Fabio Alessandrelli
5a03d50921
Merge pull request #22327 from Faless/defective_by_design_is_the_windows_way
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Use select instead of WSAPoll on Windows.
2018-09-22 02:02:10 +02:00
Fabio Alessandrelli
479d4fb741
Detect POLLERR revents too in NetSocketPosix.
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Usually indicate an RST was received by a TCP socket.
2018-09-22 01:40:58 +02:00
Fabio Alessandrelli
a15db2d2b6
Use select instead of WSAPoll on Windows.
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WSAPoll is broken by design.
It was announced as the new way to introduce compatibility to posix
sockets, their implementation was broken, and they decided not to fix it.
You can read the full story here:
https://daniel.haxx.se/blog/2012/10/10/wsapoll-is-broken/
2018-09-22 01:40:58 +02:00
Michael Alexsander Silva Dias
622bae393b
Make EditorFileDialog be able to pick a folder when entering it
2018-09-21 19:42:06 -03:00
Chaosus
16e5ef6894
Added missed min/max shader overloads
2018-09-21 20:10:03 +03:00
Rémi Verschelde
ef7b384861
doc: Misc formatting fixes
2018-09-21 15:34:11 +02:00
Rémi Verschelde
eaef2cc6b5
Merge pull request #22032 from Windfisch/docfix
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Add documentation details about Image formats and color space conversion
2018-09-21 15:21:24 +02:00
Max Hilbrunner
a384cffc44
Merge pull request #22316 from Faless/poll_more_checks_easy_squash
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Add checks for clean disconnect in HTTP/TCP/SSL.
2018-09-21 15:03:55 +02:00
Max Hilbrunner
0279985a70
Merge pull request #22218 from char0xff/doc_editorpluginsinterface
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Improve EditorPlugin.xml and EditorInterface.xml
2018-09-21 14:58:27 +02:00
Fabio Alessandrelli
92de6df113
Add checks for clean disconnect in HTTP/TCP/SSL.
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Half-open TCP connection can, of course, only be detected by
writing the socket, or waiting for TCP timeout.
2018-09-21 14:34:57 +02:00
Rémi Verschelde
94403af7ad
Merge pull request #22310 from groud/remove_unsplit_mode
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Remove auto disabling of the split-view in the FileSystem dock
2018-09-21 12:40:57 +02:00
groud
f19dfc1aa8
Remove auto disabling of the split-view in the FileSystem dock
2018-09-21 12:19:50 +02:00
Rémi Verschelde
534b7ef292
Merge pull request #22174 from cyclopsian/obj-paths
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Check for absolute paths in OBJ loader
2018-09-21 10:32:18 +02:00
Rémi Verschelde
f22f83f2df
Merge pull request #22308 from groud/fix_filesystem_setting
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Fixes filesystem display mode not updating at startup
2018-09-21 10:28:05 +02:00
Rémi Verschelde
d26c6b28a6
doc: Fixes to rst converter
2018-09-21 09:50:21 +02:00
groud
77a6a467b3
Fixes filesystem display mode not updating at startup
2018-09-21 09:42:41 +02:00
Rémi Verschelde
78e335566b
Merge pull request #22304 from YeldhamDev/filedock_path_start_fix
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Make filesystem dock's path bar start with said path written
2018-09-21 09:36:44 +02:00
Rémi Verschelde
83758a9004
doc: Sync classref with current source
2018-09-21 09:33:05 +02:00
Michael Alexsander Silva Dias
ab2eac8e3f
Make filesystem dock's path bar start with said path written
2018-09-21 04:05:50 -03:00
Rémi Verschelde
8e4b18a721
Merge pull request #22298 from LikeLakers2/docs-header-fix
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Fix the weird method linking issue when the previous method's description ends with a code block
2018-09-21 08:04:34 +02:00
LikeLakers2
268ae71fae
Fix the weird method linking issue when the previous method's description ends with a code block
2018-09-20 18:14:47 -04:00
DualMatrix
992a5892f1
Fixed method not found error when connecting with signal that fires in editor
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Fixed method not found error when connecting with signal that fires in editor.
This is a better solution to the problem than #22033 . As discussed on IRC
This properly fixes #13070 then.
2018-09-21 00:05:39 +02:00
Juan Linietsky
d9e88bccbe
Merge pull request #22295 from groud/fix_2D_IK
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Fixes 2D Inverse Kinematic
2018-09-20 17:55:37 -03:00
groud
de01b7941d
Fixes 2D IK
2018-09-20 22:33:49 +02:00
Rémi Verschelde
34f8441434
Merge pull request #22047 from DualMatrix/better_nav_2D
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Better heuristic for the shortest path algorithm for navigation2D
2018-09-20 22:31:22 +02:00
Rémi Verschelde
6d46e553f9
Merge pull request #22277 from akien-mga/main-refactor
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Main: Group static members and add some docs
2018-09-20 22:30:31 +02:00
Rémi Verschelde
58466b5b3a
Merge pull request #22233 from JFonS/fix_20061
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Fix lighting of rotated particles in 2D
2018-09-20 22:23:33 +02:00
Rémi Verschelde
db2d999ea5
Merge pull request #22155 from LittleWhite-tb/21718-font-leak
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Clear textures before setting new textures
2018-09-20 21:46:38 +02:00
Rémi Verschelde
76ca46d1f4
Merge pull request #22225 from groud/fix_draw_on_viewport
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Fixes drawing of the 2D plugins on the 3D view
2018-09-20 21:45:16 +02:00
Rémi Verschelde
f93a69cb6e
Merge pull request #22287 from Chaosus/fix_warning
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Fix "This control can't grab focus." warning spam
2018-09-20 21:41:53 +02:00
DualMatrix
0b5c694b74
Better heuristic for the shortest path algorithm for navigation2D and navigation.
