons and BoneAttachments when reimporting.
Removes usage of NOTIFICATION_NODE_RECACHE_REQUESTED
2023-10-27 20:34:01 +01:00
A Thousand Ships
3ef6314980
Fix invalid return from some more `_get/_set`
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Invalidly returned `true` on the non-matched path
2023-10-27 21:26:13 +02:00
Rémi Verschelde
e65459294c
Merge pull request #84054 from AThousandShips/mesh_fix
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Fix invalid return from some `_get/_set`
2023-10-27 17:45:48 +02:00
A Thousand Ships
b04cf8486d
Fix invalid return from some `_get/_set`
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Invalidly returned `true` on the non-matched path
2023-10-27 15:49:19 +02:00
clayjohn
f672198f5e
Revert "Add a Disable 2D property to Viewport"
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This reverts commit f6cc2603a1
.
2023-10-27 14:45:59 +02:00
Rémi Verschelde
5664f09f78
Merge pull request #84047 from clayjohn/mesh-3x-upgrade-crash
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Fix crash when upgrading meshes from 3.x format
2023-10-27 13:33:30 +02:00
clayjohn
1e3408c5b7
Fix crash when upgrading meshes from 3.x format
2023-10-27 12:21:00 +02:00
Rémi Verschelde
090f616998
Merge pull request #84006 from AThousandShips/particle_fix
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[Particles] Fix invalid parameter ranges
2023-10-27 11:38:56 +02:00
Rémi Verschelde
924d861f6c
Merge pull request #84001 from chybby/83801-truncate-custom-icons
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Fix TreeItem truncating node names too much when using a custom icon
2023-10-27 11:38:32 +02:00
Rémi Verschelde
ad5ebd7503
Merge pull request #83893 from kitbdev/save-current-tab
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Save current tab in `TabBar` and `TabContainer`
2023-10-27 11:37:21 +02:00
Rémi Verschelde
d3fb6c17b6
Merge pull request #83560 from groud/allow_physics_for_hidden_tilemap
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Allow TileMap physics/navigation to still work when hidden
2023-10-27 11:36:57 +02:00
QbieShay
aad644514f
Fixed damp as friction not updating shader code
2023-10-27 01:02:23 +02:00
kit
8985a46bdd
TabBar save current tab
2023-10-26 18:32:22 -04:00
twobit
b4aa6ad36e
Fix `reparent` losing owner if relationship to original owner is not broken
2023-10-26 13:08:05 -04:00
Gilles Roudière
9d90f1774c
Allow TileMap physics/navigation to still work when hidden
2023-10-26 16:54:35 +02:00
A Thousand Ships
5688bb1888
[Particles] Fix invalid parameter ranges
2023-10-26 16:14:58 +02:00
Rémi Verschelde
09946f79bd
Merge pull request #84004 from groud/support_y_sort_with_runtime_data
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Fix Y-sort origin not working when set in TileMap runtime updates
2023-10-26 16:02:32 +02:00
Rémi Verschelde
23b1f213a8
Merge pull request #81616 from bitsawer/fix_multimesh_voxelgi_bake
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Fix VoxelGI MultiMesh and CSG mesh baking
2023-10-26 15:58:29 +02:00
Rémi Verschelde
bf46ee144d
Merge pull request #77788 from gongpha/stop-posting-about-(re)importing-assets-whatever-dot-exr
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Avoid reimporting lightmap textures every getter call
2023-10-26 15:57:46 +02:00
Gilles Roudière
3b5a288bc8
Fix Y-sort origin not working when set in TileMap runtime updates
2023-10-26 15:45:30 +02:00
Adam Chyb
1785978872
Fix TreeItem truncating node names too much when using a custom icon
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Fixes #83801 .
2023-10-27 00:30:48 +11:00
Rémi Verschelde
346459e9fb
Merge pull request #83986 from SaracenOne/skeleton_bones_renamed_check
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Add method check for `_notify_skeleton_bones_renamed`.
2023-10-26 12:10:32 +02:00
Saracen
d0e5bff542
Add method check for _notify_skeleton_bones_renamed.
