Rémi Verschelde
902212d8d4
Merge pull request #29646 from tree786/patch-2
...
'get_skidinfo()' misleading description
2019-06-12 13:30:52 +02:00
Rémi Verschelde
434a1fddf3
Merge pull request #29648 from jbuck3/tree-tooltips
...
Fix Tree button tooltips
2019-06-12 13:29:36 +02:00
Rémi Verschelde
5522d7c2b0
Merge pull request #29664 from akien-mga/external-editor-default-flags
...
Always pass script path to external editor
2019-06-12 13:24:57 +02:00
Rémi Verschelde
f65b0c6d89
Merge pull request #29679 from akien-mga/windows-res-desc
...
Remove "Editor" from Windows PE file description
2019-06-12 13:24:30 +02:00
Rémi Verschelde
59a0d90f3a
Merge pull request #29695 from jbuck3/fix-script-create-dialog
...
Fix script create dialog
2019-06-12 13:24:02 +02:00
Rémi Verschelde
a2a5273a07
Merge pull request #29703 from YeldhamDev/method_signal_warning_base
...
Check base scripts for signal receiving methods before warning about them missing
2019-06-12 13:11:17 +02:00
Rémi Verschelde
c010714732
Merge pull request #29710 from Calinou/assetlib-remove-unimplemented
...
Remove some references to unimplemented features in the assetlib
2019-06-12 12:55:16 +02:00
Rémi Verschelde
5688cb40b2
Merge pull request #29589 from kbajno/master
...
Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun
2019-06-12 12:52:47 +02:00
Rémi Verschelde
f47f905248
Merge pull request #29517 from KoBeWi/pan_shop
...
Allow to change 2D pan hotkey
2019-06-12 12:51:22 +02:00
Rémi Verschelde
ec98db048f
Merge pull request #29481 from bruvzg/macos_fix_dvorak_qwerty_cmd_hotkeys
...
Fixes hotkeys on "Dvorak - QWERTY ⌘" keyboard layout.
2019-06-12 12:50:55 +02:00
Rémi Verschelde
94fbaf71a6
Merge pull request #29474 from YeldhamDev/pick_subtile_fix
...
Fix subtile picking in TileMap editor
2019-06-12 12:50:31 +02:00
Rémi Verschelde
0e6cac8ab8
Merge pull request #29465 from bruvzg/per_pixel_transp_impr
...
Removes redundant "splash" setting, improves per pixel transparency documentation.
2019-06-12 12:50:17 +02:00
Rémi Verschelde
971b5160c6
Merge pull request #29306 from qarmin/small_code_fixes
...
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-12 12:49:21 +02:00
Hugo Locurcio
75f1e93ac0
Remove some references to unimplemented features in the assetlib
...
This removes rating icons and the associated sorting option as
this feature wasn't implemented (and is unlikely to be in the
near future).
This also renames "Cost" to "License", as the "cost" field refers
to SPDX license names on the Godot Asset Library.
2019-06-12 12:26:37 +02:00
Rémi Verschelde
f160c81f68
Merge pull request #29696 from akien-mga/cpuparticles-randomness
...
CPUParticles: Do randomness ratio computations in phase instead of time
2019-06-12 10:54:02 +02:00
Rémi Verschelde
fd66a45f32
Merge pull request #29685 from akien-mga/cpuparticles-tangential-accel
...
CPUParticles: Fix inconsistent tangential acceleration
2019-06-12 10:53:31 +02:00
Rémi Verschelde
a458365780
Merge pull request #29659 from YeldhamDev/script_connections_node_deleted
...
Fix connection info still appearing on scripts if the node source is deleted
2019-06-12 09:46:33 +02:00
Rémi Verschelde
bf50ed6364
Merge pull request #29699 from Calinou/assetlib-add-image-spacing
...
Add spacing between the icon and details in the assetlib list
2019-06-12 08:26:22 +02:00
Michael Alexsander Silva Dias
831dd19546
Check base scripts for signal receiving methods before warning about them missing
2019-06-11 22:11:26 -03:00
Hugo Locurcio
7fd7dac69c
Add spacing between the icon and details in the assetlib list
...
This also scales margin and separation values on hiDPI displays.
2019-06-12 01:14:29 +02:00
Rémi Verschelde
d0c2005da1
CPUParticles: Do randomness ratio computations in phase instead of time
...
The original shader code uses a phase (ratio from 0 to 1 for the particle
lifetime) for the randomness ratio computations, and this code was ported
over but converted to time computations.
The seeding/cycle logic was thus invalid, so we're going back to phase
for these computations, thus fixing the previous non-working time/emission
randomness property.
Part of #29692 . Follow-up to #26859 .
2019-06-11 23:40:56 +02:00
James Buck
2d28e393d6
Fix script create dialog
...
- Correctly validate parent/class names
- Trigger parent validation when selecting from buttons
- Fix enabling/disabling parent buttons
- Clear class name if not supported
- Minor cleanup
2019-06-11 16:05:24 -05:00
Rémi Verschelde
30e8b53c38
Merge pull request #29680 from akien-mga/fix-headers
...
Add missing license headers
2019-06-11 19:01:40 +02:00
Rémi Verschelde
4043c8a8c9
Merge pull request #29678 from akien-mga/err-macros-semicolon
...
Fix error macro calls not ending with semicolon
2019-06-11 19:01:26 +02:00
Rémi Verschelde
9206bcabaa
CPUParticles: Fix inconsistent tangential acceleration
...
The tangential acceleration for both CPUParticles2D and CPUParticles had been
badly converted from their GPU counterpart (ParticlesMaterial).
