Commit Graph

64466 Commits

Author SHA1 Message Date
Ricardo Buring efb6a1c23d Fix Parallax2D fixed timestep interpolation
The camera_screen_center value was stale in case of interpolation.
2024-05-26 23:08:35 +02:00
kobewi d927d41f89 Optimize usage of position icon in 2D editor 2024-05-26 20:08:59 +02:00
Christian Kaiser cd43627078 Fix profiler seek line color in light modes, update on theme change 2024-05-26 14:27:52 -03:00
A Thousand Ships e6ab22d450
[GDScript LSP] Fix `show_native_symbol_in_editor` 2024-05-26 16:33:19 +02:00
Yuri Rubinsky fc2b82188b Fix completion for `new` arguments 2024-05-26 13:47:22 +03:00
Ricardo Buring b280bc0d7f Class reference: Add self-links to methods, properties, etc. 2024-05-26 09:54:17 +02:00
Patrick Sean Klein 44d1f1c85f
Fixes an index error in TileSet when caching transformed collision layers. 2024-05-26 00:14:31 +01:00
Riteo 9734feb449 Wayland: Implement is_window_transparency_available 2024-05-26 00:05:47 +02:00
Rémi Verschelde be56cab58c
Merge pull request #92364 from bruvzg/rd_fix
Fix build with `vulkan=no` and `d3d12=no` after #91505.
2024-05-25 20:34:03 +02:00
rvenson c8cab57079 Update velocity_computed signal description 2024-05-25 15:12:49 -03:00
bruvzg fc89a0c118
Fix build with `vuklan=no` and `d3d12=no` after #91505. 2024-05-25 21:08:50 +03:00
Hugo Locurcio 0683677563
Fix outdated `vsync_mode` project setting documentation
Disabling V-Sync when using the Compatibility rendering method works
since Godot 4.2 at least.

This also documents the `--disable-vsync` command line argument.
2024-05-25 20:04:14 +02:00
Daniel Snd 1a9d95f933 Fix Multiplayer Spawner freeing node after client disconnected Issue 2024-05-25 13:34:33 -03:00
Gilles Roudière 85eac45513 Display custom data name instead of indices in TileData inspector 2024-05-25 17:21:31 +02:00
aaronp64 05cc8e7aaf Remove duplicate if/else code in TextEdit::_notification 2024-05-25 10:50:04 -04:00
Joel Winarske f06dd46eb7 Enable build config wayland=yes use_sowrap=no
-wayland-egl.h was missing if opengl3=yes (default)

