Commit Graph

32673 Commits

Author SHA1 Message Date
Haoyu Qiu aaf29c2d58 Make duplicate animation prompt for new name 2022-02-14 14:48:34 +08:00
Rémi Verschelde d0b446c6d5
Merge pull request #45372 from Firepal/prepass-nightmares 2022-02-11 15:19:26 +01:00
Rémi Verschelde 2771e3a0ae
Merge pull request #57947 from akien-mga/3.x-cherrypicks 2022-02-11 13:45:03 +01:00
Firepal ff55157d3f Don't use prepass threshold with alpha scissor 2022-02-11 12:01:15 +01:00
Hugo Locurcio f1d289f6eb
Improve the `AudioStreamPlayer2D/3D.area_mask` documentation
The documentation was stating that the area mask affects where sounds
can be heard, which is not true. Instead, the area mask affects audio
bus redirection.

Thanks to Azedaxen on the Godot forums for providing this description :)

(cherry picked from commit ab1eaac315)
2022-02-11 09:51:50 +01:00
Fabio Alessandrelli 8988a9bcec
[HTML5] Fetch API now passes credentials.
Used default value before, i.e. "same-origin", now uses "include" (i.e.
include for cross-origin if cross-origin is allowed).

(cherry picked from commit ffe248cbdf)
2022-02-11 09:50:59 +01:00
Rémi Verschelde 7a16bb2ee4
Fix typos with codespell
Using codespell 2.2-dev from current git.

Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.

(cherry picked from commit 1bdb82c64e)
2022-02-11 09:50:59 +01:00
Yuri Sizov 1865f06bef
Extract link titles for translation if available
(cherry picked from commit 2b35ecaee4)
2022-02-11 09:50:59 +01:00
Rémi Verschelde 115b65308e
i18n: Exclude `$DOCS_URL` links from classref translations
(cherry picked from commit 40691b2ebe)
2022-02-11 09:50:59 +01:00
Haoyu Qiu 1747becfc7
Fix GridMap memory leak
(cherry picked from commit 5d4a141c97)
2022-02-11 09:50:59 +01:00
Haoyu Qiu e5fd6a5086
Don't display empty Class Properties in feature profile
(cherry picked from commit d9d12cd352)
2022-02-11 09:50:59 +01:00
Hugo Locurcio 52e0613638
Recommend using GitHub attachments for minimal reproduction projects
Third-party file hosts can have their files expire or be removed
by the owner. In comparison, GitHub attachments are more resilient.

This also fixes the link to create a bug report.

(cherry picked from commit 01c1667836)
2022-02-11 09:50:58 +01:00
Jordan Schidlowsky 14a1303f2d
[Net] Non-blocking WebSocket hostname resolution.
Hostname is now resolved during poll in WebSocketClient (wslay) to avoid
blocking during connect.
An attempt is still made to find the hostname in the resolver cache.

(cherry picked from commit 1ec96bc206)
2022-02-11 09:50:58 +01:00
Hayden 6d867b6d13
Make parser treat all exponent literals as float
(cherry picked from commit 1305ff92f7)
2022-02-11 09:50:58 +01:00
Hayden Leete 61cd26be28
Added hex and bin literal support to Expression parser
fixed formatting

(cherry picked from commit 018de19eba)
2022-02-11 09:50:58 +01:00
reduz e4e3f7d157
Add a signal to notify when children nodes enter or exit tree
-Allows more fine grained notifications (hence better performance) than using the global scene tree signals (node added and removed).
-Required for #55950

(cherry picked from commit fbd9599b04)
2022-02-11 09:50:58 +01:00
Densorius ca432727d9
Fixed opening new instances of VS 2022 while a instance is already open
(cherry picked from commit 93e2d0446f)
2022-02-11 09:50:58 +01:00
Densorius 1afefea330
Add Visual Studio 2022 support with fallback to 2019
(cherry picked from commit 9ea0508d35)
2022-02-11 09:50:57 +01:00
Rémi Verschelde 72e338e8e7
libwebp: Sync with upstream 1.2.2
Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.2/NEWS
(cherry picked from commit 339dcd80ae)
2022-02-11 09:50:57 +01:00
NeilKleistGao ef0ec3fcfd
Add warning for Windows export when rcedit is not configured 2022-02-11 09:50:57 +01:00
TechnicalSoup 49059e3f26
Expand description for warp_mouse_position method
Add more detail to the description for the warp_mouse_position method, clarifying that the vector is in screen coordinates and relative to an origin at the top of the game window.

