Commit Graph

31 Commits

Author SHA1 Message Date
kobewi 267728a240 Refactor vector editor properties 2023-05-31 00:14:28 +02:00
Rémi Verschelde 95d745f8dc
Merge pull request #77382 from rakkarage/tileset_merge_crash
Fix crash when using tile atlas merge with recreated alt tile
2023-05-26 11:23:03 +02:00
Rakka Rage 855d78e458 Make tile atlas merge dialog use filter nearest mipmaps on both sides. To avoid blurry tiles. 2023-05-23 14:46:02 -04:00
Rakka Rage 88d2ed433d Fix crash when using tile atlas merge with recreated alt tile 2023-05-23 10:32:02 -04:00
Yuri Sizov 4154039832 Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
kleonc c72b09639a TileSet editor AtlasMergingDialog crash fix 2023-03-28 20:07:26 +02:00
kobewi 56251cf08c Fix tile atlas merging crash 2023-02-20 18:22:44 +01:00
kobewi b58111588a Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
Gilles Roudière 28f6fcd68f Fixes TileSet atlas merging not working correctly 2023-01-13 16:50:12 +01:00
kobewi dfc4367a47 Add expand modes to TextureRect 2023-01-12 17:06:03 +01:00
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Haoyu Qiu 9893b04fda Make ID capitalization in tiles editor consistent 2022-12-07 10:07:10 +08:00
kobewi 8a3d2f4e0c Cleanup remaining EditorUndoRedoManager usages 2022-11-24 18:56:22 +01:00
kobewi 072f6feaba Make some Image methods static 2022-10-14 14:34:15 +02:00
Michael Alexsander c4c9e41073 Make `Vector2i` values paired with `EDSCALE` be just `Vector2` 2022-09-08 14:46:32 -03:00
kobewi ece3df3938 Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
Rémi Verschelde b942c1ffe3
Merge pull request #62827 from fire-forge/ok-cancel
Add `ok_button_text` to AcceptDialog and `cancel_button_text` to ConfirmationDialog
2022-07-13 14:10:38 +02:00
FireForge e4067064ce Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
kobewi d2900429e8 Add static methods for creating Image and ImageTexture 2022-07-08 13:40:47 +02:00
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
kobewi 42078dec9f Allow negative indexes in ItemList and PopupMenu 2022-03-12 01:14:03 +01:00
Hendrik Brucker b396fd4eef Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
Rémi Verschelde b8b33df178
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
This is now possible thanks to `Variant` changes.

Also unbind some `_` prefixed methods which don't need to be exposed.
2022-01-28 14:27:12 +01:00
kobewi 562fc4cc0d Rename TextureRect.expand to ignore_texture_size 2022-01-07 20:21:17 +01:00
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Nathan Franke 41a20171eb
align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
Gilles Roudière 3b42660105 Add a name to TileSet sources 2021-10-14 14:54:48 +02:00
Gilles Roudière f9e6329496 Implement animated tiles 2021-09-23 17:24:37 +02:00
Anilforextra 90908cd67d Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
Haoyu Qiu 284c6c81eb Make action names translatable 2021-07-31 22:19:51 +08:00
Gilles Roudière 5d34a81e52 Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00