Commit Graph

115 Commits

Author SHA1 Message Date
Rémi Verschelde 848c910227
Merge pull request #73018 from smix8/fix_multilayered_tilemap_navigation_4.x
Fix navigation support for multilayered TileMaps
2023-02-13 12:58:39 +01:00
Haoyu Qiu cc384a8228 Add missing period for sentences in classref 2023-02-12 11:39:14 +08:00
smix8 f2c31965c0 Fix navigation support for multilayered TileMaps
Fixes support for multilayered TileMaps by creating dedicated navigation maps for each layer.
2023-02-10 17:13:40 +01:00
Rahul Gandharva 8f6cbf1724
Added missing words relating to TileSetAtlasSource 2023-02-02 23:57:13 +11:00
Andrés Botero ff5aecbc38
Fix bad variable name in TileMap documentation 2023-02-01 22:07:16 -05:00
Gilles Roudière d7f3bd50bd Rename texture_offset and unclamp it 2023-01-27 11:04:45 +01:00
Rémi Verschelde 3e9a831194
Merge pull request #65726 from KoBeWi/cellless
Don't print error in `get_cell_tile_data()`
2023-01-21 16:54:53 +01:00
Gilles Roudière 68afc0afa5 Bring back TileMap::get_cells_by_id 2023-01-18 15:56:31 +01:00
Rémi Verschelde 6a86dfad29
Fix typos with codespell
Also includes #71080.

Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
2023-01-09 08:39:07 +01:00
Gilles Roudière ffec180ccc Remove a confusing TileMap warning 2022-12-15 11:27:38 +01:00
Gilles Roudière 3ea54bb3a1 Rename get_surrounding_tiles to get_surrounding_cells 2022-12-07 11:09:10 +01:00
smix8 79d0cde64b Fix class doc for TileMap navigation visibility mode
fix small copy&paste error
2022-10-22 02:46:16 +02:00
Felipe Kinoshita 7cb1d1f1ed Add description to TileMap's get_layers_count method 2022-10-05 18:32:58 -03:00
MisterMX 407bbdda20 refactor(TileMap): Return Rect2i in get_used_rect
Signed-off-by: MisterMX <mbxd12@web.de>
2022-09-28 17:04:15 +02:00
kobewi 7afaca2091 Don't print error in get_cell_tile_data() 2022-09-13 01:39:35 +02:00
Micky 694190a354 Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
For both TileMap and GridMap:
- `world_to_map` -> `local_to_map`
- `map_to_world` -> `map_to_local`

Also changes any mention of "world" in this context to "local" to avoid future confusion.

Finally, updates the docs of both methods for consistency.
In particular, adding a note on how to convert the returned values from local to global coordinates and vice versa.
2022-09-05 18:08:39 +02:00
kobewi c8abd40ea8 Easier setting properties of last TileMap layer 2022-08-26 12:54:13 +02:00
kobewi 7f96ebf1be Use false as default for use_proxies argument 2022-08-22 13:31:01 +02:00
Yuri Sizov d5052d9084
Merge pull request #54549 from KoBeWi/fastcells
Add a method to get TileData from a cell
2022-08-22 13:39:12 +03:00
Gilles 104ac29b54
Remove duplicate `ignore_empty_terrains` paragraph
Removes a duplicate `ignore_empty_terrains` paragraph in the `TileMap` documentation
2022-08-20 16:41:12 +02:00
Andy Maloney 28e66882e5 [doc] Fix grammar in class docs: amount vs. number
Number is used for things that can be counted (discrete items - think "integer" in this context).

Also fixes a couple of awkward phrases.
2022-08-17 19:51:17 -04:00
kobewi 7305390fdc Add a method to get TileData from a cell 2022-08-16 15:04:39 +02:00
Andy Maloney 2d54c36c3c [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Yuri Sizov c5d7115038 Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Gilles Roudière 62d2549e9e Add terrain center bit 2022-06-10 14:37:39 +02:00
Casper Beyer beb7a9debe Prefer constant tags for constants 2022-04-16 00:21:05 +08:00
Igor Kordiukiewicz 8f49150b10 Changed TileMap::set_cell alternative_tile default value to 0 2022-03-02 12:13:45 +01:00
Hugo Locurcio b68dd2e189
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
Markus Sauermann 7b4635d9cd Fix TileMap remove_layer description 2022-02-01 00:45:12 +01:00
kobewi d7f51dd2ec Better clarify map_to_world() description 2022-01-24 14:13:40 +01:00
luz paz a124f1effe Fix various typos
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
2022-01-02 01:03:58 -05:00
Rémi Verschelde 6c1bd4d227
Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
Gilles Roudière 756e76293f Implement runtime update of TileData object in TileMap 2021-10-27 18:32:52 +02:00
Gilles Roudière d1aef45072 Allow updating TileMap cells using surrounding terrains 2021-10-21 16:57:28 +02:00
Gilles Roudière 1a95f893c4 Implement TileMap patterns palette 2021-10-19 11:57:37 +02:00
kobewi ec0d72a828 Add modulate property to TileMap layers 2021-10-10 20:28:57 +02:00
PouleyKetchoupp 3ae5687d48 Script interface improvements for test body motion
-Physics servers test body motion use a class to hold parameters instead
of multiple arguments to make it more readable and flexible since there
are many options
-Improved documentation for test body motion and kinematic collision
-Removed read-only properties for body motion results (not handled in
scripts, so they should be get_ methods only instead)
2021-10-04 10:49:10 -07:00
Gilles Roudière f2caab4691 Improve TileMap physics for moving platforms and conveyor belts like movements 2021-09-29 17:56:30 +02:00
Gilles Roudière 0c85f3acc1 Tiles renames/bugfixing and documentation 2021-09-08 15:52:43 +02:00
Gilles Roudière 4bd7700e89 Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
Gilles Roudière ad8b5cd5a4 Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
Rémi Verschelde 7adf4cc9b5
doc: Use self-closing tags for `return` and `argument`
For the time being we don't support writing a description for those, preferring
having all details in the method's description.

Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
2021-07-30 15:29:52 +02:00
Gilles Roudière 5d34a81e52 Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00
Michael Alexsander Silva Dias 0ff4095b36 Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Gilles Roudière 3b35733b4c Restore a way to show collsion/navigation on TileMap.
Also remove an unused function.
2021-05-25 11:51:15 +02:00
Aaron Franke 75e3f6b732
Update TileMap to use Vector2i instead of two ints 2021-05-07 16:20:02 -04:00
Gilles Roudière a3dda2df85 Rework the TileSet resource and TileMap nodes:
- Move most properties from TileMap to TileSet,
- Make TileSet more flexible, supporting more feature (several
  collision layers, etc...),
- Fusion both the TileMap and TileSet editor,
- Implement TileSetSources, and thus a new way to index tiles in the TileSet,
- Rework the TileSet and TileMap editors completely,
- Implement an editor zoom widget (and use it in several places)
2021-05-07 18:06:17 +02:00
RoniPerson 5870931a15
Added missing `:` in gdscript example. 2021-04-05 11:13:25 +02:00
Gilles Roudière a9dc53d152 Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
HaSa1002 bae843a1c9
Docs: Port Code Examples to C# (R, S, T, U)
* RenderingServer
 * RichTextEffect
 * SceneTree
 * SceneTreeTimer
 * ScriptCreateDialog
 * SpinBox
 * Sprite2D
 * StreamPeer
 * String
 * SurfaceTool
 * TextEdit
 * TileMap
 * Tree
 * Tween
 * UDPServer
 * UndoRedo

Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2021-03-05 18:57:28 +01:00