Rémi Verschelde
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fe52458154
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Update copyright statements to 2022
Happy new year to the wonderful Godot community!
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2022-01-03 21:27:34 +01:00 |
Bastiaan Olij
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5d1ea92daf
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Rework XR positional trackers
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2021-10-17 12:12:20 +11:00 |
Bastiaan Olij
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c527078634
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Change to using doubles in XR classes
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2021-09-21 22:46:31 +10:00 |
Bastiaan Olij
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86ff7f8550
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Adding GDExtension support to XRInterface
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2021-08-26 23:24:44 +10:00 |
David Snopek
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3963a11b2f
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Re-enable building WebXR in GitHub Actions
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2021-07-17 15:37:35 -05:00 |
Fabio Alessandrelli
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3d8acc7a54
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[HTML5] Fix build (with module_webxr_enabled=no).
The XR API changed a bit, and it's not just a rename, though probably an
easy update for someone who is qualified :).
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2021-07-15 14:37:21 +02:00 |
Bastiaan Olij
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15c1a76361
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Add stereoscopic rendering through multiview
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2021-06-13 22:52:20 +10:00 |
Aaron Franke
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de3f6699a5
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
Bastiaan Olij
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454c889e61
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Change XRPositionalTracker to a reference and better expose it to GDNative
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2021-03-29 23:01:47 +11:00 |
David Snopek
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a23fc126eb
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Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking
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2021-01-27 20:48:11 -06:00 |
David Snopek
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a54a2d65e1
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Add support for WebXR
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2021-01-04 17:02:37 -06:00 |