2023-10-26 10:22:59 +01:00
Rémi Verschelde
71bef69318
Merge pull request #83966 from kitbdev/fix-tabcontainer-drag
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Fix `TabContainer` drag to rearrange issue
2023-10-26 09:01:09 +02:00
Rémi Verschelde
d2982000a4
Merge pull request #83961 from bruvzg/menu_bar_update_size
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[Menu Bar] Update min. size when items are added/removed/changed.
2023-10-26 09:00:20 +02:00
Rémi Verschelde
cb167fd84c
Merge pull request #83952 from AThousandShips/popup_crash
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Ensure input event is valid in `PopupMenu::activate_item_by_event`
2023-10-26 08:59:57 +02:00
Rémi Verschelde
70f50c9751
Merge pull request #83946 from timothyqiu/text-edit-placeholder
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Translate TextEdit placeholder
2023-10-26 08:59:33 +02:00
Rémi Verschelde
e566167b48
Merge pull request #83925 from jsjtxietian/fix-timer-error-when-base-button-leave-tree-and-feedback
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Fix BaseButton `shortcut_feedback`'s timer will raise error when the button is removed from the scene tree
2023-10-26 08:58:22 +02:00
Rémi Verschelde
8835db5f37
Merge pull request #83881 from jsjtxietian/fix-generated-particle-shader-use-noise-direction-before-define
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Fix `noise_direction` variable used before initialized in particle shader when using turbulence with collisions
2023-10-26 08:57:59 +02:00
Rémi Verschelde
79e9e201e8
Merge pull request #82415 from Calinou/reflectionprobe-fix-high-max-distance-rendering-2
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Clamp ReflectionProbe Max Distance to 262,144 to fix rendering issues
2023-10-26 08:57:35 +02:00
kit
b7884878fb
Fix TabContainer drag to rearrange
2023-10-25 16:22:32 -04:00
Michael Alexsander
c3fc87964f
Fix disabled tabs being selected when removing the current one
2023-10-25 16:46:54 -03:00
bruvzg
961e8af8bb
[Menu Bar] Update min. size when items are added/removed/changed.
2023-10-25 22:27:44 +03:00
A Thousand Ships
f721b34b4e
Ensure input event is valid in `PopupMenu::activate_item_by_event`
2023-10-25 17:45:01 +02:00
Haoyu Qiu
d53529f488
Translate TextEdit placeholder
2023-10-25 22:51:17 +08:00
bitsawer
cbb39f4b6e
Fix VoxelGI MultiMesh and CSG mesh baking
2023-10-25 16:37:47 +03:00
clayjohn
9251821c97
Expose energy_multiplier to PanoramaSkyMaterial and ProceduralSkyMaterial
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These are needed to tweak sky exposure separately from background
2023-10-25 14:12:22 +02:00
jsjtxietian
cc14e0092a
Fix `noise_direction` variable used before initialized in particle shader
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when using turbulence with collisions, delete unused code
2023-10-25 19:35:16 +08:00
Rémi Verschelde
3f9af43e73
Merge pull request #83892 from Geometror/fix-gn-slot-index
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Fix GraphNode slot index inconsistency.
2023-10-25 10:31:57 +02:00
Rémi Verschelde
8f1c350bb3
Merge pull request #83890 from groud/fix_get_used_cells
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Fix `get_used_rect`, `get_used_cells` and `get_used_cells_by_id` in TileMap after a call to `clear()`
2023-10-25 10:31:10 +02:00
Rémi Verschelde
1a3db248d5
Merge pull request #83887 from groud/fix_tile_set_canvas_texture_issue
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Fix normals in TileSet when using CanvasTextures
2023-10-25 10:30:46 +02:00
jsjtxietian
47d601b316
Fix BaseButton.shortcut_feedback's timer raises errors
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when a button is removed from the scene tree
2023-10-25 14:47:25 +08:00
Hendrik Brucker
9391046c32
Fix GraphNode slot index inconsistency.
