Andreas Haas
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84783fe77b
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Fix input action pressed state not changing for quick joystick movements.
fixes #6488
Also removes a bunch of dead code related to checking if a joystick axis is pressed.
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2016-09-15 19:30:35 +02:00 |
Juan Linietsky
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5b96c3a552
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-Modified Input and added is_action_just_pressed() as well as is_action_just_released()
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2016-09-01 18:59:46 -03:00 |
Juan Linietsky
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64fd75d91a
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Make Input Actions config not affect the editor
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2016-06-05 01:19:42 -03:00 |
J08nY
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1a80b2a04a
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Added InputMap.get_actions()
get_actions() lists all actions in the InputMap.
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2016-06-04 17:56:30 +02:00 |
Juan Linietsky
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432e2e7769
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proper joy axis support as actions, can be configured and inquired, fixes #2317
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2016-01-02 09:37:16 -03:00 |
George Marques
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5be9ff7b67
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
Juan Linietsky
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e323cc0505
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-Rename unexisting by nonexistant, closes #1940
-Added function to retrieve list of actions fron InputMap
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2015-05-18 10:20:54 -03:00 |
Juan Linietsky
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fdaa2920eb
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
Dana Olson
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88abd7200e
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added bindings for InputMap
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2014-04-23 21:48:16 -04:00 |
Juan Linietsky
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0b806ee0fc
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |