Commit Graph

1393 Commits

Author SHA1 Message Date
Rémi Verschelde 6361e24f29 Cleanup unnecessary debug prints 2017-10-21 20:41:07 +02:00
Rémi Verschelde 5bc44fe000 Merge pull request #12252 from MednauN/master
iOS GameCenter fixes
2017-10-20 21:37:14 +02:00
sersoong 771b742047 update GKScore init function
(cherry picked from commit 5ed8826dd0)
2017-10-20 13:01:07 +02:00
Evgeny Zuev fe02180feb Fix iOS GameCenter connection flow
Add method for secure authentication to GameCenter
2017-10-20 16:24:52 +07:00
Marcelo Fernandez 2baf54526b Fix BSD compile issues 2017-10-17 16:50:41 +00:00
Rémi Verschelde 1b2e09355e SCons: Disable server platform as it does not build
See #8361. [ci skip]
2017-10-17 07:56:04 +02:00
Ruslan Mustakov 011d997840 Sign iOS dylibs before packaging
These changes allow to open the exported project in XCode and Run it
immediately to begin debugging. Before these changes you'd have to
sign GDNative libs and change Build Configuration manually.
2017-10-16 10:35:58 +07:00
Rémi Verschelde a851546845 Merge pull request #12074 from J08nY/fix/use-bin-name
Use binary names instead of absolute paths in calls to OS::execute.
2017-10-15 20:20:34 +02:00
Ramesh Ravone 55784b0c38
export onBackPress for Android Module 2017-10-15 10:35:13 +05:30
Indah Sylvia 53facb07cf Fixed wrong Virtual-KeyCode(0x12) pair on Windows platform (#12073) 2017-10-14 15:41:57 +07:00
J08nY b1252caa10
Use binary names instead of absolute paths in calls to OS::execute.
Now that #12009 is merged, we should let the system find the binary on
the users $PATH and don't assume we know where to look for them in
different distributions.
2017-10-13 16:45:24 +02:00
Rémi Verschelde 79e247d74e Drop unusued LEGACYGL_ENABLED check
[ci skip]
2017-10-13 00:18:04 +02:00
Rémi Verschelde 3e681227ab Merge pull request #12010 from eska014/jseval
Improve JavaScript calls, allow passing byte arrays to GDScript
2017-10-11 22:36:52 +02:00
Leon Krause 5e06d3d814 Improve JavaScript calls
- Allow returning ArrayBuffer and views as PoolByteArray
 - Return real_t for integral numbers
 - Read all color channels as 0.0 - 1.0 floating point numbers
2017-10-11 01:14:07 +02:00
Andreas Haas 547cc8b7ab Merge pull request #11775 from endragor/android-keyboard-input
Improve input handling on Android
2017-10-10 20:22:06 +02:00
Rémi Verschelde cb7e4aa6d4 Merge pull request #11926 from RameshRavone/patch-11
flatDir support [Android] (Master)

[ci skip]
2017-10-09 15:05:47 +02:00
Rémi Verschelde 321ae21d5f Merge pull request #11878 from endragor/gradle-repository-urls
Use additional repositories for gradle build dependencies too

[ci skip]
2017-10-09 12:40:31 +02:00
Rémi Verschelde 7e05d249e6 Merge pull request #11826 from endragor/fix-game-center-player-id
Fix returning Game Center player ID
2017-10-09 12:23:48 +02:00
Rémi Verschelde ad85acfe31 Merge pull request #11824 from endragor/ios-logging
Fix logging on iOS
2017-10-09 12:23:34 +02:00
Rémi Verschelde e8b9cca614 Merge pull request #11810 from marcelofg55/osx_export_improv
OS X export code improvements
2017-10-09 12:20:39 +02:00
Rémi Verschelde 2e0c7bb22a Merge pull request #11718 from poke1024/retina
Fixes some retina problems on multi monitor setups
2017-10-09 11:04:46 +02:00
Ramesh Ravone a4cee286e6
flatDir support [Android] 2017-10-07 15:10:17 +05:30
N0hbdy a0c6fa68fb Fix python 3 build in osx-specific platform 2017-10-07 00:01:36 -07:00
Ruslan Mustakov a6625221d2 Use additional repositories for gradle build dependencies too 2017-10-06 16:08:57 +07:00
Juan Linietsky 3d87b70f7a Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
Bernhard Liebl a7f18798aa fixes several scaling problems on multi monitor retina/non-retina setups on OS X 2017-10-05 08:12:17 +02:00
Gilles Roudiere 5b9b158354 Merge pull request #11823 from endragor/virtual-keyboard-height
Allow to obtain virtual keyboard height
2017-10-04 18:16:28 +02:00
Ruslan Mustakov f4c77b9ad5 Fix logging on iOS
RotatedFileLogger needs data_dir on iOS to be initialized, so setting
data_dir has been moved to initialize_core.
2017-10-04 23:06:23 +07:00
Ruslan Mustakov 275e537058 Allow to obtain virtual keyboard height
On mobile platforms virtual keyboards take up significant amount of
screen space and UI containing a text box may need to be adjusted
after the keyboard appears to keep the text box visible to user. This
commit adds a way to obtain virtual keyabord height so that controls
are aware of how much they need to move.
2017-10-04 17:21:05 +07:00
Ruslan Mustakov c8191d04c9 Fix returning Game Center player ID 2017-10-04 17:18:09 +07:00
Ruslan Mustakov ca7447daf6 Improve input handling on Android
- Dispatch input immediately as it comes, instead of delaying it to the
   next step().

