Commit Graph

10 Commits

Author SHA1 Message Date
sersoong 97c80f84ca Enhanced 'open' in filesystemdock and fixed some non clang-format code 2017-12-07 08:36:33 +08:00
Rémi Verschelde cf13e05d46
Merge pull request #12945 from sersoong/2.1-test
2.1 - Add open scene feature to dependency_editor.cpp
2017-11-20 09:12:17 +01:00
sersoong 320ee1851f Porting 3.0 filessytem_dock's context menu to 2.1 2017-11-19 11:21:36 +08:00
sersoong 886aac981c Add open scene feature to dependency_editor.cpp 2017-11-15 15:50:32 +08:00
Rémi Verschelde 9d598833d2 Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
homer666 57084ada96 Adjust FileSystem split mode's height threshold
(cherry picked from commit e32abe8072)
2017-08-13 20:29:46 +02:00
Cradmon 2b2c0523b5 Fix resource docker thumbnail bug
(cherry picked from commit b8a31d6563)
2017-08-13 18:02:19 +02:00
Rémi Verschelde e9b045d9e5 Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
2017-03-19 00:36:26 +01:00
Rémi Verschelde 1b0e2b0c39 Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.

(Manual redo of 49c065d29c)
2017-03-18 23:45:45 +01:00