bruvzg
77fc88e9a6
[Windows, 3.x] Fix WM_CHAR processing code using Unicode char instead of Virtual key.
2022-09-23 20:22:05 +03:00
Rémi Verschelde
8a6763cf74
Merge pull request #66216 from Calinou/windows-enable-ansi-escape-codes-3.x
2022-09-22 09:33:40 +02:00
Hugo Locurcio
257305c58d
Enable ANSI escape code processing on Windows 10 and later
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This lets the engine and projects use the same color codes
in the terminal on all platforms.
2022-09-21 17:22:12 +02:00
bruvzg
47d2b4e732
[macOS export, 3.x] Simplify code signing options, add support for rcodesign tool for signing and notarization.
2022-09-21 10:37:25 +03:00
Rémi Verschelde
d5c1baa288
SCons: Refactor handling of `production` flag and per-platform LTO defaults
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Fixup to #63288 .
See #65583 for the bug report.
Co-authored-by: Cyberrebell <chainsaw75@web.de>
(cherry picked from commit 35a15e6191
)
2022-09-20 10:26:17 +02:00
Fredia Huya-Kouadio
1f23bac645
Disable menus and functionality that are not relevant on the Android Editor port
2022-09-13 07:38:07 -07:00
Rémi Verschelde
570e6c1730
SCons: Refactor LTO options with `lto=<none|thin|full>`
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Adds support for LTO on macOS and Android.
Disable LTO by default on iOS even if `production=yes` is set.
Also add `linker` option to `server` platform missed in #63283 .
Refactor code handling old arguments to make it simpler (breaks compat,
but is explicit enough about it and scripts are easy to fix).
2022-09-05 14:45:12 +02:00
Fredia Huya-Kouadio
d2213f76a9
Refactor the export checking logic to improve separation of concerns
2022-08-14 08:47:09 -07:00
Rémi Verschelde
6eee83579a
Merge pull request #64101 from timothyqiu/subsecond
2022-08-08 16:31:49 +02:00
Rémi Verschelde
7dc8ec0c61
Merge pull request #63643 from aaronfranke/3.x-mouse-mode-ch
2022-08-08 14:36:45 +02:00
Haoyu Qiu
1be078ebcb
Fix Time.get_unix_time_from_system() not including msecs
2022-08-08 20:31:51 +08:00
Rémi Verschelde
0bed7ea63f
Merge pull request #61316 from bruvzg/tts_3x
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[3.x] Backport text-to-speech support.
2022-08-05 23:45:51 +02:00
bruvzg
e0101e511c
Improve some export error messages.
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(cherry picked from commit ea00cf7270
)
2022-08-01 10:37:04 +02:00
Aaron Franke
0d6e2d1090
Add MOUSE_MODE_CONFINED_HIDDEN to MouseMode enum
2022-07-29 13:46:04 -05:00
Kevin Smith
01cfcab5c6
Use bigobj for release MSVC builds
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Previously it was used only on debug builds, but recent
additions to variant_call.cpp have made that unit too
large even in release_debug.
It was originally set to debug only because using it
breaks mingw, so this only reinstates it for MSVC where
it shouldn't have any drawbacks (famous last words).
Test-Information:
Builds for me with
scons -j 40 platform=windows target=release_debug
and my game then runs from it.
(cherry picked from commit d8900e0020
)
2022-07-26 11:01:55 +02:00
Rémi Verschelde
818f1eed31
Code quality: Fix header guards consistency
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Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
bruvzg
108dcf3bf0
Improve OS.set_current_screen
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Fix moving fullscreen windows on macOS and Windows
Fix window position on Linux/X11
2022-07-19 12:23:52 +03:00
Rémi Verschelde
101cbe5d5b
Merge pull request #62723 from hansemro/eraser-detect-3.x
2022-07-15 00:13:15 +02:00
Jan Haller
861e155543
Fix exit code of --help and --version, and test them in CI
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Corrects prior regression which caused ERROR output and exit code of 1.
(cherry picked from commit d38d76d039
)
2022-07-08 14:54:16 +02:00
Hansem Ro
193d5c11f3
[3.x, macOS, Windows, X11] Add stylus inverted/eraser support to InputEventMouseMotion event
2022-07-04 16:12:11 -07:00
bruvzg
6489fe890e
Backport text-to-speech support.
2022-07-01 11:04:50 +03:00
bruvzg
f5fa1ca944
Add readable export errors. Add RTL image vertical alignment support.
2022-06-08 17:56:28 +03:00
bruvzg
c8978f58af
[Windows, 3.x] Remove cached icon earlier, to prevent double free crash on exit.
2022-05-23 10:33:42 +03:00
Haoyu Qiu
ddb7774099
Try to convert OS::execute() output to Unicode on Windows
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(cherry picked from commit a71e808112
)
2022-05-16 16:47:16 +02:00
bruvzg
2d3f5855c6
[Windows] Save and re-apply window icon when changing window style.