2023-10-24 16:19:33 +02:00
Gilles Roudière
a2bc599450
Fixes get_used_rect, get_used_cells and get_used_cells_by_id in TileMap after a call to clear()
2023-10-24 14:43:43 +02:00
kobewi
99262705a8
Fix TileMap layer reverts and defaults
2023-10-24 13:44:07 +02:00
Gilles Roudière
162286cff4
Fix normals in TileSet when using CanvasTextures
2023-10-24 13:10:06 +02:00
Rémi Verschelde
e8d57afaec
Merge pull request #83831 from QbieShay/qbe/fix-normal-point
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Particles: Fix directed points not working, and fix friction formula
2023-10-24 11:39:17 +02:00
Rémi Verschelde
ea0ab441c8
Merge pull request #83861 from Calinou/lightmapgi-fix-editor-only-sky-only
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Fix LightmapGI taking editor-only and sky-only lights into account
2023-10-24 10:54:56 +02:00
Rémi Verschelde
2dc932e62d
Merge pull request #83851 from Calinou/colorpicker-raw-mode-increase-precision
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Increase precision of RAW mode in ColorPicker
2023-10-24 10:54:52 +02:00
Rémi Verschelde
bbade19822
Merge pull request #83749 from k0T0z/fix-enabling-particle-turbulence
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Fix massive performance hit due to enabling collision
2023-10-24 10:54:27 +02:00
Rémi Verschelde
261fe7ce6a
Merge pull request #83704 from clayjohn/misc-mesh-fixes
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Some more fixes for compressed meshes
2023-10-24 10:54:23 +02:00
Rémi Verschelde
b629049b54
Merge pull request #83658 from RPicster/triplanar-world-normal-maps
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Fixing incorrect normal map when using triplanar world mapping and mesh rotation
2023-10-24 10:54:15 +02:00
Rémi Verschelde
e02e38d2d5
Merge pull request #82055 from jsjtxietian/add-support-for-texture3d-serilization
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Add support for ImageTexture3D serialization
2023-10-24 10:53:46 +02:00
Rémi Verschelde
f41e07bfe6
Merge pull request #81737 from Mickeon/fix-connection-inherited-packed-scene
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Fix internal `CONNECT_INHERITED` being saved in PackedScene & Make Local
2023-10-24 10:53:37 +02:00
clayjohn
8f9cd4e1e3
Some more fixes for compressed meshes
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This cleans up a few more cases of uint32_t->uint64_t
Importantly this fixes an edge case in the axis-angle compression by
using the pre-existing Basis methods instead
2023-10-24 09:38:12 +02:00
Rémi Verschelde
50d17f6b8c
Merge pull request #83613 from clayjohn/surface_upgrade_tool
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Add an editor tool to automatically upgrade and re-save meshes
2023-10-24 00:10:37 +02:00
Hugo Locurcio
e4d846378b
Fix LightmapGI taking editor-only and sky-only lights into account
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These lights are not visible when running the project (or at all),
so they shouldn't affect the lightmap baking process.
2023-10-23 22:56:17 +02:00
clayjohn
318ef8461f
Implementation of tool to automatically upgrade and re-save meshes
2023-10-23 22:39:48 +02:00
Hugo Locurcio
d335155b46
Increase precision of RAW mode in ColorPicker
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This sets the slider step to `0.001` but keeps SpinBox arrow increments
at `0.01`.
2023-10-23 18:33:56 +02:00
Raffaele Picca
73918b0c70
Fixing incorrect normal map when using triplanar world mapping and mesh rotation
2023-10-23 14:53:59 +02:00
QbieShay
49fee5bc28
Fixed directed points not working, and fixig friction formula
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Co-authored-by: RPicster <picster@pixelgod.net>
2023-10-23 14:06:23 +02:00
Rémi Verschelde
8f16d5f504
Merge pull request #83779 from AThousandShips/audio_pause
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[Audio] Fix pausing stream on entering tree
2023-10-23 12:41:41 +02:00
Rémi Verschelde
e2dc96b66b
Merge pull request #83637 from kitbdev/tab-drag-fix
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Fix `TabBar` and `TabContainer` dragging issues
2023-10-23 12:40:54 +02:00
Rémi Verschelde
8d7f3d6bc9
Merge pull request #83437 from SaracenOne/multiplayer_authority_debug
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Display multiplayer authority ID in remote debugger
2023-10-23 12:39:43 +02:00
DennisManaa
1a1c542836
Implement automatic translation for ItemList
2023-10-23 10:14:08 +02:00
smix8
618d9492d9
Fix missing NavigationObstacle property updates in constructor
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Fixes missing NavigationObstacle property updates in constructor.
