Rémi Verschelde
2824774d29
Merge pull request #69801 from nongvantinh/fix-invalid-scene-name
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Fixed scene name can be saved as extension only
2023-02-17 00:35:00 +01:00
Rémi Verschelde
f1cda3a016
Merge pull request #73465 from rsjtdrjgfuzkfg/gles3-culling
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OpenGL: fix culling without depth prepass
2023-02-17 00:34:37 +01:00
Rémi Verschelde
2aaa6f6728
Merge pull request #69810 from trollodel/scene_importer_material_crash_fix
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Ensure that generated import IDs are unique
2023-02-17 00:34:14 +01:00
Rémi Verschelde
4a1913fc17
Merge pull request #68181 from MarianoGnu/fix-convex-hull-crash
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Avoid memory corruption when GodotConvexPolygonShape3D is setup more than once
2023-02-17 00:33:47 +01:00
Rémi Verschelde
b90d70d592
Merge pull request #72764 from Sauermann/fix-color-picking
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Fix Color Picking
2023-02-17 00:33:20 +01:00
Rémi Verschelde
b0dd9d6942
Merge pull request #49102 from ANamelessGhoul/master
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Fix AnimatedTexture inconsistency when setting frame
2023-02-17 00:32:55 +01:00
Rémi Verschelde
eb1af0d95f
Merge pull request #73420 from clayjohn/SSAO-half-size
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Fix sampling bug when SSAO is using half size
2023-02-17 00:32:32 +01:00
Rémi Verschelde
4cc885148c
Merge pull request #73459 from rsjtdrjgfuzkfg/theme-crash
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Theme Editor: fix crash when editing leading/main-style style boxes
2023-02-17 00:32:06 +01:00
Rémi Verschelde
68807165f4
Merge pull request #73398 from anvilfolk/fix-getter
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Fix unset getter return types resulting in strange behavior
2023-02-17 00:31:42 +01:00
Rémi Verschelde
a845553898
Merge pull request #73364 from anvilfolk/fix-freed
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Fix crash by freed object assign to typed variable
2023-02-17 00:31:19 +01:00
Rémi Verschelde
2527d4ce9b
Merge pull request #73458 from paulloz/csharp/actually-clean-solution
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.NET: Clicking "Clean solution" should clean, not build
2023-02-17 00:30:55 +01:00
Rémi Verschelde
c1a29a793b
Merge pull request #73453 from RandomShaper/override_vsproj_name
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Let VS solution name be overridden
2023-02-17 00:30:31 +01:00
Rémi Verschelde
b8bab73d7e
Merge pull request #73444 from bruvzg/dash_checks
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Add dash and step size checks to draw_dashed_line.
2023-02-17 00:29:40 +01:00
Nong Van Tinh
010ddfbc16
Prevent saving files with no name and only an extension.
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Fixes #69768 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-02-17 00:23:15 +01:00
rsjtdrjgfuzkfg
7f8fa79e94
OpenGL: fix culling without depth prepass
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This commit ensures a known backface culling state when rendering, even
if no depth prepass is used. This fixes backside culling not being
applied properly in some situations, most notably in scenes that only
use backside culling on mobile platforms.
2023-02-17 00:01:36 +01:00
Nataša
c71d050529
iOS: Implement missing JoyButton::BACK (Options), START (Menu), and GUIDE (Home)
2023-02-16 23:54:15 +01:00
clayjohn
76093d6a03
Only include emission when enabled in material during VoxelGI bake
2023-02-16 14:29:17 -08:00
Tecelli Akıntuğ
1ba05b4b3a
Fix AnimatedTexture inconsistency when setting frame
2023-02-16 22:34:10 +01:00
James Mintram
aa024296d1
Fix error spam when hovering minimap in the script editor
2023-02-16 22:03:01 +01:00
Yuri Sizov
15a97a2e84
Merge pull request #56490 from Calinou/light-3d-high-attenuation-warning
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Document caveats of high attenuation in OmniLight3D and SpotLight3D
2023-02-16 23:41:08 +03:00
ocean (they/them)
c45970739e
Fix crash by freed object assign to typed variable
2023-02-16 15:17:46 -05:00
rsjtdrjgfuzkfg
331dd33009
Theme Editor: fix leading styleboxes / main styles
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Recent changes in Godot cause the theme editor to become hidden when
editing a child resource. This causes a crash when editing style box
resources marked as "main styles" (= leading styleboxes in the code), as
they try to reference the currently edited theme.
This commit works around the issue by permitting the Theme Editor to
keep a reference to the most recently edited Theme. Furthermore, it adds
an assertion to avoid a similar crash in the future.
Long-term, the workaround should probably be removed when the theme editor
is fixed to remain visible while editing child resources, but I'd keep
the assertion.
2023-02-16 20:41:51 +01:00
Hugo Locurcio
c3365ace4f
Improve documentation on PopupMenu and DisplayServer accelerators
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The name "accelerator" is actually misleading (at least in PopupMenu),
as these are really keyboard shortcuts and not a key you press after
pressing Alt (with the corresponding letter in the option's name
being underlined after pressing Alt).
2023-02-16 20:26:07 +01:00
Pedro J. Estébanez
ef6e21bf76
Let VS solution name be overridden
2023-02-16 20:08:26 +01:00
Rémi Verschelde
29f670b7ab
Merge pull request #73359 from bruvzg/so_wrap_opt
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[Linux] Make SO wrapper usage optional.
2023-02-16 18:35:04 +01:00
Rémi Verschelde
d768be4199
Merge pull request #73447 from KoBeWi/3early5me
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Fix wrong font in Event Configuration
2023-02-16 18:34:55 +01:00
Rémi Verschelde
57419dcd88
Merge pull request #73440 from aXu-AP/code-editor-toggle-comment-fix
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Fix toggle comment not moving caret
2023-02-16 18:34:51 +01:00
Rémi Verschelde
ec2f9a78f7
Merge pull request #73435 from bruvzg/file_close
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Restore FileAccess.close method.
2023-02-16 18:34:48 +01:00
Rémi Verschelde
2d845ee3d1
Merge pull request #73437 from bruvzg/docs_ignore_import_v
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Exclude platform dependent `rendering/textures/vram_compression/import_*` default values from documentation.
2023-02-16 18:34:44 +01:00
Rémi Verschelde
25da47edd6
Merge pull request #73396 from KoBeWi/sorry
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Fix crash with AspectRatioContainer and TextureRect
2023-02-16 18:34:41 +01:00
Rémi Verschelde
f3934d1bf5
Merge pull request #73238 from vonagam/fix-read-only-vars
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GDScript: Fix infer on read-only property
2023-02-16 18:34:37 +01:00
Rémi Verschelde
5cb32d8476
Merge pull request #73392 from raulsntos/dotnet/vscode-open-solution
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C#: Open the solution directory when using VSCode
2023-02-16 18:34:34 +01:00
Rémi Verschelde
05fd229e77
Merge pull request #73382 from RedworkDE/net-source-gen-param
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C#: Fix internal source generator on the 7.0.200 SDK
2023-02-16 18:33:16 +01:00
Rémi Verschelde
f9dbbc3d72
Merge pull request #73426 from RandomShaper/label_strikes_again
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Fix width determination of non-trimmed, non-wrapped labels
2023-02-16 18:33:12 +01:00
Rémi Verschelde
6b7c0a1f2a
Merge pull request #73250 from smix8/fix_navigation_debug_script_toggle_4.x
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Fix navigation debug not toggleable in scripts
2023-02-16 18:32:39 +01:00
kobewi
be03c79001
Fix wrong font in Event Configuration
2023-02-16 18:19:28 +01:00
bruvzg
4dfa161120
Add dash and step size checks to draw_dashed_line.
2023-02-16 17:49:18 +02:00
Rémi Verschelde
e2fc0acd36
Fix includes of thirdparty libs which can be unbundled on Linux
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Changes `builtin_icu` and `builtin_recast` to match the folder names in
`thirdparty`.
2023-02-16 15:52:13 +01:00
bruvzg
dd068794c3
[Linux] Make SO wrapper usage optional.
2023-02-16 16:38:47 +02:00
aXu-AP
d188068caa
Fix toggle comment not moving caret
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Fix regression if caret is at the beginning of the line and comment is toggled.
2023-02-16 16:17:24 +02:00
Dmitrii Maganov
5972ba17a4
GDScript: Fix infer on read-only property
2023-02-16 15:50:17 +02:00
bruvzg
041f559da1
Exclude platform dependent `rendering/textures/vram_compression/import_*` default values from documentation.
2023-02-16 15:48:09 +02:00
kobewi
a12921ca2c
Fix crash with AspectRatioContainer and TextureRect
2023-02-16 14:35:09 +01:00
bruvzg
bc95b0b171
Restore FileAccess.close method.
2023-02-16 15:34:20 +02:00
smix8
8be4af38e4
Tweak NavigationAgent3D defaults
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Tweaks default values for NavigationAgent3D to work better out of the box within a new 3D project.
2023-02-16 14:26:39 +01:00
Pedro J. Estébanez
73b6c0b972
Fix width determination of non-trimmed, non-wrapped labels
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In other words, exclude trimmable labels from the special logic used for non-wrapping ones, since they are not expected to dictate their width authoritatively.
2023-02-16 11:54:57 +01:00
Paul Joannon
5e3d114829
Clicking "Clean solution" should clean, not build
2023-02-16 11:45:33 +01:00
RedworkDE
fce8a05b58
C#: Fix internal source generator on the 7.0.200 SDK
2023-02-16 11:25:47 +01:00
smix8
aecad7bb25
Fix navigation debug not toggleable in scripts
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Fixes that navigation debug was not toggleable in script while even the docs mentioned it.
2023-02-16 11:12:48 +01:00
Rémi Verschelde
953383328a
Merge pull request #73229 from smix8/navlink_global_positions_4.x
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Add NavigationLink helper functions for global positions
2023-02-16 11:02:17 +01:00