Poommetee Ketson
4c2b5491b5
Merge pull request #11828 from Jerome67000/regexmatch_doc
...
[DOCS] Adds RegExMatch doc and fix RegEx typo
[ci skip]
2017-10-05 11:05:22 +07:00
Gabriel
f931093812
Fix IK Bone Drag on Viewport
2017-10-04 21:58:13 -03:00
Ignacio Etcheverry
1d309439cb
Uninitialized local and domain finalize fixes
...
- Make sure to run the GC before and after finalizing the scripts domain.
2017-10-05 00:12:36 +02:00
Ignacio Etcheverry
df22bbd7ed
Add C# script to csproj when attaching it to an object
2017-10-05 00:10:51 +02:00
Ignacio Etcheverry
b4d758e067
Add alternative search locations for msbuild
2017-10-05 00:08:38 +02:00
Matthias Hoelzl
727a381fc9
Fix Python 3 build
...
- Take care of the differences in handling unicode characters in
`escape_string` (formerly in `editor/SCsub`, now in `compat.py)`.
- Conditionally include `_winreg` or `winreg` in the Mono editor
module.
2017-10-04 23:21:32 +02:00
Przemysław Gołąb (n-pigeon)
a6ff281966
Fixed rotating in local space using 3D Gizmo.
2017-10-04 23:18:31 +02:00
Daniel J. Ramirez
670564f98e
Match file dialog drive with the current folder.
2017-10-04 14:46:58 -05:00
Gilles Roudiere
2e6f2ed032
Merge pull request #11812 from NathanWarden/fix_validate_ssl
...
Fixed a bug where ssl would force validation even though you told it not to.
2017-10-04 20:40:53 +02:00
Jerome67000
5c6172c5cf
[DOCS] Adds RegExMatch doc and RegEx fix typo
2017-10-04 20:09:52 +02:00
Gilles Roudiere
5b9b158354
Merge pull request #11823 from endragor/virtual-keyboard-height
...
Allow to obtain virtual keyboard height
2017-10-04 18:16:28 +02:00
Ruslan Mustakov
f4c77b9ad5
Fix logging on iOS
...
RotatedFileLogger needs data_dir on iOS to be initialized, so setting
data_dir has been moved to initialize_core.
2017-10-04 23:06:23 +07:00
Hein-Pieter van Braam
7c2cda72b8
Merge pull request #11816 from terahxluna/video_player_set_stream_position
...
Add function set_stream_position to VideoPlayer. Closes #8727
2017-10-04 18:03:13 +02:00
Juan Linietsky
ef08228db7
Restored normal bias as default bias in GIProbe
2017-10-04 09:32:16 -03:00
Gilles Roudiere
e6216ac6c9
Merge pull request #11825 from hi-ogawa/fix-giprobe-light-visibility
...
Fix GIProbe light visibility
2017-10-04 14:29:43 +02:00
Hiroshi Ogawa
8cf5f615f5
Fix type error in subsurface scattering shader code
2017-10-04 19:47:45 +09:00
Ruslan Mustakov
275e537058
Allow to obtain virtual keyboard height
...
On mobile platforms virtual keyboards take up significant amount of
screen space and UI containing a text box may need to be adjusted
after the keyboard appears to keep the text box visible to user. This
commit adds a way to obtain virtual keyabord height so that controls
are aware of how much they need to move.
2017-10-04 17:21:05 +07:00
Ruslan Mustakov
c8191d04c9
Fix returning Game Center player ID
2017-10-04 17:18:09 +07:00
Hiroshi Ogawa
4501a30ce9
Fix GIProbe light visibility
...
- Fix https://github.com/godotengine/godot/issues/10535
2017-10-04 19:13:07 +09:00
Thomas Herzog
454dec2f2f
Merge pull request #11806 from touilleMan/gdnative-version-field
...
[GDnative] add api version field to godot_gdnative_api_struct
2017-10-04 11:57:53 +02:00
Julian Murgia
f4ddbc024c
Merge pull request #11802 from mhilbrunner/docstatus-todo-filter
...
doc_status.py: Add -t (--todo) option, show only non-empty items
2017-10-04 11:07:36 +02:00
Terah
43410ca363
Add function set_stream_position to VideoPlayer
...
Also add docucmentation for set_stream_position in VideoPlayer
2017-10-04 07:46:08 +02:00
Emmanuel Leblond
3e29cb806c
[GDnative] add future-proof next field to godot_gdnative_api_struct (a la Vulkan)
2017-10-04 03:11:41 +02:00
Thomas Herzog
b204683640
Merge pull request #11815 from karroffel/gdnative-s-o-p-wrapper
...
[GDNative] added API struct wrapper generator
2017-10-03 23:46:31 +02:00
Karroffel
2a4e2b5378
[GDNative] added API struct wrapper generator
...