2023-10-23 05:10:58 +02:00
smix8
9640179f93
Fix missing NavigationAgent property updates in constructor
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Fixes missing NavigationAgent property updates in constructor.
2023-10-23 04:27:49 +02:00
smix8
2f1668804c
Fix missing NavigationLink property updates in constructor
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Fixes missing NavigationLink property updates in constructor.
2023-10-23 01:43:55 +02:00
A Thousand Ships
72fccd82c5
[Audio] Fix pausing stream on entering tree
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The paused notifications are only sent when pause status is changed,
this ensures that streams that are non-processing do not play when added
to the tree. Also ensures that the `process_mode` property applies
generally.
2023-10-22 22:35:32 +02:00
kit
701c8d8323
Fix tab dragging issues
2023-10-22 13:58:31 -04:00
Saif Kandil
98db2b42f7
fix performance hit due to enabling collision
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Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com>
2023-10-22 17:54:27 +03:00
Saracen
66ca317e2c
Display multiplayer authority ID in remote debugger
2023-10-22 14:23:15 +01:00
Kongfa Waroros
c165f0cf2e
Avoid reimporting lightmap textures every getter call
2023-10-22 16:32:08 +07:00
smix8
b7be45279d
Solve race condition between AThousandShips and Akien
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Solves race condition between AThousandShips and Akien.
2023-10-21 19:04:41 +02:00
Rémi Verschelde
d2cd907e28
Merge pull request #83705 from smix8/agent_y_velocity_.4x
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Fix NavigationAgent3D stored y-axis velocity and make it optional
2023-10-21 15:51:53 +02:00
Rémi Verschelde
0dc915b480
Merge pull request #83701 from smix8/obstacle_height_4.x
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Fix NavigationObstacle3D height
2023-10-21 15:51:30 +02:00
Rémi Verschelde
918da63797
Merge pull request #82593 from smix8/navobstacle_debug_transform_4.x
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Fix NavigationObstacle3D debug being affected by rotation and scale
2023-10-21 15:51:02 +02:00
BlueCube3310
982ce34a58
Improve Curve3D Debug Drawing
2023-10-21 11:56:05 +02:00
smix8
4771431b28
Fix NavigationAgent3D stored y-axis velocity and make it optional
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Fixes NavigationAgent3D stored y-axis velocity and makes it optional.
2023-10-21 01:11:26 +02:00
smix8
b30b672649
Fix NavigationObstacle3D height
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Fixes NavigationObstacle3D height.
2023-10-21 00:08:50 +02:00
Yuri Sizov
cd31407cb3
Clean up some Editor, OpenXR, VideoStream code
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- EditorNode has excessive and pointless checks for Input singleton.
- EditorNode initialization order is a bit awkward.
- OpenXR binds a method that doesn't need that (for call deferred).
- VideoStream has a formatting error.
2023-10-20 17:54:39 +02:00
qycyfjy
91894a2a5d
Fixing iterator invalidation
2023-10-20 22:13:46 +08:00
Rémi Verschelde
f333e4acf5
Merge pull request #83672 from mihe/6dof-suffixes
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Fix unit suffixes for `Generic6DOFJoint`
2023-10-20 15:14:13 +02:00
Rémi Verschelde
68a183a2d9
Merge pull request #83626 from YuriSizov/control-less-is-more-as-in-less-excessive-notifications-is-more-performance
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Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-20 15:12:11 +02:00
Rémi Verschelde
55fc347efd
Merge pull request #83620 from clayjohn/particles-material-emission
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Fix typo in particles process material when using emission color texture
2023-10-20 15:11:48 +02:00
Rémi Verschelde
37d3cb1b04
Merge pull request #83604 from SaracenOne/orphaned_node_crashfix
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Fix crash on recovered orphaned nodes.
2023-10-20 15:10:14 +02:00
Rémi Verschelde
a434062e2c
Merge pull request #81724 from jsjtxietian/fix-line-edit-secret-char-hard-to-change
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Make LineEdit secret character easier to change and enter
2023-10-20 15:07:29 +02:00
Mikael Hermansson
a977199a3c
Fix unit suffixes for `Generic6DOFJoint`
2023-10-20 13:33:34 +02:00
Yuri Sizov
215e036600
Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-19 18:14:14 +02:00
clayjohn
1b80f21abf
Fix typo in particles process material when using emission color texture
2023-10-19 17:29:46 +02:00
jsjtxietian
6950aab078
Make LineEdit secret character easier to change and enter
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1. Allow values longer than 1 character in the property,
but trim characters after the first one.
