Commit Graph

16 Commits

Author SHA1 Message Date
Michael Alexsander 64c4a5b283 Bring `TabBar` to full parity with the `TabContainer` implementation. 2022-01-31 15:35:54 -03:00
Michael Alexsander a989dc019b Improve looks and consistency of tabs 2022-01-12 22:11:43 -03:00
Michael Alexsander cb1a648f42 Fix several issues in ´TabBar´ 2022-01-12 00:17:36 -03:00
Rémi Verschelde fcc2648e18
Fix missing arg name in bindings for GDExtension API 2022-01-07 14:24:06 +01:00
rafallus b4abb73ea5 Inspector property array for `TabBar` 2022-01-05 12:23:11 -06:00
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Nathan Franke 41a20171eb
align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
kobewi ea7cc1dea9 Rename minimum_size_changed() method 2021-12-06 14:02:34 +01:00
ator-dev 8c2b7ea537 Prevent hidden tab close buttons from intercepting input [4.0] 2021-11-29 20:25:42 +00:00
Lightning_A e078f970db Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
Aaron Franke 3c0fdcc8ac
Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
Michael Alexsander 4c563a51c3 Rename `TabBar`'s `tab_closed` signal to `tab_close_pressed` 2021-10-28 13:10:44 -03:00
Michael Alexsander 96fdb030ec Fix uninteractable singular tab in `TabBar` 2021-10-27 16:13:04 -03:00
Robin Arys 2203670ccc Fix Tabs crash where it still tries to detect the clicked tab even if there are none 2021-10-20 18:26:10 +02:00
Michael Alexsander 67acb7de6e Rename `Tabs` to `TabBar` 2021-10-19 11:37:31 -03:00