 - Fix text box input handling when caret is at the middle of the text.

 - Minimize queueEvent calls on Java side.
2017-10-04 16:14:29 +07:00
Juan Linietsky 3cadecf17b fixed the OS.has_feature() API, and added support for 32 and 64. 2017-10-03 17:36:14 -03:00
Marcelo Fernandez b6daa94a80 Improvements on the export code on OS X 2017-10-03 15:09:57 -03:00
Marcelo Fernandez 4b695c3bdf OS::execute can now read from stderr too when executing with a pipe 2017-10-03 15:09:04 -03:00
Hein-Pieter van Braam 2bece6bbd3 Merge pull request #11782 from eska014/persistent-userfs-test
Add OS::is_userfs_persistent, allow starting HTML5 platform in private mode
2017-10-03 12:24:11 +02:00
Andreas Haas 132ba0ed97 Merge pull request #11568 from endragor/loggers
Extract logging logic
2017-10-02 23:51:26 +02:00
Leon Krause 7b23665e72 Add OS::is_userfs_persistent to check user:// persistence
Allows starting HTML5 export when IndexedDB is not available.
2017-10-02 21:07:05 +02:00
Poommetee Ketson 478fd21e07 Merge pull request #11575 from marcelofg55/move_path_to_trash
FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash
2017-10-02 23:52:09 +07:00
Poommetee Ketson 3f4e973a60 Merge pull request #11716 from marcelofg55/coreaudio_driver
Merged iphone and osx audio drivers into drivers/coreaudio
2017-10-02 23:37:55 +07:00
Leon Krause 11ab7b6efc Use primary WebAssembly.instantiate overload
Previously WebAssembly.compile was used along with the secondary
WebAssembly.instantiate overload. Using only the primary overload is
recommended to get best performance.
2017-10-02 13:09:59 +02:00
Marcelo Fernandez 12d40fa03f Merged iphone and osx audio drivers into drivers/coreaudio 2017-09-30 02:16:42 -03:00
Felix M. Cobos ec644ccb69 Reduce gcc lto build time by telling the linker to
use the number of jobs indicated by -j
2017-09-26 17:04:04 +02:00
Marcelo Fernandez 20918587d3 FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash 2017-09-25 21:49:01 -03:00
Rémi Verschelde 78aa7b382a Merge pull request #11567 from QuLogic/scons-var-types
Add types to scons command-line options
2017-09-25 22:44:05 +02:00
Elliott Sales de Andrade 3e69d19116 Use BoolVariable in platform-specific options. 2017-09-25 14:36:30 -04:00
Elliott Sales de Andrade 5be675eb03 Use BoolVariable for module options. 2017-09-25 14:36:30 -04:00
Elliott Sales de Andrade 45a9a680a3 Use BoolVariable for third-party options. 2017-09-25 14:36:30 -04:00
Elliott Sales de Andrade ffab67b8da Use BoolVariable in target/component/advanced options. 2017-09-25 14:36:02 -04:00
Elliott Sales de Andrade f9e463bce2 Use EnumVariable for choice-based build options. 2017-09-25 14:36:01 -04:00
Ruslan Mustakov f5b3b24c22 Enhance iOS export
- The export process now builds complete .ipa on macOS, instead of just
   creating XCode project.

 - The project includes Capabilities games usually require: Game Center,
   Push Notifications, In-App Purchase.

 - Icons and launch screens can be specified in export preset.
2017-09-26 00:18:08 +07:00