(cherry picked from commit 3dc1fad262)
2022-02-11 09:50:57 +01:00
bruvzg 6bcb24f1b8
Add empty translation files to the exported app bundle, to allow translation detection by the OS.
(cherry picked from commit 2eeff4caec)
2022-02-11 09:50:56 +01:00
bruvzg 5378d13c92
[macOS] Add empty translation files to the editor app bundle, to allow translation detection by the OS.
(cherry picked from commit 3b4de845fe)
2022-02-11 09:50:09 +01:00
Max Hilbrunner 12841d536f
DOCS: Object.set() does nothing on type mismatch
(cherry picked from commit bb7d003881)
2022-02-11 09:50:06 +01:00
Rémi Verschelde cf555f0698
Merge pull request #57960 from timothyqiu/flow-container-3.x 2022-02-11 09:49:17 +01:00
Haoyu Qiu 8231303dec Backport FlowContainer 2022-02-11 14:48:40 +08:00
Rémi Verschelde 118494db8a
Merge pull request #57940 from Calinou/bullet-tweak-kinematic-trimesh-warning-message 2022-02-11 00:06:51 +01:00
Rémi Verschelde c7f09c1318
Merge pull request #57900 from timothyqiu/canvas-layer-visible 2022-02-10 22:48:05 +01:00
Hugo Locurcio e7934661da
Tweak the Bullet RigidBody kinematic trimesh warning message
This makes it clearer that primitive or convex shapes must be
used instead.
2022-02-10 22:28:32 +01:00
Rémi Verschelde 77196d4c43
Merge pull request #57903 from aaronfranke/3.x-canvas-editor-scale 2022-02-10 22:24:38 +01:00
Haoyu Qiu f49ffe4bb0 Backport CanvasLayer visibility 2022-02-11 01:00:35 +08:00
Rémi Verschelde 0c7c640112
Merge pull request #57643 from YeldhamDev/smarter_pm_focus_port 2022-02-10 16:52:08 +01:00
Rémi Verschelde f50c7f7415
Core: Move generated `VERSION_HASH` to a `.cpp` file
This lets us have its definition in `core/version.h` and avoid
rebuilding a handful of files every time the commit hash changes.

(cherry picked from commit 90162851a7)
2022-02-10 13:06:56 +01:00
Aaron Franke a672f0db17
[3.x] Fix CanvasItemEditor scale editor not using the editor methods 2022-02-10 04:04:53 -06:00
Rémi Verschelde 6dbb67cc73
SCons: Make compilation database generation optional
Saves around 3 s on incremental rebuilds to have it disabled by default.
Can be enabled with `compiledb=yes`.

(cherry picked from commit f94df6fa2b)
2022-02-09 17:36:39 +01:00
Rémi Verschelde ec12e24e18
SCons: Add `fast_unsafe` option for faster rebuilds
This reverts #53828 which had caused a significant drop in incremental
rebuild time for debug builds (from 10s to 23s on my laptop).

The "faster but unsafe" options are re-added, as well as adding
`max_drift=60` which we didn't use previously.

These options speed up SCons' own processing of the codebase to decide
what to build/rebuild (i.e. the first step before actually calling the
compiler). This will therefore not make much difference for scratch
builds, and is mostly useful for incremental rebuilds (including "null"
rebuilds with no change).

These options are enabled automatically for `debug` builds, unless
`fast_unsafe=no` is passed.
They are disabled by default for `release` and `release_debug` builds,
unless `fast_unsafe=yes` is passed.

(cherry picked from commit d4553c5126)
2022-02-09 17:35:55 +01:00
Rémi Verschelde 7244ea7e20
Merge pull request #57864 from nathanfranke/3/focus-exact-match 2022-02-09 17:33:22 +01:00
Nathan Franke c27b05febb
use exact match when checking focus next / previous 2022-02-09 10:18:58 -06:00
Rémi Verschelde 6ea58db2d8
Merge pull request #57851 from vnen/gdscript-infer-type-on-release 2022-02-09 14:05:22 +01:00
Rémi Verschelde 43dfafdfc9
Merge pull request #53296 from lawnjelly/project_settings_dirty_flag 2022-02-09 14:04:45 +01:00
Rémi Verschelde ae08afc43c
Merge pull request #32255 from lawnjelly/android-s3tc2 2022-02-09 13:42:28 +01:00
Rémi Verschelde 40e579a47f
Merge pull request #57844 from Pineapple/vector2-brackets-operator 2022-02-09 13:26:04 +01:00
George Marques a3fe028809
GDScript: Infer variable types on release
Otherwise this creates an inconsistency between debug and release
builds, potentially leading to crashes.
2022-02-09 09:07:18 -03:00
lawnjelly f0af29346b ProjectSettings add dirty flag and project_settings_changed signal
Most frames there will be no change in project settings, and it makes no sense to read settings every frame in case of changes, as a large number of string compares are involved.

This PR adds a signal to ProjectSettings that can be subscribed to in order to keep local settings up to date with ProjectSettings.

In addition a function `ProjectSettings::has_changes()` is provided for objects outside the signal system (e.g. Rasterizers).
2022-02-09 11:20:25 +00:00
Rémi Verschelde 4ed2c8ee08
Merge pull request #57811 from timothyqiu/tree-button-id-3.x 2022-02-09 11:11:26 +01:00
Rémi Verschelde f72753ca0c
Merge pull request #57604 from naithar/fix/godot-view-touch-3.x 2022-02-09 11:05:51 +01:00
lawnjelly b15ad8e786 Fix for S3TC on Android and IOS devices
On some platforms, exporters are prevented from exporting S3TC textures. This causes problems if the .import file contains a reference to such a texture - the exported project will attempt to load the S3TC, fail, and probably crash.

This PR prevents this problem by faking lack of hardware support for S3TC on the affected platforms. This prevents the engine attempting to load the S3TC and avoids the problem.
2022-02-09 08:45:24 +00:00
Bartłomiej T. Listwon 134aac5725 Fix Vector2 and Vector2i coord access via operator[] 2022-02-09 09:18:05 +01:00
Rémi Verschelde a47a71b87e
Merge pull request #57093 from Calinou/editor-help-references-use-code-font-3.x 2022-02-08 18:44:55 +01:00
Haoyu Qiu a3f6033513 Improve TreeItem button API 2022-02-08 23:56:19 +08:00