krzycho
d65455185a
- added GDscript bidings for UndoRedo class mechanizm
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- registered UndoRedo
2015-06-21 22:23:09 +02:00
Juan Linietsky
37af8b4136
Merge branch 'master' of https://github.com/okamstudio/godot
2015-06-16 16:39:20 -03:00
Juan Linietsky
669f5c994b
fix "v" pivot adjust function
2015-06-16 16:15:01 -03:00
Juan Linietsky
f2a29aadc6
fixed small refresh issue when moving docks
2015-06-14 01:09:58 -03:00
Juan Linietsky
7674bad6c4
fixes for dock motion
2015-06-14 00:41:08 -03:00
Juan Linietsky
8228fea02f
missing changes
2015-06-14 02:13:47 -03:00
Juan Linietsky
edf1f27118
Merge branch 'master' of https://github.com/okamstudio/godot
2015-06-13 22:14:36 -03:00
Juan Linietsky
9a58960d28
some editor window changes
...
-ability to make dock position configurable, and it gets saved
-editor starts maximized default
2015-06-13 22:12:53 -03:00
Juan Linietsky
8945670bc0
made changing pivot simpler in 2D nodes (just press v with mouse over position)
2015-06-12 13:53:18 -03:00
Juan Linietsky
143265d4cb
Merge pull request #1973 from Biliogadafr/ColorRamp
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Replace color phases with color ramp for Particles2D. (need some review/guidance)
2015-06-07 00:26:35 -03:00
Juan Linietsky
b524b40fdc
-fixed many memory initialization issues
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-fixed deadlock on previews thread
-fixed compilation errors on unix
2015-06-06 22:06:58 -03:00
Juan Linietsky
6974823288
Merge remote-tracking branch 'origin/master'
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Conflicts:
tools/editor/io_plugins/editor_texture_import_plugin.cpp
2015-06-06 10:12:09 -03:00
Juan Linietsky
9acab32daa
new file dialog!
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-ItemList control for easier lists/thumbnails
-New file dialog, with support for thumbnails, favorites, recent places,
etc
-Moved .fscache out of the project, no more bugs due to committed/pulled
.fscache!
-Dir dialog now sorts directories
2015-06-06 09:44:38 -03:00
Juan Linietsky
ab99671bb8
-fixes to navigation, so edge-merging is more flexible on conflict
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-add tab support to richtextlabel
-some click fixes to audio stream resampled
-ability to import largetextures (dialog)
2015-06-01 19:42:34 -03:00
reduz
07a466f6e6
mesh preview
2015-05-31 21:13:24 -03:00
Juan Linietsky
d5348eebdc
work in progress, resource previews
2015-05-31 02:00:18 -03:00
Juan Linietsky
f62961aba3
-fix bug in animation editor
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-fix crash bug in physics motion, closes #1993
2015-05-27 17:30:50 -03:00
Juan Linietsky
f36e7dcb40
improved animation editor
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-same-value link keys
-new layout
-forward, backwards playback
-integrated curve/property editor
-auto increment sprite frame after insert
-copy & paste animation resoucres
2015-05-25 01:47:02 -03:00
Biliogadafr
df9d48d9b5
Replace color phases with color ramp for Particles2D.
2015-05-24 21:18:52 +03:00
Juan Linietsky
1e50677594
fixes on sample importing
2015-05-19 23:37:04 -03:00
Juan Linietsky
f220183e40
fix a crash situation when starting a thread and other small fixes
2015-05-18 12:45:53 -03:00
Juan Linietsky
5900e7f589
fix a compile error
2015-05-18 11:14:02 -03:00
Juan Linietsky
e323cc0505
-Rename unexisting by nonexistant, closes #1940
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-Added function to retrieve list of actions fron InputMap
2015-05-18 10:20:54 -03:00
Juan Linietsky
5272853cdc
-changed some copyrights to 2015
2015-05-17 18:19:24 -03:00
Juan Linietsky
2696ecb769
reinstante focus into textedit after menu used in code editor
2015-05-17 15:38:24 -03:00
Juan Linietsky
e72717e373
properly save external resources, fixes #1924
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added API to get scancode names to OS
2015-05-17 13:15:23 -03:00
Juan Linietsky
70c2c7a3f9
Merge pull request #1900 from guilhermefelipecgs/fix_#1898
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Fix find option in Help tab. #1898
2015-05-16 16:18:17 -03:00
Juan Linietsky
744f778707
Merge pull request #1761 from est31/master
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Fix headless exporting bugs
2015-05-16 13:43:38 -03:00
Guilherme Felipe
96a86fdf75
Fix #1898
2015-05-13 23:27:13 -03:00
Juan Linietsky
4363798608
-Fixed bug in translation remaps, also added proper demo, maybe fixes #1729
2015-05-12 07:31:15 -03:00
Juan Linietsky
bc0ef64bed
fixed crash on make resources unique menu option, fixes #1874
2015-05-11 21:23:29 -03:00
Juan Linietsky
421b4fec3e
-compatibility option for physicsbody layers, fixes #1842
2015-05-10 15:58:08 -03:00
Juan Linietsky
1310e09c73
corrected copyright date in project manager, fixes #1870
2015-05-09 13:11:59 -03:00
ehriche
897a1aade5
optional formal changes
2015-05-06 01:22:31 +02:00
ehriche
dcc93a33fd
fixed SpatialEditor::_init_indications. loopcounter "i" used ambiguous
2015-05-06 00:49:00 +02:00
est31
584f4470c8
Abort when exporting fails
2015-05-05 18:19:14 +02:00
est31
1268e65aa5
Set settings directory variable when loading settings fails
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This makes export work when you are first running godot for your user.
2015-05-05 18:19:14 +02:00
Juan Linietsky
74b0e0c296
fix crash in editor when using alt+arrows to indent, thanks adolson and romulox_x
2015-05-05 00:17:22 -03:00
Juan Linietsky
68700ee3a9
Proper support for code editor autosaving (disabled by default)
2015-05-04 23:32:40 -03:00
Juan Linietsky
2a02d3f96f
fix font import path on windows, closes #1675
2015-05-04 15:06:41 -03:00
Juan Linietsky
30f652998d
Merge pull request #1738 from jackmakesthings/master
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Updating demo engine.cfgs where name is missing
2015-05-03 23:00:26 -03:00
Juan Linietsky
4804462ee0
-Fixes from source code analyzizer, closes #1768
2015-05-01 10:44:08 -03:00
Juan Linietsky
fa83cf3c96
label properly adjusted to size when inserting key, fixes #1607
2015-04-28 22:46:05 -03:00
Juan Linietsky
eeb0fcfb41
fix quit bug on linux when using alt-f4, fixes #1677
2015-04-26 19:02:32 -03:00
jack
d22a13e2e8
issue #1715 - menu separator
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There was a request for a separator between Open Scene and Save Scene to avoid accidental mis-clicks. So here's that!
2015-04-25 22:45:49 -04:00
Juan Linietsky
807a811fad
changed some shortcuts in text editor, maybe fixes #1732
2015-04-24 16:25:27 -03:00
Juan Linietsky
4fb905ed29
Merge branch 'master' of https://github.com/okamstudio/godot
2015-04-24 15:09:47 -03:00
Juan Linietsky
115f55e972
local changes
2015-04-24 15:09:35 -03:00
Juan Linietsky
b09a8bd32f
fix to collada import crash
2015-04-23 22:42:52 -03:00
Juan Linietsky
c43dfddb65
Changed collada importer to properly handle ALL blend shape arrays, fixes problems with animated normals, uvs, etc.
2015-04-22 23:29:03 -03:00