Previously functions of the GDNative API were accessed by letting
the loader at load-time resolve the symbols. This causes troubles on
Windows (...sigh...), so now the GDNative API isn't exported anymore.
This means, that a library that wants to call a GDNative function
needs to access it via a struct of pointers that's passed to it at
right after the library was loaded. To make the usage easier, those
function pointers in the struct can be wrapped in actual function in
the global scope. This commit adds a generator for that wrapper code.
2017-10-03 23:26:39 +02:00
Gilles Roudiere
3f279d2a3e
Fixes the pre drag rect not drawn correctly
2017-10-03 22:44:34 +02:00
Juan Linietsky
b12455cde8
Avoid failed viewport when size is too smal, fixes #9891
2017-10-03 17:36:14 -03:00
Juan Linietsky
3cadecf17b
fixed the OS.has_feature() API, and added support for 32 and 64.
2017-10-03 17:36:14 -03:00
mhilbrunner
328b78a0b9
doc_status.py: Add -e (--empty) option to hide items with nothing left to do
2017-10-03 21:58:38 +02:00
Nathan Warden
310a8eb902
Fixed a bug where ssl would force validation even though you told it not to.
2017-10-03 13:53:23 -05:00
Marcelo Fernandez
b6daa94a80
Improvements on the export code on OS X
2017-10-03 15:09:57 -03:00
Marcelo Fernandez
4b695c3bdf
OS::execute can now read from stderr too when executing with a pipe
2017-10-03 15:09:04 -03:00
Andreas Haas
a848fa6cde
Merge pull request #11789 from djrm/pr_visual_improvements
...
Added correct initialization for script editor theme.
2017-10-03 19:56:14 +02:00
Nathan Lovato
d08f7ee7bf
Merge pull request #11793 from NathanWarden/updated_os_doc
...
Updated some documentation for the OS class.
2017-10-03 18:52:43 +02:00
Emmanuel Leblond
0d41be3790
[GDnative] add api version field to godot_gdnative_api_struct
2017-10-03 18:08:34 +02:00
Juan Linietsky
545103bfed
Merge pull request #11790 from tagcup/shader_cleanup
...
Various clean ups and cosmetic changes in scene.glsl.
2017-10-03 13:02:02 -03:00
Ferenc Arn
f48b162a6b
Various clean ups and cosmetic changes in scene.glsl.
...
Use self-documenting names for variables which are otherwise confusing. Also avoid recalculating certain terms.
2017-10-03 11:02:39 -04:00
Nathan Warden
0b3a49ef18
Updated some documentation for the OS class.
2017-10-03 09:30:04 -05:00
Thomas Herzog
c5ab18f33e
Merge pull request #11792 from touilleMan/gdnative-json-api
...
[GDnative] autogenerate gdnative_api_struct.h from a json
2017-10-03 14:37:04 +02:00
Hein-Pieter van Braam
49afad2b47
Merge pull request #11791 from djrm/pr_update_gitignore
...
Added logs to .gitignore
2017-10-03 12:54:07 +02:00
Hein-Pieter van Braam
2bece6bbd3
Merge pull request #11782 from eska014/persistent-userfs-test
...
Add OS::is_userfs_persistent, allow starting HTML5 platform in private mode
2017-10-03 12:24:11 +02:00
Nathan Lovato
cc40784728
Merge pull request #11653 from bojidar-bg/doc-vscript-1
...
[DOCS] Document some of the VisualScript classes
2017-10-03 11:58:06 +02:00
Bojidar Marinov
10469c1962
Document some of the VisualScript classes.
2017-10-03 12:01:53 +03:00
Emmanuel Leblond
cdc29926af
[GDnative] replace gdnative_api_struct.h by a json-based autogenerated system
2017-10-03 09:48:52 +02:00
Daniel J. Ramirez
0dc18ab0d6
Added logs to .gitignore
...
[ciskip]
2017-10-02 21:38:32 -05:00
Daniel J. Ramirez
bb69855f1a
VS now supports white themes.
2017-10-02 21:31:32 -05:00
Daniel J. Ramirez
6d874ea685
Added correct initialization for script editor theme.
...
Some style fixes for VS interface.
2017-10-02 18:33:42 -05:00
Andreas Haas
6dc1025e63
Merge pull request #11660 from toger5/additional_spacing_1_as_default
...
add spacing to tabs.
2017-10-03 00:44:14 +02:00
toger5
975e18895a
added spacing to tabs
2017-10-03 00:34:47 +02:00
Andreas Haas
3c1dab7be7
Merge pull request #11770 from Noshyaar/pr-๓
...
CurveEditor: fix can't edit right tangent
2017-10-03 00:26:12 +02:00