2. Allow empty strings, this acts like if a space was used as a secret character,
so that an error isn't printed when you erase all characters in the property.
2023-10-19 21:32:38 +08:00
Saracen
a16cbf6869
Fix crash on recovered orphaned nodes.
2023-10-19 11:15:57 +01:00
Rémi Verschelde
f8818f85e6
Merge pull request #83568 from mrTag/navigationregion2d_fix
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Fixing "Navigation map synchronization error" when using NavigationRegion2D
2023-10-19 00:27:25 +02:00
Rémi Verschelde
c781694a82
Merge pull request #83488 from QbieShay/qbe/fix-particle-pause
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Fixed multiple particle issues: division by zero, color ramp override, scale dependent on amount ratio
2023-10-18 21:32:50 +02:00
Dominik
b915e788a4
Removed navigation_mesh instantiation from constructor of NavigationPolygon
2023-10-18 19:04:08 +02:00
Rémi Verschelde
0f710e688c
Merge pull request #83517 from YuriSizov/for-NON-separator-items-add-some-padding-for-the-content
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Fix incorrect offset of `PopupMenu` separator icons
2023-10-18 16:54:52 +02:00
Rémi Verschelde
65e7ddadd7
Merge pull request #83489 from groud/implement_tile_map_normals
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Allow normal maps on TileMaps that use texture padding
2023-10-18 16:54:44 +02:00
Rémi Verschelde
680b59954b
Merge pull request #81638 from jsjtxietian/fix-spinBox-reset-text-when-redraw
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Fix SpinBox will reset unsubmited text when redrawing
2023-10-18 16:54:32 +02:00
Gilles Roudière
73f72409f5
Allow normal maps on TileMaps that use texture padding
2023-10-18 14:55:44 +02:00
Rémi Verschelde
024172b4eb
Merge pull request #82409 from KoBeWi/3_in_1
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Document, cleanup and fix some theme properties
2023-10-18 00:00:36 +02:00
Yuri Sizov
ccb989569d
Fix incorrect offset of `PopupMenu` separator icons
2023-10-17 20:38:35 +02:00
Mathias
d4ced2506d
Fix unit suffix for HingeJoint3D's target velocity
2023-10-17 18:53:55 +02:00
Rémi Verschelde
ab8fad1b24
Merge pull request #83475 from Eoin-ONeill-Yokai/bug/tilemap-materials
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Fix bug where TileMap wouldn't update material correctly on assignment
2023-10-17 16:13:12 +02:00
Rémi Verschelde
3e8dc9df0a
Merge pull request #83286 from bronsonholden/fix-text-edit-hscroll-jitter
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Remove vertical scrollbar padding from line width calc
2023-10-17 16:12:58 +02:00
QbieShay
cbf75f9076
Fixed division by zero in particle process, initial ramp, and amount ratio+scale
2023-10-17 15:41:47 +02:00
Eoin O'Neill
f17a569ccf
Fix bug where TileMap will not update material correct on assignment
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This seemed to be a simple case of a missing condition in an if
statement with a few different flags. I'm not super familiar with the
tilemap code but hopefully this is the correct place to add this check.