Signed-off-by: Joel Winarske <joel.winarske@gmail.com>
2024-05-25 07:15:57 -07:00
semensanyok 63554c7765 Fix TextureButton's click mask texture size ignored if missing normal texture 2024-05-25 15:40:09 +02:00
ajreckof f764c5336a Fix crash on dictionary initialization after return to default in C#. 2024-05-25 11:12:10 +02:00
kobewi b365a63403 Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
Mansur Isaev e88095ed8f Fix method name for custom callable 2024-05-25 10:23:10 +04:00
Daylily-Zeleen b941459719 Limit icon size in EditorDebuggerTree. 2024-05-25 14:13:13 +08:00
Mikael Hermansson e312f147aa Fix `ClassDB` not checking for `API_EDITOR_EXTENSION` 2024-05-25 00:23:12 +02:00
Thaddeus Crews 18fb492afe
SCons: Fix `RES` race condition 2024-05-24 12:44:44 -05:00
Thaddeus Crews 5d265e9a7e
SCons: Minor fixes/adjustments for web compilation 2024-05-24 12:30:24 -05:00
bruvzg 64d789aba7
Fix `get_position_with_decorations` and `get_size_with_decorations` for embedded windows. 2024-05-24 20:10:36 +03:00
Aaron Franke d3a58e57b8
Rename accessor GLTFType to GLTFAccessorType, fix verbose prints, doc 2024-05-24 03:21:13 -07:00
Robert Wallis 0e97e1bc62 Fix crash during code editor folding and LSP 2024-05-23 20:01:11 -07:00
Haoyu Qiu 8652e9914f Fix theme StyleBox override parameter completion
Also added completion for remove_theme_*_override.
2024-05-24 08:12:53 +08:00
Rémi Verschelde b7feebefab
Merge pull request #92288 from smix8/navregion_debug
Fix NavigationRegion3D not reacting to runtime debug enabled change
2024-05-23 23:26:04 +02:00
Rémi Verschelde f25676cccf
Merge pull request #92284 from fire/vsk-bake-fps-4.3
Add `bake_fps` for FBXDocument, GLTFDocument and both import-export.
2024-05-23 23:26:01 +02:00
Rémi Verschelde bceebdf212
Merge pull request #92275 from ajreckof/fix-bounding-box-glitch-
Fix bounding box glitch
2024-05-23 23:25:57 +02:00
Rémi Verschelde 73fdc30783
Merge pull request #92272 from timothyqiu/add-to-end
Explain `add_to_end` parameter of `add_property_editor()`
2024-05-23 23:25:55 +02:00
Rémi Verschelde abfe8ba7d6
Merge pull request #92258 from DarioSamo/render_list_pass_alloc
Reduce allocations each time a render pass begins in RenderingDevice.
2024-05-23 23:25:51 +02:00
Rémi Verschelde 68c8e2eaf3
Merge pull request #92244 from jsjtxietian/blend-shape-shadow
Fix mesh instance not updated when changing blend shape values
2024-05-23 23:25:48 +02:00
Rémi Verschelde 4e3d77a873
Merge pull request #92231 from Calinou/editor-frametime-panel-prevent-width-flicker
Prevent label width from flickering rapidly in editor frametime panel
2024-05-23 23:25:45 +02:00
Rémi Verschelde dab6e1514f
Merge pull request #92207 from YeldhamDev/undo_theme_fix
Fix unchecking theme overrides not creating an undo action
2024-05-23 23:25:42 +02:00
Rémi Verschelde 0d52de617f
Merge pull request #92128 from ckaiser/log-rebuild-crash
Fix log rebuilding crashing when there's no messages
2024-05-23 23:25:39 +02:00
Rémi Verschelde 5d6c7893b3
Merge pull request #91505 from bruvzg/detect_comp
[DisplayServer] Add method to check if window transparency is supported and enabled.
2024-05-23 23:25:36 +02:00
Rémi Verschelde 7fd6eb3f4b
Merge pull request #75860 from dalexeev/optimize-find-named-color
Optimize `Color::find_named_color()`
2024-05-23 23:25:33 +02:00
Hugo Locurcio 60084dcc2c
Prevent label width from flickering rapidly in editor frametime panel
This also improves the background display by drawing a single background
for all 3 labels. This avoids visible corners between each label.
2024-05-23 20:50:25 +02:00
clayjohn 267ea14616 Fix LOD selection in compatibility backend and clean up LOD code 2024-05-23 11:30:22 -07:00
smix8 a545ba0bb7 Fix NavigationRegion3D not reacting to runtime debug enabled change
Fixes NavigationRegion3D not reacting when the main debug enabled property got changed as it only looked at the navigation mesh specific debug.
2024-05-23 20:01:47 +02:00
K. S. Ernest (iFire) Lee 24f56008ac Add bake_fps for FBXDocument, GLTFDocument and both import-export. 2024-05-23 09:09:36 -07:00
Dario ce4f19a034 Switch vectors in each render pass to use TLS. 2024-05-23 10:52:29 -03:00
bruvzg 628c81d2d9
[DisplayServer] Add method to check if window transparency is supported and enabled. 2024-05-23 15:23:18 +03:00
Danil Alexeev 49594d8c41
Optimize `Color::find_named_color()` 2024-05-23 15:19:19 +03:00
ajreckof 32e29cc24b Fix bounding box glitch 2024-05-23 11:18:59 +02:00
Rémi Verschelde b947c53ddc
Merge pull request #92253 from KoBeWi/hash_zeroth
Fix scene hash not updated when scene is empty
2024-05-23 08:59:26 +02:00
Rémi Verschelde 7870b28ed3
Merge pull request #92252 from poiati/fix-wayland-window-class
Properly set window class in Wayland
2024-05-23 08:59:23 +02:00
Rémi Verschelde 55af739d78
Merge pull request #92243 from bruvzg/popup_emb_change
Fix `PopupMenu` focus issues after `Viewport::set_embedding_subwindows` is changed.
2024-05-23 08:59:20 +02:00