Commit Graph

3 Commits

Author SHA1 Message Date
VolTer 6f6fbb93be Manually optimize a lot of SVGs 2023-05-27 20:03:44 +02:00
Yuri Sizov 49eddd22e0 Update icons and color conversion rules to simplify the palette 2022-01-29 01:03:39 +03:00
reduz ae1c016547 Implement Animation Blend Shape Tracks
* New track type BLEND_SHAPE
* Blend shapes are imported via this new track type
* Processing is more optimized (no longer relies on variants)
* Modified the Blend Shape API in MeshInstance3D to use indices rather than StringNames (more optimizes)
* Promo: Fixed a small bug in gizmo updating in Node3D that affected performance

Dedicated BlendShape tracks are required for both optimization and eventually implementing them in animation compression.
2021-10-16 08:36:05 -03:00