Fixes #83474
2023-10-16 21:02:46 -07:00
Raul Santos
ae9ac5c76e
Remove AnimationMixer bindings only bound in the editor
2023-10-16 17:56:14 +02:00
Rémi Verschelde
2ba83f2578
Merge pull request #83427 from kleonc/camera2d-screen-center-position-when-rotated
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Fix screen center position returned for rotated Camera2D
2023-10-16 13:01:23 +02:00
Rémi Verschelde
cbfa941061
Merge pull request #83365 from Malcolmnixon/fix-disabled-nav-region
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Fix enabling NavigationRegion3D saved disabled
2023-10-16 13:00:35 +02:00
Rémi Verschelde
75b4fd84e3
Merge pull request #83323 from Rindbee/fix-not-update-remote-local-transform-in-2d
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Fix cannot update remote after disabling `use_global_coordinates` in `RemoteTransform2D`
2023-10-16 13:00:12 +02:00
Rémi Verschelde
72b14b54a1
Merge pull request #73502 from Kurble/text-edit-scrolling-precision
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Fix code editor scrolling experience on track pads
2023-10-16 12:58:57 +02:00
Rémi Verschelde
aa0be93a89
Merge pull request #83417 from Rubonnek/show-animation-mixer-warning-when-relevant
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Show AnimationMixer warning for non-numeric types only when relevant
2023-10-16 10:43:26 +02:00
Rémi Verschelde
e551d5f523
Merge pull request #83327 from AThousandShips/doc_suggestion
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Make error suggestion less ambiguous
2023-10-16 10:41:46 +02:00
Rémi Verschelde
c106ff8b35
Merge pull request #83296 from Wierdox/fix_phantom_tab_right_button
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Fix phantom tab right button
2023-10-16 10:40:59 +02:00
Rémi Verschelde
7c088f246e
Merge pull request #82846 from SaracenOne/network_authority_instance_placeholders
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Copy network authority when instancing placeholders
2023-10-16 10:38:34 +02:00
kleonc
836d80b306
Fix screen center position returned for rotated Camera2D
2023-10-16 09:02:49 +02:00
Wilson E. Alvarez
4c8497092a
Show AnimationMixer warning for non-numeric types only when relevant
2023-10-15 20:53:33 -04:00
Malcolm Nixon
0646b230e4
Fix enabling NavigationRegion3D saved disabled
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This PR fixes issue #83364 by always registering the region when it enters the tree, and instead using region_set_enabled to control whether its enabled. The same logical changes have been applied to NavigationRegion2D.
2023-10-14 23:17:57 -04:00
风青山
30904ed3bc
Fix cannot update remote after disabling `use_global_coordinates` in `RemoteTransform2D`
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Due to the optimization in `CanvasItem`, `global_transform` is only
updated when `get_global_transform()` is called, and then notify
`NOTIFICATION_TRANSFORM_CHANGED`. That is, in the case where
`global_transform` is not obtained, the notification will not be sent.
So we use `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` in this case. Use in
combination to prevent certain optimizations.
Same change for `RemoteTransform3D`, to prevent the same optimization
from being used in `Node3D` in the future.
2023-10-15 00:16:52 +08:00
A Thousand Ships
bea7cc784d
Make error suggestion less ambiguous
2023-10-14 14:56:05 +02:00
Wierdox
7b33ad354a
Fix phantom tab right button.
2023-10-13 16:34:05 -07:00
Rémi Verschelde
1d3854665f
Merge pull request #83273 from groud/disable_tilemap_navigation
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Allow disabling the built-in tilemap navigation
2023-10-13 22:19:48 +02:00
Rémi Verschelde
135fa1ef5d
Merge pull request #83179 from clayjohn/tangents-sanitize
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Sanitize tangents when creating mesh surfaces to avoid triggering the compressed mesh path in the shader
2023-10-13 22:17:02 +02:00
Rémi Verschelde
afa262ae6b
Merge pull request #82068 from DarioSamo/lightmapper-indirect-bounces
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Rewrite the GPU Lightmapper's indirect logic to match Godot 3.5's CPU Lightmapper.
2023-10-13 22:16:13 +02:00
Rémi Verschelde
74d7796dbd
Merge pull request #80916 from ajreckof/fix-deferred-mode-not-working-for-color-picker-sliders
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Fix ColorPicker deferred mode not working for sliders.
2023-10-13 22:15:45 +02:00
Bronson Holden
ed16df1807
Remove vertical scrollbar padding from line width calc
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Visibility of the vertical scrollbar is already accounted for in
`_update_wrap_at_column` which in turn affects max line width of
the text area.
2023-10-13 10:50:01 -07:00
Dario
a9a197d2dc
Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper.
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Port over the logic from Godot 3.5 for indirect lighting. This should fix many issues about indirect bounces causing more energy and improve the overall quality of the result.
