hoontee
001b6075cb
Properly handle empty CSGCombiners
2020-07-31 10:11:26 -05:00
Rémi Verschelde
5d880bf7db
Merge pull request #40613 from HaSa1002/multi-lang-docs
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Add multiple programming language support to class reference
2020-07-31 14:51:33 +02:00
Rémi Verschelde
6d4d8349b6
Merge pull request #40915 from akien-mga/ci-pin-emscripten
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CI: Pin Emscripten version for reproducible builds
2020-07-31 14:34:25 +02:00
Rémi Verschelde
bfd5226a8d
CI: Pin Emscripten version for reproducible builds
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Emscripten is a fast-moving target which gets tons of improvements all the time,
but it's not rare that some regressions affect us and make our CI builds fail.
(See e.g. #33728 , #35237 , #39168 , #40563 , and #40914.)
Let's pin to a stable version to avoid having external factors impact our CI,
and update this version manually regularly in a PR to ensure that the new
version works well for us.
2020-07-31 14:19:40 +02:00
Rémi Verschelde
4fb0ae3e9f
Merge pull request #40913 from godotengine/localv
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Fixes issue with LocalVector remove function
2020-07-31 14:03:59 +02:00
Andrea Catania
9fb587b702
Fixes issue with LocalVector remove function
2020-07-31 13:49:15 +02:00
Rémi Verschelde
8b28553de8
Merge pull request #40816 from codetorex/master
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Added missing information about File.open_encrypted function to docs
2020-07-31 13:07:42 +02:00
Rémi Verschelde
b1efa0f07f
Merge pull request #40418 from Calinou/doc-button-code-example
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Add an example for creating a button in the Button class documentation
2020-07-31 13:05:48 +02:00
Rémi Verschelde
932a719f6e
Merge pull request #40540 from TheDuriel/patch-2
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Clarify TreeItem return values
2020-07-31 13:04:13 +02:00
Rémi Verschelde
1cee89467b
Merge pull request #40591 from madmiraal/fix-24526
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Update Linux gamepad detection to match SDL.
2020-07-31 13:02:35 +02:00
codetorex
3f6a7c74e3
Added missing information about File.open_encrypted function to docs.
2020-07-31 12:57:44 +02:00
Rémi Verschelde
13d785241c
Merge pull request #40835 from Xrayez/tests-port-astar
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Port AStar tests to use doctest
2020-07-31 12:56:31 +02:00
Rémi Verschelde
ba853f86af
Merge pull request #40903 from Calinou/doc-json
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Improve JSON-related documentation
2020-07-31 10:39:56 +02:00
Yuri Roubinsky
cb8efc4be3
Merge pull request #40904 from Chaosus/vs_fix_bug
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Fix incorrect colors for member variables and numbers in visual shaders
2020-07-31 11:23:46 +03:00
Yuri Roubinsky
0594da324c
Fix incorrect colors for member variables and numbers in visual shaders
2020-07-31 11:06:48 +03:00
Hugo Locurcio
930e10ffff
Improve JSON-related documentation
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This closes https://github.com/godotengine/godot-docs/issues/3848 .
2020-07-31 09:56:11 +02:00
Yuri Roubinsky
c4da3b0248
Merge pull request #40902 from Chaosus/vs_fix_bug
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Fix small reconnection bug in visual shader
2020-07-31 10:51:55 +03:00
Yuri Roubinsky
4d52456613
Fix small reconnection bug in visual shader
2020-07-31 10:40:05 +03:00
Andrii Doroshenko (Xrayez)
3645317036
Port AStar tests to use doctest
2020-07-31 02:09:40 +03:00
Rémi Verschelde
bb6adf4ef9
Merge pull request #40872 from Calinou/makerst-generate-abbreviations
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makerst: Add descriptions to method qualifiers
2020-07-30 22:46:01 +02:00
Hugo Locurcio
c162a39c7b
makerst: Add descriptions to method qualifiers
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This closes https://github.com/godotengine/godot-docs/issues/1753 .
2020-07-30 22:11:02 +02:00
Rémi Verschelde
7488b07220
Merge pull request #40883 from Xrayez/tests-macros
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Hide implementation details of doctest macros
2020-07-30 18:15:06 +02:00
Rémi Verschelde
9833f9cc11
doc: Fix typo in BBcode tag
2020-07-30 16:24:37 +02:00
Andrii Doroshenko (Xrayez)
0512cc01d9
Hide implementation details of doctest macros
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`test_macros.h` is created to provide various macros acting as aliases for
doctest macros to work better with Godot internals and conventions. This also
makes it accessible for those who'd like to start writing tests in Godot, as
most vital information can be put together and documented directly in
`test_macros.h` header.
Developers are encouraged to include the new `tests/test_macros.h` for writing
new tests over `thirdparty/doctest/doctest.h`.
Added `TEST_CASE_PENDING("name")` as an alias for
`TEST_CASE("name", doctest::skip())` which could be used to mark failing tests
for issues yet to be fixed, so as to not affect CI testing results.
Added `ERR_PRINT_OFF` and `ERR_PRINT_ON` to control error printing for testing
various **expected** failure paths within Godot without polluting the test
summary with error messages.