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Better heuristic for the shortest path algorithm for navigation2D and navigation.
It now will use the shortest distance to the polygon as cost instead of the distance to the center.
2018-09-20 21:23:17 +02:00
Rémi Verschelde
0b705d5583
Merge pull request #22068 from akien-mga/default-editor-layout
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EditorNode: New default dock layout
2018-09-20 19:57:30 +02:00
Rémi Verschelde
46d8a28314
Merge pull request #22094 from elasota/fix-visual-shader
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Fix VisualShader code overwrites and save failures
2018-09-20 18:46:20 +02:00
Rémi Verschelde
14632cf88f
Merge pull request #22239 from Chaosus/fix_vs_connection
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Disconnects previous visual shader node before making a new connection
2018-09-20 18:46:02 +02:00
Rémi Verschelde
8e0dfe5501
EditorNode: New default dock layout
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As discussed with @reduz, now that the FileSystem dock is getting
files display in tree view (#21426 ), we can change the docks layout
again to give more height to the new inspector.
The new layout is thus:
- Top left: Scene and Import docks
- Bottom left: FileSystem
- Right (full height): Inspector and Node docks
The 2nd left (LEFT_R) and 1st right (RIGHT_L) VSplitContainers (the
ones in use) also get an additional 40px of width compared to their
previous size (which was the minimum size).
Fixes #21480 .
2018-09-20 18:35:38 +02:00
Rémi Verschelde
c884b55ff0
EditorNode: Reorder and cleanup initial dock setup
2018-09-20 18:35:38 +02:00
Rémi Verschelde
69ee33896a
Merge pull request #21426 from groud/add_files_to_tree_view
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Add files to tree view
2018-09-20 18:32:13 +02:00
Rémi Verschelde
561a7772c6
Merge pull request #22198 from DualMatrix/input_was_eaten
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Fixed ctrl+up/down shortcut no longer working in scene tree
2018-09-20 15:54:54 +02:00
Rémi Verschelde
9136f1287e
Merge pull request #22282 from ibrahn/spatial_editor_origin_init
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fix branch on uninit in spatial_editor_plugin
2018-09-20 15:50:41 +02:00
Rémi Verschelde
88ebd710f9
Merge pull request #22071 from DualMatrix/preserve_group
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Made duplicate_and_reown preserve groups
2018-09-20 15:50:14 +02:00
Rémi Verschelde
da48a599a4
Merge pull request #22131 from DualMatrix/unique_res
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Make inspector select the correct resource after making them unique
2018-09-20 15:35:23 +02:00
DualMatrix
f8ead1a2ee
Fixed ctrl+up/down shortcut no longer working in scene tree
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Fixed ctrl+up/down shortcut no longer working in scene tree.
2018-09-20 15:27:37 +02:00
Rémi Verschelde
9f0ea24920
Merge pull request #22163 from DualMatrix/create_extra
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Automatically add extra args to function when creating it from create signal window
2018-09-20 15:12:12 +02:00
Rémi Verschelde
48ace81d7b
Merge pull request #22171 from DualMatrix/empty_boi_WTF_WHY
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Fixed empty item slipping into Search Classes dialog
2018-09-20 15:03:13 +02:00
Rémi Verschelde
c19dc39630
Merge pull request #22201 from DualMatrix/error_spam_2_electric_boogaloo
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Fixed error spam in remote debugger
2018-09-20 14:45:21 +02:00
Rémi Verschelde
7235f48690
Merge pull request #22244 from DualMatrix/debuging_the_debugger
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Fixed Objects no longer showing ID in debugger.
2018-09-20 14:42:36 +02:00
Rémi Verschelde
eb4af940dd
Main: Group static members and add some docs
2018-09-20 14:38:40 +02:00
Chaosus
e4c8efd051
Fix "This control can't grab focus." warning spam
2018-09-20 15:29:38 +03:00
Ibrahn Sahir
ce15cf8ebc
fix branch on uninit in spatial_editor_plugin
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Moved the initialisation of origin_enabled up a bit, to be inited before
it's accessed in _init_grid. A step towards cleaner valgrind output and
removes an opportunity for a random occurance of the origin/grid
z-fighting issue.
Also removed unused variable last_grid_snap to avoid later confusion.
2018-09-20 13:06:13 +01:00
Rémi Verschelde
0a6626a5d1
Merge pull request #22268 from DualMatrix/highlight_no_save
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Fixed syntax highlighting setting not being saved
2018-09-20 13:51:33 +02:00