Ershn
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c3ee32f106
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Use a heap to store traversable polygons for pathfinding
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2024-09-01 11:24:14 +09:00 |
Per Melin
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9b191f669c
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Fix NavigationServer3D.get_closest_point_to_segment() with use_collision
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2024-06-07 14:24:39 +02:00 |
Rémi Verschelde
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9b28cbebfa
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Tests: Disable NavigationServer3D async bake test with race condition
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2024-04-17 17:30:54 +02:00 |
Pawel Lampe
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ab242769b7
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Extend `NavigationMeshSourceGeometryData[23]D` to allow data merging
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2024-03-07 19:57:43 +01:00 |
Aaron Franke
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c399424db9
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
Pawel Lampe
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c2cfc0d409
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Expose `is_baking` method in navigation servers and region nodes.
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2024-02-05 22:04:22 +01:00 |
Pawel Lampe
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a4b3546577
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Fix memory leak in 'NavigationServer3D' involving static obstacles
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2023-11-17 21:20:14 +01:00 |
Pawel Lampe
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0954ed0283
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Suppress expected errors in navi-related unit tests, #80616
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2023-08-22 19:33:38 +02:00 |
Rémi Verschelde
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efdff9cbc2
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Fix GCC -Wmaybe-uninitialized warnings
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2023-08-14 14:35:35 +02:00 |
Pawel Lampe
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1612466803
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Add advanced 'NavigationServer3D' tests
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2023-07-17 19:56:02 +02:00 |
Pawel Lampe
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766afce7ea
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Add more basic 'NavigationServer3D' tests
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2023-06-21 19:46:38 +02:00 |
Pawel Lampe
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e1bdde911c
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Add `agent` and `map` tests for 'NavigationServer3D'
This commits fixes a bug in `free()` function as well.
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2023-06-20 17:48:06 +02:00 |
Pawel Lampe
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e92adba19c
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Add initial navigation tests
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2023-02-13 21:39:09 +01:00 |