admix
b2508ca879
Break into GDScript debugger when new() fails
2015-11-29 17:02:52 +01:00
Rémi Verschelde
b0dbcccb6c
Merge pull request #2950 from bojidar-bg/reference-rect2-aabb
...
Edit documentation for AABB and Rect2.
2015-11-29 15:26:11 +01:00
Bojidar Marinov
12f2c1378a
Edit documentation for AABB and Rect2.
...
Docs for AABB were already present, but had a few mistakes.
2015-11-29 15:56:40 +02:00
Bojidar Marinov
c81c671131
Run -doctool on existing documentation
...
Also, s/vecor/vector/
2015-11-29 15:38:47 +02:00
Juan Linietsky
46c5fda91d
-orphan resource explorer dialog + tools menu
2015-11-29 01:08:31 -03:00
Juan Linietsky
68aaa0f813
Merge branch 'master' of https://github.com/godotengine/godot
2015-11-28 20:57:23 -03:00
Juan Linietsky
7aa39b7cae
-Fixed bug with scene inheritance, should work again
...
-Proper .tscn and .tres parsing, should work, please test well!
2015-11-28 20:56:14 -03:00
Rémi Verschelde
68c56f81f9
Merge pull request #2940 from TheHX/pr-error-message
...
Fix error messages when closing the editor
2015-11-28 21:28:35 +01:00
Franklin Sobrinho
553ec52300
Fix message - ERROR: get_path: Condition ' !is_inside_tree() ' is true - when closing the editor
2015-11-28 16:58:10 -03:00
Rémi Verschelde
280d72eb8b
Merge pull request #2937 from koalefant/master
...
fixed crash when creating new object with wrong number of arguments (rebased)
2015-11-28 18:15:47 +01:00
admix
bc998c9195
fixed crash when creating new object with wrong number of arguments
2015-11-28 17:30:59 +01:00
Rémi Verschelde
e4c872a260
Merge pull request #2936 from TheHX/pr-container
...
Add container automatic update when moving a child node
2015-11-28 17:16:54 +01:00
Franklin Sobrinho
43e1b879d0
Add container automatic update when moving a child node
2015-11-28 13:05:39 -03:00
Franklin Sobrinho
1138103c63
Fix shader loading, making possible load .shd and .sgp from editor
2015-11-27 21:11:20 -03:00
Rémi Verschelde
274b17b636
Merge pull request #2932 from TheHX/pr-editor-help-scroll
...
Fix editor help scroll to result
2015-11-28 00:15:02 +01:00
Franklin Sobrinho
493d3c22ca
Fix editor help scroll to result
2015-11-27 20:11:49 -03:00
Rémi Verschelde
d2f9155995
Merge pull request #2927 from akien-mga/pr-references-okam
...
Replace hardcoded references to Okam Studio by Godot Engine
2015-11-27 23:59:58 +01:00
Rémi Verschelde
a98eafe3cc
Merge pull request #2930 from vnen/cleaner-opus-build
...
Clean up Opus build command arguments
2015-11-27 23:58:41 +01:00
George Marques
4057907cf4
Remove redundant Opus directive definition
...
Clean up the build command line another extra bit.
2015-11-27 19:59:50 -02:00
George Marques
fc0c4c6175
Remove Opus extra includes
...
Remove the extra directories to include that were needed by the Opus
library. Now the lib includes more specific paths to avoid those.
2015-11-27 19:59:13 -02:00
Rémi Verschelde
20efb48101
Moved subscene creation from scene menu to an icon on the scene dock
...
Based on @Fiona's PR #2220 .
The previous "subscene" concept is also renamed to "new scene", as those subscene are just like regular scenes.
2015-11-27 21:42:48 +01:00
Rémi Verschelde
0fd20e1002
Update copyright header in ios xcode templates
2015-11-27 19:34:55 +01:00
Rémi Verschelde
55d56d9b7c
Replace hardcoded references to Okam Studio by Godot Engine
...
Since the engine development is now independent.
Fixes #2836 .
2015-11-27 18:54:09 +01:00
Rémi Verschelde
ed4738fbed
Merge pull request #2926 from Magurosenbei/shader_language_function_validation_fix
...