2020-07-30 16:58:12 +03:00
Rémi Verschelde
b64bdf2c3e
Merge pull request #40880 from madmiraal/fix-csg-make_dirty
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Ensure CSG parent's _make_dirty() is called when entering a tree.
2020-07-30 15:19:42 +02:00
Rémi Verschelde
49be94ec39
Merge pull request #40875 from Xrayez/ci-show-tests-name
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CI: Show `tests=yes` for builds which run tests
2020-07-30 14:50:39 +02:00
Marcel Admiraal
9be7b30f35
Ensure CSG parent's _make_dirty() is called when entering a tree.
2020-07-30 13:34:37 +01:00
Rémi Verschelde
829039d8b1
Merge pull request #40874 from Calinou/doc-editorinterface-get_editor_viewport
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Improve the `EditorInterface.get_editor_viewport()` description
2020-07-30 14:29:09 +02:00
Rémi Verschelde
718db9b396
Merge pull request #40873 from Calinou/doc-thread-safe-apis
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Link to Thread-safe APIs in the Thread class documentation
2020-07-30 13:27:24 +02:00
Andrii Doroshenko (Xrayez)
ceb338d672
CI: Show `tests=yes` for builds which run tests
2020-07-30 14:00:45 +03:00
Hugo Locurcio
60d40d8430
Improve the `EditorInterface.get_editor_viewport()` description
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This closes https://github.com/godotengine/godot-docs/issues/1109 .
2020-07-30 12:21:49 +02:00
Hugo Locurcio
f50a4b8a3b
Link to Thread-safe APIs in the Thread class documentation
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This closes https://github.com/godotengine/godot-docs/issues/2276 .
2020-07-30 12:18:00 +02:00
Rémi Verschelde
35ff38b3d4
Merge pull request #40761 from naithar/feature/ios-safe_area
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[iOS] Safe area reimplementation
2020-07-30 00:43:03 +02:00
Rémi Verschelde
dd9b89580f
Merge pull request #40852 from SkyLucilfer/FixLeak2
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Refix GDScriptTranslationParser leak
2020-07-29 23:58:47 +02:00
SkyJJ
9cd1ef573c
Refix GDScriptTranslationParser leak
2020-07-29 23:17:58 +02:00
Rémi Verschelde
b27bdcb51e
Merge pull request #40851 from Paulb23/fix_text_edit_width_cache
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Fix TextEdit line width cache not being updated
2020-07-29 22:56:21 +02:00
Paulb23
51dd4792d7
Fix TextEdit line width cache not being updated
2020-07-29 21:42:38 +01:00
Rémi Verschelde
00e1175b7d
Merge pull request #40841 from Paulb23/fix_info_clicked_signal
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Fixed script_editor info_clicked signal not being connected
2020-07-29 19:09:43 +02:00
Paulb23
b289bb514b
Fixed script_editor info_clicked signal not being connected
2020-07-29 17:51:27 +01:00
Rémi Verschelde
fa6cd2cd77
Merge pull request #40838 from Faless/dtls/enet_refuse_fix
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Fix crash in ENet changing refuse_new_connections
2020-07-29 18:06:19 +02:00
Fabio Alessandrelli
e5f3159a23
Fix crash in ENet changing refuse_new_connections
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When the host is not started.
2020-07-29 17:53:41 +02:00
Rémi Verschelde
7b17cd2a73
Merge pull request #40832 from Xrayez/tests-cleanup
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Cleanup obsolete tests from displaying in help
2020-07-29 14:23:53 +02:00
Andrii Doroshenko (Xrayez)
63720648e8
Cleanup obsolete tests from displaying in help
2020-07-29 15:07:16 +03:00
Rémi Verschelde
157958c77c
Merge pull request #40823 from Calinou/doc-string-split-regex
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Document how to perform advanced string splitting using RegEx
2020-07-29 12:42:15 +02:00
Rémi Verschelde
25c030b1c5
Merge pull request #40824 from lyuma/gdscript_get_member
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GDScript: Fix crash caused by inconsistent get_member
2020-07-29 12:40:53 +02:00
Hugo Locurcio
5f2b6bd476
Document how to perform advanced string splitting using RegEx
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This closes https://github.com/godotengine/godot-docs/issues/3607 .
2020-07-29 12:12:01 +02:00
Lyuma
68566b7bec
GDScript: Fix crash caused by inconsistent get_member
2020-07-29 02:56:03 -07:00
Rémi Verschelde
3890638d84
Merge pull request #40821 from Calinou/doc-canvasitem-draw_string-example
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Add an example to the `CanvasItem.draw_string()` documentation
2020-07-29 11:32:05 +02:00
Rémi Verschelde
c1bb45fcd5
Merge pull request #40818 from Calinou/doc-animation-fix-code-sample
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Fix incorrect key name in the Animation documentation code sample
2020-07-29 10:52:57 +02:00
Hugo Locurcio
0c7735be5b
Add an example to the `CanvasItem.draw_string()` documentation
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This closes https://github.com/godotengine/godot-docs/issues/3374 .
2020-07-29 10:43:10 +02:00