bruvzg
97062ddf2b
[Linux TTS] Use Callable instead of registering methods.
2023-02-22 16:05:17 +02:00
Rémi Verschelde
32bd912bb6
Merge pull request #73750 from bruvzg/brace
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[Input] Use BRACKET_ instead of BRACE_ for physical keys.
2023-02-22 14:50:18 +01:00
Rémi Verschelde
9e75ae878d
Merge pull request #73744 from bruvzg/mainw_init_flags
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[Windows] Take initial flags into account when creating main window.
2023-02-22 14:49:44 +01:00
bruvzg
fdf56a2fc2
[Input] Use BRACKET_ instead of BRACE_ for physical keys.
2023-02-22 12:39:30 +02:00
Rémi Verschelde
7fab2d7f46
Merge pull request #73740 from bruvzg/win_codesign
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[Windows Export] Pass password only when using PKCS12 file, fix executable name in the error message.
2023-02-22 10:13:52 +01:00
Rémi Verschelde
91aed4b9b5
Merge pull request #73694 from m4gr3d/update_touchscreen_editor_settings_main
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Enable granular control of touchscreen related settings
2023-02-22 10:12:42 +01:00
bruvzg
ba7ab0e1cb
[Windows] Take initial flags into account when creating main window.
2023-02-22 10:52:26 +02:00
Fredia Huya-Kouadio
445053a62d
Enable granular control of touchscreen related settings
2023-02-22 00:16:39 -08:00
bruvzg
493271a04c
[Windows Export] Pass password only when using PKCS12 file, fix executable name in the error message.
2023-02-22 09:07:00 +02:00
Rémi Verschelde
e13fae1414
Merge pull request #72817 from m4gr3d/include_htc_xr_category_metadata
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Add HTC Vive focus XR manifest metadata
2023-02-21 23:52:21 +01:00
bruvzg
6e76a7fbd8
[Linux] Process TTS callback on the main thread to avoid speech-dispatcher deadlock.
2023-02-21 10:45:49 +02:00
bruvzg
6f418a3441
[macOS] Fix Input.warp_mouse shifted by one screen pixel.
2023-02-21 08:30:28 +02:00
Aaron Franke
c53ab56633
macOS: Enable `display/high_res` by default
2023-02-17 10:27:28 -06:00
Rémi Verschelde
f84479fe5a
Merge pull request #72877 from bruvzg/x11_on_top
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[X11] Fix initial "on top" window state.
2023-02-17 16:21:13 +01:00
bruvzg
853f0eae58
[X11] Fix initial "on top" window state.
2023-02-17 16:08:26 +02:00
Rémi Verschelde
4574b97752
Fix crash with bogus shape index to DisplayServer.cursor_set_custom_image()
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Fixes #66605 .
2023-02-17 14:17:37 +01:00
Rémi Verschelde
cefe1e0654
Merge pull request #73441 from akien-mga/linux-unbundling-fixes
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Fix includes of thirdparty libs which can be unbundled on Linux
2023-02-17 09:56:02 +01:00
Nataša
c71d050529
iOS: Implement missing JoyButton::BACK (Options), START (Menu), and GUIDE (Home)
2023-02-16 23:54:15 +01:00
Rémi Verschelde
29f670b7ab
Merge pull request #73359 from bruvzg/so_wrap_opt
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[Linux] Make SO wrapper usage optional.
2023-02-16 18:35:04 +01:00
Rémi Verschelde
e2fc0acd36
Fix includes of thirdparty libs which can be unbundled on Linux
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Changes `builtin_icu` and `builtin_recast` to match the folder names in
`thirdparty`.
2023-02-16 15:52:13 +01:00
bruvzg
dd068794c3
[Linux] Make SO wrapper usage optional.
2023-02-16 16:38:47 +02:00
bruvzg
bc95b0b171
Restore FileAccess.close method.
2023-02-16 15:34:20 +02:00
Rémi Verschelde
43c9ac82bb
Merge pull request #69201 from tbveralrud/ios-touch-leak-fix-master
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iOS: Fix memory leak on touch input
2023-02-16 11:01:58 +01:00
Rémi Verschelde
5b6c9c66a4
Android: Default Min SDK to 24 for Vulkan mobile
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Users can still go down to 21 when using GL Compatibility.
This makes the default behavior match the default renderer, and thus avoids
a warning in the out of the box experience.
Also mark texture compression settings as basic, since out of the box users
who want to export to Android will need to enable ETC2/ASTC manually.
2023-02-15 14:32:54 +01:00
Rémi Verschelde
47a8ee8814
Merge pull request #73268 from bruvzg/key_mod
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[InputEventKey] Avoid setting both key and modifier to the same value.
2023-02-15 09:52:47 +01:00
Travis Veralrud
10be2c343f
iOS: Fix memory leak on touch input
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Replace incomplete iOS gesture with touch implementation.
Fixes #66422 .