2023-10-13 14:33:55 -03:00
Gilles Roudière
c820c8d1e6
Allow disabling the built-in tilemap navigation
2023-10-13 17:42:28 +02:00
clayjohn
e3d31837eb
Sanitize tangents when creating mesh surfaces to avoid triggering the compressed mesh path in the shader
2023-10-13 08:54:49 -06:00
ajreckof
3160add2b0
Fix ColorPicker deferred mode not working for sliders.
2023-10-13 14:35:47 +02:00
bruvzg
9a1e0e4aef
[Bitmap fonts] Add support for scaling.
2023-10-13 12:57:45 +03:00
Rémi Verschelde
cd9fd6ddfd
Merge pull request #83216 from dalexeev/code-editor-fix-region-doc-comment
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Code Editor: Fix regression with using doc comments for code regions
2023-10-13 11:46:44 +02:00
Rémi Verschelde
cbb95bc8ab
Merge pull request #83211 from clayjohn/cleanup-mesh-stuff
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Cleanup instances of using uint32_t for mesh formats
2023-10-13 11:46:20 +02:00
Rémi Verschelde
111a91a09f
Merge pull request #83194 from jsjtxietian/fix-bool-varying-code-gen
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Fix bool varying's generated code will be modified with flat
2023-10-13 11:45:09 +02:00
Danil Alexeev
881fe67d94
Code Editor: Fix regression with using doc comments for code regions
2023-10-13 09:38:03 +03:00
Clay
acb65377cd
Cleanup instances of using uint32_t for mesh formats
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And tidy up some leftovers from the attribute compression PR
2023-10-12 22:01:41 +02:00
jsjtxietian
0f7a97eba0
Fix bool varying's generated code will be modified with flat
2023-10-12 19:42:18 +08:00
Bram Buurlage
1cf6b2cc2e
Put cheaper condition first
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-10-12 12:27:35 +02:00
jsjtxietian
0ecef0e236
Fix parameter shader node not declared when only connected to a VaryingSetter
2023-10-12 17:53:26 +08:00
Rémi Verschelde
f2f6f99241
Merge pull request #83169 from clayjohn/Mesh-format
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Fix a few cases where surface format is still 32 bits
2023-10-11 23:54:40 +02:00
clayjohn
1df50c78df
Fix a few cases where surface format is still 32 bits
2023-10-11 14:56:19 -06:00
Rémi Verschelde
9e02dcd44c
Merge pull request #82100 from bitsawer/fix_shader_globals_override
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Fix ShaderGlobalsOverride property handling
2023-10-11 22:50:08 +02:00
Rémi Verschelde
9957f1ad4e
Merge pull request #83151 from kleonc/tile-map-layer-draw-index-update
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Update `TileMap` layer draw index when it's dirty
2023-10-11 18:31:12 +02:00
Rémi Verschelde
05d6183dee
Merge pull request #83145 from bitsawer/fix_basematerial3d_update
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Fix BaseMaterial3D update with certain material settings
2023-10-11 18:31:06 +02:00
kleonc
a529bf81b8
Update TileMap layer draw index when it's dirty
2023-10-11 16:55:19 +02:00
Gilles Roudière
a3bfd9b797
Warn users when TileMap is set as Y-sorted but no layer is
2023-10-11 13:44:28 +02:00
bitsawer
45f2ef4c0f
Fix BaseMaterial3D update with certain material settings
2023-10-11 13:51:52 +03:00
Rémi Verschelde
d0301fcadd
Merge pull request #83100 from kleonc/immediate-mesh-vertex-buffer-size-fiz
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Fix incorrect vertex data size calculation in `ImmediateMesh`
2023-10-10 22:50:53 +02:00
Rémi Verschelde
49cdd330be
Merge pull request #81034 from garychia/open_folder
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FileDialog: Avoid selecting the first item automatically in Open Folder Mode
2023-10-10 22:49:16 +02:00
Rémi Verschelde
55282ddc10
Merge pull request #79527 from QbieShay/qbe/particles-rework
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Particle internal refactor and additions for more artistic control
2023-10-10 22:48:50 +02:00
QbieShay
c228fe1a0d
Particle internal refactor and additions for more artistic control
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: Mew Pur Pur <85438892+MewPurPur@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2023-10-10 20:03:35 +02:00
kleonc
b588d1ab8d
Fix incorrect vertex data size calculation in ImmediateMesh
2023-10-10 13:23:53 +02:00