Bug Fix #2541 : Shader language function validation logic
2015-11-27 14:55:49 +01:00
Andrea Chua
67a1c3f136
Bug Fix #2541 : Shader language function validation logic
...
ensures that it finds the correct function to validate.
2015-11-27 21:27:06 +08:00
Rémi Verschelde
d1a07ee28b
Merge pull request #2891 from TheHX/fix_matrix_property
...
Fix property editor Matrix3 and Matrix32 editing
2015-11-26 23:38:21 +01:00
Rémi Verschelde
82413bd2a1
Merge pull request #2921 from est31/error_if_no_export_to
...
Print error if no export destination has been passed
2015-11-26 23:06:13 +01:00
romulox_x
0b4830f3be
Added set_hidden method to Spatial and CanvasItem
2015-11-26 13:44:06 -08:00
est31
523b67e740
Print error if no export destination has been passed
2015-11-26 22:35:27 +01:00
Rémi Verschelde
772900c4ff
Merge pull request #2918 from TheHX/pr-function-parameters
...
Add script auto-completion for function parameters
2015-11-26 13:58:09 +01:00
Franklin Sobrinho
69a6524adf
Add script auto-completion for function parameters
2015-11-26 09:40:13 -03:00
Rémi Verschelde
f8b8f7b873
Merge pull request #2912 from TheHX/pr-mesh-import-plugin
...
Better import mesh warnings
2015-11-25 14:41:41 +01:00
Franklin Sobrinho
adf082a006
Better import mesh warnings
2015-11-25 10:28:46 -03:00
neikeq
dc9ddfc6a0
Editor layouts menu
2015-11-25 13:28:41 +01:00
Rémi Verschelde
d909942f25
Merge pull request #2895 from TheHX/oneshot_connection
...
Add ability to set oneshot connection from Editor
2015-11-25 08:50:54 +01:00
Rémi Verschelde
868a5a5be1
Merge pull request #2910 from est31/export_error_on_headless
...
Print errors to console when exporting
2015-11-25 08:07:35 +01:00
Rémi Verschelde
7aa2a2e62c
Merge pull request #2909 from neikeq/imp_2908
...
Put 2D, 3D and Script editor table indexes in enum
2015-11-25 07:24:58 +01:00
est31
5dc9770feb
Print errors to console when exporting
...
Now you the errors when exporting via godot server binary.
When exporting via non-headless godot, it is useful to have the error
on the console as well.
Also exit and print a list of valid export platforms when
the supplied platform was not found.
2015-11-25 06:50:08 +01:00
Juan Linietsky
bd10df93ec
Merge branch 'master' of https://github.com/godotengine/godot
...
Conflicts:
drivers/ogg/SCsub
drivers/vorbis/SCsub
2015-11-25 00:29:23 -03:00
Juan Linietsky
b987d2113b
0theora compilation fixes
2015-11-25 00:28:03 -03:00
neikeq
8d97eef0fe
Put 2D, 3D and Script editor index in enum
...
To avoid invalid index out of bounds mistakes.
2015-11-25 00:46:44 +01:00
Rémi Verschelde
a1059e3e3e
Merge pull request #2908 from neikeq/fix_editor_select
...
Fix bugs caused by merged Script and Help tabs
2015-11-25 00:25:55 +01:00
neikeq
06957a8026
Fix Class Reference request from Inspector
2015-11-25 00:08:39 +01:00
neikeq
bfe8df27bc
Fix switching between 2D/3D/Script
2015-11-25 00:07:32 +01:00
Rémi Verschelde
5db398f67f
Merge pull request #2907 from neikeq/fix_2887
...
Fix Class Search dialog not showing
2015-11-24 23:55:44 +01:00
neikeq
660e831e36
Fix Class Search dialog not showing up
2015-11-24 23:03:51 +01:00
Rémi Verschelde
36ef5cd7bc
Merge pull request #2906 from neikeq/help_last_search
...
Remember last search help term
2015-11-24 23:00:31 +01:00
neikeq
c591293718
Remember last help search
2015-11-24 22:33:26 +01:00
Rémi Verschelde
c731dd1ba6
Merge pull request #2905 from akien-mga/master
...
Fix indent
2015-11-24 20:06:11 +01:00
Rémi Verschelde
e4a2458d4c
Fix indent
2015-11-24 20:05:14 +01:00