2023-02-15 09:45:38 +01:00
Thomas ten Cate
8a17f94ab2
Some fixes for initial window position and size
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- X11: set main window position and size hints correctly
- All platforms: update minimum and maximum size of main window at
startup
Fixes #70984
2023-02-14 12:15:14 +01:00
bruvzg
a322f3f578
[InputEventKey] Avoid setting both key and modifier to the same value.
2023-02-14 09:05:58 +02:00
Hugo Locurcio
074d87d718
Update PCK embedding SCons warning message to mention mold linker
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mold is now part of the SCons `linker` option.
2023-02-13 10:55:37 +01:00
Fredia Huya-Kouadio
b53e9614b8
Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality
2023-02-12 21:04:36 -08:00
Emmanouil Papadeas
c36460060e
Further refactoring to AudioDriver implementations after #69120 .
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- Rename all instances of `capture_start()` and `capture_end()` to their new
names. Fixes #72892 .
- More internal renames to match what was started in #69120 .
- Use `override` consistently so that such refactoring bugs can be caught.
- Harmonize the order of definition of the overridden virtual methods in each
audio driver.
- Harmonize prototype for `set_output_device` and `set_input_device`.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-02-09 11:02:00 +01:00
Rémi Verschelde
c4fb119f03
Merge pull request #72816 from m4gr3d/downgrade_vulkan_warning
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Downgrade the vulkan abort logic to a warning
2023-02-08 11:24:48 +01:00
Fredia Huya-Kouadio
9d83e807e7
Downgrade the vulkan abort logic to a warning
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This addresses issues where some drivers are reporting they don't meet the vulkan hardware level 1 support requirements even though they render as expected when the check is removed.
2023-02-07 16:16:58 -08:00
bruvzg
80dc7713f9
[X11] Do not suppress structure/focus events on popup close to correctly return focus.
2023-02-07 12:13:34 +02:00
Fredia Huya-Kouadio
2735ff7b68
Add HTC Vive focus XR manifest metadata
2023-02-06 17:20:45 -08:00
Rémi Verschelde
09b2c5fd05
Merge pull request #72552 from m4gr3d/cleanup_custom_build_main
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Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process
2023-02-06 22:50:22 +01:00
Rémi Verschelde
dcb1de1b6c
Merge pull request #72806 from m4gr3d/add_vulkan_filter_when_necessary
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Improve logic to detect whether vulkan is used for rendering
2023-02-06 22:48:02 +01:00
Fredia Huya-Kouadio
21e18c1c41
Improve logic to detect whether vulkan is used for rendering
2023-02-06 10:13:02 -08:00
Rémi Verschelde
491c8ff4ee
Merge pull request #72780 from m4gr3d/add_vulkan_filter_when_necessary
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Improve vulkan capability detection on Android
2023-02-06 15:40:15 +01:00
bruvzg
103f671ada
[X11] Fix IME window focus events.
2023-02-06 09:18:16 +02:00
Fredia Huya-Kouadio
034fd15b8a
Improve vulkan capability detection on Android
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- Add runtime check and abort when the device doesn't meet the requirements for vulkan support
- Add filters to the AndroidManifest when exporting with a vulkan renderer
2023-02-05 18:47:38 -08:00
Rémi Verschelde
d8c3fc1f56
Merge pull request #72624 from pkdawson/fix-last-focus
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DisplayServerWindows: Update `last_focused_window` when the focused subwindow is deleted
2023-02-03 06:24:05 +01:00
Markus Sauermann
6165498d0e
Fix windowsize for fullscreen windows on windowcreation on Windows
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Fortunately the location in the codebase was easy to find because there
was a FIXME comment.
2023-02-02 22:40:03 +01:00
Patrick Dawson
cba1fd7cca
DisplayServerWindows: Update `last_focused_window` when the focused subwindow is deleted
2023-02-02 21:41:36 +01:00
Fredia Huya-Kouadio
ca593f2f89
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process.
2023-02-02 07:17:31 -08:00
Hugo Locurcio
e7779dc62d
Use a "warning" icon in `OS.alert()` on Linux/*BSD
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This is the same icon as used on Windows.
2023-02-02 15:17:15 +01:00
Rémi Verschelde
6daf4d6008
Merge pull request #72307 from zoeesilcock/fix/splash-minimum-display-time-macos
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[MacOS] Fix so that the main window is displayed before the splash screen minimum display time starts counting
2023-02-02 09:38:01 +01:00
Fredia Huya-Kouadio
a715a00d76
Clean up the XR export logic
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Remove the XR export logic from the legacy build system:
- On Android, Godot 4 export requires the use of Android plugins which are not supported by the legacy build system
- Provides added flexibility for configuring the Android manifest for XR specific capabilities.
2023-02-01 14:42:40 -08:00
Zoee Silcock
85ff7a2d2a
Fix so that the main window is displayed before the splash screen minimum display time starts counting on Mac OS
2023-02-01 16:21:58 +01:00
Rémi Verschelde
e52213e2fa
More codespell fixes, do more changes from previous ignore list
2023-02-01 12:11:36 +01:00