This fixes it and ensures that both GPU and CPU particles behave the same with
regard to tangential acceleration.
2019-06-11 18:56:07 +02:00
Rémi Verschelde
15425b450f
Merge pull request #29573 from qarmin/fix_rich_text_process_line
...
Fix RichLabelText::_process_line crash
2019-06-11 16:00:03 +02:00
Rémi Verschelde
0d5b2dba91
Merge pull request #29543 from qarmin/fix_arvr_error_spam
...
Fix ARVRAnchor and ARVRController error spam
2019-06-11 15:58:04 +02:00
Rémi Verschelde
f18121824c
Add missing license headers
...
Make `fix_headers.py` script compatible with Python 3.
2019-06-11 15:33:32 +02:00
Rémi Verschelde
93c00dfcd9
Remove "Editor" from Windows PE file description
...
Closes #29569 .
2019-06-11 15:22:03 +02:00
Rémi Verschelde
290032b68f
Merge pull request #29565 from YeldhamDev/editor_feature_docs
...
Make docs search hide nodes disabled by the editor feature profile
2019-06-11 15:17:52 +02:00
Rémi Verschelde
c205f25e17
Merge pull request #29578 from mrcdk/export_layers_gdscript
...
Added export hint to 2D and 3D physics and render layers.
2019-06-11 15:09:01 +02:00
Rémi Verschelde
7842f4ca5c
Merge pull request #29262 from DarknessCatt/issue-27476
...
Automatically add new line to scripts
2019-06-11 15:07:09 +02:00
Rémi Verschelde
6d16f2f053
Fix error macro calls not ending with semicolon
...
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
Rémi Verschelde
d8877d2df5
Merge pull request #29539 from qarmin/fix_crash_with_get_keywords_color
...
Fix crash with get_keywords_color
2019-06-11 14:19:18 +02:00
Rémi Verschelde
96028e3f48
Merge pull request #29526 from YeldhamDev/connections_dialog_improvements_reborn
...
Improve conections dialog
2019-06-11 14:17:49 +02:00
Rémi Verschelde
c499f1475f
Merge pull request #29418 from AndreaCatania/upbul
...
Updated Bullet version to the actual bullet master commit
2019-06-11 13:55:44 +02:00
Rémi Verschelde
f0bacf360d
Merge pull request #29467 from zaksnet/patch-1
...
replaced "divisor" with "delimiter" for methods split,rsplit and split_floats.
2019-06-11 13:31:41 +02:00
Rémi Verschelde
99acec63f1
bullet: Sync with current upstream master branch
...
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc.
We need a recent master commit for some new features that we use in Godot
(see #25543 and #28909 ).
To avoid warnings generated by Bullet headers included in our own module,
we include those headers with -isystem on GCC and Clang.
Fixes #29503 .
2019-06-11 13:19:42 +02:00
Zak
1a397f46e6
Improved documentation of rsplit Method for String class.
...
Improved documentation of rsplit Method for String class.
Removed "divisor" (i will also change variants_call.cpp) and added "delimiter" in its place. Also moved the example at the bottom of the description.
2019-06-11 13:39:18 +03:00
Rémi Verschelde
7b883d7d50
Merge pull request #29558 from SamSindt/fix-lifetime-reversed-CPUParticles2D
...
Reversed operator in SortLifetime fixing #29440
2019-06-11 12:14:26 +02:00
Rémi Verschelde
227b5d20ee
Merge pull request #29519 from Ranoller/master
...
Make tilemap texture origin point top-left.
2019-06-11 12:05:13 +02:00
Rémi Verschelde
8d5bb06ae0
Merge pull request #29515 from Calinou/editor-inspector-checkbox-hseparation
...
Add a margin to "checkable" property checkboxes in the editor inspector
2019-06-11 11:56:53 +02:00
Rémi Verschelde
bc75ef5ad0
Merge pull request #29508 from Calinou/doc-hex-constant-uppercase
...
Use uppercase for all hexadecimal constants in the editor help
2019-06-11 11:51:59 +02:00
Rémi Verschelde
9ec33eaee2
Merge pull request #29498 from bruvzg/fix_line_edit_alt_keys
...
Fix third and fourth level (AltGr / ⌥ modifier) keys input in LineEdit.
2019-06-11 11:49:44 +02:00
Rémi Verschelde
0677383907
Merge pull request #29496 from clayjohn/dlopen-fix-gles2
...
Use def ANDROID_ENABLED so android features are not included in web builds
2019-06-11 11:48:38 +02:00
Rémi Verschelde
926f2f9d53
Merge pull request #29671 from bruvzg/x11_borderless_fullscreen_fix
...
Fix borderless state restoration after exiting fullscreen.
2019-06-11 11:23:19 +02:00
Rémi Verschelde
ec3617c8ac
Merge pull request #29669 from akien-mga/doc-url-format
...
makerst: Fix format of [url] links in reST
2019-06-11 11:18:40 +02:00
Rémi Verschelde
39643d045e
Merge pull request #29667 from Ertain/master
...
Corrected spelling error
2019-06-11 11:13:29 +02:00
bruvzg
2a950f3a7c
[X11] Add window borderless state detection, fix borderless state restoration after exiting fullscreen.
2019-06-11 12:07:48 +03:00
Rémi Verschelde
c7246d8e1e
makerst: Fix format of [url] links in reST
...
Moved some logic to make_url in an attempt to reuse it in the parser,
but it proved too complex so I ended up not using it. I kept it as a
separate method nevertheless.
2019-06-11 10:51:10 +02:00