Commit Graph

218 Commits

Author SHA1 Message Date
Rémi Verschelde 9101c5b499
Merge pull request #52624 from e8newallm/52577
Corrected ordering of Left/Top/Right/Bottom properties
2022-04-28 17:57:02 +02:00
FireForge 3073b85de9 Rename theme properties to include underscores
- check_vadjust -> check_v_adjust
- close_h_ofs -> close_h_offset
- close_v_ofs -> close_v_offset
- commentfocus -> comment_focus
- hseparation -> h_separation
- ofs -> offset
- selectedframe -> selected_frame
- state_machine_selectedframe -> state_machine_selected_frame
- table_hseparation -> table_h_separation
- table_vseparation -> table_v_separation
- vseparation -> v_separation
2022-04-23 11:16:18 -05:00
Michael Alexsander bab2f3c021 Add `font_separator` and related properties to `PopupMenu` 2022-04-13 23:46:35 -03:00
Michael Alexsander 59c3d4e17f Fix and tweak labeled separator in `PopupMenu` 2022-04-13 17:13:29 -03:00
bruvzg 8b0761d1fd
Fix sub-menu keyboard navigation. 2022-04-13 09:58:38 +03:00
风青山 f789c17690 Fix text buf does not clear when calling the method set_item_text in PopupMenu 2022-03-15 21:49:00 +08:00
kobewi 42078dec9f Allow negative indexes in ItemList and PopupMenu 2022-03-12 01:14:03 +01:00
kobewi 7d44bb8f06 Remove set_as_minsize() 2022-03-06 00:57:42 +01:00
bruvzg 74ff5921d6 Improve popup window handling.
Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding.
2022-02-25 09:33:27 +02:00
Rémi Verschelde 0f5455230c
Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
Hendrik Brucker b396fd4eef Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
Rémi Verschelde 196801fc64
Merge pull request #57837 from YeldhamDev/that_was_pointless 2022-02-09 09:38:39 +01:00
Michael Alexsander ef81dc1831 Remove code to update the layout direction of submenus from `PopupMenu` 2022-02-09 01:36:20 -03:00
Markus Sauermann 35806c1511 Adjust id creation in PopupMenu to avoid duplicate ids 2022-02-09 01:17:55 +01:00
Rémi Verschelde b6ddf4a629
Merge pull request #57692 from YeldhamDev/popping_options 2022-02-08 14:04:28 +01:00
Rémi Verschelde fc076ece3d
Revert "Add missing SNAME macro optimization to all theme methods call"
This reverts commit a988fad9a0.

As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used
everywhere but only in critical code paths. For theme methods specifically, it
was by design that only getters use `SNAME` and not setters.
2022-02-08 10:17:25 +01:00
Rémi Verschelde b024602660
Merge pull request #57725 from jmb462/missing-sname-theme-setters 2022-02-07 11:46:25 +01:00
Michael Alexsander 8bde86da10 Make popups from `MenuButton`, `OptionButton`, and submenus obey the layout direction 2022-02-06 23:07:08 -03:00
jmb462 a988fad9a0 Add missing SNAME macro optimization to all theme methods call 2022-02-06 23:06:11 +01:00
Michael Alexsander 989caab0ad Better handle icons and checkboxes with separators in `PopupMenu` 2022-02-06 16:05:45 -03:00
Michael Alexsander 21bf23d966 Enhancements and fixes for `OptionButton` and `PopupMenu` 2022-02-06 16:03:18 -03:00
Rémi Verschelde 5e39a8eded
Merge pull request #56992 from YeldhamDev/smarter_popmenu_focus 2022-02-03 17:15:06 +01:00
eikobear 3b146c5eaa Make various improvements to OptionButton
- Allow OptionButton selection to be set to -1 to signify no selection, both via API and in the editor.
- Reset OptionButton selection to -1 when the selected item has been removed.
- Fully convert PopupMenu to a zero-based ID system, which improves an inconsistency in generated IDs when making new items in the editor.
2022-01-28 17:03:45 -05:00
Michael Alexsander 73c225838f Make popup menus focus items automatically when not using the mouse 2022-01-25 13:51:56 -03:00
bruvzg 5a97184931 [Windows] Fix pop-up dialogs instantly closing. 2022-01-20 16:51:35 +02:00
Ricardo Buring 4562106cbf OptionButton::pressed(): give focus to selected 2022-01-15 22:52:12 +01:00
Rémi Verschelde cb7daddbeb
Merge pull request #54647 from rafallus/fix/popupmenu_ids
Fix `PopupMenu` items id range in inspector
2022-01-08 11:39:09 +01:00
rafallus 38d578e24e Fix `PopupMenu` items id range in inspector 2022-01-07 19:58:09 -06:00
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Rémi Verschelde 1032c2c434
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding 2022-01-03 14:10:41 +01:00
Rémi Verschelde bdf8340e59
Merge pull request #43181 from nathanfranke/string-empty
Replace String comparisons with "", String() to is_empty()
2021-12-10 08:56:31 +01:00
FelipeMatoba 29178d3564 Increased time delay on selection when opening a popup 2021-12-09 16:44:56 -03:00
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
kobewi 347e50f73b Improve PopupMenu doc about id and index 2021-12-08 13:02:42 +01:00
Aaron Franke 6eb7179f1c
Rename "items_count" property to "item_count" 2021-12-06 22:02:27 -06:00
jmb462 81efebb3a1
Fix bad popups offset in editor with single window off
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2021-12-06 14:29:48 +01:00
Michael Alexsander ec4f4c6cda Rename all methods that return `ScrollBar` nodes to `get_*_scroll_bar()` 2021-11-30 13:46:36 -03:00
Lightning_A e078f970db Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
Aaron Franke 3c0fdcc8ac
Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
Rémi Verschelde 3abb5a9035
Add missing argument names for bindings in GDExtension 2021-11-04 15:27:23 +01:00
rafallus 4554892223 Implement inspector property array for `PopupMenu` and `MenuButton` 2021-11-03 09:32:29 -06:00
Matthew Newall 3951a05535 Corrected directional properties to be ordered Left->Top->Right->Bottom 2021-09-19 03:06:36 +00:00
Juan Linietsky 72bf79186e
Merge pull request #30391 from KoBeWi/hiding_children
Add support for internal nodes
2021-08-29 19:36:30 -03:00
Michael Alexsander 565ba91d28
Merge pull request #51906 from requizm/fix/49077
Fix tooltips don't appear for PopupMenus
2021-08-28 15:43:02 +00:00
kobewi a913ae8d56 Add support for internal nodes 2021-08-28 02:07:23 +02:00
reduz 5cecdfa8af Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.

Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
2021-08-23 08:10:13 -03:00
requizm 6f3d8fa228 Fix tooltip message working incorrectly in PopupMenu
fix
2021-08-20 23:06:00 +03:00
ThreeRhinosInAnElephantCostume 0aa13ecd30 fixed popup_menu buttons getting triggered by lmb press instead of release. 2021-08-19 15:56:33 +02:00
Aaron Franke fa3a32a2d6
Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
Rémi Verschelde de2c2be19b
Shortcut: Rename `shortcut` property to `event`
Having a property which has the same name as its class leads to confusing
situations (e.g. `BaseButton` has a `shortcut` property of type `Shortcut`
which has a `shortcut` property of type `InputEvent`).

Also renames `is_event` to `matches_event`, and `is_valid` to `has_valid_event`
to better reflect what the methods check.
2021-08-05 13:48:43 +02:00