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(cherry picked from commit b268c4b4bc
)
2022-05-16 16:42:25 +02:00
Rémi Verschelde
4dfc44ecc3
Merge pull request #60788 from akien-mga/3.x-cherrypicks
2022-05-05 15:54:33 +02:00
mdavisprog
53fb0440d3
Add OS::is_process_running function.
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Adds the is_process_running function to the native OS class and exposes it to script.
This is implemented on Windows and Unix platforms. A stub is provided for other platforms that do not support this function.
Documentation is updated to reflect new API function.
(cherry picked from commit f3c1232c59
)
2022-05-05 15:02:46 +02:00
Rémi Verschelde
3b8818e5c4
Crash handler: Use `print_error` to include backtrace in logs
2022-05-05 12:13:04 +02:00
bruvzg
0be7de6e11
[3.x] Fix export plugins after embedded PCK loading changes.
2022-05-04 12:56:00 +03:00
bruvzg
bea7c9be5d
[3.x] Improve embedded PCK loading and exporting.
2022-04-28 11:11:48 +03:00
Lyuma
f28309aa86
Keep editor at normal priority on windows.
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The multithreaded importer often causes system-wide hangs when importing more than 20 files at a time.
Running the editor at normal priority allows other applications on the system to be responsive during long imports.
(cherry picked from commit ee02a7f785
)
2022-04-13 11:43:48 +02:00
C.Even
cfe0991b20
Retrieve primary monitor size in fullscreen mode
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* Fixes #21674
2022-04-07 18:51:16 +08:00
pkowal
5e5154e5b9
Change godot.ico to uncompressed/fixed size
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(cherry picked from commit d469cfb2ab
)
2022-03-28 23:43:46 +02:00
ztco224
658877c350
Fix DST Error on Windows
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(cherry picked from commit 4802f15231
)
2022-03-17 15:49:58 +01:00
Hugo Locurcio
cec7c908ca
Add `get_screen_refresh_rate()` to OS
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This method can be used to get the refresh rate of a given screen.
It is supported on Windows, macOS, Linux, Android and iOS (but not
HTML5).
2022-03-10 22:10:48 +01:00
Hugo Locurcio
7f9e974a8b
Add an `OS.get_processor_name()` method
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This method can be used to get the CPU model name.
It can be used in conjunction with
`VisualServer.get_video_adapter_name()` and
`VisualServer.get_video_adapter_vendor()` for annotating benchmarks
and automatic graphics quality configuration.
2022-02-16 18:39:02 +01:00
NeilKleistGao
ef0ec3fcfd
Add warning for Windows export when rcedit is not configured
2022-02-11 09:50:57 +01:00
Rémi Verschelde
f50c7f7415
Core: Move generated `VERSION_HASH` to a `.cpp` file
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This lets us have its definition in `core/version.h` and avoid
rebuilding a handful of files every time the commit hash changes.
(cherry picked from commit 90162851a7
)
2022-02-10 13:06:56 +01:00
Rémi Verschelde
fdbcd002f6
Merge pull request #57512 from bruvzg/console_build
2022-02-02 23:06:36 +01:00
Rémi Verschelde
58edf04240
Windows: Fix GCC -fpermissive error with 'pck' section workaround
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Follow-up to #57450 .
(cherry picked from commit 5a1f42b322
)
2022-02-01 12:20:19 +01:00
bruvzg
3095dcef19
[3.x] Backport Windows subsystem build option.
2022-02-01 13:03:15 +02:00
bruvzg
ba2e891ec8
[Windows] Disable console I/O redirection, if it's already redirected to the pipe or file.
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(cherry picked from commit 99a1e552ac
)
2022-01-31 22:54:24 +01:00
Bartłomiej T. Listwon
423a90043d
Prevent LTCG (MSVC LTO) from removing "pck" section
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(cherry picked from commit e4bde938a1
)
2022-01-31 22:54:22 +01:00
bruvzg
eb975b7cea
[Export, 3.x] Instead of removing unsupported options, hide it.
2022-01-25 21:18:22 +02:00
Rémi Verschelde
ed869729ae
Merge pull request #56755 from madmiraal/fix-45592-3.x
2022-01-24 10:06:24 +01:00
Rémi Verschelde
1ee44b2366
ImageLoader: Remove references to unsupported svgz extension
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I don't see any reference to gzip/svgz supported in the nanosvg library,
and the handful of test gzip compressed svgz files I tried failed loading.
Also cleaning a couple missing includes in platform export code.
2022-01-17 10:52:32 +01:00
Rémi Verschelde
879244c54e
Merge pull request #56015 from bruvzg/phy_code_conv
2022-01-16 11:36:26 +01:00
Marcel Admiraal
949ea2b326
Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis
2022-01-14 15:36:35 +00:00
Rémi Verschelde
a627cdafc5
Update copyright statements to 2022
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Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Marcel Admiraal
b7545631de
Use mouse event relative motion to calculate mouse speed
2022-01-13 10:29:57 +00:00